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			192 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| 	This file is part of solidity.
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| 
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| 	solidity is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	solidity is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU General Public License for more details.
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| 
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| 	You should have received a copy of the GNU General Public License
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| 	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| /**
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|  * Optimiser component that removes assignments to variables that are not used
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|  * until they go out of scope or are re-assigned.
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|  */
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| 
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| #pragma once
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| 
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| #include <libyul/AsmDataForward.h>
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| #include <libyul/optimiser/ASTWalker.h>
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| 
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| #include <map>
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| #include <vector>
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| 
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| namespace yul
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| {
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| struct Dialect;
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| 
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| /**
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|  * Optimiser component that removes assignments to variables that are not used
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|  * until they go out of scope or are re-assigned. This component
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|  * respects the control-flow and takes it into account for removal.
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|  *
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|  * Example:
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|  *
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|  * {
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|  *   let a
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|  *   a := 1
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|  *   a := 2
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|  *   b := 2
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|  *   if calldataload(0)
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|  *   {
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|  *     b := mload(a)
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|  *   }
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|  *   a := b
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|  * }
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|  *
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|  * In the example, "a := 1" can be removed because the value from this assignment
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|  * is not used in any control-flow branch (it is replaced right away).
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|  * The assignment "a := 2" is also overwritten by "a := b" at the end,
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|  * but there is a control-flow path (through the condition body) which uses
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|  * the value from "a := 2" and thus, this assignment cannot be removed.
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|  *
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|  * Detailed rules:
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|  *
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|  * The AST is traversed twice: in an information gathering step and in the
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|  * actual removal step. During information gathering, we maintain a
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|  * mapping from assignment statements to the three states
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|  * "unused", "undecided" and "used".
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|  * When an assignment is visited, it is added to the mapping in the "undecided" state
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|  * (see remark about for loops below) and every other assignment to the same variable
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|  * that is still in the "undecided" state is changed to "unused".
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|  * When a variable is referenced, the state of any assignment to that variable still
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|  * in the "undecided" state is changed to "used".
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|  * At points where control flow splits, a copy
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|  * of the mapping is handed over to each branch. At points where control flow
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|  * joins, the two mappings coming from the two branches are combined in the following way:
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|  * Statements that are only in one mapping or have the same state are used unchanged.
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|  * Conflicting values are resolved in the following way:
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|  * "unused", "undecided" -> "undecided"
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|  * "unused", "used" -> "used"
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|  * "undecided, "used" -> "used".
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|  *
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|  * For for-loops, the condition, body and post-part are visited twice, taking
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|  * the joining control-flow at the condition into account.
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|  * In other words, we create three control flow paths: Zero runs of the loop,
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|  * one run and two runs and then combine them at the end.
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|  * Running at most twice is enough because there are only three different states.
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|  *
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|  * Since this algorithm has exponential runtime in the nesting depth of for loops,
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|  * a shortcut is taken at a certain nesting level: We only use the zero- and
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|  * once-run of the for loop and change any assignment that was newly introduced
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|  * in the for loop from to "used".
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|  *
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|  * For switch statements that have a "default"-case, there is no control-flow
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|  * part that skips the switch.
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|  *
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|  * When a variable goes out of scope, all statements still in the "undecided"
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|  * state are changed to "unused", unless the variable is the return
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|  * parameter of a function - there, the state changes to "used".
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|  *
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|  * In the second traversal, all assignments that are in the "unused" state are removed.
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|  *
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|  *
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|  * This step is usually run right after the SSA transform to complete
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|  * the generation of the pseudo-SSA.
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|  *
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|  * Prerequisite: Disambiguator, ForLoopInitRewriter.
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|  */
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| class RedundantAssignEliminator: public ASTWalker
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| {
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| public:
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| 	explicit RedundantAssignEliminator(Dialect const& _dialect): m_dialect(&_dialect) {}
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| 	RedundantAssignEliminator() = delete;
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| 	RedundantAssignEliminator(RedundantAssignEliminator const&) = delete;
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| 	RedundantAssignEliminator& operator=(RedundantAssignEliminator const&) = delete;
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| 	RedundantAssignEliminator(RedundantAssignEliminator&&) = default;
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| 	RedundantAssignEliminator& operator=(RedundantAssignEliminator&&) = default;
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| 
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| 	void operator()(Identifier const& _identifier) override;
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| 	void operator()(VariableDeclaration const& _variableDeclaration) override;
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| 	void operator()(Assignment const& _assignment) override;
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| 	void operator()(If const& _if) override;
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| 	void operator()(Switch const& _switch) override;
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| 	void operator()(FunctionDefinition const&) override;
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| 	void operator()(ForLoop const&) override;
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| 	void operator()(Break const&) override;
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| 	void operator()(Continue const&) override;
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| 	void operator()(Block const& _block) override;
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| 
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| 	static void run(Dialect const& _dialect, Block& _ast);
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| 
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| private:
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| 	class State
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| 	{
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| 	public:
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| 		enum Value { Unused, Undecided, Used };
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| 		State(Value _value = Undecided): m_value(_value) {}
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| 		inline bool operator==(State _other) const { return m_value == _other.m_value; }
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| 		inline bool operator!=(State _other) const { return !operator==(_other); }
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| 		static inline void join(State& _a, State const& _b)
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| 		{
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| 			// Using "max" works here because of the order of the values in the enum.
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| 			_a.m_value =  Value(std::max(int(_a.m_value), int(_b.m_value)));
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| 		}
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| 	private:
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| 		Value m_value = Undecided;
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| 	};
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| 
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| 	// TODO check that this does not cause nondeterminism!
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| 	// This could also be a pseudo-map from state to assignment.
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| 	using TrackedAssignments = std::map<YulString, std::map<Assignment const*, State>>;
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| 
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| 	/// Joins the assignment mapping of @a _source into @a _target according to the rules laid out
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| 	/// above.
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| 	/// Will destroy @a _source.
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| 	static void merge(TrackedAssignments& _target, TrackedAssignments&& _source);
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| 	static void merge(TrackedAssignments& _target, std::vector<TrackedAssignments>&& _source);
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| 	void changeUndecidedTo(YulString _variable, State _newState);
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| 	/// Called when a variable goes out of scope. Sets the state of all still undecided
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| 	/// assignments to the final state. In this case, this also applies to pending
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| 	/// break and continue TrackedAssignments.
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| 	void finalize(YulString _variable, State _finalState);
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| 	/// Helper function for the above.
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| 	void finalize(TrackedAssignments& _assignments, YulString _variable, State _finalState);
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| 
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| 	Dialect const* m_dialect;
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| 	std::set<YulString> m_declaredVariables;
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| 	std::set<Assignment const*> m_pendingRemovals;
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| 	TrackedAssignments m_assignments;
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| 
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| 	/// Working data for traversing for-loops.
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| 	struct ForLoopInfo
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| 	{
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| 		/// Tracked assignment states for each break statement.
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| 		std::vector<TrackedAssignments> pendingBreakStmts;
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| 		/// Tracked assignment states for each continue statement.
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| 		std::vector<TrackedAssignments> pendingContinueStmts;
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| 	};
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| 	ForLoopInfo m_forLoopInfo;
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| 	size_t m_forLoopNestingDepth = 0;
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| };
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| 
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| class AssignmentRemover: public ASTModifier
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| {
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| public:
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| 	explicit AssignmentRemover(std::set<Assignment const*> const& _toRemove):
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| 		m_toRemove(_toRemove)
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| 	{}
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| 	void operator()(Block& _block) override;
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| 
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| private:
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| 	std::set<Assignment const*> const& m_toRemove;
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| };
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| 
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| }
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