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			1653 lines
		
	
	
		
			56 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
.. index:: ! contract
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.. _contracts:
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##########
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Contracts
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##########
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Contracts in Solidity are similar to classes in object-oriented languages. They
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contain persistent data in state variables and functions that can modify these
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variables. Calling a function on a different contract (instance) will perform
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an EVM function call and thus switch the context such that state variables are
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inaccessible.
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.. index:: ! contract;creation, constructor
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******************
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Creating Contracts
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******************
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Contracts can be created "from outside" via Ethereum transactions or from within Solidity contracts.
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IDEs, such as `Remix <https://remix.ethereum.org/>`_, make the creation process seamless using UI elements.
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Creating contracts programmatically on Ethereum is best done via using the JavaScript API `web3.js <https://github.com/ethereum/web3.js>`_.
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It has a function called `web3.eth.Contract <https://web3js.readthedocs.io/en/1.0/web3-eth-contract.html#new-contract>`_
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to facilitate contract creation.
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When a contract is created, its constructor_  (a function declared with the ``constructor`` keyword) is executed once.
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A constructor is optional. Only one constructor is allowed, which means
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overloading is not supported.
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After the constructor has executed, the final code of the contract is deployed to the
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blockchain. This code includes all public and external functions and all functions
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that are reachable from there through function calls. The deployed code does not
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include the constructor code or internal functions only called from the constructor.
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.. index:: constructor;arguments
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Internally, constructor arguments are passed :ref:`ABI encoded <ABI>` after the code of
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the contract itself, but you do not have to care about this if you use ``web3.js``.
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If a contract wants to create another contract, the source code
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(and the binary) of the created contract has to be known to the creator.
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This means that cyclic creation dependencies are impossible.
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::
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    pragma solidity >=0.4.22 <0.6.0;
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    contract OwnedToken {
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        // TokenCreator is a contract type that is defined below.
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        // It is fine to reference it as long as it is not used
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        // to create a new contract.
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        TokenCreator creator;
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        address owner;
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        bytes32 name;
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        // This is the constructor which registers the
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        // creator and the assigned name.
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        constructor(bytes32 _name) public {
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            // State variables are accessed via their name
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            // and not via e.g. this.owner. This also applies
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            // to functions and especially in the constructors,
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            // you can only call them like that ("internally"),
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            // because the contract itself does not exist yet.
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            owner = msg.sender;
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            // We do an explicit type conversion from `address`
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            // to `TokenCreator` and assume that the type of
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            // the calling contract is TokenCreator, there is
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            // no real way to check that.
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            creator = TokenCreator(msg.sender);
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            name = _name;
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        }
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        function changeName(bytes32 newName) public {
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            // Only the creator can alter the name --
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            // the comparison is possible since contracts
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            // are explicitly convertible to addresses.
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            if (msg.sender == address(creator))
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                name = newName;
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        }
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        function transfer(address newOwner) public {
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            // Only the current owner can transfer the token.
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            if (msg.sender != owner) return;
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            // We also want to ask the creator if the transfer
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            // is fine. Note that this calls a function of the
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            // contract defined below. If the call fails (e.g.
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            // due to out-of-gas), the execution also fails here.
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            if (creator.isTokenTransferOK(owner, newOwner))
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                owner = newOwner;
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        }
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    }
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    contract TokenCreator {
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        function createToken(bytes32 name)
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           public
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           returns (OwnedToken tokenAddress)
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        {
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            // Create a new Token contract and return its address.
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            // From the JavaScript side, the return type is simply
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            // `address`, as this is the closest type available in
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            // the ABI.
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            return new OwnedToken(name);
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        }
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        function changeName(OwnedToken tokenAddress, bytes32 name) public {
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            // Again, the external type of `tokenAddress` is
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            // simply `address`.
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            tokenAddress.changeName(name);
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        }
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        function isTokenTransferOK(address currentOwner, address newOwner)
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            public
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            pure
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            returns (bool ok)
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        {
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            // Check some arbitrary condition.
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            return keccak256(abi.encodePacked(currentOwner, newOwner))[0] == 0x7f;
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        }
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    }
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.. index:: ! visibility, external, public, private, internal
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.. _visibility-and-getters:
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**********************
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Visibility and Getters
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**********************
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Since Solidity knows two kinds of function calls (internal
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ones that do not create an actual EVM call (also called
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a "message call") and external
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ones that do), there are four types of visibilities for
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functions and state variables.
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Functions have to be specified as being ``external``,
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``public``, ``internal`` or ``private``.
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For state variables, ``external`` is not possible.
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``external``:
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    External functions are part of the contract interface,
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    which means they can be called from other contracts and
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    via transactions. An external function ``f`` cannot be called
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    internally (i.e. ``f()`` does not work, but ``this.f()`` works).
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    External functions are sometimes more efficient when
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    they receive large arrays of data.
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``public``:
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    Public functions are part of the contract interface
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    and can be either called internally or via
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    messages. For public state variables, an automatic getter
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    function (see below) is generated.
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``internal``:
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    Those functions and state variables can only be
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    accessed internally (i.e. from within the current contract
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    or contracts deriving from it), without using ``this``.
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``private``:
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    Private functions and state variables are only
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    visible for the contract they are defined in and not in
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    derived contracts.
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.. note::
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    Everything that is inside a contract is visible to
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    all observers external to the blockchain. Making something ``private``
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    only prevents other contracts from accessing and modifying
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    the information, but it will still be visible to the
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    whole world outside of the blockchain.
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The visibility specifier is given after the type for
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state variables and between parameter list and
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return parameter list for functions.
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::
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    pragma solidity >=0.4.16 <0.6.0;
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    contract C {
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        function f(uint a) private pure returns (uint b) { return a + 1; }
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        function setData(uint a) internal { data = a; }
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        uint public data;
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    }
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In the following example, ``D``, can call ``c.getData()`` to retrieve the value of
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``data`` in state storage, but is not able to call ``f``. Contract ``E`` is derived from
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``C`` and, thus, can call ``compute``.
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::
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    pragma solidity >=0.4.0 <0.6.0;
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    contract C {
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        uint private data;
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        function f(uint a) private pure returns(uint b) { return a + 1; }
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        function setData(uint a) public { data = a; }
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        function getData() public view returns(uint) { return data; }
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        function compute(uint a, uint b) internal pure returns (uint) { return a + b; }
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    }
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    // This will not compile
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    contract D {
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        function readData() public {
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            C c = new C();
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            uint local = c.f(7); // error: member `f` is not visible
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            c.setData(3);
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            local = c.getData();
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            local = c.compute(3, 5); // error: member `compute` is not visible
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        }
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    }
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    contract E is C {
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        function g() public {
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            C c = new C();
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            uint val = compute(3, 5); // access to internal member (from derived to parent contract)
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        }
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    }
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.. index:: ! getter;function, ! function;getter
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.. _getter-functions:
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Getter Functions
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================
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The compiler automatically creates getter functions for
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all **public** state variables. For the contract given below, the compiler will
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generate a function called ``data`` that does not take any
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arguments and returns a ``uint``, the value of the state
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variable ``data``. State variables can be initialized
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when they are declared.
