mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
375 lines
12 KiB
C++
375 lines
12 KiB
C++
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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* Optimiser component that performs function inlining for arbitrary functions.
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*/
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#include <libyul/optimiser/FullInliner.h>
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#include <libyul/optimiser/ASTCopier.h>
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#include <libyul/optimiser/CallGraphGenerator.h>
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#include <libyul/optimiser/FunctionCallFinder.h>
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#include <libyul/optimiser/NameCollector.h>
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#include <libyul/optimiser/Metrics.h>
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#include <libyul/optimiser/SSAValueTracker.h>
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#include <libyul/optimiser/Semantics.h>
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#include <libyul/optimiser/CallGraphGenerator.h>
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#include <libyul/backends/evm/EVMDialect.h>
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#include <libyul/Exceptions.h>
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#include <libyul/AST.h>
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#include <libyul/Dialect.h>
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#include <libsolutil/CommonData.h>
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#include <libsolutil/Visitor.h>
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#include <range/v3/action/remove.hpp>
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#include <range/v3/view/reverse.hpp>
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#include <range/v3/view/zip.hpp>
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using namespace std;
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using namespace solidity;
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using namespace solidity::yul;
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void FullInliner::run(OptimiserStepContext& _context, Block& _ast)
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{
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FullInliner inliner{_ast, _context.dispenser, _context.dialect};
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inliner.run(Pass::InlineTiny);
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inliner.run(Pass::InlineRest);
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}
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FullInliner::FullInliner(Block& _ast, NameDispenser& _dispenser, Dialect const& _dialect):
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m_ast(_ast),
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m_recursiveFunctions(CallGraphGenerator::callGraph(_ast).recursiveFunctions()),
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m_nameDispenser(_dispenser),
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m_dialect(_dialect)
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{
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// Determine constants
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SSAValueTracker tracker;
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tracker(m_ast);
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for (auto const& ssaValue: tracker.values())
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if (ssaValue.second && holds_alternative<Literal>(*ssaValue.second))
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m_constants.emplace(ssaValue.first);
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// Store size of global statements.
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m_functionSizes[YulString{}] = CodeSize::codeSize(_ast);
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map<YulString, size_t> references = ReferencesCounter::countReferences(m_ast);
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for (auto& statement: m_ast.statements)
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{
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if (!holds_alternative<FunctionDefinition>(statement))
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continue;
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FunctionDefinition& fun = std::get<FunctionDefinition>(statement);
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m_functions[fun.name] = &fun;
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if (LeaveFinder::containsLeave(fun))
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m_noInlineFunctions.insert(fun.name);
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// Always inline functions that are only called once.
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if (references[fun.name] == 1)
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m_singleUse.emplace(fun.name);
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updateCodeSize(fun);
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}
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// Check for memory guard.
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vector<FunctionCall*> memoryGuardCalls = FunctionCallFinder::run(
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_ast,
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"memoryguard"_yulstring
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);
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// We will perform less aggressive inlining, if no ``memoryguard`` call is found.
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if (!memoryGuardCalls.empty())
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m_hasMemoryGuard = true;
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}
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void FullInliner::run(Pass _pass)
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{
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m_pass = _pass;
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// Note that the order of inlining can result in very different code.
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// Since AST IDs and thus function names depend on whether or not a contract
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// is compiled together with other source files, a change in AST IDs
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// should have as little an impact as possible. This is the case
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// if we handle inlining in source (and thus, for the IR generator,
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// function name) order.
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// We use stable_sort below to keep the inlining order of two functions
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// with the same depth.
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map<YulString, size_t> depths = callDepths();
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vector<FunctionDefinition*> functions;
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for (auto& statement: m_ast.statements)
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if (holds_alternative<FunctionDefinition>(statement))
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functions.emplace_back(&std::get<FunctionDefinition>(statement));
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std::stable_sort(functions.begin(), functions.end(), [depths](
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FunctionDefinition const* _a,
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FunctionDefinition const* _b
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) {
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return depths.at(_a->name) < depths.at(_b->name);
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});
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for (FunctionDefinition* fun: functions)
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{
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handleBlock(fun->name, fun->body);
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updateCodeSize(*fun);
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}
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for (auto& statement: m_ast.statements)
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if (holds_alternative<Block>(statement))
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handleBlock({}, std::get<Block>(statement));
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}
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map<YulString, size_t> FullInliner::callDepths() const
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{
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CallGraph cg = CallGraphGenerator::callGraph(m_ast);
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cg.functionCalls.erase(""_yulstring);
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// Remove calls to builtin functions.
