mirror of
https://github.com/ethereum/solidity
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747 lines
37 KiB
ReStructuredText
747 lines
37 KiB
ReStructuredText
.. index:: abi, application binary interface
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.. _ABI:
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**************************
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Contract ABI Specification
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**************************
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Basic Design
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============
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The Contract Application Binary Interface (ABI) is the standard way to interact with contracts in the Ethereum ecosystem, both
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from outside the blockchain and for contract-to-contract interaction. Data is encoded according to its type,
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as described in this specification. The encoding is not self describing and thus requires a schema in order to decode.
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We assume the interface functions of a contract are strongly typed, known at compilation time and static.
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We assume that all contracts will have the interface definitions of any contracts they call available at compile-time.
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This specification does not address contracts whose interface is dynamic or otherwise known only at run-time.
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.. _abi_function_selector:
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Function Selector
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=================
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The first four bytes of the call data for a function call specifies the function to be called. It is the
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first (left, high-order in big-endian) four bytes of the Keccak-256 (SHA-3) hash of the signature of
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the function. The signature is defined as the canonical expression of the basic prototype without data
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location specifier, i.e.
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the function name with the parenthesised list of parameter types. Parameter types are split by a single
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comma - no spaces are used.
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.. note::
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The return type of a function is not part of this signature. In
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:ref:`Solidity's function overloading <overload-function>` return types are not considered.
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The reason is to keep function call resolution context-independent.
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The :ref:`JSON description of the ABI<abi_json>` however contains both inputs and outputs.
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Argument Encoding
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=================
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Starting from the fifth byte, the encoded arguments follow. This encoding is also used in
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other places, e.g. the return values and also event arguments are encoded in the same way,
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without the four bytes specifying the function.
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Types
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=====
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The following elementary types exist:
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- ``uint<M>``: unsigned integer type of ``M`` bits, ``0 < M <= 256``, ``M % 8 == 0``. e.g. ``uint32``, ``uint8``, ``uint256``.
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- ``int<M>``: two's complement signed integer type of ``M`` bits, ``0 < M <= 256``, ``M % 8 == 0``.
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- ``address``: equivalent to ``uint160``, except for the assumed interpretation and language typing.
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For computing the function selector, ``address`` is used.
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- ``uint``, ``int``: synonyms for ``uint256``, ``int256`` respectively. For computing the function
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selector, ``uint256`` and ``int256`` have to be used.
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- ``bool``: equivalent to ``uint8`` restricted to the values 0 and 1. For computing the function selector, ``bool`` is used.
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- ``fixed<M>x<N>``: signed fixed-point decimal number of ``M`` bits, ``8 <= M <= 256``,
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``M % 8 ==0``, and ``0 < N <= 80``, which denotes the value ``v`` as ``v / (10 ** N)``.
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- ``ufixed<M>x<N>``: unsigned variant of ``fixed<M>x<N>``.
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- ``fixed``, ``ufixed``: synonyms for ``fixed128x18``, ``ufixed128x18`` respectively. For
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computing the function selector, ``fixed128x18`` and ``ufixed128x18`` have to be used.
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- ``bytes<M>``: binary type of ``M`` bytes, ``0 < M <= 32``.
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- ``function``: an address (20 bytes) followed by a function selector (4 bytes). Encoded identical to ``bytes24``.
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The following (fixed-size) array type exists:
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- ``<type>[M]``: a fixed-length array of ``M`` elements, ``M >= 0``, of the given type.
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The following non-fixed-size types exist:
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- ``bytes``: dynamic sized byte sequence.
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- ``string``: dynamic sized unicode string assumed to be UTF-8 encoded.
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- ``<type>[]``: a variable-length array of elements of the given type.
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Types can be combined to a tuple by enclosing them inside parentheses, separated by commas:
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- ``(T1,T2,...,Tn)``: tuple consisting of the types ``T1``, ..., ``Tn``, ``n >= 0``
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It is possible to form tuples of tuples, arrays of tuples and so on. It is also possible to form zero-tuples (where ``n == 0``).
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Mapping Solidity to ABI types
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-----------------------------
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Solidity supports all the types presented above with the same names with the
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exception of tuples. On the other hand, some Solidity types are not supported
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by the ABI. The following table shows on the left column Solidity types that
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are not part of the ABI, and on the right column the ABI types that represent
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them.
