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			226 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			226 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * @author Christian <c@ethdev.com>
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 * @date 2015
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 * LValues for use in the expression compiler.
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 */
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#pragma once
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#include <memory>
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#include <vector>
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#include <libevmasm/SourceLocation.h>
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#include <libsolidity/codegen/ArrayUtils.h>
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namespace dev
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{
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namespace solidity
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{
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class Declaration;
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class Type;
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class TupleType;
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class ArrayType;
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class CompilerContext;
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class VariableDeclaration;
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/**
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 * Abstract class used to retrieve, delete and store data in lvalues/variables.
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 */
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class LValue
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{
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protected:
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	explicit LValue(CompilerContext& _compilerContext, Type const* _dataType = nullptr):
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		m_context(_compilerContext), m_dataType(_dataType) {}
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public:
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	virtual ~LValue() {}
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	/// @returns the number of stack slots occupied by the lvalue reference
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	virtual unsigned sizeOnStack() const { return 1; }
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	/// Copies the value of the current lvalue to the top of the stack and, if @a _remove is true,
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	/// also removes the reference from the stack.
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	/// @a _location source location of the current expression, used for error reporting.
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const = 0;
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	/// Moves a value from the stack to the lvalue. Removes the value if @a _move is true.
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	/// @a _location is the source location of the expression that caused this operation.
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	/// Stack pre: value [lvalue_ref]
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	/// Stack post: if !_move: value_of(lvalue_ref)
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	virtual void storeValue(Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(), bool _move = false) const = 0;
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	/// Stores zero in the lvalue. Removes the reference from the stack if @a _removeReference is true.
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	/// @a _location is the source location of the requested operation
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const = 0;
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protected:
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	CompilerContext& m_context;
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	Type const* m_dataType;
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};
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/**
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 * Local variable that is completely stored on the stack.
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 */
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class StackVariable: public LValue
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{
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public:
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	StackVariable(CompilerContext& _compilerContext, VariableDeclaration const& _declaration);
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	virtual unsigned sizeOnStack() const override { return 0; }
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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	virtual void storeValue(
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		Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(),
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		bool _move = false
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	) const override;
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const override;
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private:
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	/// Base stack offset (@see CompilerContext::baseStackOffsetOfVariable) of the local variable.
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	unsigned m_baseStackOffset;
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	/// Number of stack elements occupied by the value (not the reference).
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	unsigned m_size;
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};
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/**
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 * Reference to some item in memory.
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 */
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class MemoryItem: public LValue
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{
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public:
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	MemoryItem(CompilerContext& _compilerContext, Type const& _type, bool _padded = true);
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	virtual unsigned sizeOnStack() const override { return 1; }
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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	virtual void storeValue(
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		Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(),
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		bool _move = false
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	) const override;
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const override;
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private:
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	/// Special flag to deal with byte array elements.
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	bool m_padded = false;
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};
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/**
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 * Reference to some item in storage. On the stack this is <storage key> <offset_inside_value>,
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 * where 0 <= offset_inside_value < 32 and an offset of i means that the value is multiplied
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 * by 2**i before storing it.
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 */
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class StorageItem: public LValue
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{
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public:
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	/// Constructs the LValue and pushes the location of @a _declaration onto the stack.
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	StorageItem(CompilerContext& _compilerContext, VariableDeclaration const& _declaration);
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	/// Constructs the LValue and assumes that the storage reference is already on the stack.
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	StorageItem(CompilerContext& _compilerContext, Type const& _type);
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	virtual unsigned sizeOnStack() const override { return 2; }
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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	virtual void storeValue(
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		Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(),
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		bool _move = false
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	) const override;
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const override;
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};
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/**
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 * Reference to a single byte inside a storage byte array.
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 * Stack: <storage_ref> <byte_number>
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 */
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class StorageByteArrayElement: public LValue
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{
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public:
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	/// Constructs the LValue and assumes that the storage reference is already on the stack.
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	StorageByteArrayElement(CompilerContext& _compilerContext);
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	virtual unsigned sizeOnStack() const override { return 2; }
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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	virtual void storeValue(
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		Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(),
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		bool _move = false
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	) const override;
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const override;
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};
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/**
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 * Reference to the "length" member of a dynamically-sized array. This is an LValue with special
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 * semantics since assignments to it might reduce its length and thus arrays members have to be
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 * deleted.
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 */
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class StorageArrayLength: public LValue
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{
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public:
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	/// Constructs the LValue, assumes that the reference to the array head is already on the stack.
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	StorageArrayLength(CompilerContext& _compilerContext, ArrayType const& _arrayType);
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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	virtual void storeValue(
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		Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(),
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		bool _move = false
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	) const override;
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const override;
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private:
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	ArrayType const& m_arrayType;
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};
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/**
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 * Tuple object that can itself hold several LValues.
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 */
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class TupleObject: public LValue
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{
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public:
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	/// Constructs the LValue assuming that the other LValues are present on the stack.
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	/// Empty unique_ptrs are possible if e.g. some values should be ignored during assignment.
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	TupleObject(CompilerContext& _compilerContext, std::vector<std::unique_ptr<LValue>>&& _lvalues);
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	virtual unsigned sizeOnStack() const override;
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	virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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	virtual void storeValue(
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		Type const& _sourceType,
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		SourceLocation const& _location = SourceLocation(),
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		bool _move = false
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	) const override;
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	virtual void setToZero(
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		SourceLocation const& _location = SourceLocation(),
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		bool _removeReference = true
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	) const override;
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private:
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	std::vector<std::unique_ptr<LValue>> m_lvalues;
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};
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}
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}
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