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			296 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			296 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * @author Christian <c@ethdev.com>
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 * @date 2014
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 * Utilities for the solidity compiler.
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 */
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#pragma once
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#include <libsolidity/ast/ASTForward.h>
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#include <libsolidity/ast/Types.h>
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#include <libsolidity/ast/ASTAnnotations.h>
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#include <libevmasm/Instruction.h>
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#include <libevmasm/Assembly.h>
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#include <libdevcore/Common.h>
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#include <ostream>
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#include <stack>
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#include <queue>
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#include <utility>
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#include <functional>
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namespace dev {
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namespace solidity {
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/**
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 * Context to be shared by all units that compile the same contract.
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 * It stores the generated bytecode and the position of identifiers in memory and on the stack.
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 */
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class CompilerContext
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{
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public:
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	explicit CompilerContext(CompilerContext* _runtimeContext = nullptr):
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		m_asm(std::make_shared<eth::Assembly>()),
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		m_runtimeContext(_runtimeContext)
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	{
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		if (m_runtimeContext)
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			m_runtimeSub = size_t(m_asm->newSub(m_runtimeContext->m_asm).data());
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	}
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	void setExperimentalFeatures(std::set<ExperimentalFeature> const& _features) { m_experimentalFeatures = _features; }
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	bool experimentalFeatureActive(ExperimentalFeature _feature) const { return m_experimentalFeatures.count(_feature); }
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	void addStateVariable(VariableDeclaration const& _declaration, u256 const& _storageOffset, unsigned _byteOffset);
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	void addVariable(VariableDeclaration const& _declaration, unsigned _offsetToCurrent = 0);
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	void removeVariable(VariableDeclaration const& _declaration);
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	void setCompiledContracts(std::map<ContractDefinition const*, eth::Assembly const*> const& _contracts) { m_compiledContracts = _contracts; }
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	eth::Assembly const& compiledContract(ContractDefinition const& _contract) const;
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	void setStackOffset(int _offset) { m_asm->setDeposit(_offset); }
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	void adjustStackOffset(int _adjustment) { m_asm->adjustDeposit(_adjustment); }
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	unsigned stackHeight() const { solAssert(m_asm->deposit() >= 0, ""); return unsigned(m_asm->deposit()); }
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	bool isLocalVariable(Declaration const* _declaration) const;
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	bool isStateVariable(Declaration const* _declaration) const { return m_stateVariables.count(_declaration) != 0; }
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	/// @returns the entry label of the given function and creates it if it does not exist yet.
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	eth::AssemblyItem functionEntryLabel(Declaration const& _declaration);
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	/// @returns the entry label of the given function. Might return an AssemblyItem of type
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	/// UndefinedItem if it does not exist yet.
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	eth::AssemblyItem functionEntryLabelIfExists(Declaration const& _declaration) const;
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	void setInheritanceHierarchy(std::vector<ContractDefinition const*> const& _hierarchy) { m_inheritanceHierarchy = _hierarchy; }
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	/// @returns the entry label of the given function and takes overrides into account.
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	FunctionDefinition const& resolveVirtualFunction(FunctionDefinition const& _function);
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	/// @returns the function that overrides the given declaration from the most derived class just
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	/// above _base in the current inheritance hierarchy.
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	FunctionDefinition const& superFunction(FunctionDefinition const& _function, ContractDefinition const& _base);
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	FunctionDefinition const* nextConstructor(ContractDefinition const& _contract) const;
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	/// @returns the next function in the queue of functions that are still to be compiled
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	/// (i.e. that were referenced during compilation but where we did not yet generate code for).
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	/// Returns nullptr if the queue is empty. Does not remove the function from the queue,
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	/// that will only be done by startFunction below.
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	Declaration const* nextFunctionToCompile() const;
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	/// Resets function specific members, inserts the function entry label and marks the function
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	/// as "having code".
