mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
5c05b8d725
- Work in progress
381 lines
14 KiB
C++
381 lines
14 KiB
C++
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author Christian <c@ethdev.com>
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* @date 2014
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* Solidity compiler.
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*/
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#include <algorithm>
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#include <libevmcore/Instruction.h>
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#include <libevmcore/Assembly.h>
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#include <libsolidity/AST.h>
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#include <libsolidity/Compiler.h>
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#include <libsolidity/ExpressionCompiler.h>
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#include <libsolidity/CompilerUtils.h>
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using namespace std;
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namespace dev {
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namespace solidity {
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void Compiler::compileContract(ContractDefinition const& _contract, vector<MagicVariableDeclaration const*> const& _magicGlobals,
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map<ContractDefinition const*, bytes const*> const& _contracts)
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{
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m_context = CompilerContext(); // clear it just in case
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m_context.setCompiledContracts(_contracts);
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for (MagicVariableDeclaration const* variable: _magicGlobals)
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m_context.addMagicGlobal(*variable);
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for (ASTPointer<FunctionDefinition> const& function: _contract.getDefinedFunctions())
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if (function->getName() != _contract.getName()) // don't add the constructor here
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m_context.addFunction(*function);
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registerStateVariables(_contract);
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appendFunctionSelector(_contract);
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for (ASTPointer<FunctionDefinition> const& function: _contract.getDefinedFunctions())
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if (function->getName() != _contract.getName()) // don't add the constructor here
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function->accept(*this);
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packIntoContractCreator(_contract, _contracts);
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}
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void Compiler::packIntoContractCreator(ContractDefinition const& _contract,
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map<ContractDefinition const*, bytes const*> const& _contracts)
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{
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CompilerContext runtimeContext;
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runtimeContext.setCompiledContracts(_contracts);
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swap(m_context, runtimeContext);
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registerStateVariables(_contract);
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FunctionDefinition* constructor = nullptr;
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for (ASTPointer<FunctionDefinition> const& function: _contract.getDefinedFunctions())
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if (function->getName() == _contract.getName())
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{
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constructor = function.get();
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break;
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}
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eth::AssemblyItem sub = m_context.addSubroutine(runtimeContext.getAssembly());
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// stack contains sub size
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if (constructor)
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{
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eth::AssemblyItem returnTag = m_context.pushNewTag();
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m_context.addFunction(*constructor); // note that it cannot be called due to syntactic reasons
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// copy constructor arguments from code to memory and then to stack, they are supplied after the actual program
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unsigned argumentSize = 0;
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for (ASTPointer<VariableDeclaration> const& var: constructor->getParameters())
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argumentSize += var->getType()->getCalldataEncodedSize();
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if (argumentSize > 0)
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{
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m_context << u256(argumentSize);
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m_context.appendProgramSize();
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m_context << u256(1); // copy it to byte one as expected for ABI calls
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m_context << eth::Instruction::CODECOPY;
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appendCalldataUnpacker(*constructor, true);
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}
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//@todo calling other functions inside the constructor should either trigger a parse error
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//or we should copy them here (register them above and call "accept") - detecting which
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// functions are referenced / called needs to be done in a recursive way.
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m_context.appendJumpTo(m_context.getFunctionEntryLabel(*constructor));
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constructor->accept(*this);
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m_context << returnTag;
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}
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m_context << eth::Instruction::DUP1 << sub << u256(0) << eth::Instruction::CODECOPY;
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m_context << u256(0) << eth::Instruction::RETURN;
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}
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void Compiler::appendFunctionSelector(ContractDefinition const& _contract)
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{
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vector<FunctionDefinition const*> interfaceFunctions = _contract.getInterfaceFunctions();
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vector<eth::AssemblyItem> callDataUnpackerEntryPoints;
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if (interfaceFunctions.size() > 255)
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BOOST_THROW_EXCEPTION(CompilerError() << errinfo_comment("More than 255 public functions for contract."));
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// retrieve the first byte of the call data, which determines the called function
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// @todo This code had a jump table in a previous version which was more efficient but also
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// error prone (due to the optimizer and variable length tag addresses)
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m_context << u256(1) << u256(0) // some constants
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<< eth::dupInstruction(1) << eth::Instruction::CALLDATALOAD
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<< eth::dupInstruction(2) << eth::Instruction::BYTE
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<< eth::dupInstruction(2);
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// stack here: 1 0 <funid> 0, stack top will be counted up until it matches funid
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for (unsigned funid = 0; funid < interfaceFunctions.size(); ++funid)
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{
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callDataUnpackerEntryPoints.push_back(m_context.newTag());
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m_context << eth::dupInstruction(2) << eth::dupInstruction(2) << eth::Instruction::EQ;
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m_context.appendConditionalJumpTo(callDataUnpackerEntryPoints.back());
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if (funid < interfaceFunctions.size() - 1)
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m_context << eth::dupInstruction(4) << eth::Instruction::ADD;
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}
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m_context << eth::Instruction::STOP; // function not found
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for (unsigned funid = 0; funid < interfaceFunctions.size(); ++funid)
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{
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FunctionDefinition const& function = *interfaceFunctions[funid];
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m_context << callDataUnpackerEntryPoints[funid];
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eth::AssemblyItem returnTag = m_context.pushNewTag();
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appendCalldataUnpacker(function);
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m_context.appendJumpTo(m_context.getFunctionEntryLabel(function));
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m_context << returnTag;
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appendReturnValuePacker(function);
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}
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}
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unsigned Compiler::appendCalldataUnpacker(FunctionDefinition const& _function, bool _fromMemory)
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{
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// We do not check the calldata size, everything is zero-padded.
