mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
137 lines
4.5 KiB
CMake
137 lines
4.5 KiB
CMake
# all dependencies that are not directly included in the cpp-ethereum distribution are defined here
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# for this to work, download the dependency via the cmake script in extdep or install them manually!
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function(eth_show_dependency DEP NAME)
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get_property(DISPLAYED GLOBAL PROPERTY ETH_${DEP}_DISPLAYED)
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if (NOT DISPLAYED)
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set_property(GLOBAL PROPERTY ETH_${DEP}_DISPLAYED TRUE)
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message(STATUS "${NAME} headers: ${${DEP}_INCLUDE_DIRS}")
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message(STATUS "${NAME} lib : ${${DEP}_LIBRARIES}")
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if (NOT("${${DEP}_DLLS}" STREQUAL ""))
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message(STATUS "${NAME} dll : ${${DEP}_DLLS}")
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endif()
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endif()
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endfunction()
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if (DEFINED MSVC)
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# by defining CMAKE_PREFIX_PATH variable, cmake will look for dependencies first in our own repository before looking in system paths like /usr/local/ ...
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# this must be set to point to the same directory as $ETH_DEPENDENCY_INSTALL_DIR in /extdep directory
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if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.0.0)
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set (ETH_DEPENDENCY_INSTALL_DIR "${CMAKE_CURRENT_LIST_DIR}/../extdep/install/windows/x64")
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else()
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get_filename_component(DEPS_DIR "${CMAKE_CURRENT_LIST_DIR}/../deps/install" ABSOLUTE)
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set(ETH_DEPENDENCY_INSTALL_DIR
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"${DEPS_DIR}/x64" # Old location for deps.
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"${DEPS_DIR}/win64" # New location for deps.
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"${DEPS_DIR}/win64/Release/share" # LLVM shared cmake files.
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)
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endif()
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set (CMAKE_PREFIX_PATH ${ETH_DEPENDENCY_INSTALL_DIR} ${CMAKE_PREFIX_PATH})
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endif()
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# custom cmake scripts
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set(ETH_CMAKE_DIR ${CMAKE_CURRENT_LIST_DIR})
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set(ETH_SCRIPTS_DIR ${ETH_CMAKE_DIR}/scripts)
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find_program(CTEST_COMMAND ctest)
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#message(STATUS "CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH}")
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#message(STATUS "CMake Helper Path: ${ETH_CMAKE_DIR}")
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#message(STATUS "CMake Script Path: ${ETH_SCRIPTS_DIR}")
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#message(STATUS "ctest path: ${CTEST_COMMAND}")
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## use multithreaded boost libraries, with -mt suffix
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set(Boost_USE_MULTITHREADED ON)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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# use static boost libraries *.lib
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set(Boost_USE_STATIC_LIBS ON)
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elseif (APPLE)
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# use static boost libraries *.a
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set(Boost_USE_STATIC_LIBS ON)
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elseif (UNIX)
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# use dynamic boost libraries *.dll
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set(Boost_USE_STATIC_LIBS OFF)
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endif()
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set(STATIC_LINKING FALSE CACHE BOOL "Build static binaries")
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if (STATIC_LINKING)
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set(Boost_USE_STATIC_LIBS ON)
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set(Boost_USE_STATIC_RUNTIME ON)
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set(OpenSSL_USE_STATIC_LIBS ON)
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if (MSVC)
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# TODO - Why would we need .a on Windows? Maybe some Cygwin-ism.
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# When I work through Windows static linkage, I will remove this,
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# if that is possible.
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set(CMAKE_FIND_LIBRARY_SUFFIXES .lib .a ${CMAKE_FIND_LIBRARY_SUFFIXES})
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elseif (APPLE)
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# At the time of writing, we are still only PARTIALLY statically linked
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# on OS X, with a mixture of statically linked external libraries where
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# those are available, and dynamically linked where that is the only
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# option we have. Ultimately, the aim would be for everything except
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# the runtime libraries to be statically linked.
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#
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# Still TODO:
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# - jsoncpp
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# - json-rpc-cpp
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# - leveldb (which pulls in snappy, for the dylib at ;east)
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# - miniupnp
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# - gmp
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#
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# Two further libraries (curl and zlib) ship as dylibs with the platform
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# but again we could build from source and statically link these too.
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set(CMAKE_FIND_LIBRARY_SUFFIXES .a .dylib)
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else()
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set(CMAKE_FIND_LIBRARY_SUFFIXES .a)
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endif()
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set(ETH_STATIC ON)
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endif()
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find_package(Boost 1.54.0 QUIET REQUIRED COMPONENTS thread date_time system regex chrono filesystem unit_test_framework program_options random)
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eth_show_dependency(Boost boost)
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if (APPLE)
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link_directories(/usr/local/lib)
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include_directories(/usr/local/include)
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endif()
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include_directories(BEFORE "${PROJECT_BINARY_DIR}/include")
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function(eth_use TARGET REQUIRED)
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if (NOT TARGET ${TARGET})
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message(FATAL_ERROR "eth_use called for non existing target ${TARGET}")
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endif()
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if (TARGET ${PROJECT_NAME}_BuildInfo.h)
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add_dependencies(${TARGET} ${PROJECT_NAME}_BuildInfo.h)
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endif()
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foreach(MODULE ${ARGN})
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string(REPLACE "::" ";" MODULE_PARTS "${MODULE}")
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list(GET MODULE_PARTS 0 MODULE_MAIN)
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list(LENGTH MODULE_PARTS MODULE_LENGTH)
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if (MODULE_LENGTH GREATER 1)
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list(GET MODULE_PARTS 1 MODULE_SUB)
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endif()
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# TODO: check if file exists if not, throws FATAL_ERROR with detailed description
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get_target_property(TARGET_APPLIED ${TARGET} TARGET_APPLIED_${MODULE_MAIN}_${MODULE_SUB})
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if (NOT TARGET_APPLIED)
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include(Use${MODULE_MAIN})
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set_target_properties(${TARGET} PROPERTIES TARGET_APPLIED_${MODULE_MAIN}_${MODULE_SUB} TRUE)
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eth_apply(${TARGET} ${REQUIRED} ${MODULE_SUB})
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endif()
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endforeach()
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endfunction()
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