solidity/docs/types/value-types.rst
hrkrshnn 952540c3b5 User defined value type: changes in documentation and test case
Changed the name of a function from `truncate` to `floor`, since that is more appropriate; updated
the inaccurate description on the rounding behaviour. Also modified the respective semantic test.
2021-09-09 16:57:03 +02:00

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.. index:: ! value type, ! type;value
.. _value-types:
Value Types
===========
The following types are also called value types because variables of these
types will always be passed by value, i.e. they are always copied when they
are used as function arguments or in assignments.
.. index:: ! bool, ! true, ! false
Booleans
--------
``bool``: The possible values are constants ``true`` and ``false``.
Operators:
* ``!`` (logical negation)
* ``&&`` (logical conjunction, "and")
* ``||`` (logical disjunction, "or")
* ``==`` (equality)
* ``!=`` (inequality)
The operators ``||`` and ``&&`` apply the common short-circuiting rules. This means that in the expression ``f(x) || g(y)``, if ``f(x)`` evaluates to ``true``, ``g(y)`` will not be evaluated even if it may have side-effects.
.. index:: ! uint, ! int, ! integer
.. _integers:
Integers
--------
``int`` / ``uint``: Signed and unsigned integers of various sizes. Keywords ``uint8`` to ``uint256`` in steps of ``8`` (unsigned of 8 up to 256 bits) and ``int8`` to ``int256``. ``uint`` and ``int`` are aliases for ``uint256`` and ``int256``, respectively.
Operators:
* Comparisons: ``<=``, ``<``, ``==``, ``!=``, ``>=``, ``>`` (evaluate to ``bool``)
* Bit operators: ``&``, ``|``, ``^`` (bitwise exclusive or), ``~`` (bitwise negation)
* Shift operators: ``<<`` (left shift), ``>>`` (right shift)
* Arithmetic operators: ``+``, ``-``, unary ``-`` (only for signed integers), ``*``, ``/``, ``%`` (modulo), ``**`` (exponentiation)
For an integer type ``X``, you can use ``type(X).min`` and ``type(X).max`` to
access the minimum and maximum value representable by the type.
.. warning::
Integers in Solidity are restricted to a certain range. For example, with ``uint32``, this is ``0`` up to ``2**32 - 1``.
There are two modes in which arithmetic is performed on these types: The "wrapping" or "unchecked" mode and the "checked" mode.
By default, arithmetic is always "checked", which mean that if the result of an operation falls outside the value range
of the type, the call is reverted through a :ref:`failing assertion<assert-and-require>`. You can switch to "unchecked" mode
using ``unchecked { ... }``. More details can be found in the section about :ref:`unchecked <unchecked>`.
Comparisons
^^^^^^^^^^^
The value of a comparison is the one obtained by comparing the integer value.
Bit operations
^^^^^^^^^^^^^^
Bit operations are performed on the two's complement representation of the number.
This means that, for example ``~int256(0) == int256(-1)``.
Shifts
^^^^^^
The result of a shift operation has the type of the left operand, truncating the result to match the type.
The right operand must be of unsigned type, trying to shift by an signed type will produce a compilation error.
Shifts can be "simulated" using multiplication by powers of two in the following way. Note that the truncation
to the type of the left operand is always performed at the end, but not mentioned explicitly.
- ``x << y`` is equivalent to the mathematical expression ``x * 2**y``.
- ``x >> y`` is equivalent to the mathematical expression ``x / 2**y``, rounded towards negative infinity.
.. warning::
Before version ``0.5.0`` a right shift ``x >> y`` for negative ``x`` was equivalent to
the mathematical expression ``x / 2**y`` rounded towards zero,
i.e., right shifts used rounding up (towards zero) instead of rounding down (towards negative infinity).
.. note::
Overflow checks are never performed for shift operations as they are done for arithmetic operations.
Instead, the result is always truncated.
Addition, Subtraction and Multiplication
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Addition, subtraction and multiplication have the usual semantics, with two different
modes in regard to over- and underflow:
By default, all arithmetic is checked for under- or overflow, but this can be disabled
using the :ref:`unchecked block<unchecked>`, resulting in wrapping arithmetic. More details
can be found in that section.
The expression ``-x`` is equivalent to ``(T(0) - x)`` where
``T`` is the type of ``x``. It can only be applied to signed types.
