mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
510 lines
15 KiB
C++
510 lines
15 KiB
C++
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author Christian <c@ethdev.com>
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* @date 2014
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* Solidity abstract syntax tree.
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*/
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#pragma once
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#include <boost/noncopyable.hpp>
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#include <string>
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#include <vector>
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#include <memory>
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#include <libsolidity/ASTForward.h>
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#include <libsolidity/BaseTypes.h>
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#include <libsolidity/Token.h>
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#include <libsolidity/Types.h>
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namespace dev
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{
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namespace solidity
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{
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class ASTVisitor;
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class ASTNode: private boost::noncopyable
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{
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public:
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explicit ASTNode(Location const& _location)
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: m_location(_location)
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{}
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virtual ~ASTNode() {}
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virtual void accept(ASTVisitor& _visitor) = 0;
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template <class T>
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static void listAccept(vecptr<T>& _list, ASTVisitor& _visitor)
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{
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for (ptr<T>& element: _list)
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element->accept(_visitor);
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}
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Location const& getLocation() const { return m_location; }
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private:
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Location m_location;
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};
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class Declaration: public ASTNode
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{
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public:
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Declaration(Location const& _location, ptr<ASTString> const& _name)
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: ASTNode(_location), m_name(_name) {}
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const ASTString& getName() const { return *m_name; }
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private:
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ptr<ASTString> m_name;
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};
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class ContractDefinition: public Declaration
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{
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public:
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ContractDefinition(Location const& _location,
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ptr<ASTString> const& _name,
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vecptr<StructDefinition> const& _definedStructs,
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vecptr<VariableDeclaration> const& _stateVariables,
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vecptr<FunctionDefinition> const& _definedFunctions)
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: Declaration(_location, _name),
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m_definedStructs(_definedStructs),
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m_stateVariables(_stateVariables),
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m_definedFunctions(_definedFunctions)
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{}
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virtual void accept(ASTVisitor& _visitor) override;
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vecptr<StructDefinition> const& getDefinedStructs() { return m_definedStructs; }
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vecptr<VariableDeclaration> const& getStateVariables() { return m_stateVariables; }
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vecptr<FunctionDefinition> const& getDefinedFunctions() { return m_definedFunctions; }
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private:
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vecptr<StructDefinition> m_definedStructs;
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vecptr<VariableDeclaration> m_stateVariables;
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vecptr<FunctionDefinition> m_definedFunctions;
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};
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class StructDefinition: public Declaration
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{
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public:
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StructDefinition(Location const& _location,
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ptr<ASTString> const& _name,
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vecptr<VariableDeclaration> const& _members)
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: Declaration(_location, _name), m_members(_members) {}
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virtual void accept(ASTVisitor& _visitor) override;
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private:
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vecptr<VariableDeclaration> m_members;
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};
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/// Used as function parameter list and return list
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/// None of the parameters is allowed to contain mappings (not even recursively
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/// inside structs)
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class ParameterList: public ASTNode
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{
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public:
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ParameterList(Location const& _location, vecptr<VariableDeclaration> const& _parameters)
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: ASTNode(_location), m_parameters(_parameters) {}
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virtual void accept(ASTVisitor& _visitor) override;
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vecptr<VariableDeclaration> const& getParameters() { return m_parameters; }
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private:
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vecptr<VariableDeclaration> m_parameters;
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};
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class FunctionDefinition: public Declaration
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{
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public:
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FunctionDefinition(Location const& _location, ptr<ASTString> const& _name, bool _isPublic,
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ptr<ParameterList> const& _parameters,
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bool _isDeclaredConst,
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ptr<ParameterList> const& _returnParameters,
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ptr<Block> const& _body)
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: Declaration(_location, _name), m_isPublic(_isPublic), m_parameters(_parameters),
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m_isDeclaredConst(_isDeclaredConst), m_returnParameters(_returnParameters),
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m_body(_body) {}
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virtual void accept(ASTVisitor& _visitor) override;
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bool isPublic() const { return m_isPublic; }
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bool isDeclaredConst() const { return m_isDeclaredConst; }
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vecptr<VariableDeclaration> const& getParameters() const { return m_parameters->getParameters(); }
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ParameterList& getParameterList() { return *m_parameters; }
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ptr<ParameterList> const& getReturnParameterList() const { return m_returnParameters; }
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Block& getBody() { return *m_body; }
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private:
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bool m_isPublic;
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ptr<ParameterList> m_parameters;
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bool m_isDeclaredConst;
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ptr<ParameterList> m_returnParameters;
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ptr<Block> m_body;
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};
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class VariableDeclaration: public Declaration
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{
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public:
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VariableDeclaration(Location const& _location, ptr<TypeName> const& _type,
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ptr<ASTString> const& _name)
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: Declaration(_location, _name), m_typeName(_type) {}
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virtual void accept(ASTVisitor& _visitor) override;
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bool isTypeGivenExplicitly() const { return m_typeName.get() != nullptr; }
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TypeName* getTypeName() const { return m_typeName.get(); }
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//! Returns the declared or inferred type. Can be an empty pointer if no type was explicitly
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//! declared and there is no assignment to the variable that fixes the type.
