mirror of
				https://github.com/ethereum/solidity
				synced 2023-10-03 13:03:40 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1134 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			1134 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
###################
 | 
						|
Solidity by Example
 | 
						|
###################
 | 
						|
 | 
						|
.. index:: voting, ballot
 | 
						|
 | 
						|
.. _voting:
 | 
						|
 | 
						|
******
 | 
						|
Voting
 | 
						|
******
 | 
						|
 | 
						|
The following contract is quite complex, but showcases
 | 
						|
a lot of Solidity's features. It implements a voting
 | 
						|
contract. Of course, the main problems of electronic
 | 
						|
voting is how to assign voting rights to the correct
 | 
						|
persons and how to prevent manipulation. We will not
 | 
						|
solve all problems here, but at least we will show
 | 
						|
how delegated voting can be done so that vote counting
 | 
						|
is **automatic and completely transparent** at the
 | 
						|
same time.
 | 
						|
 | 
						|
The idea is to create one contract per ballot,
 | 
						|
providing a short name for each option.
 | 
						|
Then the creator of the contract who serves as
 | 
						|
chairperson will give the right to vote to each
 | 
						|
address individually.
 | 
						|
 | 
						|
The persons behind the addresses can then choose
 | 
						|
to either vote themselves or to delegate their
 | 
						|
vote to a person they trust.
 | 
						|
 | 
						|
At the end of the voting time, ``winningProposal()``
 | 
						|
will return the proposal with the largest number
 | 
						|
of votes.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity ^0.4.22;
 | 
						|
 | 
						|
    /// @title Voting with delegation.
 | 
						|
    contract Ballot {
 | 
						|
        // This declares a new complex type which will
 | 
						|
        // be used for variables later.
 | 
						|
        // It will represent a single voter.
 | 
						|
        struct Voter {
 | 
						|
            uint weight; // weight is accumulated by delegation
 | 
						|
            bool voted;  // if true, that person already voted
 | 
						|
            address delegate; // person delegated to
 | 
						|
            uint vote;   // index of the voted proposal
 | 
						|
        }
 | 
						|
 | 
						|
        // This is a type for a single proposal.
 | 
						|
        struct Proposal {
 | 
						|
            bytes32 name;   // short name (up to 32 bytes)
 | 
						|
            uint voteCount; // number of accumulated votes
 | 
						|
        }
 | 
						|
 | 
						|
        address public chairperson;
 | 
						|
 | 
						|
        // This declares a state variable that
 | 
						|
        // stores a `Voter` struct for each possible address.
 | 
						|
        mapping(address => Voter) public voters;
 | 
						|
 | 
						|
        // A dynamically-sized array of `Proposal` structs.
 | 
						|
        Proposal[] public proposals;
 | 
						|
 | 
						|
        /// Create a new ballot to choose one of `proposalNames`.
 | 
						|
        constructor(bytes32[] memory proposalNames) public {
 | 
						|
            chairperson = msg.sender;
 | 
						|
            voters[chairperson].weight = 1;
 | 
						|
 | 
						|
            // For each of the provided proposal names,
 | 
						|
            // create a new proposal object and add it
 | 
						|
            // to the end of the array.
 | 
						|
            for (uint i = 0; i < proposalNames.length; i++) {
 | 
						|
                // `Proposal({...})` creates a temporary
 | 
						|
                // Proposal object and `proposals.push(...)`
 | 
						|
                // appends it to the end of `proposals`.
 | 
						|
                proposals.push(Proposal({
 | 
						|
                    name: proposalNames[i],
 | 
						|
                    voteCount: 0
 | 
						|
                }));
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        // Give `voter` the right to vote on this ballot.
 | 
						|
        // May only be called by `chairperson`.
 | 
						|
        function giveRightToVote(address voter) public {
 | 
						|
            // If the first argument of `require` evaluates
 | 
						|
            // to `false`, execution terminates and all
 | 
						|
            // changes to the state and to Ether balances
 | 
						|
            // are reverted. 
 | 
						|
            // This used to consume all gas in old EVM versions, but
 | 
						|
            // not anymore.
 | 
						|
            // It is often a good idea to use `require` to check if
 | 
						|
            // functions are called correctly.
 | 
						|
            // As a second argument, you can also provide an
 | 
						|
            // explanation about what went wrong.
 | 
						|
            require(
 | 
						|
                msg.sender == chairperson,
 | 
						|
                "Only chairperson can give right to vote."
 | 
						|
            );
 | 
						|
            require(
 | 
						|
                !voters[voter].voted,
 | 
						|
                "The voter already voted."
 | 
						|
            );
 | 
						|
            require(voters[voter].weight == 0);
 | 
						|
            voters[voter].weight = 1;
 | 
						|
        }
 | 
						|
 | 
						|
        /// Delegate your vote to the voter `to`.
 | 
						|
        function delegate(address to) public {
 | 
						|
            // assigns reference
 | 
						|
            Voter storage sender = voters[msg.sender];
 | 
						|
            require(!sender.voted, "You already voted.");
 | 
						|
 | 
						|
            require(to != msg.sender, "Self-delegation is disallowed.");
 | 
						|
 | 
						|
            // Forward the delegation as long as
 | 
						|
            // `to` also delegated.
 | 
						|
            // In general, such loops are very dangerous,
 | 
						|
            // because if they run too long, they might
 | 
						|
            // need more gas than is available in a block.
 | 
						|
            // In this case, the delegation will not be executed,
 | 
						|
            // but in other situations, such loops might
 | 
						|
            // cause a contract to get "stuck" completely.
 | 
						|
            while (voters[to].delegate != address(0)) {
 | 
						|
                to = voters[to].delegate;
 | 
						|
 | 
						|
                // We found a loop in the delegation, not allowed.
 | 
						|
                require(to != msg.sender, "Found loop in delegation.");
 | 
						|
            }
 | 
						|
 | 
						|
            // Since `sender` is a reference, this
 | 
						|
            // modifies `voters[msg.sender].voted`
 | 
						|
            sender.voted = true;
 | 
						|
            sender.delegate = to;
 | 
						|
            Voter storage delegate_ = voters[to];
 | 
						|
            if (delegate_.voted) {
 | 
						|
                // If the delegate already voted,
 | 
						|
                // directly add to the number of votes
 | 
						|
                proposals[delegate_.vote].voteCount += sender.weight;
 | 
						|
            } else {
 | 
						|
                // If the delegate did not vote yet,
 | 
						|
                // add to her weight.