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unsigned dataOffset = 1;
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//@todo this can be done more efficiently, saving some CALLDATALOAD calls
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for (ASTPointer<VariableDeclaration> const& var: _function.getParameters())
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{
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unsigned const numBytes = var->getType()->getCalldataEncodedSize();
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if (numBytes > 32)
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BOOST_THROW_EXCEPTION(CompilerError()
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<< errinfo_sourceLocation(var->getLocation())
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<< errinfo_comment("Type " + var->getType()->toString() + " not yet supported."));
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bool leftAligned = var->getType()->getCategory() == Type::Category::STRING;
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CompilerUtils(m_context).loadFromMemory(dataOffset, numBytes, leftAligned, !_fromMemory);
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dataOffset += numBytes;
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}
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return dataOffset;
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}
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void Compiler::appendReturnValuePacker(FunctionDefinition const& _function)
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{
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//@todo this can be also done more efficiently
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unsigned dataOffset = 0;
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vector<ASTPointer<VariableDeclaration>> const& parameters = _function.getReturnParameters();
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unsigned stackDepth = CompilerUtils(m_context).getSizeOnStack(parameters);
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for (unsigned i = 0; i < parameters.size(); ++i)
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{
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Type const& paramType = *parameters[i]->getType();
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unsigned numBytes = paramType.getCalldataEncodedSize();
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if (numBytes > 32)
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BOOST_THROW_EXCEPTION(CompilerError()
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<< errinfo_sourceLocation(parameters[i]->getLocation())
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<< errinfo_comment("Type " + paramType.toString() + " not yet supported."));
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CompilerUtils(m_context).copyToStackTop(stackDepth, paramType);
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bool const leftAligned = paramType.getCategory() == Type::Category::STRING;
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CompilerUtils(m_context).storeInMemory(dataOffset, numBytes, leftAligned);
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stackDepth -= paramType.getSizeOnStack();
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dataOffset += numBytes;
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}
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// note that the stack is not cleaned up here
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m_context << u256(dataOffset) << u256(0) << eth::Instruction::RETURN;
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}
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void Compiler::registerStateVariables(ContractDefinition const& _contract)
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{
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//@todo sort them?
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for (ASTPointer<VariableDeclaration> const& variable: _contract.getStateVariables())
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m_context.addStateVariable(*variable);
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}
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bool Compiler::visit(FunctionDefinition const& _function)
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{
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//@todo to simplify this, the calling convention could by changed such that
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// caller puts: [retarg0] ... [retargm] [return address] [arg0] ... [argn]
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// although note that this reduces the size of the visible stack
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m_context.startNewFunction();
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m_returnTag = m_context.newTag();
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m_breakTags.clear();
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m_continueTags.clear();
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m_context << m_context.getFunctionEntryLabel(_function);
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// stack upon entry: [return address] [arg0] [arg1] ... [argn]
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// reserve additional slots: [retarg0] ... [retargm] [localvar0] ... [localvarp]
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for (ASTPointer<VariableDeclaration const> const& variable: _function.getParameters())
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m_context.addVariable(*variable);
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for (ASTPointer<VariableDeclaration const> const& variable: _function.getReturnParameters())
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m_context.addAndInitializeVariable(*variable);
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for (VariableDeclaration const* localVariable: _function.getLocalVariables())
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m_context.addAndInitializeVariable(*localVariable);
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_function.getBody().accept(*this);
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m_context << m_returnTag;
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// Now we need to re-shuffle the stack. For this we keep a record of the stack layout
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// that shows the target positions of the elements, where "-1" denotes that this element needs
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// to be removed from the stack.
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// Note that the fact that the return arguments are of increasing index is vital for this
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// algorithm to work.