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::
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    pragma solidity >=0.4.0 <0.6.0;
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    contract C {
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        uint public data = 42;
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    }
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    contract Caller {
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        C c = new C();
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        function f() public view returns (uint) {
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            return c.data();
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        }
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    }
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The getter functions have external visibility. If the
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symbol is accessed internally (i.e. without ``this.``),
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it evaluates to a state variable.  If it is accessed externally
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(i.e. with ``this.``), it evaluates to a function.
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::
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    pragma solidity >=0.4.0 <0.6.0;
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    contract C {
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        uint public data;
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        function x() public returns (uint) {
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            data = 3; // internal access
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            return this.data(); // external access
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        }
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    }
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If you have a ``public`` state variable of array type, then you can only retrieve
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single elements of the array via the generated getter function. This mechanism
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exists to avoid high gas costs when returning an entire array. You can use
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arguments to specify which individual element to return, for example
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``data(0)``. If you want to return an entire array in one call, then you need
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to write a function, for example:
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::
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  pragma solidity >=0.4.0 <0.6.0;
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  contract arrayExample {
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    // public state variable
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    uint[] public myArray;
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    // Getter function generated by the compiler
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    /*
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    function myArray(uint i) returns (uint) {
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        return myArray[i];
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    }
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    */
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    // function that returns entire array
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    function getArray() returns (uint[] memory) {
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        return myArray;
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    }
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  }
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Now you can use ``getArray()`` to retrieve the entire array, instead of
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``myArray(i)``, which returns a single element per call.
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The next example is more complex:
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::
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    pragma solidity >=0.4.0 <0.6.0;
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    contract Complex {
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        struct Data {
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            uint a;
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            bytes3 b;
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            mapping (uint => uint) map;
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        }
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        mapping (uint => mapping(bool => Data[])) public data;
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    }
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It generates a function of the following form. The mapping in the struct is omitted
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because there is no good way to provide the key for the mapping:
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::
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    function data(uint arg1, bool arg2, uint arg3) public returns (uint a, bytes3 b) {
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        a = data[arg1][arg2][arg3].a;
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        b = data[arg1][arg2][arg3].b;
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    }
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.. index:: ! function;modifier
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.. _modifiers:
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******************
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Function Modifiers
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******************
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Modifiers can be used to easily change the behaviour of functions.  For example,
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they can automatically check a condition prior to executing the function. Modifiers are
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inheritable properties of contracts and may be overridden by derived contracts.
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::
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    pragma solidity >0.4.99 <0.6.0;
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    contract owned {
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        constructor() public { owner = msg.sender; }
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        address payable owner;
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        // This contract only defines a modifier but does not use
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        // it: it will be used in derived contracts.
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        // The function body is inserted where the special symbol
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        // `_;` in the definition of a modifier appears.
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        // This means that if the owner calls this function, the
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        // function is executed and otherwise, an exception is
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        // thrown.
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        modifier onlyOwner {
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            require(
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                msg.sender == owner,
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                "Only owner can call this function."
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            );
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            _;
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        }
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    }
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    contract mortal is owned {
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        // This contract inherits the `onlyOwner` modifier from
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        // `owned` and applies it to the `close` function, which
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        // causes that calls to `close` only have an effect if
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        // they are made by the stored owner.
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        function close() public onlyOwner {
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            selfdestruct(owner);
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        }
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    }
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    contract priced {
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        // Modifiers can receive arguments:
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        modifier costs(uint price) {
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            if (msg.value >= price) {
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                _;
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            }
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        }
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    }
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    contract Register is priced, owned {
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        mapping (address => bool) registeredAddresses;
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        uint price;
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        constructor(uint initialPrice) public { price = initialPrice; }
 | 
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        // It is important to also provide the
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        // `payable` keyword here, otherwise the function will
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        // automatically reject all Ether sent to it.
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        function register() public payable costs(price) {
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            registeredAddresses[msg.sender] = true;
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        }
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        function changePrice(uint _price) public onlyOwner {
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            price = _price;
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        }
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    }
 | 
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    contract Mutex {
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        bool locked;
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        modifier noReentrancy() {
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            require(
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                !locked,
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                "Reentrant call."
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            );
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            locked = true;
 | 
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            _;
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            locked = false;
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        }
 | 
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 | 
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        /// This function is protected by a mutex, which means that
 | 
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        /// reentrant calls from within `msg.sender.call` cannot call `f` again.
 | 
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        /// The `return 7` statement assigns 7 to the return value but still
 | 
						|
        /// executes the statement `locked = false` in the modifier.
 | 
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        function f() public noReentrancy returns (uint) {
 | 
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            (bool success,) = msg.sender.call("");
 | 
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            require(success);
 | 
						|
            return 7;
 | 
						|
        }
 | 
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    }
 | 
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 | 
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Multiple modifiers are applied to a function by specifying them in a
 | 
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whitespace-separated list and are evaluated in the order presented.
 | 
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 | 
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.. warning::
 | 
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    In an earlier version of Solidity, ``return`` statements in functions
 | 
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    having modifiers behaved differently.
 | 
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 | 
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Explicit returns from a modifier or function body only leave the current
 | 
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modifier or function body. Return variables are assigned and
 | 
						|
control flow continues after the "_" in the preceding modifier.
 | 
						|
 | 
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Arbitrary expressions are allowed for modifier arguments and in this context,
 | 
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all symbols visible from the function are visible in the modifier. Symbols
 | 
						|
introduced in the modifier are not visible in the function (as they might
 | 
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change by overriding).
 | 
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 | 
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.. index:: ! constant
 | 
						|
 | 
						|
************************
 | 
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Constant State Variables
 | 
						|
************************
 | 
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 | 
						|
State variables can be declared as ``constant``. In this case, they have to be
 | 
						|
assigned from an expression which is a constant at compile time. Any expression
 | 
						|
that accesses storage, blockchain data (e.g. ``now``, ``address(this).balance`` or
 | 
						|
``block.number``) or
 | 
						|
execution data (``msg.value`` or ``gasleft()``) or makes calls to external contracts is disallowed. Expressions
 | 
						|
that might have a side-effect on memory allocation are allowed, but those that
 | 
						|
might have a side-effect on other memory objects are not. The built-in functions
 | 
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``keccak256``, ``sha256``, ``ripemd160``, ``ecrecover``, ``addmod`` and ``mulmod``
 | 
						|
are allowed (even though they do call external contracts).
 | 
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 | 
						|
The reason behind allowing side-effects on the memory allocator is that it
 | 
						|
should be possible to construct complex objects like e.g. lookup-tables.
 | 
						|
This feature is not yet fully usable.
 | 
						|
 | 
						|
The compiler does not reserve a storage slot for these variables, and every occurrence is
 | 
						|
replaced by the respective constant expression (which might be computed to a single value by the optimizer).