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+-------------------------------+-----------------------------------------------------------------------------+
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| Solidity | ABI |
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+===============================+=============================================================================+
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|:ref:`address payable<address>`|``address`` |
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+-------------------------------+-----------------------------------------------------------------------------+
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|:ref:`contract<contracts>` |``address`` |
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+-------------------------------+-----------------------------------------------------------------------------+
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|:ref:`enum<enums>` |smallest ``uint`` type that is large enough to hold all values |
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| | |
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| |For example, an ``enum`` of 255 values or less is mapped to ``uint8`` and |
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| |an ``enum`` of 256 values is mapped to ``uint16``. |
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+-------------------------------+-----------------------------------------------------------------------------+
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|:ref:`struct<structs>` |``tuple`` |
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+-------------------------------+-----------------------------------------------------------------------------+
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Design Criteria for the Encoding
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================================
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The encoding is designed to have the following properties, which are especially useful if some arguments are nested arrays:
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1. The number of reads necessary to access a value is at most the depth of the value
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inside the argument array structure, i.e. four reads are needed to retrieve ``a_i[k][l][r]``. In a
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previous version of the ABI, the number of reads scaled linearly with the total number of dynamic
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parameters in the worst case.
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2. The data of a variable or array element is not interleaved with other data and it is
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relocatable, i.e. it only uses relative "addresses".
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Formal Specification of the Encoding
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====================================
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We distinguish static and dynamic types. Static types are encoded in-place and dynamic types are
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encoded at a separately allocated location after the current block.
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**Definition:** The following types are called "dynamic":
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* ``bytes``
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* ``string``
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* ``T[]`` for any ``T``
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* ``T[k]`` for any dynamic ``T`` and any ``k >= 0``
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* ``(T1,...,Tk)`` if ``Ti`` is dynamic for some ``1 <= i <= k``
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All other types are called "static".
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**Definition:** ``len(a)`` is the number of bytes in a binary string ``a``.
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The type of ``len(a)`` is assumed to be ``uint256``.
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We define ``enc``, the actual encoding, as a mapping of values of the ABI types to binary strings such
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that ``len(enc(X))`` depends on the value of ``X`` if and only if the type of ``X`` is dynamic.
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**Definition:** For any ABI value ``X``, we recursively define ``enc(X)``, depending
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on the type of ``X`` being
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- ``(T1,...,Tk)`` for ``k >= 0`` and any types ``T1``, ..., ``Tk``
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``enc(X) = head(X(1)) ... head(X(k)) tail(X(1)) ... tail(X(k))``
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where ``X = (X(1), ..., X(k))`` and
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``head`` and ``tail`` are defined for ``Ti`` as follows:
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if ``Ti`` is static:
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``head(X(i)) = enc(X(i))`` and ``tail(X(i)) = ""`` (the empty string)
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otherwise, i.e. if ``Ti`` is dynamic:
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``head(X(i)) = enc(len( head(X(1)) ... head(X(k)) tail(X(1)) ... tail(X(i-1)) ))``
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``tail(X(i)) = enc(X(i))``
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Note that in the dynamic case, ``head(X(i))`` is well-defined since the lengths of
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the head parts only depend on the types and not the values. The value of ``head(X(i))`` is the offset
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of the beginning of ``tail(X(i))`` relative to the start of ``enc(X)``.
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- ``T[k]`` for any ``T`` and ``k``:
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``enc(X) = enc((X[0], ..., X[k-1]))``
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i.e. it is encoded as if it were a tuple with ``k`` elements
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of the same type.
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- ``T[]`` where ``X`` has ``k`` elements (``k`` is assumed to be of type ``uint256``):
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``enc(X) = enc(k) enc([X[0], ..., X[k-1]])``
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i.e. it is encoded as if it were an array of static size ``k``, prefixed with
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the number of elements.
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- ``bytes``, of length ``k`` (which is assumed to be of type ``uint256``):
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``enc(X) = enc(k) pad_right(X)``, i.e. the number of bytes is encoded as a
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``uint256`` followed by the actual value of ``X`` as a byte sequence, followed by
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the minimum number of zero-bytes such that ``len(enc(X))`` is a multiple of 32.
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- ``string``:
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``enc(X) = enc(enc_utf8(X))``, i.e. ``X`` is utf-8 encoded and this value is interpreted
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as of ``bytes`` type and encoded further. Note that the length used in this subsequent
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encoding is the number of bytes of the utf-8 encoded string, not its number of characters.
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- ``uint<M>``: ``enc(X)`` is the big-endian encoding of ``X``, padded on the higher-order
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(left) side with zero-bytes such that the length is 32 bytes.
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- ``address``: as in the ``uint160`` case
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- ``int<M>``: ``enc(X)`` is the big-endian two's complement encoding of ``X``, padded on the higher-order (left) side with ``0xff`` bytes for negative ``X`` and with zero-bytes for non-negative ``X`` such that the length is 32 bytes.
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- ``bool``: as in the ``uint8`` case, where ``1`` is used for ``true`` and ``0`` for ``false``
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- ``fixed<M>x<N>``: ``enc(X)`` is ``enc(X * 10**N)`` where ``X * 10**N`` is interpreted as a ``int256``.