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unsigned const argumentsSize = CompilerUtils::getSizeOnStack(_function.getParameters());
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unsigned const returnValuesSize = CompilerUtils::getSizeOnStack(_function.getReturnParameters());
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unsigned const localVariablesSize = CompilerUtils::getSizeOnStack(_function.getLocalVariables());
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vector<int> stackLayout;
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stackLayout.push_back(returnValuesSize); // target of return address
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stackLayout += vector<int>(argumentsSize, -1); // discard all arguments
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for (unsigned i = 0; i < returnValuesSize; ++i)
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stackLayout.push_back(i);
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stackLayout += vector<int>(localVariablesSize, -1);
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while (stackLayout.back() != int(stackLayout.size() - 1))
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if (stackLayout.back() < 0)
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{
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m_context << eth::Instruction::POP;
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stackLayout.pop_back();
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}
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else
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{
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m_context << eth::swapInstruction(stackLayout.size() - stackLayout.back() - 1);
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swap(stackLayout[stackLayout.back()], stackLayout.back());
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}
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//@todo assert that everything is in place now
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m_context << eth::Instruction::JUMP;
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return false;
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}
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bool Compiler::visit(IfStatement const& _ifStatement)
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{
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compileExpression(_ifStatement.getCondition());
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eth::AssemblyItem trueTag = m_context.appendConditionalJump();
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if (_ifStatement.getFalseStatement())
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_ifStatement.getFalseStatement()->accept(*this);
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eth::AssemblyItem endTag = m_context.appendJumpToNew();
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m_context << trueTag;
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_ifStatement.getTrueStatement().accept(*this);
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m_context << endTag;
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return false;
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}
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bool Compiler::visit(WhileStatement const& _whileStatement)
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{
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eth::AssemblyItem loopStart = m_context.newTag();
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eth::AssemblyItem loopEnd = m_context.newTag();
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m_continueTags.push_back(loopStart);
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m_breakTags.push_back(loopEnd);
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m_context << loopStart;
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compileExpression(_whileStatement.getCondition());
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m_context << eth::Instruction::ISZERO;
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m_context.appendConditionalJumpTo(loopEnd);
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_whileStatement.getBody().accept(*this);
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m_context.appendJumpTo(loopStart);
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m_context << loopEnd;
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m_continueTags.pop_back();
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m_breakTags.pop_back();
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return false;
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}
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bool Compiler::visit(ForStatement const& _forStatement)
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{
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eth::AssemblyItem loopStart = m_context.newTag();
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eth::AssemblyItem loopEnd = m_context.newTag();
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m_continueTags.push_back(loopStart);
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m_breakTags.push_back(loopEnd);
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if (_forStatement.getInitializationExpression())
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_forStatement.getInitializationExpression()->accept(*this);
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m_context << loopStart;
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// if there is no terminating condition in for, default is to always be true
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if (_forStatement.getCondition())
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{
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compileExpression(*_forStatement.getCondition());
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m_context << eth::Instruction::ISZERO;
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m_context.appendConditionalJumpTo(loopEnd);
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}
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_forStatement.getBody().accept(*this);
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// for's loop expression if existing
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if (_forStatement.getLoopExpression())
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_forStatement.getLoopExpression()->accept(*this);
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m_context.appendJumpTo(loopStart);
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m_context << loopEnd;
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m_continueTags.pop_back();
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m_breakTags.pop_back();
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return false;
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}
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bool Compiler::visit(Continue const&)
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{
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if (!m_continueTags.empty())
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m_context.appendJumpTo(m_continueTags.back());
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return false;
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}
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bool Compiler::visit(Break const&)
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{
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if (!m_breakTags.empty())
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m_context.appendJumpTo(m_breakTags.back());
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return false;
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}
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bool Compiler::visit(Return const& _return)
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{
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//@todo modifications are needed to make this work with functions returning multiple values
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if (Expression const* expression = _return.getExpression())
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{
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compileExpression(*expression);
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VariableDeclaration const& firstVariable = *_return.getFunctionReturnParameters().getParameters().front();
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ExpressionCompiler::appendTypeConversion(m_context, *expression->getType(), *firstVariable.getType());
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CompilerUtils(m_context).moveToStackVariable(firstVariable);
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}
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m_context.appendJumpTo(m_returnTag);
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return false;
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}
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bool Compiler::visit(VariableDefinition const& _variableDefinition)
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{
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if (Expression const* expression = _variableDefinition.getExpression())
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{
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compileExpression(*expression);
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ExpressionCompiler::appendTypeConversion(m_context,
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*expression->getType(),
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*_variableDefinition.getDeclaration().getType());
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CompilerUtils(m_context).moveToStackVariable(_variableDefinition.getDeclaration());
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}
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return false;
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}
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bool Compiler::visit(ExpressionStatement const& _expressionStatement)
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{
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Expression const& expression = _expressionStatement.getExpression();
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compileExpression(expression);
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CompilerUtils(m_context).popStackElement(*expression.getType());
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return false;
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}
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void Compiler::compileExpression(Expression const& _expression)
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{
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ExpressionCompiler::compileExpression(m_context, _expression, m_optimize);
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}
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}
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}
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