 | 
						|
 | 
						|
Not all types for constants are implemented at this time. The only supported types are
 | 
						|
value types and strings.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.0 <0.6.0;
 | 
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 | 
						|
    contract C {
 | 
						|
        uint constant x = 32**22 + 8;
 | 
						|
        string constant text = "abc";
 | 
						|
        bytes32 constant myHash = keccak256("abc");
 | 
						|
    }
 | 
						|
 | 
						|
.. index:: ! functions
 | 
						|
 | 
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.. _functions:
 | 
						|
 | 
						|
*********
 | 
						|
Functions
 | 
						|
*********
 | 
						|
 | 
						|
.. index:: ! view function, function;view
 | 
						|
 | 
						|
.. _view-functions:
 | 
						|
 | 
						|
View Functions
 | 
						|
==============
 | 
						|
 | 
						|
Functions can be declared ``view`` in which case they promise not to modify the state.
 | 
						|
 | 
						|
.. note::
 | 
						|
  If the compiler's EVM target is Byzantium or newer (default) the opcode
 | 
						|
  ``STATICCALL`` is used for ``view`` functions which enforces the state
 | 
						|
  to stay unmodified as part of the EVM execution. For library ``view`` functions
 | 
						|
  ``DELEGATECALL`` is used, because there is no combined ``DELEGATECALL`` and ``STATICCALL``.
 | 
						|
  This means library ``view`` functions do not have run-time checks that prevent state
 | 
						|
  modifications. This should not impact security negatively because library code is
 | 
						|
  usually known at compile-time and the static checker performs compile-time checks.
 | 
						|
 | 
						|
The following statements are considered modifying the state:
 | 
						|
 | 
						|
#. Writing to state variables.
 | 
						|
#. :ref:`Emitting events <events>`.
 | 
						|
#. :ref:`Creating other contracts <creating-contracts>`.
 | 
						|
#. Using ``selfdestruct``.
 | 
						|
#. Sending Ether via calls.
 | 
						|
#. Calling any function not marked ``view`` or ``pure``.
 | 
						|
#. Using low-level calls.
 | 
						|
#. Using inline assembly that contains certain opcodes.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >0.4.99 <0.6.0;
 | 
						|
 | 
						|
    contract C {
 | 
						|
        function f(uint a, uint b) public view returns (uint) {
 | 
						|
            return a * (b + 42) + now;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
.. note::
 | 
						|
  ``constant`` on functions used to be an alias to ``view``, but this was dropped in version 0.5.0.
 | 
						|
 | 
						|
.. note::
 | 
						|
  Getter methods are automatically marked ``view``.
 | 
						|
 | 
						|
.. note::
 | 
						|
  Prior to version 0.5.0, the compiler did not use the ``STATICCALL`` opcode
 | 
						|
  for ``view`` functions.
 | 
						|
  This enabled state modifications in ``view`` functions through the use of
 | 
						|
  invalid explicit type conversions.
 | 
						|
  By using  ``STATICCALL`` for ``view`` functions, modifications to the
 | 
						|
  state are prevented on the level of the EVM.
 | 
						|
 | 
						|
.. index:: ! pure function, function;pure
 | 
						|
 | 
						|
.. _pure-functions:
 | 
						|
 | 
						|
Pure Functions
 | 
						|
==============
 | 
						|
 | 
						|
Functions can be declared ``pure`` in which case they promise not to read from or modify the state.
 | 
						|
 | 
						|
.. note::
 | 
						|
  If the compiler's EVM target is Byzantium or newer (default) the opcode ``STATICCALL`` is used,
 | 
						|
  which does not guarantee that the state is not read, but at least that it is not modified.
 | 
						|
 | 
						|
In addition to the list of state modifying statements explained above, the following are considered reading from the state:
 | 
						|
 | 
						|
#. Reading from state variables.
 | 
						|
#. Accessing ``address(this).balance`` or ``<address>.balance``.
 | 
						|
#. Accessing any of the members of ``block``, ``tx``, ``msg`` (with the exception of ``msg.sig`` and ``msg.data``).
 | 
						|
#. Calling any function not marked ``pure``.
 | 
						|
#. Using inline assembly that contains certain opcodes.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >0.4.99 <0.6.0;
 | 
						|
 | 
						|
    contract C {
 | 
						|
        function f(uint a, uint b) public pure returns (uint) {
 | 
						|
            return a * (b + 42);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
.. note::
 | 
						|
  Prior to version 0.5.0, the compiler did not use the ``STATICCALL`` opcode
 | 
						|
  for ``pure`` functions.
 | 
						|
  This enabled state modifications in ``pure`` functions through the use of
 | 
						|
  invalid explicit type conversions.
 | 
						|
  By using  ``STATICCALL`` for ``pure`` functions, modifications to the
 | 
						|
  state are prevented on the level of the EVM.
 | 
						|
 | 
						|
.. warning::
 | 
						|
  It is not possible to prevent functions from reading the state at the level
 | 
						|
  of the EVM, it is only possible to prevent them from writing to the state
 | 
						|
  (i.e. only ``view`` can be enforced at the EVM level, ``pure`` can not).
 | 
						|
 | 
						|
.. warning::
 | 
						|
  Before version 0.4.17 the compiler did not enforce that ``pure`` is not reading the state.
 | 
						|
  It is a compile-time type check, which can be circumvented doing invalid explicit conversions
 | 
						|
  between contract types, because the compiler can verify that the type of the contract does
 | 
						|
  not do state-changing operations, but it cannot check that the contract that will be called
 | 
						|
  at runtime is actually of that type.
 | 
						|
 | 
						|
.. index:: ! fallback function, function;fallback
 | 
						|
 | 
						|
.. _fallback-function:
 | 
						|
 | 
						|
Fallback Function
 | 
						|
=================
 | 
						|
 | 
						|
A contract can have exactly one unnamed function. This function cannot have
 | 
						|
arguments, cannot return anything and has to have ``external`` visibility.
 | 
						|
It is executed on a call to the contract if none of the other
 | 
						|
functions match the given function identifier (or if no data was supplied at
 | 
						|
all).
 | 
						|
 | 
						|
Furthermore, this function is executed whenever the contract receives plain
 | 
						|
Ether (without data). Additionally, in order to receive Ether, the fallback function
 | 
						|
must be marked ``payable``. If no such function exists, the contract cannot receive
 | 
						|
Ether through regular transactions.
 | 
						|
 | 
						|
In the worst case, the fallback function can only rely on 2300 gas being
 | 
						|
available (for example when `send` or `transfer` is used), leaving little
 | 
						|
room to perform other operations except basic logging. The following operations
 | 
						|
will consume more gas than the 2300 gas stipend:
 | 
						|
 | 
						|
- Writing to storage
 | 
						|
- Creating a contract
 | 
						|
- Calling an external function which consumes a large amount of gas
 | 
						|
- Sending Ether
 | 
						|
 | 
						|
Like any function, the fallback function can execute complex operations as long as there is enough gas passed on to it.
