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			81 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| 	This file is part of solidity.
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| 
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| 	solidity is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	solidity is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU General Public License for more details.
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| 
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| 	You should have received a copy of the GNU General Public License
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| 	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| // SPDX-License-Identifier: GPL-3.0
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| /**
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|  * Yul dialect.
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|  */
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| 
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| #include <libyul/Dialect.h>
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| #include <libyul/AST.h>
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| 
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| using namespace solidity::yul;
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| using namespace std;
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| using namespace solidity::langutil;
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| 
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| Literal Dialect::zeroLiteralForType(solidity::yul::YulString _type) const
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| {
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| 	if (_type == boolType && _type != defaultType)
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| 		return {SourceLocation{}, LiteralKind::Boolean, "false"_yulstring, _type};
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| 	return {SourceLocation{}, LiteralKind::Number, "0"_yulstring, _type};
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| }
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| 
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| 
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| Literal Dialect::trueLiteral() const
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| {
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| 	if (boolType != defaultType)
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| 		return {SourceLocation{}, LiteralKind::Boolean, "true"_yulstring, boolType};
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| 	else
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| 		return {SourceLocation{}, LiteralKind::Number, "1"_yulstring, defaultType};
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| }
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| 
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| bool Dialect::validTypeForLiteral(LiteralKind _kind, YulString, YulString _type) const
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| {
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| 	if (_kind == LiteralKind::Boolean)
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| 		return _type == boolType;
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| 	else
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| 		return true;
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| }
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| 
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| Dialect const& Dialect::yulDeprecated()
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| {
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| 	static unique_ptr<Dialect> dialect;
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| 	static YulStringRepository::ResetCallback callback{[&] { dialect.reset(); }};
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| 
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| 	if (!dialect)
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| 	{
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| 		// TODO will probably change, especially the list of types.
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| 		dialect = make_unique<Dialect>();
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| 		dialect->defaultType = "u256"_yulstring;
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| 		dialect->boolType = "bool"_yulstring;
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| 		dialect->types = {
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| 			"bool"_yulstring,
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| 			"u8"_yulstring,
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| 			"s8"_yulstring,
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| 			"u32"_yulstring,
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| 			"s32"_yulstring,
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| 			"u64"_yulstring,
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| 			"s64"_yulstring,
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| 			"u128"_yulstring,
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| 			"s128"_yulstring,
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| 			"u256"_yulstring,
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| 			"s256"_yulstring
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| 		};
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| 	};
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| 
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| 	return *dialect;
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| }
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