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			104 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * Analysis part of inline assembly.
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 */
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#pragma once
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#include <libsolidity/inlineasm/AsmStack.h>
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#include <libsolidity/interface/Exceptions.h>
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#include <boost/variant.hpp>
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#include <functional>
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#include <memory>
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namespace dev
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{
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namespace solidity
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{
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namespace assembly
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{
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struct Literal;
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struct Block;
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struct Label;
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struct FunctionalInstruction;
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struct FunctionalAssignment;
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struct VariableDeclaration;
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struct Instruction;
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struct Identifier;
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struct Assignment;
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struct FunctionDefinition;
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struct FunctionCall;
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struct Scope;
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struct AsmAnalysisInfo;
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/**
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 * Performs the full analysis stage, calls the ScopeFiller internally, then resolves
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 * references and performs other checks.
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 * If all these checks pass, code generation should not throw errors.
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 */
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class AsmAnalyzer: public boost::static_visitor<bool>
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{
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public:
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	AsmAnalyzer(
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		AsmAnalysisInfo& _analysisInfo,
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		ErrorList& _errors,
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		ExternalIdentifierAccess::Resolver const& _resolver = ExternalIdentifierAccess::Resolver()
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	);
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	bool analyze(assembly::Block const& _block);
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	bool operator()(assembly::Instruction const&);
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	bool operator()(assembly::Literal const& _literal);
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	bool operator()(assembly::Identifier const&);
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	bool operator()(assembly::FunctionalInstruction const& _functionalInstruction);
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	bool operator()(assembly::Label const& _label);
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	bool operator()(assembly::Assignment const&);
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	bool operator()(assembly::FunctionalAssignment const& _functionalAssignment);
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	bool operator()(assembly::VariableDeclaration const& _variableDeclaration);
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	bool operator()(assembly::FunctionDefinition const& _functionDefinition);
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	bool operator()(assembly::FunctionCall const& _functionCall);
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	bool operator()(assembly::Block const& _block);
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private:
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	/// Verifies that a variable to be assigned to exists and has the same size
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	/// as the value, @a _valueSize, unless that is equal to -1.
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	bool checkAssignment(assembly::Identifier const& _assignment, size_t _valueSize = size_t(-1));
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	bool expectDeposit(int _deposit, int _oldHeight, SourceLocation const& _location);
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	Scope& scope(assembly::Block const* _block);
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	/// This is used when we enter the body of a function definition. There, the parameters
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	/// and return parameters appear as variables which are already on the stack before
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	/// we enter the block.
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	int m_virtualVariablesInNextBlock = 0;
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	int m_stackHeight = 0;
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	ExternalIdentifierAccess::Resolver const& m_resolver;
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	Scope* m_currentScope = nullptr;
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	AsmAnalysisInfo& m_info;
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	ErrorList& m_errors;
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};
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}
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}
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}
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