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			114 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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#pragma once
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#include <libyul/optimiser/ASTWalker.h>
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#include <libyul/optimiser/NameDispenser.h>
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#include <libyul/optimiser/OptimiserStep.h>
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#include <libyul/ASTForward.h>
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#include <libyul/Dialect.h>
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#include <map>
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#include <optional>
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#include <vector>
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namespace solidity::yul
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{
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/**
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 * FunctionSpecializer: Optimiser step that specializes the function with its literal arguments.
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 *
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 * If a function, say, `function f(a, b) { sstore (a, b)}`, is called with literal arguments, for
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 * example, `f(x, 5)`, where `x` is an identifier, it could be specialized by creating a new
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 * function `f_1` that takes only one argument, i.e.,
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 *
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 *   function f_1(a_1) {
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 *     let b_1 := 5
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 *     sstore(a_1, b_1)
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 *   }
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 *
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 * Other optimization steps will be able to make more simplifications to the function. The
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 * optimization step is mainly useful for functions that would not be inlined.
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 *
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 * Prerequisites: Disambiguator, FunctionHoister
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 *
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 * LiteralRematerialiser is recommended as a prerequisite, even though it's not required for
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 * correctness.
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 */
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class FunctionSpecializer: public ASTModifier
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{
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public:
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	/// A vector of function-call arguments. An element 'has value' if it's a literal, and the
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	/// corresponding Expression would be the literal.
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	using LiteralArguments = std::vector<std::optional<Expression>>;
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	static constexpr char const* name{"FunctionSpecializer"};
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	static void run(OptimiserStepContext& _context, Block& _ast);
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	using ASTModifier::operator();
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	void operator()(FunctionCall& _f) override;
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private:
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	explicit FunctionSpecializer(
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		std::set<YulString> _recursiveFunctions,
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		NameDispenser& _nameDispenser,
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		Dialect const& _dialect
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	):
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		m_recursiveFunctions(std::move(_recursiveFunctions)),
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		m_nameDispenser(_nameDispenser),
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		m_dialect(_dialect)
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	{}
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	/// Returns a vector of Expressions, where the index `i` is an expression if the function's
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	/// `i`-th argument can be specialized, nullopt otherwise.
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	LiteralArguments specializableArguments(FunctionCall const& _f);
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	/// Given a function definition `_f` and its arguments `_arguments`, of which, at least one is a
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	/// literal, this function returns a new function with the literal arguments specialized.
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	///
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	/// Note that the returned function definition will have new (and unique) names, for both the
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	/// function and variable declarations to retain the properties enforced by the Disambiguator.
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	///
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	/// For example, if `_f` is the function `function f(a, b, c) -> d { sstore(a, b) }`,
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	/// `_arguments` is the vector of literals `{1, 2, nullopt}` and the @param, `_newName` has
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	/// value `f_1`, the returned function could be:
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	///
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	///   function f_1(c_2) -> d_3 {
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	///     let a_4 := 1
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	///     let b_5 := 2
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	///     sstore(a_4, b_5)
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	///   }
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	///
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	FunctionDefinition specialize(
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		FunctionDefinition const& _f,
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		YulString _newName,
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		FunctionSpecializer::LiteralArguments _arguments
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	);
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	/// A mapping between the old function name and a pair of new function name and its arguments.
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	/// Note that at least one of the argument will have a literal value.
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	std::map<YulString, std::vector<std::pair<YulString, LiteralArguments>>> m_oldToNewMap;
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	/// We skip specializing recursive functions. Need backtracking to properly deal with them.
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	std::set<YulString> const m_recursiveFunctions;
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	NameDispenser& m_nameDispenser;
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	Dialect const& m_dialect;
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};
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}
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