solidity/libyul/backends/wasm/EWasmObjectCompiler.cpp

53 lines
1.5 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Compiler that transforms Yul Objects to EWasm text representation.
*/
#include <libyul/backends/wasm/EWasmObjectCompiler.h>
#include <libyul/backends/wasm/EWasmCodeTransform.h>
#include <libyul/Object.h>
#include <libyul/Exceptions.h>
using namespace yul;
using namespace std;
string EWasmObjectCompiler::compile(Object& _object, Dialect& _dialect)
{
EWasmObjectCompiler compiler(_dialect);
return compiler.run(_object);
}
string EWasmObjectCompiler::run(Object& _object)
{
string ret;
for (auto& subNode: _object.subObjects)
if (Object* subObject = dynamic_cast<Object*>(subNode.get()))
ret += compile(*subObject, m_dialect);
else
yulAssert(false, "Data is not yet supported for EWasm.");
yulAssert(_object.analysisInfo, "No analysis info.");
yulAssert(_object.code, "No code.");
ret += EWasmCodeTransform::run(m_dialect, *_object.code);
return ret;
}