 | 
						|
                delegate_.weight += sender.weight;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// Give your vote (including votes delegated to you)
 | 
						|
        /// to proposal `proposals[proposal].name`.
 | 
						|
        function vote(uint proposal) public {
 | 
						|
            Voter storage sender = voters[msg.sender];
 | 
						|
            require(!sender.voted, "Already voted.");
 | 
						|
            sender.voted = true;
 | 
						|
            sender.vote = proposal;
 | 
						|
 | 
						|
            // If `proposal` is out of the range of the array,
 | 
						|
            // this will throw automatically and revert all
 | 
						|
            // changes.
 | 
						|
            proposals[proposal].voteCount += sender.weight;
 | 
						|
        }
 | 
						|
 | 
						|
        /// @dev Computes the winning proposal taking all
 | 
						|
        /// previous votes into account.
 | 
						|
        function winningProposal() public view
 | 
						|
                returns (uint winningProposal_)
 | 
						|
        {
 | 
						|
            uint winningVoteCount = 0;
 | 
						|
            for (uint p = 0; p < proposals.length; p++) {
 | 
						|
                if (proposals[p].voteCount > winningVoteCount) {
 | 
						|
                    winningVoteCount = proposals[p].voteCount;
 | 
						|
                    winningProposal_ = p;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        // Calls winningProposal() function to get the index
 | 
						|
        // of the winner contained in the proposals array and then
 | 
						|
        // returns the name of the winner
 | 
						|
        function winnerName() public view
 | 
						|
                returns (bytes32 winnerName_)
 | 
						|
        {
 | 
						|
            winnerName_ = proposals[winningProposal()].name;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
Possible Improvements
 | 
						|
=====================
 | 
						|
 | 
						|
Currently, many transactions are needed to assign the rights
 | 
						|
to vote to all participants. Can you think of a better way?
 | 
						|
 | 
						|
.. index:: auction;blind, auction;open, blind auction, open auction
 | 
						|
 | 
						|
*************
 | 
						|
Blind Auction
 | 
						|
*************
 | 
						|
 | 
						|
In this section, we will show how easy it is to create a
 | 
						|
completely blind auction contract on Ethereum.
 | 
						|
We will start with an open auction where everyone
 | 
						|
can see the bids that are made and then extend this
 | 
						|
contract into a blind auction where it is not
 | 
						|
possible to see the actual bid until the bidding
 | 
						|
period ends.
 | 
						|
 | 
						|
.. _simple_auction:
 | 
						|
 | 
						|
Simple Open Auction
 | 
						|
===================
 | 
						|
 | 
						|
The general idea of the following simple auction contract
 | 
						|
is that everyone can send their bids during
 | 
						|
a bidding period. The bids already include sending
 | 
						|
money / ether in order to bind the bidders to their
 | 
						|
bid. If the highest bid is raised, the previously
 | 
						|
highest bidder gets her money back.
 | 
						|
After the end of the bidding period, the
 | 
						|
contract has to be called manually for the
 | 
						|
beneficiary to receive his money - contracts cannot
 | 
						|
activate themselves.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity ^0.4.22;
 | 
						|
 | 
						|
    contract SimpleAuction {
 | 
						|
        // Parameters of the auction. Times are either
 | 
						|
        // absolute unix timestamps (seconds since 1970-01-01)
 | 
						|
        // or time periods in seconds.
 | 
						|
        address public beneficiary;
 | 
						|
        uint public auctionEnd;
 | 
						|
 | 
						|
        // Current state of the auction.
 | 
						|
        address public highestBidder;
 | 
						|
        uint public highestBid;
 | 
						|
 | 
						|
        // Allowed withdrawals of previous bids
 | 
						|
        mapping(address => uint) pendingReturns;
 | 
						|
 | 
						|
        // Set to true at the end, disallows any change
 | 
						|
        bool ended;
 | 
						|
 | 
						|
        // Events that will be fired on changes.
 | 
						|
        event HighestBidIncreased(address bidder, uint amount);
 | 
						|
        event AuctionEnded(address winner, uint amount);
 | 
						|
 | 
						|
        // The following is a so-called natspec comment,
 | 
						|
        // recognizable by the three slashes.
 | 
						|
        // It will be shown when the user is asked to
 | 
						|
        // confirm a transaction.
 | 
						|
 | 
						|
        /// Create a simple auction with `_biddingTime`
 | 
						|
        /// seconds bidding time on behalf of the
 | 
						|
        /// beneficiary address `_beneficiary`.
 | 
						|
        constructor(
 | 
						|
            uint _biddingTime,
 | 
						|
            address _beneficiary
 | 
						|
        ) public {
 | 
						|
            beneficiary = _beneficiary;
 | 
						|
            auctionEnd = now + _biddingTime;
 | 
						|
        }
 | 
						|
 | 
						|
        /// Bid on the auction with the value sent
 | 
						|
        /// together with this transaction.
 | 
						|
        /// The value will only be refunded if the
 | 
						|
        /// auction is not won.
 | 
						|
        function bid() public payable {
 | 
						|
            // No arguments are necessary, all
 | 
						|
            // information is already part of
 | 
						|
            // the transaction. The keyword payable
 | 
						|
            // is required for the function to
 | 
						|
            // be able to receive Ether.
 | 
						|
 | 
						|
            // Revert the call if the bidding
 | 
						|
            // period is over.
 | 
						|
            require(
 | 
						|
                now <= auctionEnd,
 | 
						|
                "Auction already ended."
 | 
						|
            );
 | 
						|
 | 
						|
            // If the bid is not higher, send the
 | 
						|
            // money back.
 | 
						|
            require(
 | 
						|
                msg.value > highestBid,
 | 
						|
                "There already is a higher bid."
 | 
						|
            );
 | 
						|
 | 
						|
            if (highestBid != 0) {
 | 
						|
                // Sending back the money by simply using
 | 
						|
                // highestBidder.send(highestBid) is a security risk
 | 
						|
                // because it could execute an untrusted contract.
 | 
						|
                // It is always safer to let the recipients
 | 
						|
                // withdraw their money themselves.
 | 
						|
                pendingReturns[highestBidder] += highestBid;
 | 
						|
            }
 | 
						|
            highestBidder = msg.sender;
 | 
						|
            highestBid = msg.value;
 | 
						|
            emit HighestBidIncreased(msg.sender, msg.value);
 | 
						|
        }
 | 
						|
 | 
						|
        /// Withdraw a bid that was overbid.