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ptr<Type> const& getType() const { return m_type; }
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void setType(ptr<Type> const& _type) { m_type = _type; }
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private:
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ptr<TypeName> m_typeName; ///< can be empty ("var")
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ptr<Type> m_type;
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};
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/// types
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/// @{
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class TypeName: public ASTNode
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{
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public:
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explicit TypeName(Location const& _location): ASTNode(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> toType() = 0;
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};
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/// any pre-defined type that is not a mapping
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class ElementaryTypeName: public TypeName
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{
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public:
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explicit ElementaryTypeName(Location const& _location, Token::Value _type)
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: TypeName(_location), m_type(_type) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> toType() override { return Type::fromElementaryTypeName(m_type); }
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Token::Value getType() const { return m_type; }
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private:
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Token::Value m_type;
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};
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class UserDefinedTypeName: public TypeName
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{
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public:
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UserDefinedTypeName(Location const& _location, ptr<ASTString> const& _name)
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: TypeName(_location), m_name(_name) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> toType() override { return Type::fromUserDefinedTypeName(*this); }
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const ASTString& getName() const { return *m_name; }
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void setReferencedStruct(StructDefinition& _referencedStruct) { m_referencedStruct = &_referencedStruct; }
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StructDefinition const* getReferencedStruct() const { return m_referencedStruct; }
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private:
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ptr<ASTString> m_name;
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StructDefinition* m_referencedStruct;
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};
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class Mapping: public TypeName
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{
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public:
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Mapping(Location const& _location, ptr<ElementaryTypeName> const& _keyType,
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ptr<TypeName> const& _valueType)
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: TypeName(_location), m_keyType(_keyType), m_valueType(_valueType) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> toType() override { return Type::fromMapping(*this); }
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private:
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ptr<ElementaryTypeName> m_keyType;
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ptr<TypeName> m_valueType;
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};
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/// @}
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/// Statements
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/// @{
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class Statement: public ASTNode
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{
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public:
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explicit Statement(Location const& _location): ASTNode(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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//! Check all type requirements, throws exception if some requirement is not met.
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//! For expressions, this also returns the inferred type of the expression. For other
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//! statements, returns the empty pointer.
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virtual ptr<Type> checkTypeRequirements() = 0;
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protected:
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//! Check that the inferred type for _expression is _expectedType or at least implicitly
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//! convertible to _expectedType. If not, throw exception.
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void expectType(Expression& _expression, Type const& _expectedType);
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};
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class Block: public Statement
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{
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public:
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Block(Location const& _location, vecptr<Statement> const& _statements)
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: Statement(_location), m_statements(_statements) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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vecptr<Statement> m_statements;
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};
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class IfStatement: public Statement
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{
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public:
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IfStatement(Location const& _location, ptr<Expression> const& _condition,
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ptr<Statement> const& _trueBody, ptr<Statement> const& _falseBody)
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: Statement(_location), m_condition(_condition),
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m_trueBody(_trueBody), m_falseBody(_falseBody) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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ptr<Expression> m_condition;
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ptr<Statement> m_trueBody;
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ptr<Statement> m_falseBody; //< "else" part, optional
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};
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class BreakableStatement: public Statement
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{
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public:
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BreakableStatement(Location const& _location): Statement(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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};
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class WhileStatement: public BreakableStatement
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{
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public:
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WhileStatement(Location const& _location, ptr<Expression> const& _condition,
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ptr<Statement> const& _body)
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: BreakableStatement(_location), m_condition(_condition), m_body(_body) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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ptr<Expression> m_condition;
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ptr<Statement> m_body;
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};
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class Continue: public Statement
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{
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public:
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Continue(Location const& _location): Statement(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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};
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class Break: public Statement
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{
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public:
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Break(Location const& _location): Statement(_location) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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};
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class Return: public Statement
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{
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public:
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Return(Location const& _location, ptr<Expression> _expression)
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: Statement(_location), m_expression(_expression) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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void setFunctionReturnParameters(ParameterList& _parameters) { m_returnParameters = &_parameters; }
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private:
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ptr<Expression> m_expression; //< value to return, optional
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ParameterList* m_returnParameters; //< extracted from the function declaration
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};
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class VariableDefinition: public Statement
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{
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public:
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VariableDefinition(Location const& _location, ptr<VariableDeclaration> _variable,
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ptr<Expression> _value)
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: Statement(_location), m_variable(_variable), m_value(_value) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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ptr<VariableDeclaration> m_variable;
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ptr<Expression> m_value; ///< can be missing
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};
