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			89 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <set>
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namespace yul
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{
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/**
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 * Side effects of code.
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 *
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 * The default-constructed value applies to the "empty code".
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 */
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struct SideEffects
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{
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	/// If true, expressions in this code can be freely moved and copied without altering the
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	/// semantics.
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	/// At statement level, it means that functions containing this code can be
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	/// called multiple times, their calls can be rearranged and calls can also be
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	/// deleted without changing the semantics.
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	/// This means it cannot depend on storage or memory, cannot have any side-effects,
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	/// but it can depend on state that is constant across an EVM-call.
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	bool movable = true;
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	/// If true, the code can be removed without changing the semantics.
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	bool sideEffectFree = true;
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	/// If true, the code can be removed without changing the semantics as long as
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	/// the whole program does not contain the msize instruction.
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	bool sideEffectFreeIfNoMSize = true;
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	/// If false, storage is guaranteed to be unchanged by the code under all
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	/// circumstances.
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	bool invalidatesStorage = false;
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	/// If false, memory is guaranteed to be unchanged by the code under all
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	/// circumstances.
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	bool invalidatesMemory = false;
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	/// @returns the worst-case side effects.
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	static SideEffects worst()
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	{
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		return SideEffects{false, false, false, true, true};
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	}
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	/// @returns the combined side effects of two pieces of code.
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	SideEffects operator+(SideEffects const& _other)
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	{
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		return SideEffects{
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			movable && _other.movable,
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			sideEffectFree && _other.sideEffectFree,
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			sideEffectFreeIfNoMSize && _other.sideEffectFreeIfNoMSize,
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			invalidatesStorage || _other.invalidatesStorage,
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			invalidatesMemory || _other.invalidatesMemory
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		};
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	}
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	/// Adds the side effects of another piece of code to this side effect.
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	SideEffects& operator+=(SideEffects const& _other)
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	{
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		*this = *this + _other;
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		return *this;
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	}
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	bool operator==(SideEffects const& _other) const
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	{
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		return
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			movable == _other.movable &&
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			sideEffectFree == _other.sideEffectFree &&
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			sideEffectFreeIfNoMSize == _other.sideEffectFreeIfNoMSize &&
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			invalidatesStorage == _other.invalidatesStorage &&
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			invalidatesMemory == _other.invalidatesMemory;
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	}
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};
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}
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