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			287 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			287 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * @author Christian <chris@ethereum.org>
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 * @date 2017
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 * Routines that generate Yul code related to ABI encoding, decoding and type conversions.
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 */
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#pragma once
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#include <libsolidity/codegen/MultiUseYulFunctionCollector.h>
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#include <libsolidity/codegen/YulUtilFunctions.h>
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#include <libsolidity/interface/DebugSettings.h>
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#include <liblangutil/EVMVersion.h>
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#include <functional>
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#include <map>
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#include <vector>
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namespace solidity::frontend
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{
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class Type;
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class ArrayType;
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class StructType;
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class FunctionType;
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using TypePointers = std::vector<Type const*>;
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/**
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 * Class to generate encoding and decoding functions. Also maintains a collection
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 * of "functions to be generated" in order to avoid generating the same function
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 * multiple times.
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 *
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 * Make sure to include the result of ``requestedFunctions()`` to a block that
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 * is visible from the code that was generated here, or use named labels.
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 */
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class ABIFunctions
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{
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public:
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	explicit ABIFunctions(
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		langutil::EVMVersion _evmVersion,
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		RevertStrings _revertStrings,
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		MultiUseYulFunctionCollector& _functionCollector
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	):
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		m_evmVersion(_evmVersion),
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		m_revertStrings(_revertStrings),
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		m_functionCollector(_functionCollector),
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		m_utils(_evmVersion, m_revertStrings, m_functionCollector)
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	{}
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	/// @returns name of an assembly function to ABI-encode values of @a _givenTypes
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	/// into memory, converting the types to @a _targetTypes on the fly.
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	/// Parameters are: <headStart> <value_1> ... <value_n>, i.e.
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	/// the layout on the stack is <value_n> ... <value_1> <headStart> with
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	/// the top of the stack on the right.
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	/// The values represent stack slots. If a type occupies more or less than one
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	/// stack slot, it takes exactly that number of values.
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	/// Returns a pointer to the end of the area written in memory.
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	/// Does not allocate memory (does not change the free memory pointer), but writes
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	/// to memory starting at $headStart and an unrestricted amount after that.
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	/// If @reversed is true, the order of the variables after <headStart> is reversed.
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	std::string tupleEncoder(
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		TypePointers const& _givenTypes,
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		TypePointers _targetTypes,
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		bool _encodeAsLibraryTypes = false,
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		bool _reversed = false
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	);
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	/// Specialization of tupleEncoder to _reversed = true
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	std::string tupleEncoderReversed(
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		TypePointers const& _givenTypes,
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		TypePointers const& _targetTypes,
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		bool _encodeAsLibraryTypes = false
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	) {
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		return tupleEncoder(_givenTypes, _targetTypes, _encodeAsLibraryTypes, true);
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	}
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	/// @returns name of an assembly function to encode values of @a _givenTypes
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	/// with packed encoding into memory, converting the types to @a _targetTypes on the fly.
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	/// Parameters are: <memPos> <value_1> ... <value_n>, i.e.
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	/// the layout on the stack is <value_n> ... <value_1> <memPos> with
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	/// the top of the stack on the right.
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	/// The values represent stack slots. If a type occupies more or less than one
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	/// stack slot, it takes exactly that number of values.
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	/// Returns a pointer to the end of the area written in memory.
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	/// Does not allocate memory (does not change the free memory pointer), but writes
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	/// to memory starting at memPos and an unrestricted amount after that.
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	/// If @reversed is true, the order of the variables after <headStart> is reversed.
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	std::string tupleEncoderPacked(
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		TypePointers const& _givenTypes,
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		TypePointers _targetTypes,
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		bool _reversed = false
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	);
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	/// Specialization of tupleEncoderPacked to _reversed = true
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	std::string tupleEncoderPackedReversed(TypePointers const& _givenTypes, TypePointers const& _targetTypes)
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	{
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		return tupleEncoderPacked(_givenTypes, _targetTypes, true);
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	}
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	/// @returns name of an assembly function to ABI-decode values of @a _types
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	/// into memory. If @a _fromMemory is true, decodes from memory instead of
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	/// from calldata.
