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				https://github.com/ethereum/solidity
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			194 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			194 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <libevmasm/Instruction.h>
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#include <liblangutil/SourceLocation.h>
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#include <libevmasm/AssemblyItem.h>
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#include <libevmasm/LinkerObject.h>
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#include <libevmasm/Exceptions.h>
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#include <liblangutil/EVMVersion.h>
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#include <libdevcore/Common.h>
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#include <libdevcore/Assertions.h>
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#include <libdevcore/Keccak256.h>
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#include <json/json.h>
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#include <iostream>
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#include <sstream>
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#include <memory>
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namespace dev
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{
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namespace eth
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{
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using AssemblyPointer = std::shared_ptr<Assembly>;
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class Assembly
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{
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public:
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	AssemblyItem newTag() { assertThrow(m_usedTags < 0xffffffff, AssemblyException, ""); return AssemblyItem(Tag, m_usedTags++); }
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	AssemblyItem newPushTag() { assertThrow(m_usedTags < 0xffffffff, AssemblyException, ""); return AssemblyItem(PushTag, m_usedTags++); }
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	/// Returns a tag identified by the given name. Creates it if it does not yet exist.
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	AssemblyItem namedTag(std::string const& _name);
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	AssemblyItem newData(bytes const& _data) { h256 h(dev::keccak256(asString(_data))); m_data[h] = _data; return AssemblyItem(PushData, h); }
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	bytes const& data(h256 const& _i) const { return m_data.at(_i); }
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	AssemblyItem newSub(AssemblyPointer const& _sub) { m_subs.push_back(_sub); return AssemblyItem(PushSub, m_subs.size() - 1); }
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	Assembly const& sub(size_t _sub) const { return *m_subs.at(_sub); }
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	Assembly& sub(size_t _sub) { return *m_subs.at(_sub); }
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	AssemblyItem newPushSubSize(u256 const& _subId) { return AssemblyItem(PushSubSize, _subId); }
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	AssemblyItem newPushLibraryAddress(std::string const& _identifier);
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	AssemblyItem const& append(AssemblyItem const& _i);
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	AssemblyItem const& append(std::string const& _data) { return append(newPushString(_data)); }
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	AssemblyItem const& append(bytes const& _data) { return append(newData(_data)); }
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	template <class T> Assembly& operator<<(T const& _d) { append(_d); return *this; }
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	/// Pushes the final size of the current assembly itself. Use this when the code is modified
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	/// after compilation and CODESIZE is not an option.
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	void appendProgramSize() { append(AssemblyItem(PushProgramSize)); }
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	void appendLibraryAddress(std::string const& _identifier) { append(newPushLibraryAddress(_identifier)); }
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	AssemblyItem appendJump() { auto ret = append(newPushTag()); append(Instruction::JUMP); return ret; }
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	AssemblyItem appendJumpI() { auto ret = append(newPushTag()); append(Instruction::JUMPI); return ret; }
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	AssemblyItem appendJump(AssemblyItem const& _tag) { auto ret = append(_tag.pushTag()); append(Instruction::JUMP); return ret; }
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	AssemblyItem appendJumpI(AssemblyItem const& _tag) { auto ret = append(_tag.pushTag()); append(Instruction::JUMPI); return ret; }
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	/// Adds a subroutine to the code (in the data section) and pushes its size (via a tag)
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	/// on the stack. @returns the pushsub assembly item.
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	AssemblyItem appendSubroutine(AssemblyPointer const& _assembly) { auto sub = newSub(_assembly); append(newPushSubSize(size_t(sub.data()))); return sub; }
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	void pushSubroutineSize(size_t _subRoutine) { append(newPushSubSize(_subRoutine)); }
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	/// Pushes the offset of the subroutine.
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	void pushSubroutineOffset(size_t _subRoutine) { append(AssemblyItem(PushSub, _subRoutine)); }
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	/// Appends @a _data literally to the very end of the bytecode.
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	void appendAuxiliaryDataToEnd(bytes const& _data) { m_auxiliaryData += _data; }
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	/// Returns the assembly items.
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	AssemblyItems const& items() const { return m_items; }
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	/// Returns the mutable assembly items. Use with care!