The value of ``-x`` can be
positive if ``x`` is negative. There is another caveat also resulting
from two's complement representation:
If you have ``int x = type(int).min;``, then ``-x`` does not fit the positive range.
This means that ``unchecked { assert(-x == x); }`` works, and the expression ``-x``
when used in checked mode will result in a failing assertion.
Division
^^^^^^^^
Since the type of the result of an operation is always the type of one of
the operands, division on integers always results in an integer.
In Solidity, division rounds towards zero. This means that ``int256(-5) / int256(2) == int256(-2)``.
Note that in contrast, division on :ref:`literals<rational_literals>` results in fractional values
of arbitrary precision.
.. note::
Division by zero causes a :ref:`Panic error<assert-and-require>`. This check can **not** be disabled through ``unchecked { ... }``.
.. note::
The expression ``type(int).min / (-1)`` is the only case where division causes an overflow.
In checked arithmetic mode, this will cause a failing assertion, while in wrapping
mode, the value will be ``type(int).min``.
Modulo
^^^^^^
The modulo operation ``a % n`` yields the remainder ``r`` after the division of the operand ``a``
by the operand ``n``, where ``q = int(a / n)`` and ``r = a - (n * q)``. This means that modulo
results in the same sign as its left operand (or zero) and ``a % n == -(-a % n)`` holds for negative ``a``:
* ``int256(5) % int256(2) == int256(1)``
* ``int256(5) % int256(-2) == int256(1)``
* ``int256(-5) % int256(2) == int256(-1)``
* ``int256(-5) % int256(-2) == int256(-1)``
.. note::
Modulo with zero causes a :ref:`Panic error<assert-and-require>`. This check can **not** be disabled through ``unchecked { ... }``.
Exponentiation
^^^^^^^^^^^^^^
Exponentiation is only available for unsigned types in the exponent. The resulting type
of an exponentiation is always equal to the type of the base. Please take care that it is
large enough to hold the result and prepare for potential assertion failures or wrapping behaviour.
.. note::
In checked mode, exponentiation only uses the comparatively cheap ``exp`` opcode for small bases.
For the cases of ``x**3``, the expression ``x*x*x`` might be cheaper.
In any case, gas cost tests and the use of the optimizer are advisable.
.. note::
Note that ``0**0`` is defined by the EVM as ``1``.
.. index:: ! ufixed, ! fixed, ! fixed point number
Fixed Point Numbers
-------------------
.. warning::
Fixed point numbers are not fully supported by Solidity yet. They can be declared, but
cannot be assigned to or from.
``fixed`` / ``ufixed``: Signed and unsigned fixed point number of various sizes. Keywords ``ufixedMxN`` and ``fixedMxN``, where ``M`` represents the number of bits taken by
the type and ``N`` represents how many decimal points are available. ``M`` must be divisible by 8 and goes from 8 to 256 bits. ``N`` must be between 0 and 80, inclusive.
``ufixed`` and ``fixed`` are aliases for ``ufixed128x18`` and ``fixed128x18``, respectively.
Operators:
* Comparisons: ``<=``, ``<``, ``==``, ``!=``, ``>=``, ``>`` (evaluate to ``bool``)
* Arithmetic operators: ``+``, ``-``, unary ``-``, ``*``, ``/``, ``%`` (modulo)
.. note::
The main difference between floating point (``float`` and ``double`` in many languages, more precisely IEEE 754 numbers) and fixed point numbers is
that the number of bits used for the integer and the fractional part (the part after the decimal dot) is flexible in the former, while it is strictly
defined in the latter. Generally, in floating point almost the entire space is used to represent the number, while only a small number of bits define
where the decimal point is.
.. index:: address, balance, send, call, delegatecall, staticcall, transfer
.. _address:
Address
-------
The address type comes in two flavours, which are largely identical:
- ``address``: Holds a 20 byte value (size of an Ethereum address).
- ``address payable``: Same as ``address``, but with the additional members ``transfer`` and ``send``.
The idea behind this distinction is that ``address payable`` is an address you can send Ether to,
while a plain ``address`` cannot be sent Ether.
Type conversions:
Implicit conversions from ``address payable`` to ``address`` are allowed, whereas conversions from ``address`` to ``address payable``
must be explicit via ``payable(<address>)``.
