solidity/libyul/AST.h
2021-09-16 17:18:48 +02:00

122 lines
5.0 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* @author Christian <c@ethdev.com>
* @date 2016
* Parsed inline assembly to be used by the AST
*/
#pragma once
#include <libyul/ASTForward.h>
#include <libyul/YulString.h>
#include <liblangutil/SourceLocation.h>
#include <memory>
#include <optional>
namespace solidity::yul
{
using Type = YulString;
struct DebugData
{
explicit DebugData(langutil::SourceLocation _location, std::optional<int64_t> _astID = {}):
location(std::move(_location)),
astID(std::move(_astID))
{}
static std::shared_ptr<DebugData const> create(
langutil::SourceLocation _location = {},
std::optional<int64_t> _astID = {}
)
{
return std::make_shared<DebugData const>(std::move(_location), std::move(_astID));
}
langutil::SourceLocation location;
/// ID in the (Solidity) source AST.
std::optional<int64_t> astID;
};
struct TypedName { std::shared_ptr<DebugData const> debugData; YulString name; Type type; };
using TypedNameList = std::vector<TypedName>;
/// Literal number or string (up to 32 bytes)
enum class LiteralKind { Number, Boolean, String };
struct Literal { std::shared_ptr<DebugData const> debugData; LiteralKind kind; YulString value; Type type; };
/// External / internal identifier or label reference
struct Identifier { std::shared_ptr<DebugData const> debugData; YulString name; };
/// Assignment ("x := mload(20:u256)", expects push-1-expression on the right hand
/// side and requires x to occupy exactly one stack slot.
///
/// Multiple assignment ("x, y := f()"), where the left hand side variables each occupy
/// a single stack slot and expects a single expression on the right hand returning
/// the same amount of items as the number of variables.
struct Assignment { std::shared_ptr<DebugData const> debugData; std::vector<Identifier> variableNames; std::unique_ptr<Expression> value; };
struct FunctionCall { std::shared_ptr<DebugData const> debugData; Identifier functionName; std::vector<Expression> arguments; };
/// Statement that contains only a single expression
struct ExpressionStatement { std::shared_ptr<DebugData const> debugData; Expression expression; };
/// Block-scope variable declaration ("let x:u256 := mload(20:u256)"), non-hoisted
struct VariableDeclaration { std::shared_ptr<DebugData const> debugData; TypedNameList variables; std::unique_ptr<Expression> value; };
/// Block that creates a scope (frees declared stack variables)
struct Block { std::shared_ptr<DebugData const> debugData; std::vector<Statement> statements; };
/// Function definition ("function f(a, b) -> (d, e) { ... }")
struct FunctionDefinition { std::shared_ptr<DebugData const> debugData; YulString name; TypedNameList parameters; TypedNameList returnVariables; Block body; };
/// Conditional execution without "else" part.
struct If { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Expression> condition; Block body; };
/// Switch case or default case
struct Case { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Literal> value; Block body; };
/// Switch statement
struct Switch { std::shared_ptr<DebugData const> debugData; std::unique_ptr<Expression> expression; std::vector<Case> cases; };
struct ForLoop { std::shared_ptr<DebugData const> debugData; Block pre; std::unique_ptr<Expression> condition; Block post; Block body; };
/// Break statement (valid within for loop)
struct Break { std::shared_ptr<DebugData const> debugData; };
/// Continue statement (valid within for loop)
struct Continue { std::shared_ptr<DebugData const> debugData; };
/// Leave statement (valid within function)
struct Leave { std::shared_ptr<DebugData const> debugData; };
/// Extracts the source location from a Yul node.
template <class T> inline langutil::SourceLocation locationOf(T const& _node)
{
return _node.debugData ? _node.debugData->location : langutil::SourceLocation{};
}
/// Extracts the source location from a Yul node.
template <class... Args> inline langutil::SourceLocation locationOf(std::variant<Args...> const& _node)
{
return std::visit([](auto const& _arg) { return locationOf(_arg); }, _node);
}
/// Extracts the debug data from a Yul node.
template <class T> inline std::shared_ptr<DebugData const> debugDataOf(T const& _node)
{
return _node.debugData;
}
/// Extracts the debug data from a Yul node.
template <class... Args> inline std::shared_ptr<DebugData const> debugDataOf(std::variant<Args...> const& _node)
{
return std::visit([](auto const& _arg) { return debugDataOf(_arg); }, _node);
}
}