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	AssemblyItems& items() { return m_items; }
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	int deposit() const { return m_deposit; }
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	void adjustDeposit(int _adjustment) { m_deposit += _adjustment; assertThrow(m_deposit >= 0, InvalidDeposit, ""); }
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	void setDeposit(int _deposit) { m_deposit = _deposit; assertThrow(m_deposit >= 0, InvalidDeposit, ""); }
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	/// Changes the source location used for each appended item.
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	void setSourceLocation(langutil::SourceLocation const& _location) { m_currentSourceLocation = _location; }
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	/// Assembles the assembly into bytecode. The assembly should not be modified after this call, since the assembled version is cached.
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	LinkerObject const& assemble() const;
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	struct OptimiserSettings
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	{
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		bool isCreation = false;
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		bool runJumpdestRemover = false;
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		bool runPeephole = false;
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		bool runDeduplicate = false;
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		bool runCSE = false;
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		bool runConstantOptimiser = false;
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		langutil::EVMVersion evmVersion;
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		/// This specifies an estimate on how often each opcode in this assembly will be executed,
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		/// i.e. use a small value to optimise for size and a large value to optimise for runtime gas usage.
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		size_t expectedExecutionsPerDeployment = 200;
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	};
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	/// Modify and return the current assembly such that creation and execution gas usage
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	/// is optimised according to the settings in @a _settings.
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	Assembly& optimise(OptimiserSettings const& _settings);
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	/// Modify (if @a _enable is set) and return the current assembly such that creation and
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	/// execution gas usage is optimised. @a _isCreation should be true for the top-level assembly.
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	/// @a _runs specifes an estimate on how often each opcode in this assembly will be executed,
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	/// i.e. use a small value to optimise for size and a large value to optimise for runtime.
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	/// If @a _enable is not set, will perform some simple peephole optimizations.
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	Assembly& optimise(bool _enable, langutil::EVMVersion _evmVersion, bool _isCreation, size_t _runs);
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	/// Create a text representation of the assembly.
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	std::string assemblyString(
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		StringMap const& _sourceCodes = StringMap()
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	) const;
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	void assemblyStream(
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		std::ostream& _out,
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		std::string const& _prefix = "",
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		StringMap const& _sourceCodes = StringMap()
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	) const;
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	/// Create a JSON representation of the assembly.
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	Json::Value assemblyJSON(
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		StringMap const& _sourceCodes = StringMap()
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	) const;
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public:
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	// These features are only used by LLL
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	AssemblyItem newPushString(std::string const& _data) { h256 h(dev::keccak256(_data)); m_strings[h] = _data; return AssemblyItem(PushString, h); }
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	void append(Assembly const& _a);
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	void append(Assembly const& _a, int _deposit);
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	void injectStart(AssemblyItem const& _i);
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	AssemblyItem const& back() const { return m_items.back(); }
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	std::string backString() const { return m_items.size() && m_items.back().type() == PushString ? m_strings.at((h256)m_items.back().data()) : std::string(); }
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protected:
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	/// Does the same operations as @a optimise, but should only be applied to a sub and
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	/// returns the replaced tags. Also takes an argument containing the tags of this assembly
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	/// that are referenced in a super-assembly.
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	std::map<u256, u256> optimiseInternal(OptimiserSettings const& _settings, std::set<size_t> _tagsReferencedFromOutside);
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	unsigned bytesRequired(unsigned subTagSize) const;
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private:
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	static Json::Value createJsonValue(std::string _name, int _begin, int _end, std::string _value = std::string(), std::string _jumpType = std::string());
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	static std::string toStringInHex(u256 _value);
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protected:
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	/// 0 is reserved for exception
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	unsigned m_usedTags = 1;
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	std::map<std::string, size_t> m_namedTags;
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	AssemblyItems m_items;
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	std::map<h256, bytes> m_data;
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	/// Data that is appended to the very end of the contract.
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	bytes m_auxiliaryData;
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	std::vector<std::shared_ptr<Assembly>> m_subs;
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	std::map<h256, std::string> m_strings;
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	std::map<h256, std::string> m_libraries; ///< Identifiers of libraries to be linked.
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	mutable LinkerObject m_assembledObject;
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	mutable std::vector<size_t> m_tagPositionsInBytecode;
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	int m_deposit = 0;
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	langutil::SourceLocation m_currentSourceLocation;
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};
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inline std::ostream& operator<<(std::ostream& _out, Assembly const& _a)
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{
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	_a.assemblyStream(_out);
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	return _out;
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}
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}
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}
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