mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
715 lines
23 KiB
C++
715 lines
23 KiB
C++
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author Christian <c@ethdev.com>
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* @date 2014
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* Solidity abstract syntax tree.
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*/
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#pragma once
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#include <string>
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#include <vector>
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#include <memory>
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#include <boost/noncopyable.hpp>
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#include <libsolidity/ASTForward.h>
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#include <libsolidity/BaseTypes.h>
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#include <libsolidity/Token.h>
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#include <libsolidity/Types.h>
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#include <libsolidity/Exceptions.h>
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namespace dev
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{
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namespace solidity
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{
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class ASTVisitor;
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/**
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* The root (abstract) class of the AST inheritance tree.
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* It is possible to traverse all direct and indirect children of an AST node by calling
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* accept, providing an ASTVisitor.
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*/
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class ASTNode: private boost::noncopyable
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{
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public:
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explicit ASTNode(Location const& _location): m_location(_location) {}
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virtual ~ASTNode() {}
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virtual void accept(ASTVisitor& _visitor) = 0;
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template <class T>
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static void listAccept(std::vector<ASTPointer<T>>& _list, ASTVisitor& _visitor)
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{
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for (ASTPointer<T>& element: _list)
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element->accept(_visitor);
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}
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/// Returns the source code location of this node.
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Location const& getLocation() const { return m_location; }
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/// Creates a @ref TypeError exception and decorates it with the location of the node and
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/// the given description
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TypeError createTypeError(std::string const& _description);
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///@{
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///@name equality operators
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/// Equality relies on the fact that nodes cannot be copied.
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bool operator==(ASTNode const& _other) const { return this == &_other; }
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bool operator!=(ASTNode const& _other) const { return !operator==(_other); }
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///@}
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private:
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Location m_location;
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};
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/**
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* Abstract AST class for a declaration (contract, function, struct, variable).
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*/
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class Declaration: public ASTNode
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{
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public:
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Declaration(Location const& _location, ASTPointer<ASTString> const& _name):
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ASTNode(_location), m_name(_name) {}
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/// Returns the declared name.
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ASTString const& getName() const { return *m_name; }
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private:
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ASTPointer<ASTString> m_name;
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};
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/**
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* Definition of a contract. This is the only AST nodes where child nodes are not visited in
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* document order. It first visits all struct declarations, then all variable declarations and
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* finally all function declarations.
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*/
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class ContractDefinition: public Declaration
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{
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public:
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ContractDefinition(Location const& _location,
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ASTPointer<ASTString> const& _name,
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std::vector<ASTPointer<StructDefinition>> const& _definedStructs,
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std::vector<ASTPointer<VariableDeclaration>> const& _stateVariables,
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std::vector<ASTPointer<FunctionDefinition>> const& _definedFunctions):
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Declaration(_location, _name),
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m_definedStructs(_definedStructs),
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m_stateVariables(_stateVariables),
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m_definedFunctions(_definedFunctions)
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{}
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virtual void accept(ASTVisitor& _visitor) override;
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std::vector<ASTPointer<StructDefinition>> const& getDefinedStructs() { return m_definedStructs; }
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std::vector<ASTPointer<VariableDeclaration>> const& getStateVariables() { return m_stateVariables; }
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std::vector<ASTPointer<FunctionDefinition>> const& getDefinedFunctions() { return m_definedFunctions; }
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private:
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std::vector<ASTPointer<StructDefinition>> m_definedStructs;
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std::vector<ASTPointer<VariableDeclaration>> m_stateVariables;
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std::vector<ASTPointer<FunctionDefinition>> m_definedFunctions;
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};
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class StructDefinition: public Declaration
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{
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public:
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StructDefinition(Location const& _location,
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ASTPointer<ASTString> const& _name,
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std::vector<ASTPointer<VariableDeclaration>> const& _members):
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Declaration(_location, _name), m_members(_members) {}
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virtual void accept(ASTVisitor& _visitor) override;
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private:
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std::vector<ASTPointer<VariableDeclaration>> m_members;
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};
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/**
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* Parameter list, used as function parameter list and return list.
