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			230 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			230 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * Optimiser component that removes assignments to variables that are not used
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 * until they go out of scope or are re-assigned.
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 */
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#include <libyul/optimiser/RedundantAssignEliminator.h>
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#include <libyul/optimiser/Semantics.h>
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#include <libyul/AsmData.h>
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#include <libdevcore/CommonData.h>
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#include <boost/range/algorithm_ext/erase.hpp>
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using namespace std;
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using namespace dev;
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using namespace yul;
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using namespace dev::solidity;
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void RedundantAssignEliminator::operator()(Identifier const& _identifier)
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{
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	changeUndecidedTo(_identifier.name, State::Used);
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}
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void RedundantAssignEliminator::operator()(VariableDeclaration const& _variableDeclaration)
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{
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	ASTWalker::operator()(_variableDeclaration);
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	for (auto const& var: _variableDeclaration.variables)
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		m_declaredVariables.emplace(var.name);
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}
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void RedundantAssignEliminator::operator()(Assignment const& _assignment)
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{
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	visit(*_assignment.value);
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	for (auto const& var: _assignment.variableNames)
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		changeUndecidedTo(var.name, State::Unused);
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	if (_assignment.variableNames.size() == 1)
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		// Default-construct it in "Undecided" state if it does not yet exist.
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		m_assignments[_assignment.variableNames.front().name][&_assignment];
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}
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void RedundantAssignEliminator::operator()(If const& _if)
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{
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	visit(*_if.condition);
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	RedundantAssignEliminator branch{*this};
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	branch(_if.body);
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	join(branch);
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}
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void RedundantAssignEliminator::operator()(Switch const& _switch)
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{
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	visit(*_switch.expression);
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	bool hasDefault = false;
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	vector<RedundantAssignEliminator> branches;
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	for (auto const& c: _switch.cases)
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	{
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		if (!c.value)
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			hasDefault = true;
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		branches.emplace_back(*this);
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		branches.back()(c.body);
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	}
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	if (hasDefault)
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	{
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		*this = std::move(branches.back());
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		branches.pop_back();
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	}
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	for (auto& branch: branches)
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		join(branch);
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}
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void RedundantAssignEliminator::operator()(FunctionDefinition const& _functionDefinition)
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{
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	(*this)(_functionDefinition.body);
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	for (auto const& param: _functionDefinition.parameters)
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	{
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		changeUndecidedTo(param.name, State::Unused);
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		finalize(param.name);
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	}
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	for (auto const& retParam: _functionDefinition.returnVariables)
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	{
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		changeUndecidedTo(retParam.name, State::Used);
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		finalize(retParam.name);
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	}
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}
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void RedundantAssignEliminator::operator()(ForLoop const& _forLoop)
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{
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	// This will set all variables that are declared in this
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	// block to "unused" when it is destroyed.
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	BlockScope scope(*this);
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	// We need to visit the statements directly because of the
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	// scoping rules.
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	walkVector(_forLoop.pre.statements);
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	// We just run the loop twice to account for the
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	// back edge.
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	// There need not be more runs because we only have three different states.
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	visit(*_forLoop.condition);
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	RedundantAssignEliminator zeroRuns{*this};
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	(*this)(_forLoop.body);
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	(*this)(_forLoop.post);
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	visit(*_forLoop.condition);
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	RedundantAssignEliminator oneRun{*this};
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	(*this)(_forLoop.body);
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	(*this)(_forLoop.post);
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	visit(*_forLoop.condition);
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	// Order does not matter because "max" is commutative and associative.
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	join(oneRun);
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	join(zeroRuns);
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}
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void RedundantAssignEliminator::operator()(Block const& _block)
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{
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	// This will set all variables that are declared in this
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	// block to "unused" when it is destroyed.
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	BlockScope scope(*this);
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	ASTWalker::operator()(_block);
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}
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void RedundantAssignEliminator::run(Dialect const& _dialect, Block& _ast)
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{
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	RedundantAssignEliminator rae{_dialect};
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	rae(_ast);
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	AssignmentRemover remover{rae.m_assignmentsToRemove};
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	remover(_ast);
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}
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template <class K, class V, class F>
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void joinMap(std::map<K, V>& _a, std::map<K, V>&& _b, F _conflictSolver)
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{
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	// TODO Perhaps it is better to just create a sorted list
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	// and then use insert(begin, end)
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	auto ita = _a.begin();
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	auto aend = _a.end();
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	auto itb = _b.begin();
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	auto bend = _b.end();
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	for (; itb != bend; ++ita)
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	{
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		if (ita == aend)
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			ita = _a.insert(ita, std::move(*itb++));
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		else if (ita->first < itb->first)
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			continue;
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		else if (itb->first < ita->first)
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			ita = _a.insert(ita, std::move(*itb++));
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		else
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		{
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			_conflictSolver(ita->second, std::move(itb->second));
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			++itb;
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		}
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	}
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}
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void RedundantAssignEliminator::join(RedundantAssignEliminator& _other)
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{
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	m_assignmentsToRemove.insert(begin(_other.m_assignmentsToRemove), end(_other.m_assignmentsToRemove));
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	joinMap(m_assignments, std::move(_other.m_assignments), [](
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		map<Assignment const*, State>& _assignmentHere,
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		map<Assignment const*, State>&& _assignmentThere
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	)
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	{
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		return joinMap(_assignmentHere, std::move(_assignmentThere), State::join);
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	});
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}
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void RedundantAssignEliminator::changeUndecidedTo(YulString _variable, RedundantAssignEliminator::State _newState)
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{
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	for (auto& assignment: m_assignments[_variable])
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		if (assignment.second == State{State::Undecided})
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			assignment.second = _newState;
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}
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void RedundantAssignEliminator::finalize(YulString _variable)
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{
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	for (auto& assignment: m_assignments[_variable])
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	{
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		assertThrow(assignment.second != State::Undecided, OptimizerException, "");
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		if (assignment.second == State{State::Unused} && MovableChecker{*m_dialect, *assignment.first->value}.movable())
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			// TODO the only point where we actually need this
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			// to be a set is for the for loop
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			m_assignmentsToRemove.insert(assignment.first);
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	}
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	m_assignments.erase(_variable);
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}
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void AssignmentRemover::operator()(Block& _block)
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{
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	boost::range::remove_erase_if(_block.statements, [=](Statement const& _statement) -> bool {
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		return _statement.type() == typeid(Assignment) && m_toRemove.count(&boost::get<Assignment>(_statement));
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	});
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	ASTModifier::operator()(_block);
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}
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