Explicit conversions to and from ``address`` are allowed for ``uint160``, integer literals,
``bytes20`` and contract types.
Only expressions of type ``address`` and contract-type can be converted to the type ``address
payable`` via the explicit conversion ``payable(...)``. For contract-type, this conversion is only
allowed if the contract can receive Ether, i.e., the contract either has a :ref:`receive
<receive-ether-function>` or a payable fallback function. Note that ``payable(0)`` is valid and is
an exception to this rule.
.. note::
If you need a variable of type ``address`` and plan to send Ether to it, then
declare its type as ``address payable`` to make this requirement visible. Also,
try to make this distinction or conversion as early as possible.
Operators:
* ``<=``, ``<``, ``==``, ``!=``, ``>=`` and ``>``
.. warning::
If you convert a type that uses a larger byte size to an ``address``, for example ``bytes32``, then the ``address`` is truncated.
To reduce conversion ambiguity version 0.4.24 and higher of the compiler force you make the truncation explicit in the conversion.
Take for example the 32-byte value ``0x111122223333444455556666777788889999AAAABBBBCCCCDDDDEEEEFFFFCCCC``.
You can use ``address(uint160(bytes20(b)))``, which results in ``0x111122223333444455556666777788889999aAaa``,
or you can use ``address(uint160(uint256(b)))``, which results in ``0x777788889999AaAAbBbbCcccddDdeeeEfFFfCcCc``.
.. note::
The distinction between ``address`` and ``address payable`` was introduced with version 0.5.0.
Also starting from that version, contracts do not derive from the address type, but can still be explicitly converted to
``address`` or to ``address payable``, if they have a receive or payable fallback function.
.. _members-of-addresses:
Members of Addresses
^^^^^^^^^^^^^^^^^^^^
For a quick reference of all members of address, see :ref:`address_related`.
* ``balance`` and ``transfer``
It is possible to query the balance of an address using the property ``balance``
and to send Ether (in units of wei) to a payable address using the ``transfer`` function:
.. code-block:: solidity
:force:
address payable x = address(0x123);
address myAddress = address(this);
if (x.balance < 10 && myAddress.balance >= 10) x.transfer(10);
The ``transfer`` function fails if the balance of the current contract is not large enough
or if the Ether transfer is rejected by the receiving account. The ``transfer`` function
reverts on failure.
.. note::
If ``x`` is a contract address, its code (more specifically: its :ref:`receive-ether-function`, if present, or otherwise its :ref:`fallback-function`, if present) will be executed together with the ``transfer`` call (this is a feature of the EVM and cannot be prevented). If that execution runs out of gas or fails in any way, the Ether transfer will be reverted and the current contract will stop with an exception.
* ``send``
Send is the low-level counterpart of ``transfer``. If the execution fails, the current contract will not stop with an exception, but ``send`` will return ``false``.
.. warning::
There are some dangers in using ``send``: The transfer fails if the call stack depth is at 1024
(this can always be forced by the caller) and it also fails if the recipient runs out of gas. So in order
to make safe Ether transfers, always check the return value of ``send``, use ``transfer`` or even better:
use a pattern where the recipient withdraws the money.
* ``call``, ``delegatecall`` and ``staticcall``
In order to interface with contracts that do not adhere to the ABI,
or to get more direct control over the encoding,
the functions ``call``, ``delegatecall`` and ``staticcall`` are provided.
They all take a single ``bytes memory`` parameter and
return the success condition (as a ``bool``) and the returned data
(``bytes memory``).
The functions ``abi.encode``, ``abi.encodePacked``, ``abi.encodeWithSelector``
and ``abi.encodeWithSignature`` can be used to encode structured data.
Example:
.. code-block:: solidity
bytes memory payload = abi.encodeWithSignature("register(string)", "MyName");
(bool success, bytes memory returnData) = address(nameReg).call(payload);
require(success);
.. warning::
All these functions are low-level functions and should be used with care.
Specifically, any unknown contract might be malicious and if you call it, you
hand over control to that contract which could in turn call back into
your contract, so be prepared for changes to your state variables
when the call returns. The regular way to interact with other contracts
is to call a function on a contract object (``x.f()``).
.. note::
Previous versions of Solidity allowed these functions to receive
arbitrary arguments and would also handle a first argument of type
``bytes4`` differently. These edge cases were removed in version 0.5.0.
