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			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of cpp-ethereum.
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	cpp-ethereum is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	cpp-ethereum is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with cpp-ethereum.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * @author Christian <c@ethdev.com>
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 * @date 2016
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 * Full-stack Solidity inline assember.
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 */
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#include <libsolidity/inlineasm/AsmStack.h>
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#include <memory>
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#include <libevmasm/Assembly.h>
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#include <libevmasm/SourceLocation.h>
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#include <libsolidity/parsing/Scanner.h>
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#include <libsolidity/inlineasm/AsmParser.h>
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#include <libsolidity/inlineasm/AsmCodeGen.h>
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using namespace std;
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using namespace dev;
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using namespace dev::solidity;
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using namespace dev::solidity::assembly;
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bool InlineAssemblyStack::parse(shared_ptr<Scanner> const& _scanner)
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{
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	m_parserResult = make_shared<Block>();
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	Parser parser(m_errors);
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	auto result = parser.parse(_scanner);
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	if (!result)
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		return false;
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	*m_parserResult = std::move(*result);
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	return true;
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}
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eth::Assembly InlineAssemblyStack::assemble()
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{
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	CodeGenerator codeGen(*m_parserResult, m_errors);
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	return codeGen.assemble();
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}
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bool InlineAssemblyStack::parseAndAssemble(
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	string const& _input,
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	eth::Assembly& _assembly,
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	CodeGenerator::IdentifierAccess const& _identifierAccess
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)
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{
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	ErrorList errors;
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	auto scanner = make_shared<Scanner>(CharStream(_input), "--CODEGEN--");
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	auto parserResult = Parser(errors).parse(scanner);
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	if (!errors.empty())
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		return false;
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	CodeGenerator(*parserResult, errors).assemble(_assembly, _identifierAccess);
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	// At this point, the assembly might be messed up, but we should throw an
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	// internal compiler error anyway.
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	return errors.empty();
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}
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