 | 
						|
        function withdraw() public returns (bool) {
 | 
						|
            uint amount = pendingReturns[msg.sender];
 | 
						|
            if (amount > 0) {
 | 
						|
                // It is important to set this to zero because the recipient
 | 
						|
                // can call this function again as part of the receiving call
 | 
						|
                // before `send` returns.
 | 
						|
                pendingReturns[msg.sender] = 0;
 | 
						|
 | 
						|
                if (!msg.sender.send(amount)) {
 | 
						|
                    // No need to call throw here, just reset the amount owing
 | 
						|
                    pendingReturns[msg.sender] = amount;
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
 | 
						|
        /// End the auction and send the highest bid
 | 
						|
        /// to the beneficiary.
 | 
						|
        function auctionEnd() public {
 | 
						|
            // It is a good guideline to structure functions that interact
 | 
						|
            // with other contracts (i.e. they call functions or send Ether)
 | 
						|
            // into three phases:
 | 
						|
            // 1. checking conditions
 | 
						|
            // 2. performing actions (potentially changing conditions)
 | 
						|
            // 3. interacting with other contracts
 | 
						|
            // If these phases are mixed up, the other contract could call
 | 
						|
            // back into the current contract and modify the state or cause
 | 
						|
            // effects (ether payout) to be performed multiple times.
 | 
						|
            // If functions called internally include interaction with external
 | 
						|
            // contracts, they also have to be considered interaction with
 | 
						|
            // external contracts.
 | 
						|
 | 
						|
            // 1. Conditions
 | 
						|
            require(now >= auctionEnd, "Auction not yet ended.");
 | 
						|
            require(!ended, "auctionEnd has already been called.");
 | 
						|
 | 
						|
            // 2. Effects
 | 
						|
            ended = true;
 | 
						|
            emit AuctionEnded(highestBidder, highestBid);
 | 
						|
 | 
						|
            // 3. Interaction
 | 
						|
            beneficiary.transfer(highestBid);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
Blind Auction
 | 
						|
=============
 | 
						|
 | 
						|
The previous open auction is extended to a blind auction
 | 
						|
in the following. The advantage of a blind auction is
 | 
						|
that there is no time pressure towards the end of
 | 
						|
the bidding period. Creating a blind auction on a
 | 
						|
transparent computing platform might sound like a
 | 
						|
contradiction, but cryptography comes to the rescue.
 | 
						|
 | 
						|
During the **bidding period**, a bidder does not
 | 
						|
actually send her bid, but only a hashed version of it.
 | 
						|
Since it is currently considered practically impossible
 | 
						|
to find two (sufficiently long) values whose hash
 | 
						|
values are equal, the bidder commits to the bid by that.
 | 
						|
After the end of the bidding period, the bidders have
 | 
						|
to reveal their bids: They send their values
 | 
						|
unencrypted and the contract checks that the hash value
 | 
						|
is the same as the one provided during the bidding period.
 | 
						|
 | 
						|
Another challenge is how to make the auction
 | 
						|
**binding and blind** at the same time: The only way to
 | 
						|
prevent the bidder from just not sending the money
 | 
						|
after he won the auction is to make her send it
 | 
						|
together with the bid. Since value transfers cannot
 | 
						|
be blinded in Ethereum, anyone can see the value.
 | 
						|
 | 
						|
The following contract solves this problem by
 | 
						|
accepting any value that is larger than the highest
 | 
						|
bid. Since this can of course only be checked during
 | 
						|
the reveal phase, some bids might be **invalid**, and
 | 
						|
this is on purpose (it even provides an explicit
 | 
						|
flag to place invalid bids with high value transfers):
 | 
						|
Bidders can confuse competition by placing several
 | 
						|
high or low invalid bids.
 | 
						|
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >0.4.23 <0.5.0;
 | 
						|
 | 
						|
    contract BlindAuction {
 | 
						|
        struct Bid {
 | 
						|
            bytes32 blindedBid;
 | 
						|
            uint deposit;
 | 
						|
        }
 | 
						|
 | 
						|
        address public beneficiary;
 | 
						|
        uint public biddingEnd;
 | 
						|
        uint public revealEnd;
 | 
						|
        bool public ended;
 | 
						|
 | 
						|
        mapping(address => Bid[]) public bids;
 | 
						|
 | 
						|
        address public highestBidder;
 | 
						|
        uint public highestBid;
 | 
						|
 | 
						|
        // Allowed withdrawals of previous bids
 | 
						|
        mapping(address => uint) pendingReturns;
 | 
						|
 | 
						|
        event AuctionEnded(address winner, uint highestBid);
 | 
						|
 | 
						|
        /// Modifiers are a convenient way to validate inputs to
 | 
						|
        /// functions. `onlyBefore` is applied to `bid` below:
 | 
						|
        /// The new function body is the modifier's body where
 | 
						|
        /// `_` is replaced by the old function body.
 | 
						|
        modifier onlyBefore(uint _time) { require(now < _time); _; }
 | 
						|
        modifier onlyAfter(uint _time) { require(now > _time); _; }
 | 
						|
 | 
						|
        constructor(
 | 
						|
            uint _biddingTime,
 | 
						|
            uint _revealTime,
 | 
						|
            address _beneficiary
 | 
						|
        ) public {
 | 
						|
            beneficiary = _beneficiary;
 | 
						|
            biddingEnd = now + _biddingTime;
 | 
						|
            revealEnd = biddingEnd + _revealTime;
 | 
						|
        }
 | 
						|
 | 
						|
        /// Place a blinded bid with `_blindedBid` =
 | 
						|
        /// keccak256(abi.encodePacked(value, fake, secret)).
 | 
						|
        /// The sent ether is only refunded if the bid is correctly
 | 
						|
        /// revealed in the revealing phase. The bid is valid if the
 | 
						|
        /// ether sent together with the bid is at least "value" and
 | 
						|
        /// "fake" is not true. Setting "fake" to true and sending
 | 
						|
        /// not the exact amount are ways to hide the real bid but
 | 
						|
        /// still make the required deposit. The same address can
 | 
						|
        /// place multiple bids.