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* None of the parameters is allowed to contain mappings (not even recursively
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* inside structs), but (@todo) this is not yet enforced.
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*/
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class ParameterList: public ASTNode
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{
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public:
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ParameterList(Location const& _location,
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std::vector<ASTPointer<VariableDeclaration>> const& _parameters):
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ASTNode(_location), m_parameters(_parameters) {}
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virtual void accept(ASTVisitor& _visitor) override;
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std::vector<ASTPointer<VariableDeclaration>> const& getParameters() const { return m_parameters; }
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private:
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std::vector<ASTPointer<VariableDeclaration>> m_parameters;
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};
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class FunctionDefinition: public Declaration
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{
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public:
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FunctionDefinition(Location const& _location, ASTPointer<ASTString> const& _name, bool _isPublic,
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ASTPointer<ParameterList> const& _parameters,
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bool _isDeclaredConst,
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ASTPointer<ParameterList> const& _returnParameters,
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ASTPointer<Block> const& _body):
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Declaration(_location, _name), m_isPublic(_isPublic), m_parameters(_parameters),
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m_isDeclaredConst(_isDeclaredConst), m_returnParameters(_returnParameters),
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m_body(_body) {}
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virtual void accept(ASTVisitor& _visitor) override;
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bool isPublic() const { return m_isPublic; }
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bool isDeclaredConst() const { return m_isDeclaredConst; }
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std::vector<ASTPointer<VariableDeclaration>> const& getParameters() const { return m_parameters->getParameters(); }
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ParameterList& getParameterList() { return *m_parameters; }
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std::vector<ASTPointer<VariableDeclaration>> const& getReturnParameters() const { return m_returnParameters->getParameters(); }
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ASTPointer<ParameterList> const& getReturnParameterList() const { return m_returnParameters; }
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Block& getBody() { return *m_body; }
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void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); }
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std::vector<VariableDeclaration const*> const& getLocalVariables() const { return m_localVariables; }
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private:
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bool m_isPublic;
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ASTPointer<ParameterList> m_parameters;
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bool m_isDeclaredConst;
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ASTPointer<ParameterList> m_returnParameters;
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ASTPointer<Block> m_body;
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std::vector<VariableDeclaration const*> m_localVariables;
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};
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/**
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* Declaration of a variable. This can be used in various places, e.g. in function parameter
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* lists, struct definitions and even function bodys.
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*/
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class VariableDeclaration: public Declaration
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{
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public:
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VariableDeclaration(Location const& _location, ASTPointer<TypeName> const& _type,
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ASTPointer<ASTString> const& _name):
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Declaration(_location, _name), m_typeName(_type) {}
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virtual void accept(ASTVisitor& _visitor) override;
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bool isTypeGivenExplicitly() const { return bool(m_typeName); }
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TypeName* getTypeName() const { return m_typeName.get(); }
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/// Returns the declared or inferred type. Can be an empty pointer if no type was explicitly
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/// declared and there is no assignment to the variable that fixes the type.
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std::shared_ptr<Type const> const& getType() const { return m_type; }
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void setType(std::shared_ptr<Type const> const& _type) { m_type = _type; }
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private:
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ASTPointer<TypeName> m_typeName; ///< can be empty ("var")
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std::shared_ptr<Type const> m_type; ///< derived type, initially empty
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};
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/// Types
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/// @{
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/**
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* Abstract base class of a type name, can be any built-in or user-defined type.
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*/
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class TypeName: public ASTNode
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{
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public:
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explicit TypeName(Location const& _location): ASTNode(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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/// Retrieve the element of the type hierarchy this node refers to. Can return an empty shared
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/// pointer until the types have been resolved using the @ref NameAndTypeResolver.