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- ``fixed``: as in the ``fixed128x18`` case
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- ``ufixed<M>x<N>``: ``enc(X)`` is ``enc(X * 10**N)`` where ``X * 10**N`` is interpreted as a ``uint256``.
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- ``ufixed``: as in the ``ufixed128x18`` case
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- ``bytes<M>``: ``enc(X)`` is the sequence of bytes in ``X`` padded with trailing zero-bytes to a length of 32 bytes.
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Note that for any ``X``, ``len(enc(X))`` is a multiple of 32.
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Function Selector and Argument Encoding
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=======================================
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All in all, a call to the function ``f`` with parameters ``a_1, ..., a_n`` is encoded as
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``function_selector(f) enc((a_1, ..., a_n))``
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and the return values ``v_1, ..., v_k`` of ``f`` are encoded as
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``enc((v_1, ..., v_k))``
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i.e. the values are combined into a tuple and encoded.
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Examples
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========
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Given the contract:
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::
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pragma solidity >=0.4.16 <0.8.0;
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contract Foo {
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function bar(bytes3[2] memory) public pure {}
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function baz(uint32 x, bool y) public pure returns (bool r) { r = x > 32 || y; }
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function sam(bytes memory, bool, uint[] memory) public pure {}
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}
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Thus for our ``Foo`` example if we wanted to call ``baz`` with the parameters ``69`` and
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``true``, we would pass 68 bytes total, which can be broken down into:
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- ``0xcdcd77c0``: the Method ID. This is derived as the first 4 bytes of the Keccak hash of
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the ASCII form of the signature ``baz(uint32,bool)``.
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- ``0x0000000000000000000000000000000000000000000000000000000000000045``: the first parameter,
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a uint32 value ``69`` padded to 32 bytes
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- ``0x0000000000000000000000000000000000000000000000000000000000000001``: the second parameter - boolean
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``true``, padded to 32 bytes
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In total:
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.. code-block:: none
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0xcdcd77c000000000000000000000000000000000000000000000000000000000000000450000000000000000000000000000000000000000000000000000000000000001
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It returns a single ``bool``. If, for example, it were to return ``false``, its output would be
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the single byte array ``0x0000000000000000000000000000000000000000000000000000000000000000``, a single bool.
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If we wanted to call ``bar`` with the argument ``["abc", "def"]``, we would pass 68 bytes total, broken down into:
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- ``0xfce353f6``: the Method ID. This is derived from the signature ``bar(bytes3[2])``.
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- ``0x6162630000000000000000000000000000000000000000000000000000000000``: the first part of the first
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parameter, a ``bytes3`` value ``"abc"`` (left-aligned).
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- ``0x6465660000000000000000000000000000000000000000000000000000000000``: the second part of the first
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parameter, a ``bytes3`` value ``"def"`` (left-aligned).
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In total:
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.. code-block:: none
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0xfce353f661626300000000000000000000000000000000000000000000000000000000006465660000000000000000000000000000000000000000000000000000000000
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If we wanted to call ``sam`` with the arguments ``"dave"``, ``true`` and ``[1,2,3]``, we would
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pass 292 bytes total, broken down into:
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- ``0xa5643bf2``: the Method ID. This is derived from the signature ``sam(bytes,bool,uint256[])``. Note that ``uint`` is replaced with its canonical representation ``uint256``.
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- ``0x0000000000000000000000000000000000000000000000000000000000000060``: the location of the data part of the first parameter (dynamic type), measured in bytes from the start of the arguments block. In this case, ``0x60``.
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- ``0x0000000000000000000000000000000000000000000000000000000000000001``: the second parameter: boolean true.
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- ``0x00000000000000000000000000000000000000000000000000000000000000a0``: the location of the data part of the third parameter (dynamic type), measured in bytes. In this case, ``0xa0``.
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- ``0x0000000000000000000000000000000000000000000000000000000000000004``: the data part of the first argument, it starts with the length of the byte array in elements, in this case, 4.
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- ``0x6461766500000000000000000000000000000000000000000000000000000000``: the contents of the first argument: the UTF-8 (equal to ASCII in this case) encoding of ``"dave"``, padded on the right to 32 bytes.
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- ``0x0000000000000000000000000000000000000000000000000000000000000003``: the data part of the third argument, it starts with the length of the array in elements, in this case, 3.
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- ``0x0000000000000000000000000000000000000000000000000000000000000001``: the first entry of the third parameter.
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- ``0x0000000000000000000000000000000000000000000000000000000000000002``: the second entry of the third parameter.
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- ``0x0000000000000000000000000000000000000000000000000000000000000003``: the third entry of the third parameter.