 | 
						|
        function bid(bytes32 _blindedBid)
 | 
						|
            public
 | 
						|
            payable
 | 
						|
            onlyBefore(biddingEnd)
 | 
						|
        {
 | 
						|
            bids[msg.sender].push(Bid({
 | 
						|
                blindedBid: _blindedBid,
 | 
						|
                deposit: msg.value
 | 
						|
            }));
 | 
						|
        }
 | 
						|
 | 
						|
        /// Reveal your blinded bids. You will get a refund for all
 | 
						|
        /// correctly blinded invalid bids and for all bids except for
 | 
						|
        /// the totally highest.
 | 
						|
        function reveal(
 | 
						|
            uint[] memory _values,
 | 
						|
            bool[] memory _fake,
 | 
						|
            bytes32[] memory _secret
 | 
						|
        )
 | 
						|
            public
 | 
						|
            onlyAfter(biddingEnd)
 | 
						|
            onlyBefore(revealEnd)
 | 
						|
        {
 | 
						|
            uint length = bids[msg.sender].length;
 | 
						|
            require(_values.length == length);
 | 
						|
            require(_fake.length == length);
 | 
						|
            require(_secret.length == length);
 | 
						|
 | 
						|
            uint refund;
 | 
						|
            for (uint i = 0; i < length; i++) {
 | 
						|
                Bid storage bid = bids[msg.sender][i];
 | 
						|
                (uint value, bool fake, bytes32 secret) =
 | 
						|
                        (_values[i], _fake[i], _secret[i]);
 | 
						|
                if (bid.blindedBid != keccak256(abi.encodePacked(value, fake, secret))) {
 | 
						|
                    // Bid was not actually revealed.
 | 
						|
                    // Do not refund deposit.
 | 
						|
                    continue;
 | 
						|
                }
 | 
						|
                refund += bid.deposit;
 | 
						|
                if (!fake && bid.deposit >= value) {
 | 
						|
                    if (placeBid(msg.sender, value))
 | 
						|
                        refund -= value;
 | 
						|
                }
 | 
						|
                // Make it impossible for the sender to re-claim
 | 
						|
                // the same deposit.
 | 
						|
                bid.blindedBid = bytes32(0);
 | 
						|
            }
 | 
						|
            msg.sender.transfer(refund);
 | 
						|
        }
 | 
						|
 | 
						|
        // This is an "internal" function which means that it
 | 
						|
        // can only be called from the contract itself (or from
 | 
						|
        // derived contracts).
 | 
						|
        function placeBid(address bidder, uint value) internal
 | 
						|
                returns (bool success)
 | 
						|
        {
 | 
						|
            if (value <= highestBid) {
 | 
						|
                return false;
 | 
						|
            }
 | 
						|
            if (highestBidder != address(0)) {
 | 
						|
                // Refund the previously highest bidder.
 | 
						|
                pendingReturns[highestBidder] += highestBid;
 | 
						|
            }
 | 
						|
            highestBid = value;
 | 
						|
            highestBidder = bidder;
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
 | 
						|
        /// Withdraw a bid that was overbid.
 | 
						|
        function withdraw() public {
 | 
						|
            uint amount = pendingReturns[msg.sender];
 | 
						|
            if (amount > 0) {
 | 
						|
                // It is important to set this to zero because the recipient
 | 
						|
                // can call this function again as part of the receiving call
 | 
						|
                // before `transfer` returns (see the remark above about
 | 
						|
                // conditions -> effects -> interaction).
 | 
						|
                pendingReturns[msg.sender] = 0;
 | 
						|
 | 
						|
                msg.sender.transfer(amount);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// End the auction and send the highest bid
 | 
						|
        /// to the beneficiary.
 | 
						|
        function auctionEnd()
 | 
						|
            public
 | 
						|
            onlyAfter(revealEnd)
 | 
						|
        {
 | 
						|
            require(!ended);
 | 
						|
            emit AuctionEnded(highestBidder, highestBid);
 | 
						|
            ended = true;
 | 
						|
            beneficiary.transfer(highestBid);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
.. index:: purchase, remote purchase, escrow
 | 
						|
 | 
						|
********************
 | 
						|
Safe Remote Purchase
 | 
						|
********************
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity ^0.4.22;
 | 
						|
 | 
						|
    contract Purchase {
 | 
						|
        uint public value;
 | 
						|
        address public seller;
 | 
						|
        address public buyer;
 | 
						|
        enum State { Created, Locked, Inactive }
 | 
						|
        State public state;
 | 
						|
 | 
						|
        // Ensure that `msg.value` is an even number.
 | 
						|
        // Division will truncate if it is an odd number.
 | 
						|
        // Check via multiplication that it wasn't an odd number.
 | 
						|
        constructor() public payable {
 | 
						|
            seller = msg.sender;
 | 
						|
            value = msg.value / 2;
 | 
						|
            require((2 * value) == msg.value, "Value has to be even.");
 | 
						|
        }
 | 
						|
 | 
						|
        modifier condition(bool _condition) {
 | 
						|
            require(_condition);
 | 
						|
            _;
 | 
						|
        }
 | 
						|
 | 
						|
        modifier onlyBuyer() {
 | 
						|
            require(
 | 
						|
                msg.sender == buyer,
 | 
						|
                "Only buyer can call this."
 | 
						|
            );
 | 
						|
            _;
 | 
						|
        }
 | 
						|
 | 
						|
        modifier onlySeller() {
 | 
						|
            require(
 | 
						|
                msg.sender == seller,
 | 
						|
                "Only seller can call this."
 | 
						|
            );
 | 
						|
            _;
 | 
						|
        }
 | 
						|
 | 
						|
        modifier inState(State _state) {
 | 
						|
            require(
 | 
						|
                state == _state,
 | 
						|
                "Invalid state."
 | 
						|
            );
 | 
						|
            _;
 | 
						|
        }
 | 
						|
 | 
						|
        event Aborted();
 | 
						|
        event PurchaseConfirmed();
 | 
						|
        event ItemReceived();
 | 
						|
 | 
						|
        /// Abort the purchase and reclaim the ether.
 | 
						|
        /// Can only be called by the seller before
 | 
						|
        /// the contract is locked.
 | 
						|
        function abort()
 | 
						|
            public
 | 
						|
            onlySeller
 | 
						|
            inState(State.Created)
 | 
						|
        {
 | 
						|
            emit Aborted();
 | 
						|
            state = State.Inactive;
 | 
						|
            seller.transfer(address(this).balance);
 | 
						|
        }
 | 
						|
 | 
						|
        /// Confirm the purchase as buyer.