It is possible to adjust the supplied gas with the ``gas`` modifier:
.. code-block:: solidity
address(nameReg).call{gas: 1000000}(abi.encodeWithSignature("register(string)", "MyName"));
Similarly, the supplied Ether value can be controlled too:
.. code-block:: solidity
address(nameReg).call{value: 1 ether}(abi.encodeWithSignature("register(string)", "MyName"));
Lastly, these modifiers can be combined. Their order does not matter:
.. code-block:: solidity
address(nameReg).call{gas: 1000000, value: 1 ether}(abi.encodeWithSignature("register(string)", "MyName"));
In a similar way, the function ``delegatecall`` can be used: the difference is that only the code of the given address is used, all other aspects (storage, balance, ...) are taken from the current contract. The purpose of ``delegatecall`` is to use library code which is stored in another contract. The user has to ensure that the layout of storage in both contracts is suitable for delegatecall to be used.
.. note::
Prior to homestead, only a limited variant called ``callcode`` was available that did not provide access to the original ``msg.sender`` and ``msg.value`` values. This function was removed in version 0.5.0.
Since byzantium ``staticcall`` can be used as well. This is basically the same as ``call``, but will revert if the called function modifies the state in any way.
All three functions ``call``, ``delegatecall`` and ``staticcall`` are very low-level functions and should only be used as a *last resort* as they break the type-safety of Solidity.
The ``gas`` option is available on all three methods, while the ``value`` option is only available
on ``call``.
.. note::
It is best to avoid relying on hardcoded gas values in your smart contract code,
regardless of whether state is read from or written to, as this can have many pitfalls.
Also, access to gas might change in the future.
.. note::
All contracts can be converted to ``address`` type, so it is possible to query the balance of the
current contract using ``address(this).balance``.
.. index:: ! contract type, ! type; contract
.. _contract_types:
Contract Types
--------------
Every :ref:`contract<contracts>` defines its own type.
You can implicitly convert contracts to contracts they inherit from.
Contracts can be explicitly converted to and from the ``address`` type.
Explicit conversion to and from the ``address payable`` type is only possible
if the contract type has a receive or payable fallback function. The conversion is still
performed using ``address(x)``. If the contract type does not have a receive or payable
fallback function, the conversion to ``address payable`` can be done using
``payable(address(x))``.
You can find more information in the section about
the :ref:`address type<address>`.
.. note::
Before version 0.5.0, contracts directly derived from the address type
and there was no distinction between ``address`` and ``address payable``.
If you declare a local variable of contract type (``MyContract c``), you can call
functions on that contract. Take care to assign it from somewhere that is the
same contract type.
You can also instantiate contracts (which means they are newly created). You
can find more details in the :ref:`'Contracts via new'<creating-contracts>`
section.
The data representation of a contract is identical to that of the ``address``
type and this type is also used in the :ref:`ABI<ABI>`.
Contracts do not support any operators.
The members of contract types are the external functions of the contract
including any state variables marked as ``public``.
For a contract ``C`` you can use ``type(C)`` to access
:ref:`type information<meta-type>` about the contract.
.. index:: byte array, bytes32
Fixed-size byte arrays
----------------------
The value types ``bytes1``, ``bytes2``, ``bytes3``, ..., ``bytes32``
hold a sequence of bytes from one to up to 32.
Operators:
* Comparisons: ``<=``, ``<``, ``==``, ``!=``, ``>=``, ``>`` (evaluate to ``bool``)
* Bit operators: ``&``, ``|``, ``^`` (bitwise exclusive or), ``~`` (bitwise negation)
* Shift operators: ``<<`` (left shift), ``>>`` (right shift)
* Index access: If ``x`` is of type ``bytesI``, then ``x[k]`` for ``0 <= k < I`` returns the ``k`` th byte (read-only).
The shifting operator works with unsigned integer type as right operand (but
returns the type of the left operand), which denotes the number of bits to shift by.
Shifting by a signed type will produce a compilation error.
Members:
* ``.length`` yields the fixed length of the byte array (read-only).
.. note::
The type ``bytes1[]`` is an array of bytes, but due to padding rules, it wastes
31 bytes of space for each element (except in storage). It is better to use the ``bytes``
type instead.
.. note::
Prior to version 0.8.0, ``byte`` used to be an alias for ``bytes1``.