 | 
						|
 | 
						|
.. note::
 | 
						|
    Even though the fallback function cannot have arguments, one can still use ``msg.data`` to retrieve
 | 
						|
    any payload supplied with the call.
 | 
						|
 | 
						|
.. warning::
 | 
						|
    The fallback function is also executed if the caller meant to call
 | 
						|
    a function that is not available. If you want to implement the fallback
 | 
						|
    function only to receive ether, you should add a check
 | 
						|
    like ``require(msg.data.length == 0)`` to prevent invalid calls.
 | 
						|
 | 
						|
.. warning::
 | 
						|
    Contracts that receive Ether directly (without a function call, i.e. using ``send`` or ``transfer``)
 | 
						|
    but do not define a fallback function
 | 
						|
    throw an exception, sending back the Ether (this was different
 | 
						|
    before Solidity v0.4.0). So if you want your contract to receive Ether,
 | 
						|
    you have to implement a payable fallback function.
 | 
						|
 | 
						|
.. warning::
 | 
						|
    A contract without a payable fallback function can receive Ether as a recipient of a `coinbase transaction` (aka `miner block reward`)
 | 
						|
    or as a destination of a ``selfdestruct``.
 | 
						|
 | 
						|
    A contract cannot react to such Ether transfers and thus also cannot reject them. This is a design choice of the EVM and Solidity cannot work around it.
 | 
						|
 | 
						|
    It also means that ``address(this).balance`` can be higher than the sum of some manual accounting implemented in a contract (i.e. having a counter updated in the fallback function).
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >0.4.99 <0.6.0;
 | 
						|
 | 
						|
    contract Test {
 | 
						|
        // This function is called for all messages sent to
 | 
						|
        // this contract (there is no other function).
 | 
						|
        // Sending Ether to this contract will cause an exception,
 | 
						|
        // because the fallback function does not have the `payable`
 | 
						|
        // modifier.
 | 
						|
        function() external { x = 1; }
 | 
						|
        uint x;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    // This contract keeps all Ether sent to it with no way
 | 
						|
    // to get it back.
 | 
						|
    contract Sink {
 | 
						|
        function() external payable { }
 | 
						|
    }
 | 
						|
 | 
						|
    contract Caller {
 | 
						|
        function callTest(Test test) public returns (bool) {
 | 
						|
            (bool success,) = address(test).call(abi.encodeWithSignature("nonExistingFunction()"));
 | 
						|
            require(success);
 | 
						|
            // results in test.x becoming == 1.
 | 
						|
 | 
						|
            // address(test) will not allow to call ``send`` directly, since ``test`` has no payable
 | 
						|
            // fallback function. It has to be converted to the ``address payable`` type via an
 | 
						|
            // intermediate conversion to ``uint160`` to even allow calling ``send`` on it.
 | 
						|
            address payable testPayable = address(uint160(address(test)));
 | 
						|
 | 
						|
            // If someone sends ether to that contract,
 | 
						|
            // the transfer will fail, i.e. this returns false here.
 | 
						|
            return testPayable.send(2 ether);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
.. index:: ! overload
 | 
						|
 | 
						|
.. _overload-function:
 | 
						|
 | 
						|
Function Overloading
 | 
						|
====================
 | 
						|
 | 
						|
A contract can have multiple functions of the same name but with different parameter
 | 
						|
types.
 | 
						|
This process is called "overloading" and also applies to inherited functions.
 | 
						|
The following example shows overloading of the function
 | 
						|
``f`` in the scope of contract ``A``.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.16 <0.6.0;
 | 
						|
 | 
						|
    contract A {
 | 
						|
        function f(uint _in) public pure returns (uint out) {
 | 
						|
            out = _in;
 | 
						|
        }
 | 
						|
 | 
						|
        function f(uint _in, bool _really) public pure returns (uint out) {
 | 
						|
            if (_really)
 | 
						|
                out = _in;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
Overloaded functions are also present in the external interface. It is an error if two
 | 
						|
externally visible functions differ by their Solidity types but not by their external types.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.16 <0.6.0;
 | 
						|
 | 
						|
    // This will not compile
 | 
						|
    contract A {
 | 
						|
        function f(B _in) public pure returns (B out) {
 | 
						|
            out = _in;
 | 
						|
        }
 | 
						|
 | 
						|
        function f(address _in) public pure returns (address out) {
 | 
						|
            out = _in;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    contract B {
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
Both ``f`` function overloads above end up accepting the address type for the ABI although
 | 
						|
they are considered different inside Solidity.
 | 
						|
 | 
						|
Overload resolution and Argument matching
 | 
						|
-----------------------------------------
 | 
						|
 | 
						|
Overloaded functions are selected by matching the function declarations in the current scope
 | 
						|
to the arguments supplied in the function call. Functions are selected as overload candidates
 | 
						|
if all arguments can be implicitly converted to the expected types. If there is not exactly one
 | 
						|
candidate, resolution fails.
 | 
						|
 | 
						|
.. note::
 | 
						|
    Return parameters are not taken into account for overload resolution.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.16 <0.6.0;
 | 
						|
 | 
						|
    contract A {
 | 
						|
        function f(uint8 _in) public pure returns (uint8 out) {
 | 
						|
            out = _in;
 | 
						|
        }
 | 
						|
 | 
						|
        function f(uint256 _in) public pure returns (uint256 out) {
 | 
						|
            out = _in;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
Calling ``f(50)`` would create a type error since ``50`` can be implicitly converted both to ``uint8``
 | 
						|
and ``uint256`` types. On another hand ``f(256)`` would resolve to ``f(uint256)`` overload as ``256`` cannot be implicitly
 | 
						|
converted to ``uint8``.
 | 
						|
 | 
						|
.. index:: ! event
 | 
						|
 | 
						|
.. _events:
 | 
						|
 | 
						|
******
 | 
						|
Events
 | 
						|
******
 | 
						|
 | 
						|
Solidity events give an abstraction on top of the EVM's logging functionality.
 | 
						|
Applications can subscribe and listen to these events through the RPC interface of an Ethereum client.
 | 
						|
 | 
						|
Events are inheritable members of contracts. When you call them, they cause the
 | 
						|
arguments to be stored in the transaction's log - a special data structure
 | 
						|
in the blockchain. These logs are associated with the address of the contract,
 | 
						|
are incorporated into the blockchain, and stay there as long as a block is
 | 
						|
accessible (forever as of the Frontier and Homestead releases, but this might
 | 
						|
change with Serenity). The Log and its event data is not accessible from within
 | 
						|
contracts (not even from the contract that created them).
 | 
						|
 | 
						|
It is possible to request a simple payment verification (SPV) for logs, so if
 | 
						|
an external entity supplies a contract with such a verification, it can check
 | 
						|
that the log actually exists inside the blockchain. You have to supply block headers
 | 
						|
because the contract can only see the last 256 block hashes.