 | 
						|
        /// Transaction has to include `2 * value` ether.
 | 
						|
        /// The ether will be locked until confirmReceived
 | 
						|
        /// is called.
 | 
						|
        function confirmPurchase()
 | 
						|
            public
 | 
						|
            inState(State.Created)
 | 
						|
            condition(msg.value == (2 * value))
 | 
						|
            payable
 | 
						|
        {
 | 
						|
            emit PurchaseConfirmed();
 | 
						|
            buyer = msg.sender;
 | 
						|
            state = State.Locked;
 | 
						|
        }
 | 
						|
 | 
						|
        /// Confirm that you (the buyer) received the item.
 | 
						|
        /// This will release the locked ether.
 | 
						|
        function confirmReceived()
 | 
						|
            public
 | 
						|
            onlyBuyer
 | 
						|
            inState(State.Locked)
 | 
						|
        {
 | 
						|
            emit ItemReceived();
 | 
						|
            // It is important to change the state first because
 | 
						|
            // otherwise, the contracts called using `send` below
 | 
						|
            // can call in again here.
 | 
						|
            state = State.Inactive;
 | 
						|
 | 
						|
            // NOTE: This actually allows both the buyer and the seller to
 | 
						|
            // block the refund - the withdraw pattern should be used.
 | 
						|
 | 
						|
            buyer.transfer(value);
 | 
						|
            seller.transfer(address(this).balance);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
********************
 | 
						|
Micropayment Channel
 | 
						|
********************
 | 
						|
 | 
						|
In this section we will learn how to build a simple implementation
 | 
						|
of a payment channel. It use cryptographics signatures to make
 | 
						|
repeated transfers of Ether between the same parties secure, instantaneous, and
 | 
						|
without transaction fees. To do it we need to understand how to
 | 
						|
sign and verify signatures, and setup the payment channel.
 | 
						|
 | 
						|
Creating and verifying signatures
 | 
						|
=================================
 | 
						|
 | 
						|
Imagine Alice wants to send a quantity of Ether to Bob, i.e.
 | 
						|
Alice is the sender and the Bob is the recipient.
 | 
						|
Alice only needs to send cryptographically signed messages off-chain
 | 
						|
(e.g. via email) to Bob and it will be very similar to writing checks.
 | 
						|
 | 
						|
Signatures are used to authorize transactions,
 | 
						|
and they are a general tool that is available to
 | 
						|
smart contracts. Alice will build a simple
 | 
						|
smart contract that lets her transmit Ether, but
 | 
						|
in a unusual way, instead of calling a function herself
 | 
						|
to initiate a payment, she will let Bob
 | 
						|
do that, and therefore pay the transaction fee.
 | 
						|
The contract will work as follows:
 | 
						|
 | 
						|
    1. Alice deploys the ``ReceiverPays`` contract, attaching enough Ether to cover the payments that will be made.
 | 
						|
    2. Alice authorizes a payment by signing a message with their private key.
 | 
						|
    3. Alice sends the cryptographically signed message to Bob. The message does not need to be kept secret
 | 
						|
       (you will understand it later), and the mechanism for sending it does not matter.
 | 
						|
    4. Bob claims their payment by presenting the signed message to the smart contract, it verifies the
 | 
						|
       authenticity of the message and then releases the funds.
 | 
						|
 | 
						|
Creating the signature
 | 
						|
----------------------
 | 
						|
 | 
						|
Alice does not need to interact with Ethereum network to
 | 
						|
sign the transaction, the process is completely offline.
 | 
						|
In this tutorial, we will sign messages in the browser
 | 
						|
using ``web3.js`` and ``MetaMask``.
 | 
						|
In particular, we will use the standard way described in `EIP-762 <https://github.com/ethereum/EIPs/pull/712>`_,
 | 
						|
as it provides a number of other security benefits.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    /// Hashing first makes a few things easier
 | 
						|
    var hash = web3.sha3("message to sign");
 | 
						|
    web3.personal.sign(hash, web3.eth.defaultAccount, function () {...});
 | 
						|
 | 
						|
 | 
						|
Note that the ``web3.personal.sign`` prepends the length of the message to the signed data.
 | 
						|
Since we hash first, the message will always be exactly 32 bytes long,
 | 
						|
and thus this length prefix is always the same, making everything easier.
 | 
						|
 | 
						|
What to Sign
 | 
						|
------------
 | 
						|
 | 
						|
For a contract that fulfills payments, the signed message must include:
 | 
						|
 | 
						|
    1. The recipient's address
 | 
						|
    2. The amount to be transferred
 | 
						|
    3. Protection against replay attacks
 | 
						|
 | 
						|
A replay attack is when a signed message is reused to claim authorization for
 | 
						|
a second action.
 | 
						|
To avoid replay attacks we will use the same as in Ethereum transactions
 | 
						|
themselves, a so-called nonce, which is the number of transactions sent by an 
 | 
						|
account.
 | 
						|
The smart contract will check if a nonce is used multiple times.
 | 
						|
 | 
						|
There is another type of replay attacks, it occurs when the
 | 
						|
owner deploys a ``ReceiverPays`` smart contract, performs some payments,
 | 
						|
and then destroy the contract. Later, she decides to deploy the
 | 
						|
``RecipientPays`` smart contract again, but the new contract does not
 | 
						|
know the nonces used in the previous deployment, so the attacker
 | 
						|
can use the old messages again.
 | 
						|
 | 
						|
Alice can protect against it including
 | 
						|
the contract's address in the message, and only
 | 
						|
messages containing contract's address itself will be accepted.
 | 
						|
This functionality can be found in the first two lines of the ``claimPayment()`` function in the full contract
 | 
						|
at the end of this chapter.
 | 
						|
 | 
						|
Packing arguments
 | 
						|
-----------------
 | 
						|
 | 
						|
Now that we have identified what information to include in the
 | 
						|
signed message, we are ready to put the message together, hash it,
 | 
						|
and sign it. For simplicity, we just concatenate the data.
 | 
						|
The 
 | 
						|
`ethereumjs-abi <https://github.com/ethereumjs/ethereumjs-abi>`_ library provides
 | 
						|
a function called ``soliditySHA3`` that mimics the behavior
 | 
						|
of Solidity's ``keccak256`` function applied to arguments encoded
 | 
						|
using ``abi.encodePacked``.