Dynamically-sized byte array
----------------------------
``bytes``:
Dynamically-sized byte array, see :ref:`arrays`. Not a value-type!
``string``:
Dynamically-sized UTF-8-encoded string, see :ref:`arrays`. Not a value-type!
.. index:: address, literal;address
.. _address_literals:
Address Literals
----------------
Hexadecimal literals that pass the address checksum test, for example
``0xdCad3a6d3569DF655070DEd06cb7A1b2Ccd1D3AF`` are of ``address`` type.
Hexadecimal literals that are between 39 and 41 digits
long and do not pass the checksum test produce
an error. You can prepend (for integer types) or append (for bytesNN types) zeros to remove the error.
.. note::
The mixed-case address checksum format is defined in `EIP-55 <https://github.com/ethereum/EIPs/blob/master/EIPS/eip-55.md>`_.
.. index:: literal, literal;rational
.. _rational_literals:
Rational and Integer Literals
-----------------------------
Integer literals are formed from a sequence of numbers in the range 0-9.
They are interpreted as decimals. For example, ``69`` means sixty nine.
Octal literals do not exist in Solidity and leading zeros are invalid.
Decimal fraction literals are formed by a ``.`` with at least one number on
one side. Examples include ``1.``, ``.1`` and ``1.3``.
Scientific notation is also supported, where the base can have fractions and the exponent cannot.
Examples include ``2e10``, ``-2e10``, ``2e-10``, ``2.5e1``.
Underscores can be used to separate the digits of a numeric literal to aid readability.
For example, decimal ``123_000``, hexadecimal ``0x2eff_abde``, scientific decimal notation ``1_2e345_678`` are all valid.
Underscores are only allowed between two digits and only one consecutive underscore is allowed.
There is no additional semantic meaning added to a number literal containing underscores,
the underscores are ignored.
Number literal expressions retain arbitrary precision until they are converted to a non-literal type (i.e. by
using them together with a non-literal expression or by explicit conversion).
This means that computations do not overflow and divisions do not truncate
in number literal expressions.
For example, ``(2**800 + 1) - 2**800`` results in the constant ``1`` (of type ``uint8``)
although intermediate results would not even fit the machine word size. Furthermore, ``.5 * 8`` results
in the integer ``4`` (although non-integers were used in between).
Any operator that can be applied to integers can also be applied to number literal expressions as
long as the operands are integers. If any of the two is fractional, bit operations are disallowed
and exponentiation is disallowed if the exponent is fractional (because that might result in
a non-rational number).
Shifts and exponentiation with literal numbers as left (or base) operand and integer types
as the right (exponent) operand are always performed
in the ``uint256`` (for non-negative literals) or ``int256`` (for a negative literals) type,
regardless of the type of the right (exponent) operand.
.. warning::
Division on integer literals used to truncate in Solidity prior to version 0.4.0, but it now converts into a rational number, i.e. ``5 / 2`` is not equal to ``2``, but to ``2.5``.
.. note::
Solidity has a number literal type for each rational number.
Integer literals and rational number literals belong to number literal types.
Moreover, all number literal expressions (i.e. the expressions that
contain only number literals and operators) belong to number literal
types. So the number literal expressions ``1 + 2`` and ``2 + 1`` both
belong to the same number literal type for the rational number three.
.. note::
Number literal expressions are converted into a non-literal type as soon as they are used with non-literal
expressions. Disregarding types, the value of the expression assigned to ``b``
below evaluates to an integer. Because ``a`` is of type ``uint128``, the
expression ``2.5 + a`` has to have a proper type, though. Since there is no common type
for the type of ``2.5`` and ``uint128``, the Solidity compiler does not accept
this code.
.. code-block:: solidity
uint128 a = 1;
uint128 b = 2.5 + a + 0.5;
.. index:: literal, literal;string, string
.. _string_literals:
String Literals and Types
-------------------------
String literals are written with either double or single-quotes (``"foo"`` or ``'bar'``), and they can also be split into multiple consecutive parts (``"foo" "bar"`` is equivalent to ``"foobar"``) which can be helpful when dealing with long strings. They do not imply trailing zeroes as in C; ``"foo"`` represents three bytes, not four. As with integer literals, their type can vary, but they are implicitly convertible to ``bytes1``, ..., ``bytes32``, if they fit, to ``bytes`` and to ``string``.