 | 
						|
 | 
						|
You can add the attribute ``indexed`` to up to three parameters which adds them
 | 
						|
to a special data structure known as :ref:`"topics" <abi_events>` instead of
 | 
						|
the data part of the log. If you use arrays (including ``string`` and ``bytes``)
 | 
						|
as indexed arguments, its Keccak-256 hash is stored as a topic instead, this is
 | 
						|
because a topic can only hold a single word (32 bytes).
 | 
						|
 | 
						|
All parameters without the ``indexed`` attribute are :ref:`ABI-encoded <ABI>`
 | 
						|
into the data part of the log.
 | 
						|
 | 
						|
Topics allow you to search for events, for example when filtering a sequence of
 | 
						|
blocks for certain events. You can also filter events by the address of the
 | 
						|
contract that emitted the event.
 | 
						|
 | 
						|
For example, the code below uses the web3.js ``subscribe("logs")``
 | 
						|
`method <https://web3js.readthedocs.io/en/1.0/web3-eth-subscribe.html#subscribe-logs>`_ to filter
 | 
						|
logs that match a topic with a certain address value:
 | 
						|
 | 
						|
.. code-block:: javascript
 | 
						|
 | 
						|
    var options = {
 | 
						|
        fromBlock: 0,
 | 
						|
        address: web3.eth.defaultAccount,
 | 
						|
        topics: ["0x0000000000000000000000000000000000000000000000000000000000000000", null, null]
 | 
						|
    };
 | 
						|
    web3.eth.subscribe('logs', options, function (error, result) {
 | 
						|
        if (!error)
 | 
						|
            console.log(result);
 | 
						|
    })
 | 
						|
        .on("data", function (log) {
 | 
						|
            console.log(log);
 | 
						|
        })
 | 
						|
        .on("changed", function (log) {
 | 
						|
    });
 | 
						|
 | 
						|
 | 
						|
The hash of the signature of the event is one of the topics, except if you
 | 
						|
declared the event with the ``anonymous`` specifier. This means that it is
 | 
						|
not possible to filter for specific anonymous events by name.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.21 <0.6.0;
 | 
						|
 | 
						|
    contract ClientReceipt {
 | 
						|
        event Deposit(
 | 
						|
            address indexed _from,
 | 
						|
            bytes32 indexed _id,
 | 
						|
            uint _value
 | 
						|
        );
 | 
						|
 | 
						|
        function deposit(bytes32 _id) public payable {
 | 
						|
            // Events are emitted using `emit`, followed by
 | 
						|
            // the name of the event and the arguments
 | 
						|
            // (if any) in parentheses. Any such invocation
 | 
						|
            // (even deeply nested) can be detected from
 | 
						|
            // the JavaScript API by filtering for `Deposit`.
 | 
						|
            emit Deposit(msg.sender, _id, msg.value);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
The use in the JavaScript API is as follows:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    var abi = /* abi as generated by the compiler */;
 | 
						|
    var ClientReceipt = web3.eth.contract(abi);
 | 
						|
    var clientReceipt = ClientReceipt.at("0x1234...ab67" /* address */);
 | 
						|
 | 
						|
    var event = clientReceipt.Deposit();
 | 
						|
 | 
						|
    // watch for changes
 | 
						|
    event.watch(function(error, result){
 | 
						|
        // result contains non-indexed arguments and topics
 | 
						|
        // given to the `Deposit` call.
 | 
						|
        if (!error)
 | 
						|
            console.log(result);
 | 
						|
    });
 | 
						|
 | 
						|
 | 
						|
    // Or pass a callback to start watching immediately
 | 
						|
    var event = clientReceipt.Deposit(function(error, result) {
 | 
						|
        if (!error)
 | 
						|
            console.log(result);
 | 
						|
    });
 | 
						|
 | 
						|
The output of the above looks like the following (trimmed):
 | 
						|
 | 
						|
.. code-block:: json
 | 
						|
 | 
						|
  {
 | 
						|
     "returnValues": {
 | 
						|
         "_from": "0x1111…FFFFCCCC",
 | 
						|
         "_id": "0x50…sd5adb20",
 | 
						|
         "_value": "0x420042"
 | 
						|
     },
 | 
						|
     "raw": {
 | 
						|
         "data": "0x7f…91385",
 | 
						|
         "topics": ["0xfd4…b4ead7", "0x7f…1a91385"]
 | 
						|
     }
 | 
						|
  }
 | 
						|
 | 
						|
.. index:: ! log
 | 
						|
 | 
						|
Low-Level Interface to Logs
 | 
						|
===========================
 | 
						|
 | 
						|
It is also possible to access the low-level interface to the logging
 | 
						|
mechanism via the functions ``log0``, ``log1``, ``log2``, ``log3`` and ``log4``.
 | 
						|
``logi`` takes ``i + 1`` parameter of type ``bytes32``, where the first
 | 
						|
argument will be used for the data part of the log and the others
 | 
						|
as topics. The event call above can be performed in the same way as
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.10 <0.6.0;
 | 
						|
 | 
						|
    contract C {
 | 
						|
        function f() public payable {
 | 
						|
            uint256 _id = 0x420042;
 | 
						|
            log3(
 | 
						|
                bytes32(msg.value),
 | 
						|
                bytes32(0x50cb9fe53daa9737b786ab3646f04d0150dc50ef4e75f59509d83667ad5adb20),
 | 
						|
                bytes32(uint256(msg.sender)),
 | 
						|
                bytes32(_id)
 | 
						|
            );
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
where the long hexadecimal number is equal to
 | 
						|
``keccak256("Deposit(address,bytes32,uint256)")``, the signature of the event.
 | 
						|
 | 
						|
Additional Resources for Understanding Events
 | 
						|
==============================================
 | 
						|
 | 
						|
- `Javascript documentation <https://github.com/ethereum/wiki/wiki/JavaScript-API#contract-events>`_
 | 
						|
- `Example usage of events <https://github.com/debris/smart-exchange/blob/master/lib/contracts/SmartExchange.sol>`_
 | 
						|
- `How to access them in js <https://github.com/debris/smart-exchange/blob/master/lib/exchange_transactions.js>`_
 | 
						|
 | 
						|
.. index:: ! inheritance, ! base class, ! contract;base, ! deriving
 | 
						|
 | 
						|
***********
 | 
						|
Inheritance
 | 
						|
***********
 | 
						|
 | 
						|
Solidity supports multiple inheritance by copying code including polymorphism.
 | 
						|
 | 
						|
All function calls are virtual, which means that the most derived function
 | 
						|
is called, except when the contract name is explicitly given.
 | 
						|
 | 
						|
When a contract inherits from other contracts, only a single
 | 
						|
contract is created on the blockchain, and the code from all the base contracts
 | 
						|
is copied into the created contract.