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virtual std::shared_ptr<Type> toType() = 0;
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};
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/**
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* Any pre-defined type name represented by a single keyword, i.e. it excludes mappings,
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* contracts, functions, etc.
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*/
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class ElementaryTypeName: public TypeName
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{
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public:
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explicit ElementaryTypeName(Location const& _location, Token::Value _type):
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TypeName(_location), m_type(_type)
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{
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if (asserts(Token::isElementaryTypeName(_type))) BOOST_THROW_EXCEPTION(InternalCompilerError());
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}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual std::shared_ptr<Type> toType() override { return Type::fromElementaryTypeName(m_type); }
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Token::Value getTypeName() const { return m_type; }
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private:
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Token::Value m_type;
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};
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/**
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* Name referring to a user-defined type (i.e. a struct).
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* @todo some changes are necessary if this is also used to refer to contract types later
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*/
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class UserDefinedTypeName: public TypeName
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{
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public:
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UserDefinedTypeName(Location const& _location, ASTPointer<ASTString> const& _name):
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TypeName(_location), m_name(_name) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual std::shared_ptr<Type> toType() override { return Type::fromUserDefinedTypeName(*this); }
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ASTString const& getName() const { return *m_name; }
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void setReferencedStruct(StructDefinition& _referencedStruct) { m_referencedStruct = &_referencedStruct; }
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StructDefinition const* getReferencedStruct() const { return m_referencedStruct; }
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private:
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ASTPointer<ASTString> m_name;
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StructDefinition* m_referencedStruct;
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};
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/**
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* A mapping type. Its source form is "mapping('keyType' => 'valueType')"
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*/
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class Mapping: public TypeName
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{
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public:
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Mapping(Location const& _location, ASTPointer<ElementaryTypeName> const& _keyType,
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ASTPointer<TypeName> const& _valueType):
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TypeName(_location), m_keyType(_keyType), m_valueType(_valueType) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual std::shared_ptr<Type> toType() override { return Type::fromMapping(*this); }
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private:
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ASTPointer<ElementaryTypeName> m_keyType;
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ASTPointer<TypeName> m_valueType;
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};
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/// @}
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/// Statements
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/// @{
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/**
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* Abstract base class for statements.
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*/
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class Statement: public ASTNode
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{
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public:
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explicit Statement(Location const& _location): ASTNode(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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/// Check all type requirements, throws exception if some requirement is not met.
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/// This includes checking that operators are applicable to their arguments but also that
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/// the number of function call arguments matches the number of formal parameters and so forth.
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virtual void checkTypeRequirements() = 0;
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};
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/**
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* Brace-enclosed block containing zero or more statements.
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*/
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class Block: public Statement
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{
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public:
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Block(Location const& _location, std::vector<ASTPointer<Statement>> const& _statements):
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Statement(_location), m_statements(_statements) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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private:
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std::vector<ASTPointer<Statement>> m_statements;
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};
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/**
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* If-statement with an optional "else" part. Note that "else if" is modeled by having a new
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* if-statement as the false (else) body.
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*/
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class IfStatement: public Statement
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{
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public:
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IfStatement(Location const& _location, ASTPointer<Expression> const& _condition,
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ASTPointer<Statement> const& _trueBody, ASTPointer<Statement> const& _falseBody):
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Statement(_location),
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m_condition(_condition), m_trueBody(_trueBody), m_falseBody(_falseBody) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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Expression& getCondition() const { return *m_condition; }
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Statement& getTrueStatement() const { return *m_trueBody; }
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/// @returns the "else" part of the if statement or nullptr if there is no "else" part.
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Statement* getFalseStatement() const { return m_falseBody.get(); }
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private:
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ASTPointer<Expression> m_condition;
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ASTPointer<Statement> m_trueBody;
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ASTPointer<Statement> m_falseBody; ///< "else" part, optional
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};
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/**
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* Statement in which a break statement is legal.
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* @todo actually check this requirement.
