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			160 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
| .. index:: contract, state variable, function, event, struct, enum, function;modifier
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| 
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| .. _contract_structure:
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| 
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| ***********************
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| Structure of a Contract
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| ***********************
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| 
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| Contracts in Solidity are similar to classes in object-oriented languages.
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| Each contract can contain declarations of :ref:`structure-state-variables`, :ref:`structure-functions`,
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| :ref:`structure-function-modifiers`, :ref:`structure-events`, :ref:`structure-struct-types` and :ref:`structure-enum-types`.
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| Furthermore, contracts can inherit from other contracts.
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| 
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| There are also special kinds of contracts called :ref:`libraries<libraries>` and :ref:`interfaces<interfaces>`.
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| 
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| The section about :ref:`contracts<contracts>` contains more details than this section,
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| which serves to provide a quick overview.
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| 
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| .. _structure-state-variables:
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| 
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| State Variables
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| ===============
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| 
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| State variables are variables whose values are permanently stored in contract
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| storage.
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| 
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| ::
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| 
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|     // SPDX-License-Identifier: GPL-3.0
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|     pragma solidity >=0.4.0 <0.8.0;
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| 
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|     contract SimpleStorage {
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|         uint storedData; // State variable
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|         // ...
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|     }
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| 
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| See the :ref:`types` section for valid state variable types and
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| :ref:`visibility-and-getters` for possible choices for
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| visibility.
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| 
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| .. _structure-functions:
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| 
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| Functions
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| =========
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| 
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| Functions are the executable units of code within a contract.
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| 
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| ::
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| 
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|     // SPDX-License-Identifier: GPL-3.0
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|     pragma solidity >=0.4.0 <0.8.0;
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| 
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|     contract SimpleAuction {
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|         function bid() public payable { // Function
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|             // ...
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|         }
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|     }
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| 
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| :ref:`function-calls` can happen internally or externally
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| and have different levels of :ref:`visibility<visibility-and-getters>`
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| towards other contracts. :ref:`Functions<functions>` accept :ref:`parameters and return variables<function-parameters-return-variables>` to pass parameters
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| and values between them.
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| 
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| .. _structure-function-modifiers:
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| 
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| Function Modifiers
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| ==================
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| 
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| Function modifiers can be used to amend the semantics of functions in a declarative way
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| (see :ref:`modifiers` in the contracts section).
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| 
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| Overloading, that is, having the same modifier name with different parameters,
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| is not possible.
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| 
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| Like functions, modifiers can be :ref:`overridden <modifier-overriding>`.
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| 
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| ::
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| 
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|     // SPDX-License-Identifier: GPL-3.0
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|     pragma solidity >=0.4.22 <0.8.0;
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| 
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|     contract Purchase {
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|         address public seller;
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| 
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|         modifier onlySeller() { // Modifier
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|             require(
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|                 msg.sender == seller,
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|                 "Only seller can call this."
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|             );
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|             _;
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|         }
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| 
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|         function abort() public view onlySeller { // Modifier usage
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|             // ...
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|         }
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|     }
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| 
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| .. _structure-events:
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| 
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| Events
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| ======
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| 
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| Events are convenience interfaces with the EVM logging facilities.
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| 
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| ::
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| 
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|     // SPDX-License-Identifier: GPL-3.0
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|     pragma solidity >=0.4.21 <0.8.0;
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| 
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|     contract SimpleAuction {
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|         event HighestBidIncreased(address bidder, uint amount); // Event
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| 
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|         function bid() public payable {
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|             // ...
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|             emit HighestBidIncreased(msg.sender, msg.value); // Triggering event
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|         }
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|     }
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| 
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| See :ref:`events` in contracts section for information on how events are declared
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| and can be used from within a dapp.
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| 
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| .. _structure-struct-types:
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| 
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| Struct Types
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| =============
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| 
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| Structs are custom defined types that can group several variables (see
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| :ref:`structs` in types section).
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| 
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| ::
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| 
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|     // SPDX-License-Identifier: GPL-3.0
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|     pragma solidity >=0.4.0 <0.8.0;
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| 
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|     contract Ballot {
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|         struct Voter { // Struct
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|             uint weight;
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|             bool voted;
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|             address delegate;
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|             uint vote;
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|         }
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|     }
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| 
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| .. _structure-enum-types:
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| 
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| Enum Types
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| ==========
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| 
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| Enums can be used to create custom types with a finite set of 'constant values' (see
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| :ref:`enums` in types section).
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| 
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| ::
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| 
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|     // SPDX-License-Identifier: GPL-3.0
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|     pragma solidity >=0.4.0 <0.8.0;
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| 
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|     contract Purchase {
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|         enum State { Created, Locked, Inactive } // Enum
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|     }
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