 | 
						|
 | 
						|
The general inheritance system is very similar to
 | 
						|
`Python's <https://docs.python.org/3/tutorial/classes.html#inheritance>`_,
 | 
						|
especially concerning multiple inheritance, but there are also
 | 
						|
some :ref:`differences <multi-inheritance>`.
 | 
						|
 | 
						|
Details are given in the following example.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >0.4.99 <0.6.0;
 | 
						|
 | 
						|
    contract owned {
 | 
						|
        constructor() public { owner = msg.sender; }
 | 
						|
        address payable owner;
 | 
						|
    }
 | 
						|
 | 
						|
    // Use `is` to derive from another contract. Derived
 | 
						|
    // contracts can access all non-private members including
 | 
						|
    // internal functions and state variables. These cannot be
 | 
						|
    // accessed externally via `this`, though.
 | 
						|
    contract mortal is owned {
 | 
						|
        function kill() public {
 | 
						|
            if (msg.sender == owner) selfdestruct(owner);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // These abstract contracts are only provided to make the
 | 
						|
    // interface known to the compiler. Note the function
 | 
						|
    // without body. If a contract does not implement all
 | 
						|
    // functions it can only be used as an interface.
 | 
						|
    contract Config {
 | 
						|
        function lookup(uint id) public returns (address adr);
 | 
						|
    }
 | 
						|
 | 
						|
    contract NameReg {
 | 
						|
        function register(bytes32 name) public;
 | 
						|
        function unregister() public;
 | 
						|
     }
 | 
						|
 | 
						|
    // Multiple inheritance is possible. Note that `owned` is
 | 
						|
    // also a base class of `mortal`, yet there is only a single
 | 
						|
    // instance of `owned` (as for virtual inheritance in C++).
 | 
						|
    contract named is owned, mortal {
 | 
						|
        constructor(bytes32 name) public {
 | 
						|
            Config config = Config(0xD5f9D8D94886E70b06E474c3fB14Fd43E2f23970);
 | 
						|
            NameReg(config.lookup(1)).register(name);
 | 
						|
        }
 | 
						|
 | 
						|
        // Functions can be overridden by another function with the same name and
 | 
						|
        // the same number/types of inputs.  If the overriding function has different
 | 
						|
        // types of output parameters, that causes an error.
 | 
						|
        // Both local and message-based function calls take these overrides
 | 
						|
        // into account.
 | 
						|
        function kill() public {
 | 
						|
            if (msg.sender == owner) {
 | 
						|
                Config config = Config(0xD5f9D8D94886E70b06E474c3fB14Fd43E2f23970);
 | 
						|
                NameReg(config.lookup(1)).unregister();
 | 
						|
                // It is still possible to call a specific
 | 
						|
                // overridden function.
 | 
						|
                mortal.kill();
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // If a constructor takes an argument, it needs to be
 | 
						|
    // provided in the header (or modifier-invocation-style at
 | 
						|
    // the constructor of the derived contract (see below)).
 | 
						|
    contract PriceFeed is owned, mortal, named("GoldFeed") {
 | 
						|
       function updateInfo(uint newInfo) public {
 | 
						|
          if (msg.sender == owner) info = newInfo;
 | 
						|
       }
 | 
						|
 | 
						|
       function get() public view returns(uint r) { return info; }
 | 
						|
 | 
						|
       uint info;
 | 
						|
    }
 | 
						|
 | 
						|
Note that above, we call ``mortal.kill()`` to "forward" the
 | 
						|
destruction request. The way this is done is problematic, as
 | 
						|
seen in the following example::
 | 
						|
 | 
						|
    pragma solidity >=0.4.22 <0.6.0;
 | 
						|
 | 
						|
    contract owned {
 | 
						|
        constructor() public { owner = msg.sender; }
 | 
						|
        address payable owner;
 | 
						|
    }
 | 
						|
 | 
						|
    contract mortal is owned {
 | 
						|
        function kill() public {
 | 
						|
            if (msg.sender == owner) selfdestruct(owner);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    contract Base1 is mortal {
 | 
						|
        function kill() public { /* do cleanup 1 */ mortal.kill(); }
 | 
						|
    }
 | 
						|
 | 
						|
    contract Base2 is mortal {
 | 
						|
        function kill() public { /* do cleanup 2 */ mortal.kill(); }
 | 
						|
    }
 | 
						|
 | 
						|
    contract Final is Base1, Base2 {
 | 
						|
    }
 | 
						|
 | 
						|
A call to ``Final.kill()`` will call ``Base2.kill`` as the most
 | 
						|
derived override, but this function will bypass
 | 
						|
``Base1.kill``, basically because it does not even know about
 | 
						|
``Base1``.  The way around this is to use ``super``::
 | 
						|
 | 
						|
    pragma solidity >=0.4.22 <0.6.0;
 | 
						|
 | 
						|
    contract owned {
 | 
						|
        constructor() public { owner = msg.sender; }
 | 
						|
        address payable owner;
 | 
						|
    }
 | 
						|
 | 
						|
    contract mortal is owned {
 | 
						|
        function kill() public {
 | 
						|
            if (msg.sender == owner) selfdestruct(owner);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    contract Base1 is mortal {
 | 
						|
        function kill() public { /* do cleanup 1 */ super.kill(); }
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    contract Base2 is mortal {
 | 
						|
        function kill() public { /* do cleanup 2 */ super.kill(); }
 | 
						|
    }
 | 
						|
 | 
						|
    contract Final is Base1, Base2 {
 | 
						|
    }
 | 
						|
 | 
						|
If ``Base2`` calls a function of ``super``, it does not simply
 | 
						|
call this function on one of its base contracts.  Rather, it
 | 
						|
calls this function on the next base contract in the final
 | 
						|
inheritance graph, so it will call ``Base1.kill()`` (note that
 | 
						|
the final inheritance sequence is -- starting with the most
 | 
						|
derived contract: Final, Base2, Base1, mortal, owned).
 | 
						|
The actual function that is called when using super is
 | 
						|
not known in the context of the class where it is used,
 | 
						|
although its type is known. This is similar for ordinary
 | 
						|
virtual method lookup.
 | 
						|
 | 
						|
.. index:: ! constructor
 | 
						|
 | 
						|
.. _constructor:
 | 
						|
 | 
						|
Constructors
 | 
						|
============
 | 
						|
 | 
						|
A constructor is an optional function declared with the ``constructor`` keyword
 | 
						|
which is executed upon contract creation, and where you can run contract
 | 
						|
initialisation code.
 | 
						|
 | 
						|
Before the constructor code is executed, state variables are initialised to
 | 
						|
their specified value if you initialise them inline, or zero if you do not.
 | 
						|
 | 
						|
After the constructor has run, the final code of the contract is deployed
 | 
						|
to the blockchain. The deployment of
 | 
						|
the code costs additional gas linear to the length of the code.
 | 
						|
This code includes all functions that are part of the public interface
 | 
						|
and all functions that are reachable from there through function calls.
 | 
						|
It does not include the constructor code or internal functions that are
 | 
						|
only called from the constructor.