For example, with ``bytes32 samevar = "stringliteral"`` the string literal is interpreted in its raw byte form when assigned to a ``bytes32`` type.
String literals can only contain printable ASCII characters, which means the characters between and including 0x1F .. 0x7E.
Additionally, string literals also support the following escape characters:
- ``\<newline>`` (escapes an actual newline)
- ``\\`` (backslash)
- ``\'`` (single quote)
- ``\"`` (double quote)
- ``\n`` (newline)
- ``\r`` (carriage return)
- ``\t`` (tab)
- ``\xNN`` (hex escape, see below)
- ``\uNNNN`` (unicode escape, see below)
``\xNN`` takes a hex value and inserts the appropriate byte, while ``\uNNNN`` takes a Unicode codepoint and inserts an UTF-8 sequence.
.. note::
Until version 0.8.0 there were three additional escape sequences: ``\b``, ``\f`` and ``\v``.
They are commonly available in other languages but rarely needed in practice.
If you do need them, they can still be inserted via hexadecimal escapes, i.e. ``\x08``, ``\x0c``
and ``\x0b``, respectively, just as any other ASCII character.
The string in the following example has a length of ten bytes.
It starts with a newline byte, followed by a double quote, a single
quote a backslash character and then (without separator) the
character sequence ``abcdef``.
.. code-block:: solidity
:force:
"\n\"\'\\abc\
def"
Any Unicode line terminator which is not a newline (i.e. LF, VF, FF, CR, NEL, LS, PS) is considered to
terminate the string literal. Newline only terminates the string literal if it is not preceded by a ``\``.
Unicode Literals
----------------
While regular string literals can only contain ASCII, Unicode literals prefixed with the keyword ``unicode`` can contain any valid UTF-8 sequence.
They also support the very same escape sequences as regular string literals.
.. code-block:: solidity
string memory a = unicode"Hello 😃";
.. index:: literal, bytes
Hexadecimal Literals
--------------------
Hexadecimal literals are prefixed with the keyword ``hex`` and are enclosed in double
or single-quotes (``hex"001122FF"``, ``hex'0011_22_FF'``). Their content must be
hexadecimal digits which can optionally use a single underscore as separator between
byte boundaries. The value of the literal will be the binary representation
of the hexadecimal sequence.
Multiple hexadecimal literals separated by whitespace are concatenated into a single literal:
``hex"00112233" hex"44556677"`` is equivalent to ``hex"0011223344556677"``
Hexadecimal literals behave like :ref:`string literals <string_literals>` and have the same convertibility restrictions.
.. index:: enum
.. _enums:
Enums
-----
Enums are one way to create a user-defined type in Solidity. They are explicitly convertible
to and from all integer types but implicit conversion is not allowed. The explicit conversion
from integer checks at runtime that the value lies inside the range of the enum and causes a
:ref:`Panic error<assert-and-require>` otherwise.
Enums require at least one member, and its default value when declared is the first member.
Enums cannot have more than 256 members.
The data representation is the same as for enums in C: The options are represented by
subsequent unsigned integer values starting from ``0``.
Using ``type(NameOfEnum).min`` and ``type(NameOfEnum).max`` you can get the
smallest and respectively largest value of the given enum.
.. code-block:: solidity
// SPDX-License-Identifier: GPL-3.0
pragma solidity ^0.8.8;
contract test {
enum ActionChoices { GoLeft, GoRight, GoStraight, SitStill }
ActionChoices choice;
ActionChoices constant defaultChoice = ActionChoices.GoStraight;
function setGoStraight() public {
choice = ActionChoices.GoStraight;
}
// Since enum types are not part of the ABI, the signature of "getChoice"
// will automatically be changed to "getChoice() returns (uint8)"
// for all matters external to Solidity.
function getChoice() public view returns (ActionChoices) {
return choice;
}
function getDefaultChoice() public pure returns (uint) {
return uint(defaultChoice);
}
function getLargestValue() public pure returns (ActionChoices) {
return type(ActionChoices).max;
}
function getSmallestValue() public pure returns (ActionChoices) {
return type(ActionChoices).min;
}
}
.. note::
Enums can also be declared on the file level, outside of contract or library definitions.
.. index:: ! user defined value type, custom type
.. _user-defined-value-types:
User Defined Value Types
------------------------
A user defined value type allows creating a zero cost abstraction over an elementary value type.