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In total:
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.. code-block:: none
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0xa5643bf20000000000000000000000000000000000000000000000000000000000000060000000000000000000000000000000000000000000000000000000000000000100000000000000000000000000000000000000000000000000000000000000a0000000000000000000000000000000000000000000000000000000000000000464617665000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003000000000000000000000000000000000000000000000000000000000000000100000000000000000000000000000000000000000000000000000000000000020000000000000000000000000000000000000000000000000000000000000003
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Use of Dynamic Types
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====================
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A call to a function with the signature ``f(uint,uint32[],bytes10,bytes)`` with values
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``(0x123, [0x456, 0x789], "1234567890", "Hello, world!")`` is encoded in the following way:
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We take the first four bytes of ``sha3("f(uint256,uint32[],bytes10,bytes)")``, i.e. ``0x8be65246``.
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Then we encode the head parts of all four arguments. For the static types ``uint256`` and ``bytes10``,
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these are directly the values we want to pass, whereas for the dynamic types ``uint32[]`` and ``bytes``,
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we use the offset in bytes to the start of their data area, measured from the start of the value
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encoding (i.e. not counting the first four bytes containing the hash of the function signature). These are:
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- ``0x0000000000000000000000000000000000000000000000000000000000000123`` (``0x123`` padded to 32 bytes)
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- ``0x0000000000000000000000000000000000000000000000000000000000000080`` (offset to start of data part of second parameter, 4*32 bytes, exactly the size of the head part)
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- ``0x3132333435363738393000000000000000000000000000000000000000000000`` (``"1234567890"`` padded to 32 bytes on the right)
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- ``0x00000000000000000000000000000000000000000000000000000000000000e0`` (offset to start of data part of fourth parameter = offset to start of data part of first dynamic parameter + size of data part of first dynamic parameter = 4\*32 + 3\*32 (see below))
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After this, the data part of the first dynamic argument, ``[0x456, 0x789]`` follows:
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- ``0x0000000000000000000000000000000000000000000000000000000000000002`` (number of elements of the array, 2)
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- ``0x0000000000000000000000000000000000000000000000000000000000000456`` (first element)
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- ``0x0000000000000000000000000000000000000000000000000000000000000789`` (second element)
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Finally, we encode the data part of the second dynamic argument, ``"Hello, world!"``:
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- ``0x000000000000000000000000000000000000000000000000000000000000000d`` (number of elements (bytes in this case): 13)
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- ``0x48656c6c6f2c20776f726c642100000000000000000000000000000000000000`` (``"Hello, world!"`` padded to 32 bytes on the right)
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All together, the encoding is (newline after function selector and each 32-bytes for clarity):
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.. code-block:: none
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0x8be65246
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0000000000000000000000000000000000000000000000000000000000000123
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0000000000000000000000000000000000000000000000000000000000000080
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3132333435363738393000000000000000000000000000000000000000000000
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00000000000000000000000000000000000000000000000000000000000000e0
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0000000000000000000000000000000000000000000000000000000000000002
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0000000000000000000000000000000000000000000000000000000000000456
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0000000000000000000000000000000000000000000000000000000000000789
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000000000000000000000000000000000000000000000000000000000000000d
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48656c6c6f2c20776f726c642100000000000000000000000000000000000000
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Let us apply the same principle to encode the data for a function with a signature ``g(uint[][],string[])``
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with values ``([[1, 2], [3]], ["one", "two", "three"])`` but start from the most atomic parts of the encoding:
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First we encode the length and data of the first embedded dynamic array ``[1, 2]`` of the first root array ``[[1, 2], [3]]``:
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- ``0x0000000000000000000000000000000000000000000000000000000000000002`` (number of elements in the first array, 2; the elements themselves are ``1`` and ``2``)
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- ``0x0000000000000000000000000000000000000000000000000000000000000001`` (first element)
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- ``0x0000000000000000000000000000000000000000000000000000000000000002`` (second element)
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Then we encode the length and data of the second embedded dynamic array ``[3]`` of the first root array ``[[1, 2], [3]]``:
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- ``0x0000000000000000000000000000000000000000000000000000000000000001`` (number of elements in the second array, 1; the element is ``3``)
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- ``0x0000000000000000000000000000000000000000000000000000000000000003`` (first element)
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Then we need to find the offsets ``a`` and ``b`` for their respective dynamic arrays ``[1, 2]`` and ``[3]``.
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To calculate the offsets we can take a look at the encoded data of the first root array ``[[1, 2], [3]]``
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enumerating each line in the encoding:
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.. code-block:: none
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0 - a - offset of [1, 2]
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1 - b - offset of [3]
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2 - 0000000000000000000000000000000000000000000000000000000000000002 - count for [1, 2]
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3 - 0000000000000000000000000000000000000000000000000000000000000001 - encoding of 1
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4 - 0000000000000000000000000000000000000000000000000000000000000002 - encoding of 2
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5 - 0000000000000000000000000000000000000000000000000000000000000001 - count for [3]
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6 - 0000000000000000000000000000000000000000000000000000000000000003 - encoding of 3
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Offset ``a`` points to the start of the content of the array ``[1, 2]`` which is line
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2 (64 bytes); thus ``a = 0x0000000000000000000000000000000000000000000000000000000000000040``.