 | 
						|
Putting it all together, here is a JavaScript function that
 | 
						|
creates the proper signature for the ``ReceiverPays`` example:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    // recipient is the address that should be paid.
 | 
						|
    // amount, in wei, specifies how much ether should be sent.
 | 
						|
    // nonce can be any unique number to prevent replay attacks
 | 
						|
    // contractAddress is used to prevent cross-contract replay attacks
 | 
						|
    function signPayment(recipient, amount, nonce, contractAddress, callback) {
 | 
						|
        var hash = "0x" + ethereumjs.ABI.soliditySHA3(
 | 
						|
            ["address", "uint256", "uint256", "address"],
 | 
						|
            [recipient, amount, nonce, contractAddress]
 | 
						|
        ).toString("hex");
 | 
						|
        
 | 
						|
        web3.personal.sign(hash, web3.eth.defaultAccount, callback);
 | 
						|
    }
 | 
						|
 | 
						|
Recovering the Message Signer in Solidity
 | 
						|
-----------------------------------------
 | 
						|
 | 
						|
In general, ECDSA signatures consist of two parameters, ``r`` and ``s``.
 | 
						|
Signatures in Ethereum include a third parameter called ``v``, that can be used
 | 
						|
to recover which account's private key was used to sign in the message,
 | 
						|
the transaction's sender. Solidity provides a built-in function
 | 
						|
`ecrecover <mathematical-and-cryptographic-functions>`_
 | 
						|
that accepts a message along with the ``r``, ``s`` and ``v`` parameters and
 | 
						|
returns the address that was used to sign the message.
 | 
						|
 | 
						|
Extracting the Signature Parameters
 | 
						|
-----------------------------------
 | 
						|
 | 
						|
Signatures produced by web3.js are the concatenation of ``r``, ``s`` and ``v``,
 | 
						|
so the first step is splitting those parameters back out. It can be done on the client,
 | 
						|
but doing it inside the smart contract means only one signature parameter
 | 
						|
needs to be sent rather than three.
 | 
						|
Splitting apart a byte array into component parts is a little messy.
 | 
						|
We will use `inline assembly <assembly>`_ to do the job
 | 
						|
in the ``splitSignature`` function (the third function in the full contract
 | 
						|
at the end of this chapter).
 | 
						|
 | 
						|
Computing the Message Hash
 | 
						|
--------------------------
 | 
						|
 
 | 
						|
The smart contract needs to know exactly what parameters were signed,
 | 
						|
and so it must recreate the message from the parameters and use that
 | 
						|
for signature verification. The functions ``prefixed`` and
 | 
						|
``recoverSigner`` do this and their use can be found in the
 | 
						|
``claimPayment`` function.
 | 
						|
 | 
						|
 | 
						|
The full contract
 | 
						|
-----------------
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity ^0.4.24;
 | 
						|
 | 
						|
    contract ReceiverPays {
 | 
						|
        address owner = msg.sender;
 | 
						|
 | 
						|
        mapping(uint256 => bool) usedNonces;
 | 
						|
 | 
						|
        constructor() public payable {}
 | 
						|
 | 
						|
        function claimPayment(uint256 amount, uint256 nonce, bytes signature) public {
 | 
						|
            require(!usedNonces[nonce]);
 | 
						|
            usedNonces[nonce] = true;
 | 
						|
 | 
						|
            // this recreates the message that was signed on the client
 | 
						|
            bytes32 message = prefixed(keccak256(abi.encodePacked(msg.sender, amount, nonce, this)));
 | 
						|
 | 
						|
            require(recoverSigner(message, signature) == owner);
 | 
						|
 | 
						|
            msg.sender.transfer(amount);
 | 
						|
        }
 | 
						|
 | 
						|
        /// destroy the contract and reclaim the leftover funds.
 | 
						|
        function kill() public {
 | 
						|
            require(msg.sender == owner);
 | 
						|
            selfdestruct(msg.sender);
 | 
						|
        }
 | 
						|
 | 
						|
        /// signature methods.
 | 
						|
        function splitSignature(bytes sig)
 | 
						|
            internal
 | 
						|
            pure
 | 
						|
            returns (uint8 v, bytes32 r, bytes32 s)
 | 
						|
        {
 | 
						|
            require(sig.length == 65);
 | 
						|
 | 
						|
            assembly {
 | 
						|
                // first 32 bytes, after the length prefix.
 | 
						|
                r := mload(add(sig, 32))
 | 
						|
                // second 32 bytes.
 | 
						|
                s := mload(add(sig, 64))
 | 
						|
                // final byte (first byte of the next 32 bytes).
 | 
						|
                v := byte(0, mload(add(sig, 96)))
 | 
						|
            }
 | 
						|
 | 
						|
            return (v, r, s);
 | 
						|
        }
 | 
						|
 | 
						|
        function recoverSigner(bytes32 message, bytes sig)
 | 
						|
            internal
 | 
						|
            pure
 | 
						|
            returns (address)
 | 
						|
        {
 | 
						|
            (uint8 v, bytes32 r, bytes32 s) = splitSignature(sig);
 | 
						|
 | 
						|
            return ecrecover(message, v, r, s);
 | 
						|
        }
 | 
						|
 | 
						|
        /// builds a prefixed hash to mimic the behavior of eth_sign.
 | 
						|
        function prefixed(bytes32 hash) internal pure returns (bytes32) {
 | 
						|
            return keccak256(abi.encodePacked("\x19Ethereum Signed Message:\n32", hash));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
Writing a Simple Payment Channel
 | 
						|
================================
 | 
						|
 | 
						|
Alice will now build a simple but complete implementation of a payment channel.
 | 
						|
Payment channels use cryptographic signatures to make repeated transfers
 | 
						|
of Ether securely, instantaneously, and without transaction fees.
 | 
						|
 | 
						|
What is a Payment Channel?
 | 
						|
--------------------------
 | 
						|
 | 
						|
Payment channels allow participants to make repeated transfers of Ether without
 | 
						|
using transactions. This means that the delays and fees associated with transactions
 | 
						|
can be avoided. We are going to explore a simple unidirectional payment channel between
 | 
						|
two parties (Alice and Bob). Using it involves three steps:
 | 
						|
 | 
						|
    1. Alice funds a smart contract with Ether. This "opens" the payment channel.
 | 
						|
    2. Alice signs messages that specify how much of that Ether is owed to the recipient. This step is repeated for each payment.