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*/
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class BreakableStatement: public Statement
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{
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public:
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BreakableStatement(Location const& _location): Statement(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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};
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class WhileStatement: public BreakableStatement
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{
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public:
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WhileStatement(Location const& _location, ASTPointer<Expression> const& _condition,
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ASTPointer<Statement> const& _body):
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BreakableStatement(_location), m_condition(_condition), m_body(_body) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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Expression& getCondition() const { return *m_condition; }
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Statement& getBody() const { return *m_body; }
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private:
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ASTPointer<Expression> m_condition;
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ASTPointer<Statement> m_body;
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};
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class Continue: public Statement
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{
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public:
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Continue(Location const& _location): Statement(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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};
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class Break: public Statement
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{
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public:
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Break(Location const& _location): Statement(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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};
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class Return: public Statement
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{
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public:
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Return(Location const& _location, ASTPointer<Expression> _expression):
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Statement(_location), m_expression(_expression) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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void setFunctionReturnParameters(ParameterList& _parameters) { m_returnParameters = &_parameters; }
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ParameterList const& getFunctionReturnParameters() const
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{
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if (asserts(m_returnParameters))
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BOOST_THROW_EXCEPTION(InternalCompilerError());
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return *m_returnParameters;
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}
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Expression* getExpression() const { return m_expression.get(); }
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private:
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ASTPointer<Expression> m_expression; ///< value to return, optional
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/// Pointer to the parameter list of the function, filled by the @ref NameAndTypeResolver.
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ParameterList* m_returnParameters;
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};
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/**
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* Definition of a variable as a statement inside a function. It requires a type name (which can
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* also be "var") but the actual assignment can be missing.
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* Examples: var a = 2; uint256 a;
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*/
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class VariableDefinition: public Statement
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{
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public:
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VariableDefinition(Location const& _location, ASTPointer<VariableDeclaration> _variable,
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ASTPointer<Expression> _value):
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Statement(_location), m_variable(_variable), m_value(_value) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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VariableDeclaration const& getDeclaration() const { return *m_variable; }
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Expression* getExpression() const { return m_value.get(); }
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private:
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ASTPointer<VariableDeclaration> m_variable;
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ASTPointer<Expression> m_value; ///< the assigned value, can be missing
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};
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/**
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* A statement that contains only an expression (i.e. an assignment, function call, ...).
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*/
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class ExpressionStatement: public Statement
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{
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public:
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ExpressionStatement(Location const& _location, ASTPointer<Expression> _expression):
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Statement(_location), m_expression(_expression) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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Expression& getExpression() const { return *m_expression; }
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private:
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ASTPointer<Expression> m_expression;
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};
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/// @}
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/// Expressions
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/// @{
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/**
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* An expression, i.e. something that has a value (which can also be of type "void" in case
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* of some function calls).
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* @abstract
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*/
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class Expression: public ASTNode
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{
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public:
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Expression(Location const& _location): ASTNode(_location), m_isLvalue(false) {}
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virtual void checkTypeRequirements() = 0;
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std::shared_ptr<Type const> const& getType() const { return m_type; }
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bool isLvalue() const { return m_isLvalue; }
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/// Helper function, infer the type via @ref checkTypeRequirements and then check that it
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/// is implicitly convertible to @a _expectedType. If not, throw exception.
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void expectType(Type const& _expectedType);
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protected:
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//! Inferred type of the expression, only filled after a call to checkTypeRequirements().
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std::shared_ptr<Type const> m_type;
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//! Whether or not this expression is an lvalue, i.e. something that can be assigned to.
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//! This is set during calls to @a checkTypeRequirements()
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bool m_isLvalue;
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};
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/// Assignment, can also be a compound assignment.