This is similar to an alias, but with stricter type requirements.
A user defined value type is defined using ``type C is V``, where ``C`` is the name of the newly
introduced type and ``V`` has to be a built-in value type (the "underlying type"). The function
``C.wrap`` is used to convert from the underlying type to the custom type. Similarly, the
function ``C.unwrap`` is used to convert from the custom type to the underlying type.
The type ``C`` does not have any operators or bound member functions. In particular, even the
operator ``==`` is not defined. Explicit and implicit conversions to and from other types are
disallowed.
The data-representation of values of such types are inherited from the underlying type
and the underlying type is also used in the ABI.
The following example illustrates a custom type ``UFixed256x18`` representing a decimal fixed point
type with 18 decimals and a minimal library to do arithmetic operations on the type.
.. code-block:: solidity
// SPDX-License-Identifier: GPL-3.0
pragma solidity ^0.8.8;
// Represent a 18 decimal, 256 bit wide fixed point type using a user defined value type.
type UFixed256x18 is uint256;
/// A minimal library to do fixed point operations on UFixed256x18.
library FixedMath {
uint constant multiplier = 10**18;
/// Adds two UFixed256x18 numbers. Reverts on overflow, relying on checked
/// arithmetic on uint256.
function add(UFixed256x18 a, UFixed256x18 b) internal pure returns (UFixed256x18) {
return UFixed256x18.wrap(UFixed256x18.unwrap(a) + UFixed256x18.unwrap(b));
}
/// Multiplies UFixed256x18 and uint256. Reverts on overflow, relying on checked
/// arithmetic on uint256.
function mul(UFixed256x18 a, uint256 b) internal pure returns (UFixed256x18) {
return UFixed256x18.wrap(UFixed256x18.unwrap(a) * b);
}
/// Take the floor of a UFixed256x18 number.
/// @return the largest integer that does not exceed `a`.
function floor(UFixed256x18 a) internal pure returns (uint256) {
return UFixed256x18.unwrap(a) / multiplier;
}
/// Turns a uint256 into a UFixed256x18 of the same value.
/// Reverts if the integer is too large.
function toUFixed256x18(uint256 a) internal pure returns (UFixed256x18) {
return UFixed256x18.wrap(a * multiplier);
}
}
Notice how ``UFixed256x18.wrap`` and ``FixedMath.toUFixed256x18`` have the same signature but
perform two very different operations: The ``UFixed256x18.wrap`` function returns a ``UFixed256x18``
that has the same data representation as the input, whereas ``toUFixed256x18`` returns a
``UFixed256x18`` that has the same numerical value.
.. index:: ! function type, ! type; function
.. _function_types:
Function Types
--------------
Function types are the types of functions. Variables of function type
can be assigned from functions and function parameters of function type
can be used to pass functions to and return functions from function calls.
Function types come in two flavours - *internal* and *external* functions:
Internal functions can only be called inside the current contract (more specifically,
inside the current code unit, which also includes internal library functions
and inherited functions) because they cannot be executed outside of the
context of the current contract. Calling an internal function is realized
by jumping to its entry label, just like when calling a function of the current
contract internally.
External functions consist of an address and a function signature and they can
be passed via and returned from external function calls.
Function types are notated as follows:
.. code-block:: solidity
:force:
function (<parameter types>) {internal|external} [pure|view|payable] [returns (<return types>)]
In contrast to the parameter types, the return types cannot be empty - if the
function type should not return anything, the whole ``returns (<return types>)``
part has to be omitted.
By default, function types are internal, so the ``internal`` keyword can be
omitted. Note that this only applies to function types. Visibility has
to be specified explicitly for functions defined in contracts, they
do not have a default.
Conversions:
A function type ``A`` is implicitly convertible to a function type ``B`` if and only if
their parameter types are identical, their return types are identical,
their internal/external property is identical and the state mutability of ``A``
is more restrictive than the state mutability of ``B``. In particular:
- ``pure`` functions can be converted to ``view`` and ``non-payable`` functions
- ``view`` functions can be converted to ``non-payable`` functions
- ``payable`` functions can be converted to ``non-payable`` functions
No other conversions between function types are possible.
The rule about ``payable`` and ``non-payable`` might be a little
confusing, but in essence, if a function is ``payable``, this means that it
also accepts a payment of zero Ether, so it also is ``non-payable``.
