mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* Yul dialect.
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*/
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#pragma once
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#include <libyul/YulString.h>
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#include <libyul/SideEffects.h>
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#include <libyul/ControlFlowSideEffects.h>
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#include <boost/noncopyable.hpp>
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#include <vector>
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#include <set>
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#include <optional>
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namespace solidity::yul
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{
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class YulString;
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using Type = YulString;
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enum class LiteralKind;
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struct Literal;
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struct BuiltinFunction
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{
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YulString name;
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std::vector<Type> parameters;
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std::vector<Type> returns;
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SideEffects sideEffects;
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ControlFlowSideEffects controlFlowSideEffects;
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/// If true, this is the msize instruction.
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bool isMSize = false;
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/// If set, same length as the arguments, if true at index i, the i'th argument has to be a literal which means it can't be moved to variables.
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std::optional<std::vector<bool>> literalArguments;
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};
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struct Dialect: boost::noncopyable
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{
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/// Default type, can be omitted.
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YulString defaultType;
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/// Type used for the literals "true" and "false".
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YulString boolType;
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std::set<YulString> types = {{}};
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/// @returns the builtin function of the given name or a nullptr if it is not a builtin function.
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virtual BuiltinFunction const* builtin(YulString /*_name*/) const { return nullptr; }
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virtual BuiltinFunction const* discardFunction(YulString /* _type */) const { return nullptr; }
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virtual BuiltinFunction const* equalityFunction(YulString /* _type */) const { return nullptr; }
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virtual BuiltinFunction const* booleanNegationFunction() const { return nullptr; }
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/// Check whether the given type is legal for the given literal value.
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/// Should only be called if the type exists in the dialect at all.
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virtual bool validTypeForLiteral(LiteralKind _kind, YulString _value, YulString _type) const;
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virtual Literal zeroLiteralForType(YulString _type) const;
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virtual std::set<YulString> fixedFunctionNames() const { return {}; }
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Dialect() = default;
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virtual ~Dialect() = default;
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/// Old "yul" dialect. This is only used for testing.
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static Dialect const& yulDeprecated();
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};
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}
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