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	/// Can allocate memory.
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	/// Inputs: <source_offset> <source_end> (layout reversed on stack)
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	/// Outputs: <value0> <value1> ... <valuen>
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	/// The values represent stack slots. If a type occupies more or less than one
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	/// stack slot, it takes exactly that number of values.
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	std::string tupleDecoder(TypePointers const& _types, bool _fromMemory = false);
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	struct EncodingOptions
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	{
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		/// Pad/signextend value types and bytes/string to multiples of 32 bytes.
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		/// If false, data is always left-aligned.
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		/// Note that this is always re-set to true for the elements of arrays and structs.
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		bool padded = true;
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		/// Store arrays and structs in place without "data pointer" and do not store the length.
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		bool dynamicInplace = false;
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		/// Only for external function types: The value is a pair of address / function id instead
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		/// of a memory pointer to the compression representation.
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		bool encodeFunctionFromStack = false;
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		/// Encode storage pointers as storage pointers (we are targeting a library call).
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		bool encodeAsLibraryTypes = false;
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		/// @returns a string to uniquely identify the encoding options for the encoding
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		/// function name. Skips everything that has its default value.
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		std::string toFunctionNameSuffix() const;
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	};
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	/// Internal encoding function that is also used by some copying routines.
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	/// @returns the name of the ABI encoding function with the given type
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	/// and queues the generation of the function to the requested functions.
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	/// @param _fromStack if false, the input value was just loaded from storage
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	/// or memory and thus might be compacted into a single slot (depending on the type).
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	std::string abiEncodingFunction(
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		Type const& _givenType,
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		Type const& _targetType,
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		EncodingOptions const& _options
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	);
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	/// Internal encoding function that is also used by some copying routines.
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	/// @returns the name of a function that internally calls `abiEncodingFunction`
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	/// but always returns the updated encoding position, even if the type is
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	/// statically encoded.
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	std::string abiEncodeAndReturnUpdatedPosFunction(
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		Type const& _givenType,
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		Type const& _targetType,
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		EncodingOptions const& _options
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	);
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	/// Decodes array in case of dynamic arrays with offset pointing to
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	/// data and length already on stack
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	/// signature: (dataOffset, length, dataEnd) -> decodedArray
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	std::string abiDecodingFunctionArrayAvailableLength(ArrayType const& _type, bool _fromMemory);
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	/// Internal decoding function that is also used by some copying routines.
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	/// @returns the name of a function that decodes structs.
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	/// signature: (dataStart, dataEnd) -> decodedStruct
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	std::string abiDecodingFunctionStruct(StructType const& _type, bool _fromMemory);
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private:
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	/// Part of @a abiEncodingFunction for array target type and given calldata array.
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	/// Uses calldatacopy and does not perform cleanup or validation and can therefore only
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	/// be used for byte arrays and arrays with the base type uint256 or bytes32.
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	std::string abiEncodingFunctionCalldataArrayWithoutCleanup(
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		Type const& _givenType,
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		Type const& _targetType,
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		EncodingOptions const& _options
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	);
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	/// Part of @a abiEncodingFunction for array target type and given memory array or
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	/// a given storage array with every item occupies one or multiple full slots.
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	std::string abiEncodingFunctionSimpleArray(
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		ArrayType const& _givenType,
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		ArrayType const& _targetType,
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		EncodingOptions const& _options
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	);
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	std::string abiEncodingFunctionMemoryByteArray(
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		ArrayType const& _givenType,
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		ArrayType const& _targetType,
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		EncodingOptions const& _options
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	);
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	/// Part of @a abiEncodingFunction for array target type and given storage array
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	/// where multiple items are packed into the same storage slot.
