solidity/libsolutil/LP.h
chriseth 739e3dce04
Update libsolutil/LP.h
Co-authored-by: Bhargava Shastry <bhargava.shastry@ethereum.org>
2022-03-01 12:28:52 +01:00

193 lines
5.8 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include <libsolutil/Numeric.h>
#include <libsolutil/LinearExpression.h>
#include <boost/rational.hpp>
#include <vector>
#include <variant>
namespace solidity::util
{
using Model = std::map<std::string, rational>;
using ReasonSet = std::set<size_t>;
/**
* Constraint of the form
* - data[1] * x_1 + data[2] * x_2 + ... <= data[0] (equality == false)
* - data[1] * x_1 + data[2] * x_2 + ... = data[0] (equality == true)
* The set and order of variables is implied.
*/
struct Constraint
{
LinearExpression data;
bool equality = false;
/// Set of literals the conjunction of which implies this constraint.
std::set<size_t> reasons = {};
bool operator<(Constraint const& _other) const;
bool operator==(Constraint const& _other) const;
};
/**
* State used when solving an LP problem.
*/
struct SolvingState
{
/// Names of variables. The index zero should be left empty
/// because zero corresponds to constants.
std::vector<std::string> variableNames;
struct Bounds
{
std::optional<rational> lower;
std::optional<rational> upper;
bool operator<(Bounds const& _other) const { return make_pair(lower, upper) < make_pair(_other.lower, _other.upper); }
bool operator==(Bounds const& _other) const { return make_pair(lower, upper) == make_pair(_other.lower, _other.upper); }
/// Set of literals the conjunction of which implies the lower bonud.
std::set<size_t> lowerReasons;
/// Set of literals the conjunction of which implies the upper bonud.
std::set<size_t> upperReasons;
};
/// Lower and upper bounds for variables (in the sense of >= / <=).
std::vector<Bounds> bounds;
std::vector<Constraint> constraints;
// For each bound and constraint, store an index of the literal
// that implies it.
struct Compare
{
explicit Compare(bool _considerVariableNames = true): considerVariableNames(_considerVariableNames) {}
bool operator()(SolvingState const& _a, SolvingState const& _b) const;
bool considerVariableNames;
};
std::string toString() const;
};
enum class LPResult
{
Unknown,
Unbounded, ///< System has a solution, but it can have an arbitrary objective value.
Feasible, ///< System has a solution (it might be unbounded, though).
Infeasible ///< System does not have any solution.
};
/**
* Applies several strategies to simplify a given solving state.
* During these simplifications, it can sometimes already be determined if the
* state is feasible or not.
* Since some variables can be fixed to specific values, it returns a
* (partial) model.
*
* - Constraints with exactly one nonzero coefficient represent "a x <= b"
* and thus are turned into bounds.
* - Constraints with zero nonzero coefficients are constant relations.
* If such a relation is false, answer "infeasible", otherwise remove the constraint.
* - Empty columns can be removed.
* - Variables with matching bounds can be removed from the problem by substitution.
*
* Holds a reference to the solving state that is modified during operation.
*/
class SolvingStateSimplifier
{
public:
SolvingStateSimplifier(SolvingState& _state):
m_state(_state) {}
std::pair<LPResult, std::variant<Model, ReasonSet>> simplify();
private:
/// Remove variables that have equal lower and upper bound.
/// @returns reason / set of conflicting clauses if infeasible.
std::optional<ReasonSet> removeFixedVariables();
/// Removes constraints of the form 0 <= b or 0 == b (no variables) and
/// turns constraints of the form a * x <= b (one variable) into bounds.
/// @returns reason / set of conflicting clauses if infeasible.
std::optional<ReasonSet> extractDirectConstraints();
/// Removes all-zeros columns.
void removeEmptyColumns();
/// Set to true by the strategies if they performed some changes.
bool m_changed = false;
SolvingState& m_state;
Model m_model;
};
/**
* Splits a given linear program into multiple linear programs with disjoint sets of variables.
* The initial program is feasible if and only if all sub-programs are feasible.
*/
class ProblemSplitter
{
public:
explicit ProblemSplitter(SolvingState const& _state):
m_state(_state),
m_column(1),
m_seenColumns(std::vector<bool>(m_state.variableNames.size(), false))
{}
/// @returns true if there are still sub-problems to split out.
operator bool() const { return m_column < m_state.variableNames.size(); }
/// @returns the next sub-problem.
SolvingState next();
private:
SolvingState const& m_state;
/// Next column to start the search for a connected component.
size_t m_column = 1;
/// The columns we have already split out.
std::vector<bool> m_seenColumns;
};
/**
* LP solver for rational problems.
*
* Does not solve integer problems!
*
* Tries to split a given problem into sub-problems and utilizes a cache to quickly solve
* similar problems.
*
* Can be used in a mode where it does not support returning models. In that case, the
* cache is more efficient.
*/
class LPSolver
{
public:
explicit LPSolver(bool _supportModels = true);
std::pair<LPResult, std::variant<Model, ReasonSet>> check(SolvingState _state);
private:
using CacheValue = std::pair<LPResult, std::vector<boost::rational<bigint>>>;
bool m_supportModels = true;
std::map<SolvingState, CacheValue, SolvingState::Compare> m_cache;
};
}