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			143 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| 	This file is part of solidity.
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| 
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| 	solidity is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	solidity is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU General Public License for more details.
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| 
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| 	You should have received a copy of the GNU General Public License
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| 	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| // SPDX-License-Identifier: GPL-3.0
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| /**
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|  * @date 2017
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|  * Abstract assembly interface, subclasses of which are to be used with the generic
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|  * bytecode generator.
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|  */
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| 
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| #pragma once
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| 
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| #include <libyul/ASTForward.h>
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| 
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| #include <libsolutil/Common.h>
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| #include <libsolutil/CommonData.h>
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| #include <libsolutil/Numeric.h>
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| #include <liblangutil/EVMVersion.h>
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| 
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| #include <functional>
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| #include <memory>
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| #include <optional>
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| 
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| namespace solidity::langutil
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| {
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| struct SourceLocation;
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| }
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| 
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| namespace solidity::evmasm
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| {
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| enum class Instruction: uint8_t;
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| }
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| 
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| namespace solidity::yul
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| {
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| struct Identifier;
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| 
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| ///
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| /// Assembly class that abstracts both the libevmasm assembly and the new Yul assembly.
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| ///
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| class AbstractAssembly
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| {
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| public:
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| 	using LabelID = size_t;
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| 	using SubID = size_t;
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| 	enum class JumpType { Ordinary, IntoFunction, OutOfFunction };
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| 
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| 	virtual ~AbstractAssembly() = default;
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| 
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| 	/// Set a new source location valid starting from the next instruction.
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| 	virtual void setSourceLocation(langutil::SourceLocation const& _location) = 0;
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| 	/// Retrieve the current height of the stack. This does not have to be zero
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| 	/// at the beginning.
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| 	virtual int stackHeight() const = 0;
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| 	virtual void setStackHeight(int height) = 0;
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| 	/// Append an EVM instruction.
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| 	virtual void appendInstruction(evmasm::Instruction _instruction) = 0;
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| 	/// Append a constant.
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| 	virtual void appendConstant(u256 const& _constant) = 0;
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| 	/// Append a label.
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| 	virtual void appendLabel(LabelID _labelId) = 0;
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| 	/// Append a label reference.
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| 	virtual void appendLabelReference(LabelID _labelId) = 0;
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| 	/// Generate a new unique label.
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| 	virtual LabelID newLabelId() = 0;
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| 	/// Returns a label identified by the given name. Creates it if it does not yet exist.
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| 	virtual LabelID namedLabel(std::string const& _name, size_t _params, size_t _returns, std::optional<size_t> _sourceID) = 0;
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| 	/// Append a reference to a to-be-linked symbol.
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| 	/// Currently, we assume that the value is always a 20 byte number.
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| 	virtual void appendLinkerSymbol(std::string const& _name) = 0;
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| 
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| 	/// Append raw bytes that stay untouched by the optimizer.
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| 	virtual void appendVerbatim(bytes _data, size_t _arguments, size_t _returnVariables) = 0;
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| 
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| 	/// Append a jump instruction.
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| 	/// @param _stackDiffAfter the stack adjustment after this instruction.
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| 	/// This is helpful to stack height analysis if there is no continuing control flow.
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| 	virtual void appendJump(int _stackDiffAfter, JumpType _jumpType = JumpType::Ordinary) = 0;
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| 
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| 	/// Append a jump-to-immediate operation.
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| 	/// @param _stackDiffAfter the stack adjustment after this instruction.
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| 	virtual void appendJumpTo(LabelID _labelId, int _stackDiffAfter = 0, JumpType _jumpType = JumpType::Ordinary) = 0;
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| 	/// Append a jump-to-if-immediate operation.
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| 	virtual void appendJumpToIf(LabelID _labelId, JumpType _jumpType = JumpType::Ordinary) = 0;
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| 
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| 	/// Append the assembled size as a constant.
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| 	virtual void appendAssemblySize() = 0;
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| 	/// Creates a new sub-assembly, which can be referenced using dataSize and dataOffset.
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| 	virtual std::pair<std::shared_ptr<AbstractAssembly>, SubID> createSubAssembly(bool _creation, std::string _name = "") = 0;
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| 	/// Appends the offset of the given sub-assembly or data.
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| 	virtual void appendDataOffset(std::vector<SubID> const& _subPath) = 0;
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| 	/// Appends the size of the given sub-assembly or data.
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| 	virtual void appendDataSize(std::vector<SubID> const& _subPath) = 0;
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| 	/// Appends the given data to the assembly and returns its ID.
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| 	virtual SubID appendData(bytes const& _data) = 0;
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| 
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| 	/// Appends loading an immutable variable.
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| 	virtual void appendImmutable(std::string const& _identifier) = 0;
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| 	/// Appends an assignment to an immutable variable.
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| 	virtual void appendImmutableAssignment(std::string const& _identifier) = 0;
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| 
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| 	/// Appends data to the very end of the bytecode. Repeated calls concatenate.
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| 	virtual void appendToAuxiliaryData(bytes const& _data) = 0;
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| 
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| 	/// Mark this assembly as invalid. Any attempt to request bytecode from it should throw.
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| 	virtual void markAsInvalid() = 0;
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| 
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| 	/// @returns the EVM version the assembly targets.
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| 	virtual langutil::EVMVersion evmVersion() const = 0;
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| };
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| 
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| enum class IdentifierContext { LValue, RValue, VariableDeclaration, NonExternal };
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| 
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| /// Object that is used to resolve references and generate code for access to identifiers external
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| /// to inline assembly (not used in standalone assembly mode).
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| struct ExternalIdentifierAccess
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| {
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| 	using Resolver = std::function<bool(Identifier const&, IdentifierContext, bool /*_crossesFunctionBoundary*/)>;
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| 	/// Resolve an external reference given by the identifier in the given context.
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| 	/// @returns the size of the value (number of stack slots) or size_t(-1) if not found.
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| 	Resolver resolve;
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| 	using CodeGenerator = std::function<void(Identifier const&, IdentifierContext, yul::AbstractAssembly&)>;
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| 	/// Generate code for retrieving the value (rvalue context) or storing the value (lvalue context)
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| 	/// of an identifier. The code should be appended to the assembly. In rvalue context, the value is supposed
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| 	/// to be put onto the stack, in lvalue context, the value is assumed to be at the top of the stack.
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| 	CodeGenerator generateCode;
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| };
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| 
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| }
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