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	std::string abiEncodingFunctionCompactStorageArray(
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		ArrayType const& _givenType,
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		ArrayType const& _targetType,
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		EncodingOptions const& _options
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	);
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	/// Part of @a abiEncodingFunction for struct types.
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	std::string abiEncodingFunctionStruct(
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		StructType const& _givenType,
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		StructType const& _targetType,
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		EncodingOptions const& _options
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	);
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	// @returns the name of the ABI encoding function with the given type
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	// and queues the generation of the function to the requested functions.
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	// Case for _givenType being a string literal
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	std::string abiEncodingFunctionStringLiteral(
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		Type const& _givenType,
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		Type const& _targetType,
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		EncodingOptions const& _options
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	);
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	std::string abiEncodingFunctionFunctionType(
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		FunctionType const& _from,
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		Type const& _to,
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		EncodingOptions const& _options
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	);
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	/// @returns the name of the ABI decoding function for the given type
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	/// and queues the generation of the function to the requested functions.
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	/// The caller has to ensure that no out of bounds access (at least to the static
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	/// part) can happen inside this function.
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	/// @param _fromMemory if decoding from memory instead of from calldata
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	/// @param _forUseOnStack if the decoded value is stored on stack or in memory.
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	std::string abiDecodingFunction(
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		Type const& _type,
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		bool _fromMemory,
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		bool _forUseOnStack
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	);
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	/// Part of @a abiDecodingFunction for value types.
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	std::string abiDecodingFunctionValueType(Type const& _type, bool _fromMemory);
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	/// Part of @a abiDecodingFunction for "regular" array types.
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	std::string abiDecodingFunctionArray(ArrayType const& _type, bool _fromMemory);
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	/// Part of @a abiDecodingFunction for calldata array types.
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	std::string abiDecodingFunctionCalldataArray(ArrayType const& _type);
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	/// Part of @a abiDecodingFunctionArrayAvailableLength
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	std::string abiDecodingFunctionByteArrayAvailableLength(ArrayType const& _type, bool _fromMemory);
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	/// Part of @a abiDecodingFunction for calldata struct types.
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	std::string abiDecodingFunctionCalldataStruct(StructType const& _type);
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	/// Part of @a abiDecodingFunction for array types.
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	std::string abiDecodingFunctionFunctionType(FunctionType const& _type, bool _fromMemory, bool _forUseOnStack);
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	/// @returns the name of a function that retrieves an element from calldata.
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	std::string calldataAccessFunction(Type const& _type);
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	/// @returns the name of a function used during encoding that stores the length
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	/// if the array is dynamically sized (and the options do not request in-place encoding).
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	/// It returns the new encoding position.
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	/// If the array is not dynamically sized (or in-place encoding was requested),
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	/// does nothing and just returns the position again.
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	std::string arrayStoreLengthForEncodingFunction(ArrayType const& _type, EncodingOptions const& _options);
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	/// Helper function that uses @a _creator to create a function and add it to
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	/// @a m_requestedFunctions if it has not been created yet and returns @a _name in both
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	/// cases.
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	std::string createFunction(std::string const& _name, std::function<std::string()> const& _creator);
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	/// @returns the size of the static part of the encoding of the given types.
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	static size_t headSize(TypePointers const& _targetTypes);
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	/// @returns the number of variables needed to store a type.
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	/// This is one for almost all types. The exception being dynamically sized calldata arrays or
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	/// external function types (if we are encoding from stack, i.e. _options.encodeFunctionFromStack
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	/// is true), for which it is two.
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	static size_t numVariablesForType(Type const& _type, EncodingOptions const& _options);
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	/// @returns the name of a function that uses @param _message for revert reason
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	/// if m_revertStrings is debug.
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	std::string revertReasonIfDebugFunction(std::string const& _message = "");
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	langutil::EVMVersion m_evmVersion;
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	RevertStrings const m_revertStrings;
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	MultiUseYulFunctionCollector& m_functionCollector;
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	YulUtilFunctions m_utils;
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};
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}
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