mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
197 lines
7.6 KiB
C++
197 lines
7.6 KiB
C++
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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* Class that contains contextual information during IR generation.
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*/
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#pragma once
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#include <libsolidity/ast/AST.h>
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#include <libsolidity/codegen/ir/IRVariable.h>
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#include <libsolidity/interface/OptimiserSettings.h>
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#include <libsolidity/interface/DebugSettings.h>
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#include <libsolidity/codegen/MultiUseYulFunctionCollector.h>
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#include <libsolidity/codegen/ir/Common.h>
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#include <liblangutil/EVMVersion.h>
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#include <libsolutil/Common.h>
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#include <set>
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#include <string>
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#include <memory>
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#include <vector>
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namespace solidity::frontend
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{
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class YulUtilFunctions;
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class ABIFunctions;
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struct AscendingFunctionIDCompare
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{
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bool operator()(FunctionDefinition const* _f1, FunctionDefinition const* _f2) const
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{
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// NULLs always first.
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if (_f1 != nullptr && _f2 != nullptr)
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return _f1->id() < _f2->id();
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else
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return _f1 == nullptr;
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}
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};
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using DispatchSet = std::set<FunctionDefinition const*, AscendingFunctionIDCompare>;
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using InternalDispatchMap = std::map<YulArity, DispatchSet>;
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/**
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* Class that contains contextual information during IR generation.
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*/
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class IRGenerationContext
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{
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public:
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IRGenerationContext(
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langutil::EVMVersion _evmVersion,
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RevertStrings _revertStrings,
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OptimiserSettings _optimiserSettings
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):
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m_evmVersion(_evmVersion),
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m_revertStrings(_revertStrings),
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m_optimiserSettings(std::move(_optimiserSettings))
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{}
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MultiUseYulFunctionCollector& functionCollector() { return m_functions; }
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/// Adds a Solidity function to the function generation queue and returns the name of the
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/// corresponding Yul function.
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std::string enqueueFunctionForCodeGeneration(FunctionDefinition const& _function);
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/// Pops one item from the function generation queue. Must not be called if the queue is empty.
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FunctionDefinition const* dequeueFunctionForCodeGeneration();
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bool functionGenerationQueueEmpty() { return m_functionGenerationQueue.empty(); }
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/// Sets the most derived contract (the one currently being compiled)>
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void setMostDerivedContract(ContractDefinition const& _mostDerivedContract)
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{
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m_mostDerivedContract = &_mostDerivedContract;
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}
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ContractDefinition const& mostDerivedContract() const;
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IRVariable const& addLocalVariable(VariableDeclaration const& _varDecl);
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bool isLocalVariable(VariableDeclaration const& _varDecl) const { return m_localVariables.count(&_varDecl); }
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IRVariable const& localVariable(VariableDeclaration const& _varDecl);
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/// Registers an immutable variable of the contract.
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/// Should only be called at construction time.
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void registerImmutableVariable(VariableDeclaration const& _varDecl);
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/// @returns the reserved memory for storing the value of the
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/// immutable @a _variable during contract creation.
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size_t immutableMemoryOffset(VariableDeclaration const& _variable) const;
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/// @returns the reserved memory and resets it to mark it as used.
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/// Intended to be used only once for initializing the free memory pointer
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/// to after the area used for immutables.
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size_t reservedMemory();
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void addStateVariable(VariableDeclaration const& _varDecl, u256 _storageOffset, unsigned _byteOffset);
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bool isStateVariable(VariableDeclaration const& _varDecl) const { return m_stateVariables.count(&_varDecl); }
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std::pair<u256, unsigned> storageLocationOfStateVariable(VariableDeclaration const& _varDecl) const
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{
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solAssert(isStateVariable(_varDecl), "");
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return m_stateVariables.at(&_varDecl);
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}
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std::string newYulVariable();
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void initializeInternalDispatch(InternalDispatchMap _internalDispatchMap);
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InternalDispatchMap consumeInternalDispatchMap();
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bool internalDispatchClean() const { return m_internalDispatchMap.empty(); }
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/// Notifies the context that a function call that needs to go through internal dispatch was
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/// encountered while visiting the AST. This ensures that the corresponding dispatch function
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/// gets added to the dispatch map even if there are no entries in it (which may happen if
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/// the code contains a call to an uninitialized function variable).
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void internalFunctionCalledThroughDispatch(YulArity const& _arity);
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/// Adds a function to the internal dispatch.
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void addToInternalDispatch(FunctionDefinition const& _function);
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/// @returns a new copy of the utility function generator (but using the same function set).
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YulUtilFunctions utils();
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langutil::EVMVersion evmVersion() const { return m_evmVersion; };
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void setArithmetic(Arithmetic _value) { m_arithmetic = _value; }
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Arithmetic arithmetic() const { return m_arithmetic; }
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ABIFunctions abiFunctions();
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/// @returns code that stores @param _message for revert reason
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/// if m_revertStrings is debug.
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std::string revertReasonIfDebug(std::string const& _message = "");
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RevertStrings revertStrings() const { return m_revertStrings; }
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std::set<ContractDefinition const*, ASTNode::CompareByID>& subObjectsCreated() { return m_subObjects; }
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bool inlineAssemblySeen() const { return m_inlineAssemblySeen; }
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void setInlineAssemblySeen() { m_inlineAssemblySeen = true; }
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private:
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langutil::EVMVersion m_evmVersion;
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RevertStrings m_revertStrings;
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OptimiserSettings m_optimiserSettings;
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ContractDefinition const* m_mostDerivedContract = nullptr;
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std::map<VariableDeclaration const*, IRVariable> m_localVariables;
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/// Memory offsets reserved for the values of immutable variables during contract creation.
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/// This map is empty in the runtime context.
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std::map<VariableDeclaration const*, size_t> m_immutableVariables;
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/// Total amount of reserved memory. Reserved memory is used to store
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/// immutable variables during contract creation.
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std::optional<size_t> m_reservedMemory = {0};
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/// Storage offsets of state variables
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std::map<VariableDeclaration const*, std::pair<u256, unsigned>> m_stateVariables;
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MultiUseYulFunctionCollector m_functions;
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size_t m_varCounter = 0;
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/// Whether to use checked or wrapping arithmetic.
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Arithmetic m_arithmetic = Arithmetic::Checked;
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/// Flag indicating whether any inline assembly block was seen.
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bool m_inlineAssemblySeen = false;
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/// Function definitions queued for code generation. They're the Solidity functions whose calls
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/// were discovered by the IR generator during AST traversal.
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/// Note that the queue gets filled in a lazy way - new definitions can be added while the
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/// collected ones get removed and traversed.
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/// The order and duplicates are irrelevant here (hence std::set rather than std::queue) as
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/// long as the order of Yul functions in the generated code is deterministic and the same on
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/// all platforms - which is a property guaranteed by MultiUseYulFunctionCollector.
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DispatchSet m_functionGenerationQueue;
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/// Collection of functions that need to be callable via internal dispatch.
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/// Note that having a key with an empty set of functions is a valid situation. It means that
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/// the code contains a call via a pointer even though a specific function is never assigned to it.
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/// It will fail at runtime but the code must still compile.
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InternalDispatchMap m_internalDispatchMap;
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std::set<ContractDefinition const*, ASTNode::CompareByID> m_subObjects;
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};
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}
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