 | 
						|
    3. Bob "closes" the payment channel, withdrawing their portion of the Ether and sending the remainder back to the sender.
 | 
						|
    
 | 
						|
Not ethat only steps 1 and 3 require Ethereum transactions, step 2 means that
 | 
						|
the sender transmits a cryptographically signed message to the recipient via off chain ways (e.g. email).
 | 
						|
This means only two transactions are required to support any number of transfers.
 | 
						|
 | 
						|
Bob is guaranteed to receive their funds because the smart contract escrows
 | 
						|
the Ether and honors a valid signed message. The smart contract also enforces a timeout,
 | 
						|
so Alice is guaranteed to eventually recover their funds even if the recipient refuses
 | 
						|
to close the channel.
 | 
						|
It is up to the participants in a payment channel to decide how long to keep it open.
 | 
						|
For a short-lived transaction, such as paying an internet cafe for each minute of network access,
 | 
						|
or for a longer relationship, such as paying an employee an hourly wage, a payment could last for months or years.
 | 
						|
 | 
						|
Opening the Payment Channel
 | 
						|
---------------------------
 | 
						|
 | 
						|
To open the payment channel, Alice deploys the smart contract,
 | 
						|
attaching the Ether to be escrowed and specifying the intendend recipient
 | 
						|
and a maximum duration for the channel to exist. It is the function
 | 
						|
``SimplePaymentChannel`` in the contract, that is at the end of this chapter.
 | 
						|
 | 
						|
Making Payments
 | 
						|
---------------
 | 
						|
 | 
						|
Alice makes payments by sending signed messages to Bob.
 | 
						|
This step is performed entirely outside of the Ethereum network.
 | 
						|
Messages are cryptographically signed by the sender and then transmitted directly to the recipient.
 | 
						|
 | 
						|
Each message includes the following information:
 | 
						|
 | 
						|
    * The smart contract's address, used to prevent cross-contract replay attacks.
 | 
						|
    * The total amount of Ether that is owed the recipient so far.
 | 
						|
    
 | 
						|
A payment channel is closed just once, at the of a series of transfers.
 | 
						|
Because of this, only one of the messages sent will be redeemed. This is why
 | 
						|
each message specifies a cumulative total amount of Ether owed, rather than the
 | 
						|
amount of the individual micropayment. The recipient will naturally choose to
 | 
						|
redeem the most recent message because that is the one with the highest total.
 | 
						|
The nonce per-message is not needed anymore, because the smart contract will
 | 
						|
only honor a single message. The address of the smart contract is still used
 | 
						|
to prevent a message intended for one payment channel from being used for a different channel.
 | 
						|
 | 
						|
Here is the modified javascript code to cryptographically sign a message from the previous chapter:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    function constructPaymentMessage(contractAddress, amount) {
 | 
						|
        return ethereumjs.ABI.soliditySHA3(
 | 
						|
            ["address", "uint256"],
 | 
						|
            [contractAddress, amount]
 | 
						|
        );
 | 
						|
    }
 | 
						|
    
 | 
						|
    function signMessage(message, callback) {
 | 
						|
        web3.personal.sign(
 | 
						|
            "0x" + message.toString("hex"),
 | 
						|
            web3.eth.defaultAccount,
 | 
						|
            callback
 | 
						|
        );
 | 
						|
    }
 | 
						|
    
 | 
						|
    // contractAddress is used to prevent cross-contract replay attacks.
 | 
						|
    // amount, in wei, specifies how much Ether should be sent.
 | 
						|
    
 | 
						|
    function signPayment(contractAddress, amount, callback) {
 | 
						|
        var message = constructPaymentMessage(contractAddress, amount);
 | 
						|
        signMessage(message, callback);
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
Closing the Payment Channel
 | 
						|
---------------------------
 | 
						|
 | 
						|
When Bob is ready to receive their funds, it is time to
 | 
						|
close the payment channel by calling a ``close`` function on the smart contract.
 | 
						|
Closing the channel pays the recipient the Ether they are owed and destroys the contract,
 | 
						|
sending any remaining Ether back to Alice.
 | 
						|
To close the channel, Bob needs to provide a message signed by Alice.
 | 
						|
 | 
						|
The smart contract must verify that the message contains a valid signature from the sender.
 | 
						|
The process for doing this verification is the same as the process the recipient uses.
 | 
						|
The Solidity functions ``isValidSignature`` and ``recoverSigner`` work just like their
 | 
						|
JavaScript counterparts in the previous section. The latter is borrowed from the
 | 
						|
``ReceiverPays`` contract in the previous chapter.
 | 
						|
 | 
						|
The ``close`` function can only be called by the payment channel recipient,
 | 
						|
who will naturally pass the most recent payment message because that message
 | 
						|
carries the highest total owed. If the sender were allowed to call this function,
 | 
						|
they could provide a message with a lower amount and cheat the recipient out of what they are owed.
 | 
						|
 | 
						|
The function verifies the signed message matches the given parameters.
 | 
						|
If everything checks out, the recipient is sent their portion of the Ether,
 | 
						|
and the sender is sent the rest via a ``selfdestruct``.
 | 
						|
You can see the ``close`` function in the full contract.
 | 
						|
 | 
						|
Channel Expiration
 | 
						|
-------------------
 | 
						|
 | 
						|
Bob can close the payment channel at any time, but if they fail to do so,
 | 
						|
Alice needs a way to recover their escrowed funds. An *expiration* time was set
 | 
						|
at the time of contract deployment. Once that time is reached, Alice can call
 | 
						|
``claimTimeout`` to recover their funds. You can see the ``claimTimeout`` function in the
 | 
						|
full contract.
 | 
						|
 | 
						|
After this function is called, Bob can no longer receive any Ether,
 | 
						|
so it is important that Bob closes the channel before the expiration is reached.
 | 
						|
 | 
						|
 | 
						|
The full contract
 | 
						|
-----------------
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity ^0.4.24;
 | 
						|
 | 
						|
    contract SimplePaymentChannel {
 | 
						|
        address public sender;      // The account sending payments.
 | 
						|
        address public recipient;   // The account receiving the payments.
 | 
						|
        uint256 public expiration;  // Timeout in case the recipient never closes.
