solidity/libsolidity/codegen/ir/IRGenerator.h

148 lines
5.4 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* @author Alex Beregszaszi
* @date 2017
* Component that translates Solidity code into Yul.
*/
#pragma once
#include <libsolidity/interface/OptimiserSettings.h>
#include <libsolidity/ast/ASTForward.h>
#include <libsolidity/ast/CallGraph.h>
#include <libsolidity/codegen/ir/IRGenerationContext.h>
#include <libsolidity/codegen/YulUtilFunctions.h>
#include <liblangutil/CharStreamProvider.h>
#include <liblangutil/EVMVersion.h>
#include <string>
namespace solidity::frontend
{
class SourceUnit;
class IRGenerator
{
public:
using ExecutionContext = IRGenerationContext::ExecutionContext;
IRGenerator(
langutil::EVMVersion _evmVersion,
RevertStrings _revertStrings,
OptimiserSettings _optimiserSettings,
std::map<std::string, unsigned> _sourceIndices,
langutil::DebugInfoSelection const& _debugInfoSelection,
langutil::CharStreamProvider const* _soliditySourceProvider
):
m_evmVersion(_evmVersion),
m_optimiserSettings(_optimiserSettings),
m_context(
_evmVersion,
ExecutionContext::Creation,
_revertStrings,
std::move(_optimiserSettings),
std::move(_sourceIndices),
_debugInfoSelection,
_soliditySourceProvider
),
m_utils(_evmVersion, m_context.revertStrings(), m_context.functionCollector())
{}
/// Generates and returns the IR code, in unoptimized and optimized form
/// (or just pretty-printed, depending on the optimizer settings).
std::pair<std::string, std::string> run(
ContractDefinition const& _contract,
bytes const& _cborMetadata,
std::map<ContractDefinition const*, std::string_view const> const& _otherYulSources
);
private:
std::string generate(
ContractDefinition const& _contract,
bytes const& _cborMetadata,
std::map<ContractDefinition const*, std::string_view const> const& _otherYulSources
);
std::string generate(Block const& _block);
/// Generates code for all the functions from the function generation queue.
/// The resulting code is stored in the function collector in IRGenerationContext.
/// @returns A set of ast nodes of the generated functions.
std::set<FunctionDefinition const*> generateQueuedFunctions();
/// Generates all the internal dispatch functions necessary to handle any function that could
/// possibly be called via a pointer.
/// @return The content of the dispatch for reuse in runtime code. Reuse is necessary because
/// pointers to functions can be passed from the creation code in storage variables.
InternalDispatchMap generateInternalDispatchFunctions(ContractDefinition const& _contract);
/// Generates code for and returns the name of the function.
std::string generateFunction(FunctionDefinition const& _function);
std::string generateModifier(
ModifierInvocation const& _modifierInvocation,
FunctionDefinition const& _function,
std::string const& _nextFunction
);
std::string generateFunctionWithModifierInner(FunctionDefinition const& _function);
/// Generates a getter for the given declaration and returns its name
std::string generateGetter(VariableDeclaration const& _varDecl);
/// Generates the external part (ABI decoding and encoding) of a function or getter.
std::string generateExternalFunction(ContractDefinition const& _contract, FunctionType const& _functionType);
/// Generates code that assigns the initial value of the respective type.
std::string generateInitialAssignment(VariableDeclaration const& _varDecl);
/// Generates constructors for all contracts in the inheritance hierarchy of
/// @a _contract
/// If there are user defined constructors, their body will be included in the implicit constructor's body.
void generateConstructors(ContractDefinition const& _contract);
/// Evaluates constructor's arguments for all base contracts (listed in inheritance specifiers) of
/// @a _contract
/// @returns Pair of expressions needed to evaluate params and list of parameters in a map contract -> params
std::pair<std::string, std::map<ContractDefinition const*, std::vector<std::string>>>
evaluateConstructorArguments(ContractDefinition const& _contract);
/// Initializes state variables of
/// @a _contract
/// @returns Source code to initialize state variables
std::string initStateVariables(ContractDefinition const& _contract);
std::string deployCode(ContractDefinition const& _contract);
std::string callValueCheck();
std::string dispatchRoutine(ContractDefinition const& _contract);
/// @a _useMemoryGuard If true, use a memory guard, allowing the optimiser
/// to perform memory optimizations.
std::string memoryInit(bool _useMemoryGuard);
void resetContext(ContractDefinition const& _contract, ExecutionContext _context);
std::string dispenseLocationComment(ASTNode const& _node);
langutil::EVMVersion const m_evmVersion;
OptimiserSettings const m_optimiserSettings;
IRGenerationContext m_context;
YulUtilFunctions m_utils;
};
}