solidity/libyul/backends/evm/EVMObjectCompiler.h

47 lines
1.3 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* Compiler that transforms Yul Objects to EVM bytecode objects.
*/
#pragma once
namespace solidity::yul
{
struct Object;
class AbstractAssembly;
struct EVMDialect;
class EVMObjectCompiler
{
public:
static void compile(Object& _object, AbstractAssembly& _assembly, EVMDialect const& _dialect, bool _evm15, bool _optimize);
private:
EVMObjectCompiler(AbstractAssembly& _assembly, EVMDialect const& _dialect, bool _evm15):
m_assembly(_assembly), m_dialect(_dialect), m_evm15(_evm15)
{}
void run(Object& _object, bool _optimize);
AbstractAssembly& m_assembly;
EVMDialect const& m_dialect;
bool m_evm15 = false;
};
}