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Offset ``b`` points to the start of the content of the array ``[3]`` which is line 5 (160 bytes);
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thus ``b = 0x00000000000000000000000000000000000000000000000000000000000000a0``.
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Then we encode the embedded strings of the second root array:
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- ``0x0000000000000000000000000000000000000000000000000000000000000003`` (number of characters in word ``"one"``)
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- ``0x6f6e650000000000000000000000000000000000000000000000000000000000`` (utf8 representation of word ``"one"``)
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- ``0x0000000000000000000000000000000000000000000000000000000000000003`` (number of characters in word ``"two"``)
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- ``0x74776f0000000000000000000000000000000000000000000000000000000000`` (utf8 representation of word ``"two"``)
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- ``0x0000000000000000000000000000000000000000000000000000000000000005`` (number of characters in word ``"three"``)
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- ``0x7468726565000000000000000000000000000000000000000000000000000000`` (utf8 representation of word ``"three"``)
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In parallel to the first root array, since strings are dynamic elements we need to find their offsets ``c``, ``d`` and ``e``:
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.. code-block:: none
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0 - c - offset for "one"
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1 - d - offset for "two"
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2 - e - offset for "three"
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3 - 0000000000000000000000000000000000000000000000000000000000000003 - count for "one"
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4 - 6f6e650000000000000000000000000000000000000000000000000000000000 - encoding of "one"
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5 - 0000000000000000000000000000000000000000000000000000000000000003 - count for "two"
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6 - 74776f0000000000000000000000000000000000000000000000000000000000 - encoding of "two"
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7 - 0000000000000000000000000000000000000000000000000000000000000005 - count for "three"
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8 - 7468726565000000000000000000000000000000000000000000000000000000 - encoding of "three"
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Offset ``c`` points to the start of the content of the string ``"one"`` which is line 3 (96 bytes);
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thus ``c = 0x0000000000000000000000000000000000000000000000000000000000000060``.
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Offset ``d`` points to the start of the content of the string ``"two"`` which is line 5 (160 bytes);
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thus ``d = 0x00000000000000000000000000000000000000000000000000000000000000a0``.
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Offset ``e`` points to the start of the content of the string ``"three"`` which is line 7 (224 bytes);
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thus ``e = 0x00000000000000000000000000000000000000000000000000000000000000e0``.
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Note that the encodings of the embedded elements of the root arrays are not dependent on each other
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and have the same encodings for a function with a signature ``g(string[],uint[][])``.
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Then we encode the length of the first root array:
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- ``0x0000000000000000000000000000000000000000000000000000000000000002`` (number of elements in the first root array, 2; the elements themselves are ``[1, 2]`` and ``[3]``)
|
|
|
|
Then we encode the length of the second root array:
|
|
|
|
- ``0x0000000000000000000000000000000000000000000000000000000000000003`` (number of strings in the second root array, 3; the strings themselves are ``"one"``, ``"two"`` and ``"three"``)
|
|
|
|
Finally we find the offsets ``f`` and ``g`` for their respective root dynamic arrays ``[[1, 2], [3]]`` and
|
|
``["one", "two", "three"]``, and assemble parts in the correct order:
|
|
|
|
.. code-block:: none
|
|
|
|
0x2289b18c - function signature
|
|
0 - f - offset of [[1, 2], [3]]
|
|
1 - g - offset of ["one", "two", "three"]
|
|
2 - 0000000000000000000000000000000000000000000000000000000000000002 - count for [[1, 2], [3]]
|
|
3 - 0000000000000000000000000000000000000000000000000000000000000040 - offset of [1, 2]
|
|
4 - 00000000000000000000000000000000000000000000000000000000000000a0 - offset of [3]
|
|
5 - 0000000000000000000000000000000000000000000000000000000000000002 - count for [1, 2]
|
|
6 - 0000000000000000000000000000000000000000000000000000000000000001 - encoding of 1
|
|
7 - 0000000000000000000000000000000000000000000000000000000000000002 - encoding of 2
|
|
8 - 0000000000000000000000000000000000000000000000000000000000000001 - count for [3]
|
|
9 - 0000000000000000000000000000000000000000000000000000000000000003 - encoding of 3
|
|
10 - 0000000000000000000000000000000000000000000000000000000000000003 - count for ["one", "two", "three"]
|
|
11 - 0000000000000000000000000000000000000000000000000000000000000060 - offset for "one"
|
|
12 - 00000000000000000000000000000000000000000000000000000000000000a0 - offset for "two"
|
|
13 - 00000000000000000000000000000000000000000000000000000000000000e0 - offset for "three"
|
|
14 - 0000000000000000000000000000000000000000000000000000000000000003 - count for "one"
|
|
15 - 6f6e650000000000000000000000000000000000000000000000000000000000 - encoding of "one"
|
|
16 - 0000000000000000000000000000000000000000000000000000000000000003 - count for "two"
|
|
17 - 74776f0000000000000000000000000000000000000000000000000000000000 - encoding of "two"
|
|
18 - 0000000000000000000000000000000000000000000000000000000000000005 - count for "three"
|
|
19 - 7468726565000000000000000000000000000000000000000000000000000000 - encoding of "three"
|
|
|
|
Offset ``f`` points to the start of the content of the array ``[[1, 2], [3]]`` which is line 2 (64 bytes);
|
|
thus ``f = 0x0000000000000000000000000000000000000000000000000000000000000040``.
