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https://github.com/ethereum/solidity
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4ee2114127
This commit is the culmination of several months of work to decouple Solidity from the webthree-umbrella so that it can be developed in parallel with cpp-ethereum (the Ethereum C++ runtime) and so that even for the Solidity unit-tests there is no hard-dependency onto the C++ runtime. The Tests-over-IPC refactoring was a major step in the same process which was already committed. This commit contains the following changes: - A subset of the CMake functionality in webthree-helpers was extracted and tailored for Solidity into ./cmake. Further cleanup is certainly possible. - A subset of the libdevcore functionality in libweb3core was extracted and tailored for Solidity into ./libdevcore. Further cleanup is certainly possible - The gas price constants in EVMSchedule were orphaned into libevmasm. - Some other refactorings and cleanups were made to sever unnecessary EVM dependencies in the Solidity unit-tests. - TravisCI and Appveyor support was added, covering builds and running of the unit-tests (Linux and macOS only for now) - A bug-fix was made to get the Tests-over-IPC running on macOS. - There are still reliability issues in the unit-tests, which need immediate attention. The Travis build has been flipped to run the unit-tests 5 times, to try to flush these out. - The Emscripten automation which was previously in webthree-umbrella was merged into the TravisCI automation here. - The development ZIP deployment step has been commented out, but we will want to read that ONLY for release branch. Further iteration on these changes will definitely be needed, but I feel these have got to sufficient maturity than holding them back further isn't winning us anything. It is go time :-)
60 lines
2.3 KiB
C++
60 lines
2.3 KiB
C++
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file SHA3.h
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* @author Gav Wood <i@gavwood.com>
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* @date 2014
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*
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* The FixedHash fixed-size "hash" container type.
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*/
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#pragma once
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#include <string>
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#include "FixedHash.h"
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#include "vector_ref.h"
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namespace dev
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{
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// SHA-3 convenience routines.
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/// Calculate SHA3-256 hash of the given input and load it into the given output.
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/// @returns false if o_output.size() != 32.
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bool sha3(bytesConstRef _input, bytesRef o_output);
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/// Calculate SHA3-256 hash of the given input, returning as a 256-bit hash.
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inline h256 sha3(bytesConstRef _input) { h256 ret; sha3(_input, ret.ref()); return ret; }
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/// Calculate SHA3-256 hash of the given input, returning as a 256-bit hash.
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inline h256 sha3(bytes const& _input) { return sha3(bytesConstRef(&_input)); }
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/// Calculate SHA3-256 hash of the given input (presented as a binary-filled string), returning as a 256-bit hash.
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inline h256 sha3(std::string const& _input) { return sha3(bytesConstRef(_input)); }
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/// Calculate SHA3-256 hash of the given input (presented as a FixedHash), returns a 256-bit hash.
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template<unsigned N> inline h256 sha3(FixedHash<N> const& _input) { return sha3(_input.ref()); }
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/// Calculate SHA3-256 hash of the given input, possibly interpreting it as nibbles, and return the hash as a string filled with binary data.
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inline std::string sha3(std::string const& _input, bool _isNibbles) { return asString((_isNibbles ? sha3(fromHex(_input)) : sha3(bytesConstRef(&_input))).asBytes()); }
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/// Calculate SHA3-256 MAC
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inline void sha3mac(bytesConstRef _secret, bytesConstRef _plain, bytesRef _output) { sha3(_secret.toBytes() + _plain.toBytes()).ref().populate(_output); }
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extern unsigned g_sha3Counter;
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}
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