mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
215 lines
8.2 KiB
C++
215 lines
8.2 KiB
C++
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/** @file AssemblyItem.h
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* @author Gav Wood <i@gavwood.com>
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* @date 2014
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*/
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#pragma once
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#include <libevmasm/Instruction.h>
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#include <libevmasm/Exceptions.h>
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#include <liblangutil/SourceLocation.h>
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#include <libsolutil/Common.h>
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#include <libsolutil/Assertions.h>
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#include <optional>
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#include <iostream>
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#include <sstream>
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namespace solidity::evmasm
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{
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enum AssemblyItemType
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{
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UndefinedItem,
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Operation,
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Push,
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PushTag,
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PushSub,
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PushSubSize,
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PushProgramSize,
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Tag,
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PushData,
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PushLibraryAddress, ///< Push a currently unknown address of another (library) contract.
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PushDeployTimeAddress, ///< Push an address to be filled at deploy time. Should not be touched by the optimizer.
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PushImmutable, ///< Push the currently unknown value of an immutable variable. The actual value will be filled in by the constructor.
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AssignImmutable, ///< Assigns the current value on the stack to an immutable variable. Only valid during creation code.
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VerbatimBytecode ///< Contains data that is inserted into the bytecode code section without modification.
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};
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enum class Precision { Precise , Approximate };
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class Assembly;
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class AssemblyItem;
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using AssemblyItems = std::vector<AssemblyItem>;
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class AssemblyItem
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{
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public:
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enum class JumpType { Ordinary, IntoFunction, OutOfFunction };
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AssemblyItem(u256 _push, langutil::SourceLocation _location = langutil::SourceLocation()):
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AssemblyItem(Push, std::move(_push), std::move(_location)) { }
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AssemblyItem(Instruction _i, langutil::SourceLocation _location = langutil::SourceLocation()):
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m_type(Operation),
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m_instruction(_i),
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m_location(std::move(_location))
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{}
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AssemblyItem(AssemblyItemType _type, u256 _data = 0, langutil::SourceLocation _location = langutil::SourceLocation()):
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m_type(_type),
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m_location(std::move(_location))
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{
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if (m_type == Operation)
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m_instruction = Instruction(uint8_t(_data));
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else
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m_data = std::make_shared<u256>(std::move(_data));
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}
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explicit AssemblyItem(bytes _verbatimData, size_t _arguments, size_t _returnVariables):
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m_type(VerbatimBytecode),
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m_instruction{},
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m_verbatimBytecode{{_arguments, _returnVariables, std::move(_verbatimData)}}
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{}
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AssemblyItem(AssemblyItem const&) = default;
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AssemblyItem(AssemblyItem&&) = default;
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AssemblyItem& operator=(AssemblyItem const&) = default;
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AssemblyItem& operator=(AssemblyItem&&) = default;
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AssemblyItem tag() const { assertThrow(m_type == PushTag || m_type == Tag, util::Exception, ""); return AssemblyItem(Tag, data()); }
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AssemblyItem pushTag() const { assertThrow(m_type == PushTag || m_type == Tag, util::Exception, ""); return AssemblyItem(PushTag, data()); }
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/// Converts the tag to a subassembly tag. This has to be called in order to move a tag across assemblies.
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/// @param _subId the identifier of the subassembly the tag is taken from.
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AssemblyItem toSubAssemblyTag(size_t _subId) const;
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/// @returns splits the data of the push tag into sub assembly id and actual tag id.
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/// The sub assembly id of non-foreign push tags is -1.
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std::pair<size_t, size_t> splitForeignPushTag() const;
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/// Sets sub-assembly part and tag for a push tag.
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void setPushTagSubIdAndTag(size_t _subId, size_t _tag);
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AssemblyItemType type() const { return m_type; }
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u256 const& data() const { assertThrow(m_type != Operation, util::Exception, ""); return *m_data; }
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void setData(u256 const& _data) { assertThrow(m_type != Operation, util::Exception, ""); m_data = std::make_shared<u256>(_data); }
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bytes const& verbatimData() const { assertThrow(m_type == VerbatimBytecode, util::Exception, ""); return std::get<2>(*m_verbatimBytecode); }
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/// @returns the instruction of this item (only valid if type() == Operation)
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Instruction instruction() const { assertThrow(m_type == Operation, util::Exception, ""); return m_instruction; }
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/// @returns true if the type and data of the items are equal.