|
|
|
|
Offset ``g`` points to the start of the content of the array ``["one", "two", "three"]`` which is line 10 (320 bytes);
|
|
thus ``g = 0x0000000000000000000000000000000000000000000000000000000000000140``.
|
|
|
|
.. _abi_events:
|
|
|
|
Events
|
|
======
|
|
|
|
Events are an abstraction of the Ethereum logging/event-watching protocol. Log entries provide the contract's
|
|
address, a series of up to four topics and some arbitrary length binary data. Events leverage the existing function
|
|
ABI in order to interpret this (together with an interface spec) as a properly typed structure.
|
|
|
|
Given an event name and series of event parameters, we split them into two sub-series: those which are indexed and
|
|
those which are not. Those which are indexed, which may number up to 3, are used alongside the Keccak hash of the
|
|
event signature to form the topics of the log entry. Those which are not indexed form the byte array of the event.
|
|
|
|
In effect, a log entry using this ABI is described as:
|
|
|
|
- ``address``: the address of the contract (intrinsically provided by Ethereum);
|
|
- ``topics[0]``: ``keccak(EVENT_NAME+"("+EVENT_ARGS.map(canonical_type_of).join(",")+")")`` (``canonical_type_of``
|
|
is a function that simply returns the canonical type of a given argument, e.g. for ``uint indexed foo``, it would
|
|
return ``uint256``). If the event is declared as ``anonymous`` the ``topics[0]`` is not generated;
|
|
- ``topics[n]``: ``abi_encode(EVENT_INDEXED_ARGS[n - 1])`` (``EVENT_INDEXED_ARGS`` is the series of ``EVENT_ARGS``
|
|
that are indexed);
|
|
- ``data``: ABI encoding of ``EVENT_NON_INDEXED_ARGS`` (``EVENT_NON_INDEXED_ARGS`` is the series of ``EVENT_ARGS``
|
|
that are not indexed, ``abi_encode`` is the ABI encoding function used for returning a series of typed values
|
|
from a function, as described above).
|
|
|
|
For all types of length at most 32 bytes, the ``EVENT_INDEXED_ARGS`` array contains
|
|
the value directly, padded or sign-extended (for signed integers) to 32 bytes, just as for regular ABI encoding.
|
|
However, for all "complex" types or types of dynamic length, including all arrays, ``string``, ``bytes`` and structs,
|
|
``EVENT_INDEXED_ARGS`` will contain the *Keccak hash* of a special in-place encoded value
|
|
(see :ref:`indexed_event_encoding`), rather than the encoded value directly.
|
|
This allows applications to efficiently query for values of dynamic-length types
|
|
(by setting the hash of the encoded value as the topic), but leaves applications unable
|
|
to decode indexed values they have not queried for. For dynamic-length types,
|
|
application developers face a trade-off between fast search for predetermined values
|
|
(if the argument is indexed) and legibility of arbitrary values (which requires that
|
|
the arguments not be indexed). Developers may overcome this tradeoff and achieve both
|
|
efficient search and arbitrary legibility by defining events with two arguments — one
|
|
indexed, one not — intended to hold the same value.
|
|
|
|
.. _abi_json:
|
|
|
|
JSON
|
|
====
|
|
|
|
The JSON format for a contract's interface is given by an array of function and/or event descriptions.
|
|
A function description is a JSON object with the fields:
|
|
|
|
- ``type``: ``"function"``, ``"constructor"``, ``"receive"`` (the :ref:`"receive Ether" function <receive-ether-function>`) or ``"fallback"`` (the :ref:`"default" function <fallback-function>`);
|
|
- ``name``: the name of the function;
|
|
- ``inputs``: an array of objects, each of which contains:
|
|
|
|
* ``name``: the name of the parameter.
|
|
* ``type``: the canonical type of the parameter (more below).
|
|
* ``components``: used for tuple types (more below).
|
|
|
|
- ``outputs``: an array of objects similar to ``inputs``.