 | 
						|
 | 
						|
        constructor (address _recipient, uint256 duration)
 | 
						|
            public
 | 
						|
            payable
 | 
						|
        {
 | 
						|
            sender = msg.sender;
 | 
						|
            recipient = _recipient;
 | 
						|
            expiration = now + duration;
 | 
						|
        }
 | 
						|
 | 
						|
        function isValidSignature(uint256 amount, bytes signature)
 | 
						|
            internal
 | 
						|
            view
 | 
						|
            returns (bool)
 | 
						|
        {
 | 
						|
            bytes32 message = prefixed(keccak256(abi.encodePacked(this, amount)));
 | 
						|
 | 
						|
            // check that the signature is from the payment sender
 | 
						|
            return recoverSigner(message, signature) == sender;
 | 
						|
        }
 | 
						|
 | 
						|
        /// the recipient can close the channel at any time by presenting a
 | 
						|
        /// signed amount from the sender. the recipient will be sent that amount,
 | 
						|
        /// and the remainder will go back to the sender
 | 
						|
        function close(uint256 amount, bytes signature) public {
 | 
						|
            require(msg.sender == recipient);
 | 
						|
            require(isValidSignature(amount, signature));
 | 
						|
 | 
						|
            recipient.transfer(amount);
 | 
						|
            selfdestruct(sender);
 | 
						|
        }
 | 
						|
 | 
						|
        /// the sender can extend the expiration at any time
 | 
						|
        function extend(uint256 newExpiration) public {
 | 
						|
            require(msg.sender == sender);
 | 
						|
            require(newExpiration > expiration);
 | 
						|
 | 
						|
            expiration = newExpiration;
 | 
						|
        }
 | 
						|
 | 
						|
        /// if the timeout is reached without the recipient closing the channel,
 | 
						|
        /// then the Ether is released back to the sender.
 | 
						|
        function claimTimeout() public {
 | 
						|
            require(now >= expiration);
 | 
						|
            selfdestruct(sender);
 | 
						|
        }
 | 
						|
 | 
						|
        /// All functions below this are just taken from the chapter
 | 
						|
        /// 'creating and verifying signatures' chapter.
 | 
						|
 | 
						|
        function splitSignature(bytes sig)
 | 
						|
            internal
 | 
						|
            pure
 | 
						|
            returns (uint8 v, bytes32 r, bytes32 s)
 | 
						|
        {
 | 
						|
            require(sig.length == 65);
 | 
						|
 | 
						|
            assembly {
 | 
						|
                // first 32 bytes, after the length prefix
 | 
						|
                r := mload(add(sig, 32))
 | 
						|
                // second 32 bytes
 | 
						|
                s := mload(add(sig, 64))
 | 
						|
                // final byte (first byte of the next 32 bytes)
 | 
						|
                v := byte(0, mload(add(sig, 96)))
 | 
						|
            }
 | 
						|
            
 | 
						|
            return (v, r, s);
 | 
						|
        }
 | 
						|
        
 | 
						|
        function recoverSigner(bytes32 message, bytes sig)
 | 
						|
            internal
 | 
						|
            pure
 | 
						|
            returns (address)
 | 
						|
        {
 | 
						|
            (uint8 v, bytes32 r, bytes32 s) = splitSignature(sig);
 | 
						|
 | 
						|
            return ecrecover(message, v, r, s);
 | 
						|
        }
 | 
						|
 | 
						|
        /// builds a prefixed hash to mimic the behavior of eth_sign.
 | 
						|
        function prefixed(bytes32 hash) internal pure returns (bytes32) {
 | 
						|
            return keccak256(abi.encodePacked("\x19Ethereum Signed Message:\n32", hash));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
Note: The function ``splitSignature`` is very simple and does not use all security checks.
 | 
						|
A real implementation should use a more rigorously tested library, such as
 | 
						|
openzepplin's `version <https://github.com/OpenZeppelin/openzeppelin-solidity/blob/master/contracts/ECRecovery.sol>`_ of this code.
 | 
						|
 | 
						|
  
 | 
						|
 | 
						|
Verifying Payments
 | 
						|
------------------
 | 
						|
 | 
						|
Unlike in our previous chapter, messages in a payment channel aren't
 | 
						|
redeemed right away. The recipient keeps track of the latest message and
 | 
						|
redeems it when it's time to close the payment channel. This means it's
 | 
						|
critical that the recipient perform their own verification of each message.
 | 
						|
Otherwise there is no guarantee that the recipient will be able to get paid
 | 
						|
in the end.
 | 
						|
 | 
						|
The recipient should verify each message using the following process:
 | 
						|
 | 
						|
    1. Verify that the contact address in the message matches the payment channel.
 | 
						|
    2. Verify that the new total is the expected amount.
 | 
						|
    3. Verify that the new total does not exceed the amount of Ether escrowed.
 | 
						|
    4. Verify that the signature is valid and comes from the payment channel sender.
 | 
						|
    
 | 
						|
We'll use the `ethereumjs-util <https://github.com/ethereumjs/ethereumjs-util>`_
 | 
						|
library to write this verifications. The final step can be done a number of ways,
 | 
						|
but if it's being done in **JavaScript**.
 | 
						|
The following code borrows the `constructMessage` function from the signing **JavaScript code**
 | 
						|
above:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    // this mimics the prefixing behavior of the eth_sign JSON-RPC method.
 | 
						|
    function prefixed(hash) {
 | 
						|
        return ethereumjs.ABI.soliditySHA3(
 | 
						|
            ["string", "bytes32"],
 | 
						|
            ["\x19Ethereum Signed Message:\n32", hash]
 | 
						|
        );
 | 
						|
    }
 | 
						|
    
 | 
						|
    function recoverSigner(message, signature) {
 | 
						|
        var split = ethereumjs.Util.fromRpcSig(signature);
 | 
						|
        var publicKey = ethereumjs.Util.ecrecover(message, split.v, split.r, split.s);
 | 
						|
        var signer = ethereumjs.Util.pubToAddress(publicKey).toString("hex");
 | 
						|
        return signer;
 | 
						|
    }
 | 
						|
    
 | 
						|
    function isValidSignature(contractAddress, amount, signature, expectedSigner) {
 | 
						|
        var message = prefixed(constructPaymentMessage(contractAddress, amount));
 | 
						|
        var signer = recoverSigner(message, signature);
 | 
						|
        return signer.toLowerCase() ==
 | 
						|
            ethereumjs.Util.stripHexPrefix(expectedSigner).toLowerCase();
 | 
						|
    }
 |