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class Expression: public Statement
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{
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public:
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Expression(Location const& _location): Statement(_location) {}
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ptr<Type> const& getType() { return m_type; }
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protected:
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ptr<Type> m_type;
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};
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/// @}
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/// Expressions
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/// @{
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class Assignment: public Expression
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{
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public:
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Assignment(Location const& _location, ptr<Expression> const& _leftHandSide,
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Token::Value _assignmentOperator, ptr<Expression> const& _rightHandSide)
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: Expression(_location), m_leftHandSide(_leftHandSide),
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m_assigmentOperator(_assignmentOperator), m_rightHandSide(_rightHandSide) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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Token::Value getAssignmentOperator() const { return m_assigmentOperator; }
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private:
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ptr<Expression> m_leftHandSide;
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Token::Value m_assigmentOperator;
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ptr<Expression> m_rightHandSide;
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};
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class UnaryOperation: public Expression
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{
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public:
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UnaryOperation(Location const& _location, Token::Value _operator,
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ptr<Expression> const& _subExpression, bool _isPrefix)
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: Expression(_location), m_operator(_operator),
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m_subExpression(_subExpression), m_isPrefix(_isPrefix) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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Token::Value getOperator() const { return m_operator; }
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bool isPrefixOperation() const { return m_isPrefix; }
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private:
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Token::Value m_operator;
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ptr<Expression> m_subExpression;
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bool m_isPrefix;
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};
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class BinaryOperation: public Expression
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{
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public:
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BinaryOperation(Location const& _location, ptr<Expression> const& _left,
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Token::Value _operator, ptr<Expression> const& _right)
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: Expression(_location), m_left(_left), m_operator(_operator), m_right(_right) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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Token::Value getOperator() const { return m_operator; }
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private:
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ptr<Expression> m_left;
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Token::Value m_operator;
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ptr<Expression> m_right;
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ptr<Type> m_commonType;
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};
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/// Can be ordinary function call, type cast or struct construction.
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class FunctionCall: public Expression
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{
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public:
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FunctionCall(Location const& _location, ptr<Expression> const& _expression,
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vecptr<Expression> const& _arguments)
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: Expression(_location), m_expression(_expression), m_arguments(_arguments) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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ptr<Expression> m_expression;
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vecptr<Expression> m_arguments;
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};
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class MemberAccess: public Expression
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{
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public:
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MemberAccess(Location const& _location, ptr<Expression> _expression,
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ptr<ASTString> const& _memberName)
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: Expression(_location), m_expression(_expression), m_memberName(_memberName) {}
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virtual void accept(ASTVisitor& _visitor) override;
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const ASTString& getMemberName() const { return *m_memberName; }
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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ptr<Expression> m_expression;
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ptr<ASTString> m_memberName;
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};
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class IndexAccess: public Expression
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{
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public:
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IndexAccess(Location const& _location, ptr<Expression> const& _base,
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ptr<Expression> const& _index)
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: Expression(_location), m_base(_base), m_index(_index) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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private:
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ptr<Expression> m_base;
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ptr<Expression> m_index;
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};
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class PrimaryExpression: public Expression
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{
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public:
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PrimaryExpression(Location const& _location): Expression(_location) {}
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};
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class Identifier: public PrimaryExpression
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{
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public:
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Identifier(Location const& _location, ptr<ASTString> const& _name)
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: PrimaryExpression(_location), m_name(_name) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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ASTString const& getName() const { return *m_name; }
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void setReferencedDeclaration(Declaration& _referencedDeclaration) { m_referencedDeclaration = &_referencedDeclaration; }
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Declaration* getReferencedDeclaration() { return m_referencedDeclaration; }
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private:
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ptr<ASTString> m_name;
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//! Declaration the name refers to.
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Declaration* m_referencedDeclaration;
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};
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class ElementaryTypeNameExpression: public PrimaryExpression
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{
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public:
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ElementaryTypeNameExpression(Location const& _location, Token::Value _typeToken)
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: PrimaryExpression(_location), m_typeToken(_typeToken) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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Token::Value getTypeToken() const { return m_typeToken; }
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private:
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Token::Value m_typeToken;
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};
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class Literal: public PrimaryExpression
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{
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public:
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Literal(Location const& _location, Token::Value _token, ptr<ASTString> const& _value)
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: PrimaryExpression(_location), m_token(_token), m_value(_value) {}
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virtual void accept(ASTVisitor& _visitor) override;
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virtual ptr<Type> checkTypeRequirements() override;
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Token::Value getToken() const { return m_token; }
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ASTString const& getValue() const { return *m_value; }
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private:
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Token::Value m_token;
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ptr<ASTString> m_value;
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};
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/// @}
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}
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}
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