|
|
- ``stateMutability``: a string with one of the following values: ``pure`` (:ref:`specified to not read
|
|
blockchain state <pure-functions>`), ``view`` (:ref:`specified to not modify the blockchain
|
|
state <view-functions>`), ``nonpayable`` (function does not accept Ether - the default) and ``payable`` (function accepts Ether).
|
|
|
|
Constructor and fallback function never have ``name`` or ``outputs``. Fallback function doesn't have ``inputs`` either.
|
|
|
|
.. note::
|
|
Sending non-zero Ether to non-payable function will revert the transaction.
|
|
|
|
.. note::
|
|
The state mutability ``nonpayable`` is reflected in Solidity by not specifying
|
|
a state mutability modifier at all.
|
|
|
|
An event description is a JSON object with fairly similar fields:
|
|
|
|
- ``type``: always ``"event"``
|
|
- ``name``: the name of the event.
|
|
- ``inputs``: an array of objects, each of which contains:
|
|
|
|
* ``name``: the name of the parameter.
|
|
* ``type``: the canonical type of the parameter (more below).
|
|
* ``components``: used for tuple types (more below).
|
|
* ``indexed``: ``true`` if the field is part of the log's topics, ``false`` if it one of the log's data segment.
|
|
|
|
- ``anonymous``: ``true`` if the event was declared as ``anonymous``.
|
|
|
|
For example,
|
|
|
|
::
|
|
|
|
pragma solidity >=0.5.0 <0.8.0;
|
|
|
|
|
|
contract Test {
|
|
constructor() public { b = hex"12345678901234567890123456789012"; }
|
|
event Event(uint indexed a, bytes32 b);
|
|
event Event2(uint indexed a, bytes32 b);
|
|
function foo(uint a) public { emit Event(a, b); }
|
|
bytes32 b;
|
|
}
|
|
|
|
would result in the JSON:
|
|
|
|
.. code-block:: json
|
|
|
|
[{
|
|
"type":"event",
|
|
"inputs": [{"name":"a","type":"uint256","indexed":true},{"name":"b","type":"bytes32","indexed":false}],
|
|
"name":"Event"
|
|
}, {
|
|
"type":"event",
|
|
"inputs": [{"name":"a","type":"uint256","indexed":true},{"name":"b","type":"bytes32","indexed":false}],
|
|
"name":"Event2"
|
|
}, {
|
|
"type":"function",
|
|
"inputs": [{"name":"a","type":"uint256"}],
|
|
"name":"foo",
|
|
"outputs": []
|
|
}]
|
|
|
|
Handling tuple types
|
|
--------------------
|
|
|
|
Despite that names are intentionally not part of the ABI encoding they do make a lot of sense to be included
|
|
in the JSON to enable displaying it to the end user. The structure is nested in the following way:
|
|
|
|
An object with members ``name``, ``type`` and potentially ``components`` describes a typed variable.
|
|
The canonical type is determined until a tuple type is reached and the string description up
|
|
to that point is stored in ``type`` prefix with the word ``tuple``, i.e. it will be ``tuple`` followed by
|
|
a sequence of ``[]`` and ``[k]`` with
|
|
integers ``k``. The components of the tuple are then stored in the member ``components``,
|
|
which is of array type and has the same structure as the top-level object except that
|
|
``indexed`` is not allowed there.
|
|
|
|
As an example, the code
|
|
|
|
::
|
|
|
|
pragma solidity >=0.4.19 <0.8.0;
|
|
pragma experimental ABIEncoderV2;
|
|
|
|
contract Test {
|
|
struct S { uint a; uint[] b; T[] c; }
|
|
struct T { uint x; uint y; }
|
|
function f(S memory, T memory, uint) public pure {}
|
|
function g() public pure returns (S memory, T memory, uint) {}
|
|
}
|
|
|
|
would result in the JSON:
|
|
|
|
.. code-block:: json
|
|
|
|
[
|
|
{
|
|
"name": "f",
|
|
"type": "function",
|
|
"inputs": [
|
|
{
|
|
"name": "s",
|
|
"type": "tuple",
|
|
"components": [
|
|
{
|
|
"name": "a",
|
|
"type": "uint256"
|
|
},
|
|
{
|
|
"name": "b",
|
|
"type": "uint256[]"
|
|
},
|
|
{
|
|
"name": "c",
|
|
"type": "tuple[]",
|
|
"components": [
|
|
{
|
|
"name": "x",
|
|
"type": "uint256"
|
|
},
|
|
{
|
|
"name": "y",
|
|
"type": "uint256"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "t",
|
|
"type": "tuple",
|
|
"components": [
|
|
{
|
|
"name": "x",
|
|
"type": "uint256"
|
|
},
|
|
{
|
|
"name": "y",
|
|
"type": "uint256"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"name": "a",
|
|
"type": "uint256"
|
|
}
|
|
],
|
|
"outputs": []
|
|
}
|
|
]
|
|
|
|
.. _abi_packed_mode:
|
|
|
|
Strict Encoding Mode
|
|
====================
|
|
|
|
Strict encoding mode is the mode that leads to exactly the same encoding as defined in the formal specification above.