 | 
						|
 | 
						|
Constructor functions can be either ``public`` or ``internal``. If there is no
 | 
						|
constructor, the contract will assume the default constructor, which is
 | 
						|
equivalent to ``constructor() public {}``. For example:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >0.4.99 <0.6.0;
 | 
						|
 | 
						|
    contract A {
 | 
						|
        uint public a;
 | 
						|
 | 
						|
        constructor(uint _a) internal {
 | 
						|
            a = _a;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    contract B is A(1) {
 | 
						|
        constructor() public {}
 | 
						|
    }
 | 
						|
 | 
						|
A constructor set as ``internal`` causes the contract to be marked as :ref:`abstract <abstract-contract>`.
 | 
						|
 | 
						|
.. warning ::
 | 
						|
    Prior to version 0.4.22, constructors were defined as functions with the same name as the contract.
 | 
						|
    This syntax was deprecated and is not allowed anymore in version 0.5.0.
 | 
						|
 | 
						|
 | 
						|
.. index:: ! base;constructor
 | 
						|
 | 
						|
Arguments for Base Constructors
 | 
						|
===============================
 | 
						|
 | 
						|
The constructors of all the base contracts will be called following the
 | 
						|
linearization rules explained below. If the base constructors have arguments,
 | 
						|
derived contracts need to specify all of them. This can be done in two ways::
 | 
						|
 | 
						|
    pragma solidity >=0.4.22 <0.6.0;
 | 
						|
 | 
						|
    contract Base {
 | 
						|
        uint x;
 | 
						|
        constructor(uint _x) public { x = _x; }
 | 
						|
    }
 | 
						|
 | 
						|
    // Either directly specify in the inheritance list...
 | 
						|
    contract Derived1 is Base(7) {
 | 
						|
        constructor() public {}
 | 
						|
    }
 | 
						|
 | 
						|
    // or through a "modifier" of the derived constructor.
 | 
						|
    contract Derived2 is Base {
 | 
						|
        constructor(uint _y) Base(_y * _y) public {}
 | 
						|
    }
 | 
						|
 | 
						|
One way is directly in the inheritance list (``is Base(7)``).  The other is in
 | 
						|
the way a modifier is invoked as part of
 | 
						|
the derived constructor (``Base(_y * _y)``). The first way to
 | 
						|
do it is more convenient if the constructor argument is a
 | 
						|
constant and defines the behaviour of the contract or
 | 
						|
describes it. The second way has to be used if the
 | 
						|
constructor arguments of the base depend on those of the
 | 
						|
derived contract. Arguments have to be given either in the
 | 
						|
inheritance list or in modifier-style in the derived constructor.
 | 
						|
Specifying arguments in both places is an error.
 | 
						|
 | 
						|
If a derived contract does not specify the arguments to all of its base
 | 
						|
contracts' constructors, it will be abstract.
 | 
						|
 | 
						|
.. index:: ! inheritance;multiple, ! linearization, ! C3 linearization
 | 
						|
 | 
						|
.. _multi-inheritance:
 | 
						|
 | 
						|
Multiple Inheritance and Linearization
 | 
						|
======================================
 | 
						|
 | 
						|
Languages that allow multiple inheritance have to deal with
 | 
						|
several problems.  One is the `Diamond Problem <https://en.wikipedia.org/wiki/Multiple_inheritance#The_diamond_problem>`_.
 | 
						|
Solidity is similar to Python in that it uses "`C3 Linearization <https://en.wikipedia.org/wiki/C3_linearization>`_"
 | 
						|
to force a specific order in the directed acyclic graph (DAG) of base classes. This
 | 
						|
results in the desirable property of monotonicity but
 | 
						|
disallows some inheritance graphs. Especially, the order in
 | 
						|
which the base classes are given in the ``is`` directive is
 | 
						|
important: You have to list the direct base contracts
 | 
						|
in the order from "most base-like" to "most derived".
 | 
						|
Note that this order is the reverse of the one used in Python.
 | 
						|
 | 
						|
Another simplifying way to explain this is that when a function is called that
 | 
						|
is defined multiple times in different contracts, the given bases
 | 
						|
are searched from right to left (left to right in Python) in a depth-first manner,
 | 
						|
stopping at the first match. If a base contract has already been searched, it is skipped.
 | 
						|
 | 
						|
In the following code, Solidity will give the
 | 
						|
error "Linearization of inheritance graph impossible".
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.0 <0.6.0;
 | 
						|
 | 
						|
    contract X {}
 | 
						|
    contract A is X {}
 | 
						|
    // This will not compile
 | 
						|
    contract C is A, X {}
 | 
						|
 | 
						|
The reason for this is that ``C`` requests ``X`` to override ``A``
 | 
						|
(by specifying ``A, X`` in this order), but ``A`` itself
 | 
						|
requests to override ``X``, which is a contradiction that
 | 
						|
cannot be resolved.
 | 
						|
 | 
						|
 | 
						|
 | 
						|
Inheriting Different Kinds of Members of the Same Name
 | 
						|
======================================================
 | 
						|
 | 
						|
When the inheritance results in a contract with a function and a modifier of the same name, it is considered as an error.
 | 
						|
This error is produced also by an event and a modifier of the same name, and a function and an event of the same name.
 | 
						|
As an exception, a state variable getter can override a public function.
 | 
						|
 | 
						|
.. index:: ! contract;abstract, ! abstract contract
 | 
						|
 | 
						|
.. _abstract-contract:
 | 
						|
 | 
						|
******************
 | 
						|
Abstract Contracts
 | 
						|
******************
 | 
						|
 | 
						|
Contracts are marked as abstract when at least one of their functions lacks an implementation as in the following example (note that the function declaration header is terminated by ``;``)::
 | 
						|
 | 
						|
    pragma solidity >=0.4.0 <0.6.0;
 | 
						|
 | 
						|
    contract Feline {
 | 
						|
        function utterance() public returns (bytes32);
 | 
						|
    }
 | 
						|
 | 
						|
Such contracts cannot be compiled (even if they contain implemented functions alongside non-implemented functions), but they can be used as base contracts::
 | 
						|
 | 
						|
    pragma solidity >=0.4.0 <0.6.0;
 | 
						|
 | 
						|
    contract Feline {
 | 
						|
        function utterance() public returns (bytes32);
 | 
						|
    }
 | 
						|
 | 
						|
    contract Cat is Feline {
 | 
						|
        function utterance() public returns (bytes32) { return "miaow"; }
 | 
						|
    }
 | 
						|
 | 
						|
If a contract inherits from an abstract contract and does not implement all non-implemented functions by overriding, it will itself be abstract.
 | 
						|
 | 
						|
Note that a function without implementation is different from a :ref:`Function Type <function_types>` even though their syntax looks very similar.
