solidity/libyul/backends/wasm
2020-11-09 16:36:29 +00:00
..
BinaryTransform.cpp [ewasm] Allow compiling Yul without "main" 2020-11-09 16:36:29 +00:00
BinaryTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
EVMToEwasmTranslator.cpp [ewasm] Implement stop() in EVM->Ewasm translator 2020-10-27 17:09:30 +00:00
EVMToEwasmTranslator.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
TextTransform.cpp [ewasm] Allow compiling Yul without "main" 2020-11-09 16:36:29 +00:00
TextTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmAST.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmCodeTransform.cpp Use explicit yul namespace in WasmCodeTransform 2020-08-27 19:49:30 +01:00
WasmCodeTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmDialect.cpp Refactor SideEffects struct 2020-08-18 14:53:59 +02:00
WasmDialect.h Add LiteralKind to Dialect.literalArguments 2020-08-05 11:37:00 +01:00
WasmObjectCompiler.cpp Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WasmObjectCompiler.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30
WordSizeTransform.cpp Add LiteralKind to Dialect.literalArguments 2020-08-05 11:37:00 +01:00
WordSizeTransform.h Add SPDX license identifier if not present already in source file 2020-07-17 20:24:12 +05:30