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	void startFunction(Declaration const& _function);
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	/// Appends a call to the named low-level function and inserts the generator into the
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	/// list of low-level-functions to be generated, unless it already exists.
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	/// Note that the generator should not assume that objects are still alive when it is called,
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	/// unless they are guaranteed to be alive for the whole run of the compiler (AST nodes, for example).
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	void callLowLevelFunction(
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		std::string const& _name,
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		unsigned _inArgs,
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		unsigned _outArgs,
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		std::function<void(CompilerContext&)> const& _generator
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	);
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	/// Returns the tag of the named low-level function and inserts the generator into the
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	/// list of low-level-functions to be generated, unless it already exists.
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	/// Note that the generator should not assume that objects are still alive when it is called,
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	/// unless they are guaranteed to be alive for the whole run of the compiler (AST nodes, for example).
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	eth::AssemblyItem lowLevelFunctionTag(
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		std::string const& _name,
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		unsigned _inArgs,
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		unsigned _outArgs,
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		std::function<void(CompilerContext&)> const& _generator
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	);
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	/// Generates the code for missing low-level functions, i.e. calls the generators passed above.
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	void appendMissingLowLevelFunctions();
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	ModifierDefinition const& functionModifier(std::string const& _name) const;
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	/// Returns the distance of the given local variable from the bottom of the stack (of the current function).
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	unsigned baseStackOffsetOfVariable(Declaration const& _declaration) const;
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	/// If supplied by a value returned by @ref baseStackOffsetOfVariable(variable), returns
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	/// the distance of that variable from the current top of the stack.
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	unsigned baseToCurrentStackOffset(unsigned _baseOffset) const;
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	/// Converts an offset relative to the current stack height to a value that can be used later
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	/// with baseToCurrentStackOffset to point to the same stack element.
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	unsigned currentToBaseStackOffset(unsigned _offset) const;
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	/// @returns pair of slot and byte offset of the value inside this slot.
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	std::pair<u256, unsigned> storageLocationOfVariable(Declaration const& _declaration) const;
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	/// Appends a JUMPI instruction to a new tag and @returns the tag
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	eth::AssemblyItem appendConditionalJump() { return m_asm->appendJumpI().tag(); }
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	/// Appends a JUMPI instruction to @a _tag
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	CompilerContext& appendConditionalJumpTo(eth::AssemblyItem const& _tag) { m_asm->appendJumpI(_tag); return *this; }
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	/// Appends a JUMP to a new tag and @returns the tag
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	eth::AssemblyItem appendJumpToNew() { return m_asm->appendJump().tag(); }
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	/// Appends a JUMP to a tag already on the stack
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	CompilerContext& appendJump(eth::AssemblyItem::JumpType _jumpType = eth::AssemblyItem::JumpType::Ordinary);
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	/// Appends an INVALID instruction
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	CompilerContext& appendInvalid();
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	/// Appends a conditional INVALID instruction
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	CompilerContext& appendConditionalInvalid();
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	/// Appends a REVERT(0, 0) call
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	CompilerContext& appendRevert();
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	/// Appends a conditional REVERT(0, 0) call
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	CompilerContext& appendConditionalRevert();
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	/// Appends a JUMP to a specific tag
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	CompilerContext& appendJumpTo(eth::AssemblyItem const& _tag) { m_asm->appendJump(_tag); return *this; }
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	/// Appends pushing of a new tag and @returns the new tag.
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	eth::AssemblyItem pushNewTag() { return m_asm->append(m_asm->newPushTag()).tag(); }
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	/// @returns a new tag without pushing any opcodes or data
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	eth::AssemblyItem newTag() { return m_asm->newTag(); }
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	/// Adds a subroutine to the code (in the data section) and pushes its size (via a tag)
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	/// on the stack. @returns the pushsub assembly item.
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	eth::AssemblyItem addSubroutine(eth::AssemblyPointer const& _assembly) { return m_asm->appendSubroutine(_assembly); }
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	void pushSubroutineSize(size_t _subRoutine) { m_asm->pushSubroutineSize(_subRoutine); }
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	/// Pushes the offset of the subroutine.
