solidity/libjulia/optimiser/FunctionalInliner.cpp
2018-02-06 14:50:33 +00:00

72 lines
2.2 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Optimiser component that performs function inlining.
*/
#include <libjulia/optimiser/FunctionalInliner.h>
#include <libjulia/optimiser/InlinableFunctionFilter.h>
#include <libjulia/optimiser/Substitution.h>
#include <libjulia/optimiser/Semantics.h>
#include <libsolidity/inlineasm/AsmData.h>
#include <boost/algorithm/cxx11/all_of.hpp>
using namespace std;
using namespace dev;
using namespace dev::julia;
using namespace dev::solidity;
void FunctionalInliner::run()
{
InlinableFunctionFilter filter;
filter(m_block);
m_inlinableFunctions = filter.inlinableFunctions();
(*this)(m_block);
}
void FunctionalInliner::visit(Expression& _expression)
{
ASTModifier::visit(_expression);
if (_expression.type() == typeid(FunctionCall))
{
FunctionCall& funCall = boost::get<FunctionCall>(_expression);
bool movable = boost::algorithm::all_of(
funCall.arguments,
[=](Expression const& _arg) { return MovableChecker(_arg).movable(); }
);
if (m_inlinableFunctions.count(funCall.functionName.name) && movable)
{
FunctionDefinition const& fun = *m_inlinableFunctions.at(funCall.functionName.name);
map<string, Expression const*> substitutions;
for (size_t i = 0; i < fun.parameters.size(); ++i)
substitutions[fun.parameters[i].name] = &funCall.arguments[i];
_expression = Substitution(substitutions).translate(*boost::get<Assignment>(fun.body.statements.front()).value);
// TODO actually in the process of inlining, we could also make a function non-inlinable
// because it could now call itself
// If two functions call each other, we have to exit after some iterations.
}
}
}