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bool operator==(AssemblyItem const& _other) const
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{
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if (type() != _other.type())
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return false;
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if (type() == Operation)
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return instruction() == _other.instruction();
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else if (type() == VerbatimBytecode)
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return *m_verbatimBytecode == *_other.m_verbatimBytecode;
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else
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return data() == _other.data();
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}
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bool operator!=(AssemblyItem const& _other) const { return !operator==(_other); }
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/// Less-than operator compatible with operator==.
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bool operator<(AssemblyItem const& _other) const
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{
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if (type() != _other.type())
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return type() < _other.type();
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else if (type() == Operation)
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return instruction() < _other.instruction();
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else if (type() == VerbatimBytecode)
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return *m_verbatimBytecode == *_other.m_verbatimBytecode;
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else
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return data() < _other.data();
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}
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/// Shortcut that avoids constructing an AssemblyItem just to perform the comparison.
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bool operator==(Instruction _instr) const
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{
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return type() == Operation && instruction() == _instr;
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}
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bool operator!=(Instruction _instr) const { return !operator==(_instr); }
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static std::string computeSourceMapping(
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AssemblyItems const& _items,
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std::map<std::string, unsigned> const& _sourceIndicesMap
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);
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/// @returns an upper bound for the number of bytes required by this item, assuming that
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/// the value of a jump tag takes @a _addressLength bytes.
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/// @param _precision Whether to return a precise count (which involves
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/// counting immutable references which are only set after
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/// a call to `assemble()`) or an approx. count.
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size_t bytesRequired(size_t _addressLength, Precision _precision = Precision::Precise) const;
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size_t arguments() const;
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size_t returnValues() const;
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size_t deposit() const { return returnValues() - arguments(); }
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/// @returns true if the assembly item can be used in a functional context.
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bool canBeFunctional() const;
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void setLocation(langutil::SourceLocation const& _location) { m_location = _location; }
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langutil::SourceLocation const& location() const { return m_location; }
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void setJumpType(JumpType _jumpType) { m_jumpType = _jumpType; }
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JumpType getJumpType() const { return m_jumpType; }
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std::string getJumpTypeAsString() const;
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void setPushedValue(u256 const& _value) const { m_pushedValue = std::make_shared<u256>(_value); }
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u256 const* pushedValue() const { return m_pushedValue.get(); }
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std::string toAssemblyText(Assembly const& _assembly) const;
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size_t m_modifierDepth = 0;
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void setImmutableOccurrences(size_t _n) const { m_immutableOccurrences = _n; }
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private:
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size_t opcodeCount() const noexcept;
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AssemblyItemType m_type;
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Instruction m_instruction; ///< Only valid if m_type == Operation
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std::shared_ptr<u256> m_data; ///< Only valid if m_type != Operation
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/// If m_type == VerbatimBytecode, this holds number of arguments, number of
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/// return variables and verbatim bytecode.
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std::optional<std::tuple<size_t, size_t, bytes>> m_verbatimBytecode;
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langutil::SourceLocation m_location;
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JumpType m_jumpType = JumpType::Ordinary;
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/// Pushed value for operations with data to be determined during assembly stage,
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/// e.g. PushSubSize, PushTag, PushSub, etc.
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mutable std::shared_ptr<u256> m_pushedValue;
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/// Number of PushImmutable's with the same hash. Only used for AssignImmutable.
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mutable std::optional<size_t> m_immutableOccurrences;
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};
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inline size_t bytesRequired(AssemblyItems const& _items, size_t _addressLength, Precision _precision = Precision::Precise)
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{
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size_t size = 0;
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for (AssemblyItem const& item: _items)
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size += item.bytesRequired(_addressLength, _precision);
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return size;
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}
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std::ostream& operator<<(std::ostream& _out, AssemblyItem const& _item);
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inline std::ostream& operator<<(std::ostream& _out, AssemblyItems const& _items)
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{
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for (AssemblyItem const& item: _items)
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_out << item;
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return _out;
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}
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}
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