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for (auto& call: cg.functionCalls)
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for (auto it = call.second.begin(); it != call.second.end();)
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if (m_dialect.builtin(*it))
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it = call.second.erase(it);
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else
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++it;
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map<YulString, size_t> depths;
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size_t currentDepth = 0;
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while (true)
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{
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vector<YulString> removed;
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for (auto it = cg.functionCalls.begin(); it != cg.functionCalls.end();)
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{
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auto const& [fun, callees] = *it;
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if (callees.empty())
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{
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removed.emplace_back(fun);
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depths[fun] = currentDepth;
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it = cg.functionCalls.erase(it);
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}
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else
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++it;
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}
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for (auto& call: cg.functionCalls)
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for (YulString toBeRemoved: removed)
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ranges::actions::remove(call.second, toBeRemoved);
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currentDepth++;
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if (removed.empty())
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break;
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}
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// Only recursive functions left here.
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for (auto const& fun: cg.functionCalls)
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depths[fun.first] = currentDepth;
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return depths;
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}
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bool FullInliner::shallInline(FunctionCall const& _funCall, YulString _callSite)
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{
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// No recursive inlining
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if (_funCall.functionName.name == _callSite)
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return false;
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FunctionDefinition* calledFunction = function(_funCall.functionName.name);
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if (!calledFunction)
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return false;
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if (m_noInlineFunctions.count(_funCall.functionName.name) || recursive(*calledFunction))
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return false;
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// No inlining of calls where argument expressions may have side-effects.
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// To avoid running into this, make sure that ExpressionSplitter runs before FullInliner.
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for (auto const& argument: _funCall.arguments)
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if (!holds_alternative<Literal>(argument) && !holds_alternative<Identifier>(argument))
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return false;
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// Inline really, really tiny functions
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size_t size = m_functionSizes.at(calledFunction->name);
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if (size <= 1)
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return true;
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// In the first pass, only inline tiny functions.
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if (m_pass == Pass::InlineTiny)
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return false;
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bool aggressiveInlining = true;
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if (
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EVMDialect const* evmDialect = dynamic_cast<EVMDialect const*>(&m_dialect);
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!evmDialect || !evmDialect->providesObjectAccess() || evmDialect->evmVersion() <= langutil::EVMVersion::homestead()
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)
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// No aggressive inlining with the old code transform.
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aggressiveInlining = false;
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// No aggressive inlining, if we cannot perform stack-to-memory.
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if (!m_hasMemoryGuard || m_recursiveFunctions.count(_callSite))
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aggressiveInlining = false;
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if (!aggressiveInlining && m_functionSizes.at(_callSite) > 45)
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return false;
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if (m_singleUse.count(calledFunction->name))
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return true;
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// Constant arguments might provide a means for further optimization, so they cause a bonus.
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bool constantArg = false;
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for (auto const& argument: _funCall.arguments)
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if (holds_alternative<Literal>(argument) || (
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holds_alternative<Identifier>(argument) &&
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m_constants.count(std::get<Identifier>(argument).name)
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))
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{
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constantArg = true;
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break;
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}
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return (size < (aggressiveInlining ? 8u : 6u) || (constantArg && size < (aggressiveInlining ? 16u : 12u)));
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}
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void FullInliner::tentativelyUpdateCodeSize(YulString _function, YulString _callSite)
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{
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m_functionSizes.at(_callSite) += m_functionSizes.at(_function);
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}
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void FullInliner::updateCodeSize(FunctionDefinition const& _fun)
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{
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m_functionSizes[_fun.name] = CodeSize::codeSize(_fun.body);
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}
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void FullInliner::handleBlock(YulString _currentFunctionName, Block& _block)
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{
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InlineModifier{*this, m_nameDispenser, _currentFunctionName, m_dialect}(_block);
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}
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bool FullInliner::recursive(FunctionDefinition const& _fun) const
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{
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map<YulString, size_t> references = ReferencesCounter::countReferences(_fun);
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return references[_fun.name] > 0;
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}
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void InlineModifier::operator()(Block& _block)
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{
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function<std::optional<vector<Statement>>(Statement&)> f = [&](Statement& _statement) -> std::optional<vector<Statement>> {
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visit(_statement);
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return tryInlineStatement(_statement);
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};
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util::iterateReplacing(_block.statements, f);
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}
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std::optional<vector<Statement>> InlineModifier::tryInlineStatement(Statement& _statement)
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{
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// Only inline for expression statements, assignments and variable declarations.