|
|
This means offsets have to be as small as possible while still not creating overlaps in the data areas and thus no gaps are
|
|
allowed.
|
|
|
|
Usually, ABI decoders are written in a straightforward way just following offset pointers, but some decoders
|
|
might enforce strict mode. The Solidity ABI decoder currently does not enforce strict mode, but the encoder
|
|
always creates data in strict mode.
|
|
|
|
Non-standard Packed Mode
|
|
========================
|
|
|
|
Through ``abi.encodePacked()``, Solidity supports a non-standard packed mode where:
|
|
|
|
- types shorter than 32 bytes are neither zero padded nor sign extended and
|
|
- dynamic types are encoded in-place and without the length.
|
|
- array elements are padded, but still encoded in-place
|
|
|
|
Furthermore, structs as well as nested arrays are not supported.
|
|
|
|
As an example, the encoding of ``int16(-1), bytes1(0x42), uint16(0x03), string("Hello, world!")`` results in:
|
|
|
|
.. code-block:: none
|
|
|
|
0xffff42000348656c6c6f2c20776f726c6421
|
|
^^^^ int16(-1)
|
|
^^ bytes1(0x42)
|
|
^^^^ uint16(0x03)
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^ string("Hello, world!") without a length field
|
|
|
|
More specifically:
|
|
- During the encoding, everything is encoded in-place. This means that there is
|
|
no distinction between head and tail, as in the ABI encoding, and the length
|
|
of an array is not encoded.
|
|
- The direct arguments of ``abi.encodePacked`` are encoded without padding,
|
|
as long as they are not arrays (or ``string`` or ``bytes``).
|
|
- The encoding of an array is the concatenation of the
|
|
encoding of its elements **with** padding.
|
|
- Dynamically-sized types like ``string``, ``bytes`` or ``uint[]`` are encoded
|
|
without their length field.
|
|
- The encoding of ``string`` or ``bytes`` does not apply padding at the end
|
|
unless it is part of an array or struct (then it is padded to a multiple of
|
|
32 bytes).
|
|
|
|
In general, the encoding is ambiguous as soon as there are two dynamically-sized elements,
|
|
because of the missing length field.
|
|
|
|
If padding is needed, explicit type conversions can be used: ``abi.encodePacked(uint16(0x12)) == hex"0012"``.
|
|
|
|
Since packed encoding is not used when calling functions, there is no special support
|
|
for prepending a function selector. Since the encoding is ambiguous, there is no decoding function.
|
|
|
|
.. warning::
|
|
|
|
If you use ``keccak256(abi.encodePacked(a, b))`` and both ``a`` and ``b`` are dynamic types,
|
|
it is easy to craft collisions in the hash value by moving parts of ``a`` into ``b`` and
|
|
vice-versa. More specifically, ``abi.encodePacked("a", "bc") == abi.encodePacked("ab", "c")``.
|
|
If you use ``abi.encodePacked`` for signatures, authentication or data integrity, make
|
|
sure to always use the same types and check that at most one of them is dynamic.
|
|
Unless there is a compelling reason, ``abi.encode`` should be preferred.
|
|
|
|
|
|
.. _indexed_event_encoding:
|
|
|
|
Encoding of Indexed Event Parameters
|
|
====================================
|
|
|
|
Indexed event parameters that are not value types, i.e. arrays and structs are not
|
|
stored directly but instead a keccak256-hash of an encoding is stored. This encoding
|
|
is defined as follows:
|
|
|
|
- the encoding of a ``bytes`` and ``string`` value is just the string contents
|
|
without any padding or length prefix.
|
|
- the encoding of a struct is the concatenation of the encoding of its members,
|
|
always padded to a multiple of 32 bytes (even ``bytes`` and ``string``).
|
|
- the encoding of an array (both dynamically- and statically-sized) is
|
|
the concatenation of the encoding of its elements, always padded to a multiple
|
|
of 32 bytes (even ``bytes`` and ``string``) and without any length prefix
|
|
|
|
In the above, as usual, a negative number is padded by sign extension and not zero padded.
|
|
``bytesNN`` types are padded on the right while ``uintNN`` / ``intNN`` are padded on the left.
|
|
|
|
.. warning::
|
|
|
|
The encoding of a struct is ambiguous if it contains more than one dynamically-sized
|
|
array. Because of that, always re-check the event data and do not rely on the search result
|
|
based on the indexed parameters alone.
|