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/// Examples: (a = 7 + 8) or (a *= 2)
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class Assignment: public Expression
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{
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public:
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Assignment(Location const& _location, ASTPointer<Expression> const& _leftHandSide,
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Token::Value _assignmentOperator, ASTPointer<Expression> const& _rightHandSide):
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Expression(_location), m_leftHandSide(_leftHandSide),
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m_assigmentOperator(_assignmentOperator), m_rightHandSide(_rightHandSide)
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{
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if (asserts(Token::isAssignmentOp(_assignmentOperator))) BOOST_THROW_EXCEPTION(InternalCompilerError());
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}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual void checkTypeRequirements() override;
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Expression& getLeftHandSide() const { return *m_leftHandSide; }
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Token::Value getAssignmentOperator() const { return m_assigmentOperator; }
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Expression& getRightHandSide() const { return *m_rightHandSide; }
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private:
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ASTPointer<Expression> m_leftHandSide;
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|
Token::Value m_assigmentOperator;
|
|
ASTPointer<Expression> m_rightHandSide;
|
|
};
|
|
|
|
/**
|
|
* Operation involving a unary operator, pre- or postfix.
|
|
* Examples: ++i, delete x or !true
|
|
*/
|
|
class UnaryOperation: public Expression
|
|
{
|
|
public:
|
|
UnaryOperation(Location const& _location, Token::Value _operator,
|
|
ASTPointer<Expression> const& _subExpression, bool _isPrefix):
|
|
Expression(_location), m_operator(_operator),
|
|
m_subExpression(_subExpression), m_isPrefix(_isPrefix)
|
|
{
|
|
if (asserts(Token::isUnaryOp(_operator))) BOOST_THROW_EXCEPTION(InternalCompilerError());
|
|
}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
Token::Value getOperator() const { return m_operator; }
|
|
bool isPrefixOperation() const { return m_isPrefix; }
|
|
|
|
private:
|
|
Token::Value m_operator;
|
|
ASTPointer<Expression> m_subExpression;
|
|
bool m_isPrefix;
|
|
};
|
|
|
|
/**
|
|
* Operation involving a binary operator.
|
|
* Examples: 1 + 2, true && false or 1 <= 4
|
|
*/
|
|
class BinaryOperation: public Expression
|
|
{
|
|
public:
|
|
BinaryOperation(Location const& _location, ASTPointer<Expression> const& _left,
|
|
Token::Value _operator, ASTPointer<Expression> const& _right):
|
|
Expression(_location), m_left(_left), m_operator(_operator), m_right(_right)
|
|
{
|
|
if (asserts(Token::isBinaryOp(_operator) || Token::isCompareOp(_operator))) BOOST_THROW_EXCEPTION(InternalCompilerError());
|
|
}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
Expression& getLeftExpression() const { return *m_left; }
|
|
Expression& getRightExpression() const { return *m_right; }
|
|
Token::Value getOperator() const { return m_operator; }
|
|
|
|
private:
|
|
ASTPointer<Expression> m_left;
|
|
Token::Value m_operator;
|
|
ASTPointer<Expression> m_right;
|
|
|
|
std::shared_ptr<Type const> m_commonType;
|
|
};
|
|
|
|
/**
|
|
* Can be ordinary function call, type cast or struct construction.
|
|
*/
|
|
class FunctionCall: public Expression
|
|
{
|
|
public:
|
|
FunctionCall(Location const& _location, ASTPointer<Expression> const& _expression,
|
|
std::vector<ASTPointer<Expression>> const& _arguments):
|
|
Expression(_location), m_expression(_expression), m_arguments(_arguments) {}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
Expression& getExpression() const { return *m_expression; }
|
|
std::vector<ASTPointer<Expression>> const& getArguments() const { return m_arguments; }
|
|
|
|
/// Returns true if this is not an actual function call, but an explicit type conversion
|
|
/// or constructor call.