On the other hand, a ``non-payable`` function will reject Ether sent to it,
so ``non-payable`` functions cannot be converted to ``payable`` functions.
If a function type variable is not initialised, calling it results
in a :ref:`Panic error<assert-and-require>`. The same happens if you call a function after using ``delete``
on it.
If external function types are used outside of the context of Solidity,
they are treated as the ``function`` type, which encodes the address
followed by the function identifier together in a single ``bytes24`` type.
Note that public functions of the current contract can be used both as an
internal and as an external function. To use ``f`` as an internal function,
just use ``f``, if you want to use its external form, use ``this.f``.
A function of an internal type can be assigned to a variable of an internal function type regardless
of where it is defined.
This includes private, internal and public functions of both contracts and libraries as well as free
functions.
External function types, on the other hand, are only compatible with public and external contract
functions.
Libraries are excluded because they require a ``delegatecall`` and use :ref:`a different ABI
convention for their selectors <library-selectors>`.
Functions declared in interfaces do not have definitions so pointing at them does not make sense either.
Members:
External (or public) functions have the following members:
* ``.address`` returns the address of the contract of the function.
* ``.selector`` returns the :ref:`ABI function selector <abi_function_selector>`
.. note::
External (or public) functions used to have the additional members
``.gas(uint)`` and ``.value(uint)``. These were deprecated in Solidity 0.6.2
and removed in Solidity 0.7.0. Instead use ``{gas: ...}`` and ``{value: ...}``
to specify the amount of gas or the amount of wei sent to a function,
respectively. See :ref:`External Function Calls <external-function-calls>` for
more information.
Example that shows how to use the members:
.. code-block:: solidity
// SPDX-License-Identifier: GPL-3.0
pragma solidity >=0.6.4 <0.9.0;
contract Example {
function f() public payable returns (bytes4) {
assert(this.f.address == address(this));
return this.f.selector;
}
function g() public {
this.f{gas: 10, value: 800}();
}
}
Example that shows how to use internal function types:
.. code-block:: solidity
// SPDX-License-Identifier: GPL-3.0
pragma solidity >=0.4.16 <0.9.0;
library ArrayUtils {
// internal functions can be used in internal library functions because
// they will be part of the same code context
function map(uint[] memory self, function (uint) pure returns (uint) f)
internal
pure
returns (uint[] memory r)
{
r = new uint[](self.length);
for (uint i = 0; i < self.length; i++) {
r[i] = f(self[i]);
}
}
function reduce(
uint[] memory self,
function (uint, uint) pure returns (uint) f
)
internal
pure
returns (uint r)
{
r = self[0];
for (uint i = 1; i < self.length; i++) {
r = f(r, self[i]);
}
}
function range(uint length) internal pure returns (uint[] memory r) {
r = new uint[](length);
for (uint i = 0; i < r.length; i++) {
r[i] = i;
}
}
}
contract Pyramid {
using ArrayUtils for *;
function pyramid(uint l) public pure returns (uint) {
return ArrayUtils.range(l).map(square).reduce(sum);
}
function square(uint x) internal pure returns (uint) {
return x * x;
}
function sum(uint x, uint y) internal pure returns (uint) {
return x + y;
}
}
Another example that uses external function types:
.. code-block:: solidity
// SPDX-License-Identifier: GPL-3.0
pragma solidity >=0.4.22 <0.9.0;
contract Oracle {
struct Request {
bytes data;
function(uint) external callback;
}
Request[] private requests;
event NewRequest(uint);
function query(bytes memory data, function(uint) external callback) public {
requests.push(Request(data, callback));
emit NewRequest(requests.length - 1);
}
function reply(uint requestID, uint response) public {
// Here goes the check that the reply comes from a trusted source
requests[requestID].callback(response);
}
}
contract OracleUser {
Oracle constant private ORACLE_CONST = Oracle(address(0x00000000219ab540356cBB839Cbe05303d7705Fa)); // known contract
uint private exchangeRate;
function buySomething() public {
ORACLE_CONST.query("USD", this.oracleResponse);
}
function oracleResponse(uint response) public {
require(
msg.sender == address(ORACLE_CONST),
"Only oracle can call this."
);
exchangeRate = response;
}
}
.. note::
Lambda or inline functions are planned but not yet supported.