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			188 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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#pragma once
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#include <libsolidity/ast/AST.h>
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#include <libsolidity/ast/ASTVisitor.h>
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#include <liblangutil/ErrorReporter.h>
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#include <liblangutil/EVMVersion.h>
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#include <liblangutil/SourceLocation.h>
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#include <map>
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#include <memory>
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#include <stack>
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#include <utility>
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#include <vector>
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namespace solidity::frontend
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{
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/**
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 * Occurrence of a variable in a block of control flow.
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 * Stores the declaration of the referenced variable, the
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 * kind of the occurrence and possibly the source location
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 * at which it occurred.
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 */
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class VariableOccurrence
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{
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public:
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	enum class Kind
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	{
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		Declaration,
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		Access,
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		Return,
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		Assignment,
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		InlineAssembly
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	};
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	VariableOccurrence(VariableDeclaration const& _declaration, Kind _kind, std::optional<langutil::SourceLocation>  _occurrence = {}):
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		m_declaration(_declaration), m_occurrenceKind(_kind), m_occurrence(std::move(_occurrence))
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	{
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	}
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	/// Defines a deterministic order on variable occurrences.
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	bool operator<(VariableOccurrence const& _rhs) const
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	{
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		if (m_occurrence && _rhs.m_occurrence)
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		{
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			if (*m_occurrence < *_rhs.m_occurrence) return true;
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			if (*_rhs.m_occurrence < *m_occurrence) return false;
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		}
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		else if (_rhs.m_occurrence)
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			return true;
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		else if (m_occurrence)
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			return false;
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		using KindCompareType = std::underlying_type<VariableOccurrence::Kind>::type;
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		return
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			std::make_pair(m_declaration.id(), static_cast<KindCompareType>(m_occurrenceKind)) <
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			std::make_pair(_rhs.m_declaration.id(), static_cast<KindCompareType>(_rhs.m_occurrenceKind));
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	}
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	VariableDeclaration const& declaration() const { return m_declaration; }
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	Kind kind() const { return m_occurrenceKind; }
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	std::optional<langutil::SourceLocation> const& occurrence() const { return m_occurrence; }
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private:
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	/// Declaration of the occurring variable.
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	VariableDeclaration const& m_declaration;
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	/// Kind of occurrence.
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	Kind m_occurrenceKind = Kind::Access;
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	/// Source location at which the variable occurred, if available (may be nullptr).
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	std::optional<langutil::SourceLocation> m_occurrence;
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};
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/**
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 * Node of the Control Flow Graph.
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 * The control flow is a directed graph connecting control flow blocks.
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 * An arc between two nodes indicates that the control flow can possibly
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 * move from its start node to its end node during execution.
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 */
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struct CFGNode
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{
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	/// Entry nodes. All CFG nodes from which control flow may move into this node.
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	std::vector<CFGNode*> entries;
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	/// Exit nodes. All CFG nodes to which control flow may continue after this node.
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	std::vector<CFGNode*> exits;
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	/// Function calls done by this node
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	std::vector<FunctionCall const*> functionCalls;
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	/// Variable occurrences in the node.
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	std::vector<VariableOccurrence> variableOccurrences;
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	// Source location of this control flow block.
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	langutil::SourceLocation location;
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};
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/** Describes the control flow of a function. */
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struct FunctionFlow
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{
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	virtual ~FunctionFlow() = default;
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	/// Entry node. Control flow of the function starts here.
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	/// This node is empty and does not have any entries.
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	CFGNode* entry = nullptr;
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	/// Exit node. All non-reverting control flow of the function ends here.
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	/// This node is empty and does not have any exits, but may have multiple entries
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	/// (e.g. all return statements of the function).
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	CFGNode* exit = nullptr;
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	/// Revert node. Control flow of the function in case of revert.
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	/// This node is empty and does not have any exits, but may have multiple entries
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	/// (e.g. all assert, require, revert and throw statements).
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	CFGNode* revert = nullptr;
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	/// Transaction return node. Destination node for inline assembly "return" calls.
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	/// This node is empty and does not have any exits, but may have multiple entries
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	/// (e.g. all inline assembly return calls).
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	CFGNode* transactionReturn = nullptr;
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};
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class CFG: private ASTConstVisitor
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{
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public:
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	struct FunctionContractTuple
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	{
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		ContractDefinition const* contract = nullptr;
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		FunctionDefinition const* function = nullptr;
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		// Use AST ids for comparison to keep a deterministic order in the
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		// containers using this struct
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		bool operator<(FunctionContractTuple const& _other) const
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		{
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			if (contract && _other.contract)
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				if (contract->id() != _other.contract->id())
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					return contract->id() < _other.contract->id();
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			return function->id() < _other.function->id();
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		}
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	};
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	explicit CFG(langutil::ErrorReporter& _errorReporter): m_errorReporter(_errorReporter) {}
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	bool constructFlow(ASTNode const& _astRoot);
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	bool visit(FunctionDefinition const& _function) override;
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	bool visit(ContractDefinition const& _contract) override;
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	/// Get the function flow for the given function, using `_contract` as the
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	/// most derived contract
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	/// @param _function function to find the function flow for
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	/// @param _contract most derived contract or nullptr for free functions
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	FunctionFlow const& functionFlow(FunctionDefinition const& _function, ContractDefinition const* _contract = nullptr) const;
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	std::map<FunctionContractTuple, std::unique_ptr<FunctionFlow>> const& allFunctionFlows() const
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	{
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		return m_functionControlFlow;
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	}
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	class NodeContainer
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	{
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	public:
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		CFGNode* newNode();
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	private:
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		std::vector<std::unique_ptr<CFGNode>> m_nodes;
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	};
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private:
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	langutil::ErrorReporter& m_errorReporter;
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	/// Node container.
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	/// All nodes allocated during the construction of the control flow graph
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	/// are owned by the CFG class and stored in this container.
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	NodeContainer m_nodeContainer;
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	std::map<FunctionContractTuple, std::unique_ptr<FunctionFlow>> m_functionControlFlow;
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};
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}
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