mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
122 lines
5.0 KiB
C++
122 lines
5.0 KiB
C++
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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* @author Christian <c@ethdev.com>
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* @date 2016
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* Parsed inline assembly to be used by the AST
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*/
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#pragma once
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#include <libyul/ASTForward.h>
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#include <libyul/YulString.h>
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#include <liblangutil/SourceLocation.h>
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#include <memory>
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#include <optional>
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namespace solidity::yul
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{
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using Type = YulString;
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struct DebugData
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{
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explicit DebugData(langutil::SourceLocation _location, std::optional<int64_t> _astID = {}):
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location(std::move(_location)),
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astID(std::move(_astID))
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{}
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static std::shared_ptr<DebugData const> create(
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langutil::SourceLocation _location = {},
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std::optional<int64_t> _astID = {}
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)
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{
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return std::make_shared<DebugData const>(std::move(_location), std::move(_astID));
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}
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langutil::SourceLocation location;
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/// ID in the (Solidity) source AST.
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std::optional<int64_t> astID;
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};
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struct TypedName { std::shared_ptr<DebugData const> debugData; YulString name; Type type; };
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using TypedNameList = std::vector<TypedName>;
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/// Literal number or string (up to 32 bytes)
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enum class LiteralKind { Number, Boolean, String };
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struct Literal { std::shared_ptr<DebugData const> debugData; LiteralKind kind; YulString value; Type type; };
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/// External / internal identifier or label reference
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struct Identifier { std::shared_ptr<DebugData const> debugData; YulString name; };
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/// Assignment ("x := mload(20:u256)", expects push-1-expression on the right hand
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/// side and requires x to occupy exactly one stack slot.
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///
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/// Multiple assignment ("x, y := f()"), where the left hand side variables each occupy
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/// a single stack slot and expects a single expression on the right hand returning
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/// the same amount of items as the number of variables.
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struct Assignment { std::shared_ptr<DebugData const> debugData; std::vector<Identifier> variableNames; std::unique_ptr<Expression> value; };
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struct FunctionCall { std::shared_ptr<DebugData const> debugData; Identifier functionName; std::vector<Expression> arguments; };
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/// Statement that contains only a single expression
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struct ExpressionStatement { std::shared_ptr<DebugData const> debugData; Expression expression; };
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/// Block-scope variable declaration ("let x:u256 := mload(20:u256)"), non-hoisted
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struct VariableDeclaration { std::shared_ptr<DebugData const> debugData; TypedNameList variables; std::unique_ptr<Expression> value; };
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/// Block that creates a scope (frees declared stack variables)
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struct Block { std::shared_ptr<DebugData const> debugData; std::vector<Statement> statements; };
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/// Function definition ("function f(a, b) -> (d, e) { ... }")
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struct FunctionDefinition { std::shared_ptr<DebugData const> debugData; YulString name; TypedNameList parameters; TypedNameList returnVariables; Block body; };
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/// Conditional execution without "else" part.
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struct If { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Expression> condition; Block body; };
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/// Switch case or default case
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struct Case { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Literal> value; Block body; };
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/// Switch statement
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struct Switch { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Expression> expression; std::vector<Case> cases; };
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struct ForLoop { std::shared_ptr<DebugData const> debugData; Block pre; std::unique_ptr<Expression> condition; Block post; Block body; };
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/// Break statement (valid within for loop)
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struct Break { std::shared_ptr<DebugData const> debugData; };
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/// Continue statement (valid within for loop)
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struct Continue { std::shared_ptr<DebugData const> debugData; };
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/// Leave statement (valid within function)
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struct Leave { std::shared_ptr<DebugData const> debugData; };
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/// Extracts the source location from a Yul node.
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template <class T> inline langutil::SourceLocation locationOf(T const& _node)
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{
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return _node.debugData ? _node.debugData->location : langutil::SourceLocation{};
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}
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/// Extracts the source location from a Yul node.
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template <class... Args> inline langutil::SourceLocation locationOf(std::variant<Args...> const& _node)
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{
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return std::visit([](auto const& _arg) { return locationOf(_arg); }, _node);
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}
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/// Extracts the debug data from a Yul node.
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template <class T> inline std::shared_ptr<DebugData const> debugDataOf(T const& _node)
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{
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return _node.debugData;
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}
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/// Extracts the debug data from a Yul node.
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template <class... Args> inline std::shared_ptr<DebugData const> debugDataOf(std::variant<Args...> const& _node)
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{
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return std::visit([](auto const& _arg) { return debugDataOf(_arg); }, _node);
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}
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}
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