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	void pushSubroutineOffset(size_t _subRoutine) { m_asm->pushSubroutineOffset(_subRoutine); }
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	/// Pushes the size of the final program
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	void appendProgramSize() { m_asm->appendProgramSize(); }
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	/// Adds data to the data section, pushes a reference to the stack
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	eth::AssemblyItem appendData(bytes const& _data) { return m_asm->append(_data); }
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	/// Appends the address (virtual, will be filled in by linker) of a library.
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	void appendLibraryAddress(std::string const& _identifier) { m_asm->appendLibraryAddress(_identifier); }
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	/// Resets the stack of visited nodes with a new stack having only @c _node
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	void resetVisitedNodes(ASTNode const* _node);
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	/// Pops the stack of visited nodes
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	void popVisitedNodes() { m_visitedNodes.pop(); updateSourceLocation(); }
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	/// Pushes an ASTNode to the stack of visited nodes
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	void pushVisitedNodes(ASTNode const* _node) { m_visitedNodes.push(_node); updateSourceLocation(); }
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	/// Append elements to the current instruction list and adjust @a m_stackOffset.
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	CompilerContext& operator<<(eth::AssemblyItem const& _item) { m_asm->append(_item); return *this; }
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	CompilerContext& operator<<(Instruction _instruction) { m_asm->append(_instruction); return *this; }
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	CompilerContext& operator<<(u256 const& _value) { m_asm->append(_value); return *this; }
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	CompilerContext& operator<<(bytes const& _data) { m_asm->append(_data); return *this; }
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	/// Appends inline assembly. @a _replacements are string-matching replacements that are performed
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	/// prior to parsing the inline assembly.
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	/// @param _localVariables assigns stack positions to variables with the last one being the stack top
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	void appendInlineAssembly(
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		std::string const& _assembly,
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		std::vector<std::string> const& _localVariables = std::vector<std::string>(),
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		std::map<std::string, std::string> const& _replacements = std::map<std::string, std::string>{}
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	);
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	/// Appends arbitrary data to the end of the bytecode.
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	void appendAuxiliaryData(bytes const& _data) { m_asm->appendAuxiliaryDataToEnd(_data); }
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	void optimise(bool _fullOptimsation, unsigned _runs = 200) { m_asm->optimise(_fullOptimsation, true, _runs); }
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	/// @returns the runtime context if in creation mode and runtime context is set, nullptr otherwise.
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	CompilerContext* runtimeContext() { return m_runtimeContext; }
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	/// @returns the identifier of the runtime subroutine.
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	size_t runtimeSub() const { return m_runtimeSub; }
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	eth::Assembly const& assembly() const { return *m_asm; }
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	/// @returns non-const reference to the underlying assembly. Should be avoided in favour of
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	/// wrappers in this class.
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	eth::Assembly& nonConstAssembly() { return *m_asm; }
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	/// @arg _sourceCodes is the map of input files to source code strings
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	/// @arg _inJsonFormat shows whether the out should be in Json format
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	Json::Value streamAssembly(std::ostream& _stream, StringMap const& _sourceCodes = StringMap(), bool _inJsonFormat = false) const
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	{
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		return m_asm->stream(_stream, "", _sourceCodes, _inJsonFormat);
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	}
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	eth::LinkerObject const& assembledObject() const { return m_asm->assemble(); }
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	eth::LinkerObject const& assembledRuntimeObject(size_t _subIndex) const { return m_asm->sub(_subIndex).assemble(); }
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	/**
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	 * Helper class to pop the visited nodes stack when a scope closes
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	 */
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	class LocationSetter: public ScopeGuard
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	{
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	public:
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		LocationSetter(CompilerContext& _compilerContext, ASTNode const& _node):
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			ScopeGuard([&]{ _compilerContext.popVisitedNodes(); }) { _compilerContext.pushVisitedNodes(&_node); }
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	};
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private:
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	/// Searches the inheritance hierarchy towards the base starting from @a _searchStart and returns
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	/// the first function definition that is overwritten by _function.