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Expression* e = std::visit(util::GenericVisitor{
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util::VisitorFallback<Expression*>{},
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[](ExpressionStatement& _s) { return &_s.expression; },
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[](Assignment& _s) { return _s.value.get(); },
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[](VariableDeclaration& _s) { return _s.value.get(); }
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}, _statement);
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if (e)
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{
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// Only inline direct function calls.
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FunctionCall* funCall = std::visit(util::GenericVisitor{
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util::VisitorFallback<FunctionCall*>{},
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[](FunctionCall& _e) { return &_e; }
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}, *e);
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if (funCall && m_driver.shallInline(*funCall, m_currentFunction))
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return performInline(_statement, *funCall);
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}
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return {};
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}
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vector<Statement> InlineModifier::performInline(Statement& _statement, FunctionCall& _funCall)
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{
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vector<Statement> newStatements;
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map<YulString, YulString> variableReplacements;
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FunctionDefinition* function = m_driver.function(_funCall.functionName.name);
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assertThrow(!!function, OptimizerException, "Attempt to inline invalid function.");
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m_driver.tentativelyUpdateCodeSize(function->name, m_currentFunction);
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// helper function to create a new variable that is supposed to model
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// an existing variable.
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auto newVariable = [&](TypedName const& _existingVariable, Expression* _value) {
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YulString newName = m_nameDispenser.newName(_existingVariable.name);
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variableReplacements[_existingVariable.name] = newName;
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VariableDeclaration varDecl{_funCall.debugData, {{_funCall.debugData, newName, _existingVariable.type}}, {}};
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if (_value)
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varDecl.value = make_unique<Expression>(std::move(*_value));
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else
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varDecl.value = make_unique<Expression>(m_dialect.zeroLiteralForType(varDecl.variables.front().type));
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newStatements.emplace_back(std::move(varDecl));
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};
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for (auto&& [parameter, argument]: ranges::views::zip(function->parameters, _funCall.arguments) | ranges::views::reverse)
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newVariable(parameter, &argument);
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for (auto const& var: function->returnVariables)
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newVariable(var, nullptr);
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Statement newBody = BodyCopier(m_nameDispenser, variableReplacements)(function->body);
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newStatements += std::move(std::get<Block>(newBody).statements);
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std::visit(util::GenericVisitor{
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util::VisitorFallback<>{},
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[&](Assignment& _assignment)
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{
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for (size_t i = 0; i < _assignment.variableNames.size(); ++i)
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newStatements.emplace_back(Assignment{
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_assignment.debugData,
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{_assignment.variableNames[i]},
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make_unique<Expression>(Identifier{
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_assignment.debugData,
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variableReplacements.at(function->returnVariables[i].name)
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})
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});
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},
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[&](VariableDeclaration& _varDecl)
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{
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for (size_t i = 0; i < _varDecl.variables.size(); ++i)
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newStatements.emplace_back(VariableDeclaration{
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_varDecl.debugData,
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{std::move(_varDecl.variables[i])},
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make_unique<Expression>(Identifier{
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_varDecl.debugData,
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variableReplacements.at(function->returnVariables[i].name)
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})
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});
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}
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// nothing to be done for expression statement
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}, _statement);
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return newStatements;
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}
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Statement BodyCopier::operator()(VariableDeclaration const& _varDecl)
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{
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for (auto const& var: _varDecl.variables)
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m_variableReplacements[var.name] = m_nameDispenser.newName(var.name);
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return ASTCopier::operator()(_varDecl);
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}
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Statement BodyCopier::operator()(FunctionDefinition const&)
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{
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assertThrow(false, OptimizerException, "Function hoisting has to be done before function inlining.");
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return {};
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}
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YulString BodyCopier::translateIdentifier(YulString _name)
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{
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if (m_variableReplacements.count(_name))
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return m_variableReplacements.at(_name);
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else
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return _name;
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}
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