solidity/libyul/backends/wasm
2020-09-17 22:13:27 +02:00
..
BinaryTransform.cpp Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
BinaryTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
EVMToEwasmTranslator.cpp Add stack limit evader. 2020-09-17 22:13:27 +02:00
EVMToEwasmTranslator.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
TextTransform.cpp Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
TextTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmAST.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmCodeTransform.cpp Use explicit yul namespace in WasmCodeTransform 2020-08-27 19:49:30 +01:00
WasmCodeTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmDialect.cpp Refactor SideEffects struct 2020-08-18 14:53:59 +02:00
WasmDialect.h Add LiteralKind to Dialect.literalArguments 2020-08-05 11:37:00 +01:00
WasmObjectCompiler.cpp Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmObjectCompiler.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WordSizeTransform.cpp Add LiteralKind to Dialect.literalArguments 2020-08-05 11:37:00 +01:00
WordSizeTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30