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	FunctionDefinition const& resolveVirtualFunction(
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		FunctionDefinition const& _function,
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		std::vector<ContractDefinition const*>::const_iterator _searchStart
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	);
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	/// @returns an iterator to the contract directly above the given contract.
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	std::vector<ContractDefinition const*>::const_iterator superContract(const ContractDefinition &_contract) const;
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	/// Updates source location set in the assembly.
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	void updateSourceLocation();
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	/**
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	 * Helper class that manages function labels and ensures that referenced functions are
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	 * compiled in a specific order.
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	 */
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	struct FunctionCompilationQueue
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	{
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		/// @returns the entry label of the given function and creates it if it does not exist yet.
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		/// @param _context compiler context used to create a new tag if needed
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		eth::AssemblyItem entryLabel(Declaration const& _declaration, CompilerContext& _context);
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		/// @returns the entry label of the given function. Might return an AssemblyItem of type
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		/// UndefinedItem if it does not exist yet.
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		eth::AssemblyItem entryLabelIfExists(Declaration const& _declaration) const;
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		/// @returns the next function in the queue of functions that are still to be compiled
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		/// (i.e. that were referenced during compilation but where we did not yet generate code for).
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		/// Returns nullptr if the queue is empty. Does not remove the function from the queue,
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		/// that will only be done by startFunction below.
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		Declaration const* nextFunctionToCompile() const;
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		/// Informs the queue that we are about to compile the given function, i.e. removes
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		/// the function from the queue of functions to compile.
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		void startFunction(const Declaration &_function);
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		/// Labels pointing to the entry points of functions.
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		std::map<Declaration const*, eth::AssemblyItem> m_entryLabels;
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		/// Set of functions for which we did not yet generate code.
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		std::set<Declaration const*> m_alreadyCompiledFunctions;
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		/// Queue of functions that still need to be compiled (important to be a queue to maintain
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		/// determinism even in the presence of a non-deterministic allocator).
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		/// Mutable because we will throw out some functions earlier than needed.
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		mutable std::queue<Declaration const*> m_functionsToCompile;
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	} m_functionCompilationQueue;
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	eth::AssemblyPointer m_asm;
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	/// Activated experimental features.
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	std::set<ExperimentalFeature> m_experimentalFeatures;
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	/// Other already compiled contracts to be used in contract creation calls.
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	std::map<ContractDefinition const*, eth::Assembly const*> m_compiledContracts;
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	/// Storage offsets of state variables
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	std::map<Declaration const*, std::pair<u256, unsigned>> m_stateVariables;
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	/// Offsets of local variables on the stack (relative to stack base).
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	/// This needs to be a stack because if a modifier contains a local variable and this
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	/// modifier is applied twice, the position of the variable needs to be restored
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	/// after the nested modifier is left.
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	std::map<Declaration const*, std::vector<unsigned>> m_localVariables;
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	/// List of current inheritance hierarchy from derived to base.
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	std::vector<ContractDefinition const*> m_inheritanceHierarchy;
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	/// Stack of current visited AST nodes, used for location attachment
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	std::stack<ASTNode const*> m_visitedNodes;
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	/// The runtime context if in Creation mode, this is used for generating tags that would be stored into the storage and then used at runtime.
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	CompilerContext *m_runtimeContext;
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	/// The index of the runtime subroutine.
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	size_t m_runtimeSub = -1;
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	/// An index of low-level function labels by name.
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	std::map<std::string, eth::AssemblyItem> m_lowLevelFunctions;
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	/// The queue of low-level functions to generate.
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	std::queue<std::tuple<std::string, unsigned, unsigned, std::function<void(CompilerContext&)>>> m_lowLevelFunctionGenerationQueue;
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};
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}
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}
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