|
|
bool isTypeConversion() const;
|
|
|
|
private:
|
|
ASTPointer<Expression> m_expression;
|
|
std::vector<ASTPointer<Expression>> m_arguments;
|
|
};
|
|
|
|
/**
|
|
* Access to a member of an object. Example: x.name
|
|
*/
|
|
class MemberAccess: public Expression
|
|
{
|
|
public:
|
|
MemberAccess(Location const& _location, ASTPointer<Expression> _expression,
|
|
ASTPointer<ASTString> const& _memberName):
|
|
Expression(_location), m_expression(_expression), m_memberName(_memberName) {}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
ASTString const& getMemberName() const { return *m_memberName; }
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
private:
|
|
ASTPointer<Expression> m_expression;
|
|
ASTPointer<ASTString> m_memberName;
|
|
};
|
|
|
|
/**
|
|
* Index access to an array. Example: a[2]
|
|
*/
|
|
class IndexAccess: public Expression
|
|
{
|
|
public:
|
|
IndexAccess(Location const& _location, ASTPointer<Expression> const& _base,
|
|
ASTPointer<Expression> const& _index):
|
|
Expression(_location), m_base(_base), m_index(_index) {}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
private:
|
|
ASTPointer<Expression> m_base;
|
|
ASTPointer<Expression> m_index;
|
|
};
|
|
|
|
/**
|
|
* Primary expression, i.e. an expression that cannot be divided any further. Examples are literals
|
|
* or variable references.
|
|
*/
|
|
class PrimaryExpression: public Expression
|
|
{
|
|
public:
|
|
PrimaryExpression(Location const& _location): Expression(_location) {}
|
|
};
|
|
|
|
/**
|
|
* An identifier, i.e. a reference to a declaration by name like a variable or function.
|
|
*/
|
|
class Identifier: public PrimaryExpression
|
|
{
|
|
public:
|
|
Identifier(Location const& _location, ASTPointer<ASTString> const& _name):
|
|
PrimaryExpression(_location), m_name(_name) {}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
ASTString const& getName() const { return *m_name; }
|
|
|
|
void setReferencedDeclaration(Declaration& _referencedDeclaration) { m_referencedDeclaration = &_referencedDeclaration; }
|
|
Declaration* getReferencedDeclaration() { return m_referencedDeclaration; }
|
|
|
|
private:
|
|
ASTPointer<ASTString> m_name;
|
|
|
|
/// Declaration the name refers to.
|
|
Declaration* m_referencedDeclaration;
|
|
};
|
|
|
|
/**
|
|
* An elementary type name expression is used in expressions like "a = uint32(2)" to change the
|
|
* type of an expression explicitly. Here, "uint32" is the elementary type name expression and
|
|
* "uint32(2)" is a @ref FunctionCall.
|
|
*/
|
|
class ElementaryTypeNameExpression: public PrimaryExpression
|
|
{
|
|
public:
|
|
ElementaryTypeNameExpression(Location const& _location, Token::Value _typeToken):
|
|
PrimaryExpression(_location), m_typeToken(_typeToken)
|
|
{
|
|
if (asserts(Token::isElementaryTypeName(_typeToken))) BOOST_THROW_EXCEPTION(InternalCompilerError());
|
|
}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
Token::Value getTypeToken() const { return m_typeToken; }
|
|
|
|
private:
|
|
Token::Value m_typeToken;
|
|
};
|
|
|
|
/**
|
|
* A literal string or number. @see Type::literalToBigEndian is used to actually parse its value.
|
|
*/
|
|
class Literal: public PrimaryExpression
|
|
{
|
|
public:
|
|
Literal(Location const& _location, Token::Value _token, ASTPointer<ASTString> const& _value):
|
|
PrimaryExpression(_location), m_token(_token), m_value(_value) {}
|
|
virtual void accept(ASTVisitor& _visitor) override;
|
|
virtual void checkTypeRequirements() override;
|
|
|
|
Token::Value getToken() const { return m_token; }
|
|
/// @returns the non-parsed value of the literal
|
|
ASTString const& getValue() const { return *m_value; }
|
|
|
|
private:
|
|
Token::Value m_token;
|
|
ASTPointer<ASTString> m_value;
|
|
};
|
|
|
|
/// @}
|
|
|
|
}
|
|
}
|