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			147 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * @author Alex Beregszaszi
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 * @date 2017
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 * Component that translates Solidity code into Yul.
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 */
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#pragma once
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#include <libsolidity/ast/ASTForward.h>
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#include <libsolidity/ast/CallGraph.h>
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#include <libsolidity/codegen/ir/IRGenerationContext.h>
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#include <libsolidity/codegen/YulUtilFunctions.h>
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#include <liblangutil/CharStreamProvider.h>
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#include <liblangutil/EVMVersion.h>
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#include <json/json.h>
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#include <string>
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namespace solidity::frontend
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{
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class SourceUnit;
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class IRGenerator
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{
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public:
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	using ExecutionContext = IRGenerationContext::ExecutionContext;
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	IRGenerator(
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		langutil::EVMVersion _evmVersion,
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		std::optional<uint8_t> _eofVersion,
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		RevertStrings _revertStrings,
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		std::map<std::string, unsigned> _sourceIndices,
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		langutil::DebugInfoSelection const& _debugInfoSelection,
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		langutil::CharStreamProvider const* _soliditySourceProvider
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	):
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		m_evmVersion(_evmVersion),
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		m_eofVersion(_eofVersion),
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		m_context(
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			_evmVersion,
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			ExecutionContext::Creation,
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			_revertStrings,
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			std::move(_sourceIndices),
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			_debugInfoSelection,
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			_soliditySourceProvider
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		),
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		m_utils(_evmVersion, m_context.revertStrings(), m_context.functionCollector())
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	{}
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	/// Generates and returns (unoptimized) IR code.
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	std::string run(
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		ContractDefinition const& _contract,
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		bytes const& _cborMetadata,
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		std::map<ContractDefinition const*, std::string_view const> const& _otherYulSources
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	);
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private:
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	std::string generate(
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		ContractDefinition const& _contract,
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		bytes const& _cborMetadata,
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		std::map<ContractDefinition const*, std::string_view const> const& _otherYulSources
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	);
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	std::string generate(Block const& _block);
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	/// Generates code for all the functions from the function generation queue.
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	/// The resulting code is stored in the function collector in IRGenerationContext.
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	/// @returns A set of ast nodes of the generated functions.
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	std::set<FunctionDefinition const*> generateQueuedFunctions();
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	/// Generates  all the internal dispatch functions necessary to handle any function that could
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	/// possibly be called via a pointer.
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	/// @return The content of the dispatch for reuse in runtime code. Reuse is necessary because
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	/// pointers to functions can be passed from the creation code in storage variables.
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	InternalDispatchMap generateInternalDispatchFunctions(ContractDefinition const& _contract);
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	/// Generates code for and returns the name of the function.
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	std::string generateFunction(FunctionDefinition const& _function);
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	std::string generateModifier(
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		ModifierInvocation const& _modifierInvocation,
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		FunctionDefinition const& _function,
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		std::string const& _nextFunction
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	);
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	std::string generateFunctionWithModifierInner(FunctionDefinition const& _function);
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	/// Generates a getter for the given declaration and returns its name
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	std::string generateGetter(VariableDeclaration const& _varDecl);
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	/// Generates the external part (ABI decoding and encoding) of a function or getter.
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	std::string generateExternalFunction(ContractDefinition const& _contract, FunctionType const& _functionType);
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	/// Generates code that assigns the initial value of the respective type.
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	std::string generateInitialAssignment(VariableDeclaration const& _varDecl);
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	/// Generates constructors for all contracts in the inheritance hierarchy of
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	/// @a _contract
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	/// If there are user defined constructors, their body will be included in the implicit constructor's body.
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	void generateConstructors(ContractDefinition const& _contract);
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	/// Evaluates constructor's arguments for all base contracts (listed in inheritance specifiers) of
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	/// @a _contract
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	/// @returns Pair of expressions needed to evaluate params and list of parameters in a map contract -> params
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	std::pair<std::string, std::map<ContractDefinition const*, std::vector<std::string>>>
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	evaluateConstructorArguments(ContractDefinition const& _contract);
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	/// Initializes state variables of
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	/// @a _contract
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	/// @returns Source code to initialize state variables
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	std::string initStateVariables(ContractDefinition const& _contract);
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	std::string deployCode(ContractDefinition const& _contract);
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	std::string callValueCheck();
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	std::string dispatchRoutine(ContractDefinition const& _contract);
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	/// @a _useMemoryGuard If true, use a memory guard, allowing the optimiser
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	/// to perform memory optimizations.
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	std::string memoryInit(bool _useMemoryGuard);
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	void resetContext(ContractDefinition const& _contract, ExecutionContext _context);
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	std::string dispenseLocationComment(ASTNode const& _node);
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	langutil::EVMVersion const m_evmVersion;
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	std::optional<uint8_t> const m_eofVersion;
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	IRGenerationContext m_context;
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	YulUtilFunctions m_utils;
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};
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}
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