 | 
						|
 | 
						|
Example of function without implementation (a function declaration)::
 | 
						|
 | 
						|
    function foo(address) external returns (address);
 | 
						|
 | 
						|
Example of a Function Type (a variable declaration, where the variable is of type ``function``)::
 | 
						|
 | 
						|
    function(address) external returns (address) foo;
 | 
						|
 | 
						|
Abstract contracts decouple the definition of a contract from its implementation providing better extensibility and self-documentation and
 | 
						|
facilitating patterns like the `Template method <https://en.wikipedia.org/wiki/Template_method_pattern>`_ and removing code duplication.
 | 
						|
Abstract contracts are useful in the same way that defining methods in an interface is useful. It is a way for the designer of the abstract contract to say "any child of mine must implement this method".
 | 
						|
 | 
						|
 | 
						|
.. index:: ! contract;interface, ! interface contract
 | 
						|
 | 
						|
.. _interfaces:
 | 
						|
 | 
						|
**********
 | 
						|
Interfaces
 | 
						|
**********
 | 
						|
 | 
						|
Interfaces are similar to abstract contracts, but they cannot have any functions implemented. There are further restrictions:
 | 
						|
 | 
						|
- They cannot inherit other contracts or interfaces.
 | 
						|
- All declared functions must be external.
 | 
						|
- They cannot declare a constructor.
 | 
						|
- They cannot declare state variables.
 | 
						|
 | 
						|
Some of these restrictions might be lifted in the future.
 | 
						|
 | 
						|
Interfaces are basically limited to what the Contract ABI can represent, and the conversion between the ABI and
 | 
						|
an interface should be possible without any information loss.
 | 
						|
 | 
						|
Interfaces are denoted by their own keyword:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.11 <0.6.0;
 | 
						|
 | 
						|
    interface Token {
 | 
						|
        enum TokenType { Fungible, NonFungible }
 | 
						|
        struct Coin { string obverse; string reverse; }
 | 
						|
        function transfer(address recipient, uint amount) external;
 | 
						|
    }
 | 
						|
 | 
						|
Contracts can inherit interfaces as they would inherit other contracts.
 | 
						|
 | 
						|
Types defined inside interfaces and other contract-like structures
 | 
						|
can be accessed from other contracts: ``Token.TokenType`` or ``Token.Coin``.
 | 
						|
 | 
						|
.. index:: ! library, callcode, delegatecall
 | 
						|
 | 
						|
.. _libraries:
 | 
						|
 | 
						|
*********
 | 
						|
Libraries
 | 
						|
*********
 | 
						|
 | 
						|
Libraries are similar to contracts, but their purpose is that they are deployed
 | 
						|
only once at a specific address and their code is reused using the ``DELEGATECALL``
 | 
						|
(``CALLCODE`` until Homestead)
 | 
						|
feature of the EVM. This means that if library functions are called, their code
 | 
						|
is executed in the context of the calling contract, i.e. ``this`` points to the
 | 
						|
calling contract, and especially the storage from the calling contract can be
 | 
						|
accessed. As a library is an isolated piece of source code, it can only access
 | 
						|
state variables of the calling contract if they are explicitly supplied (it
 | 
						|
would have no way to name them, otherwise). Library functions can only be
 | 
						|
called directly (i.e. without the use of ``DELEGATECALL``) if they do not modify
 | 
						|
the state (i.e. if they are ``view`` or ``pure`` functions),
 | 
						|
because libraries are assumed to be stateless. In particular, it is
 | 
						|
not possible to destroy a library.
 | 
						|
 | 
						|
.. note::
 | 
						|
    Until version 0.4.20, it was possible to destroy libraries by
 | 
						|
    circumventing Solidity's type system. Starting from that version,
 | 
						|
    libraries contain a :ref:`mechanism<call-protection>` that
 | 
						|
    disallows state-modifying functions
 | 
						|
    to be called directly (i.e. without ``DELEGATECALL``).
 | 
						|
 | 
						|
Libraries can be seen as implicit base contracts of the contracts that use them.
 | 
						|
They will not be explicitly visible in the inheritance hierarchy, but calls
 | 
						|
to library functions look just like calls to functions of explicit base
 | 
						|
contracts (``L.f()`` if ``L`` is the name of the library). Furthermore,
 | 
						|
``internal`` functions of libraries are visible in all contracts, just as
 | 
						|
if the library were a base contract. Of course, calls to internal functions
 | 
						|
use the internal calling convention, which means that all internal types
 | 
						|
can be passed and types :ref:`stored in memory <data-location>` will be passed by reference and not copied.
 | 
						|
To realize this in the EVM, code of internal library functions
 | 
						|
and all functions called from therein will at compile time be pulled into the calling
 | 
						|
contract, and a regular ``JUMP`` call will be used instead of a ``DELEGATECALL``.
 | 
						|
 | 
						|
.. index:: using for, set
 | 
						|
 | 
						|
The following example illustrates how to use libraries (but manual method
 | 
						|
be sure to check out :ref:`using for <using-for>` for a
 | 
						|
more advanced example to implement a set).
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.22 <0.6.0;
 | 
						|
 | 
						|
    library Set {
 | 
						|
      // We define a new struct datatype that will be used to
 | 
						|
      // hold its data in the calling contract.
 | 
						|
      struct Data { mapping(uint => bool) flags; }
 | 
						|
 | 
						|
      // Note that the first parameter is of type "storage
 | 
						|
      // reference" and thus only its storage address and not
 | 
						|
      // its contents is passed as part of the call.  This is a
 | 
						|
      // special feature of library functions.  It is idiomatic
 | 
						|
      // to call the first parameter `self`, if the function can
 | 
						|
      // be seen as a method of that object.
 | 
						|
      function insert(Data storage self, uint value)
 | 
						|
          public
 | 
						|
          returns (bool)
 | 
						|
      {
 | 
						|
          if (self.flags[value])
 | 
						|
              return false; // already there
 | 
						|
          self.flags[value] = true;
 | 
						|
          return true;
 | 
						|
      }
 | 
						|
 | 
						|
      function remove(Data storage self, uint value)
 | 
						|
          public
 | 
						|
          returns (bool)
 | 
						|
      {
 | 
						|
          if (!self.flags[value])
 | 
						|
              return false; // not there
 | 
						|
          self.flags[value] = false;
 | 
						|
          return true;
 | 
						|
      }
 | 
						|
 | 
						|
      function contains(Data storage self, uint value)
 | 
						|
          public
 | 
						|
          view
 | 
						|
          returns (bool)
 | 
						|
      {
 | 
						|
          return self.flags[value];
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    contract C {
 | 
						|
        Set.Data knownValues;
 | 
						|
 | 
						|
        function register(uint value) public {
 | 
						|
            // The library functions can be called without a
 | 
						|
            // specific instance of the library, since the
 | 
						|
            // "instance" will be the current contract.
 | 
						|
            require(Set.insert(knownValues, value));
 | 
						|
        }
 | 
						|
        // In this contract, we can also directly access knownValues.flags, if we want.
 | 
						|
    }
 | 
						|
 | 
						|
Of course, you do not have to follow this way to use
 | 
						|
libraries: they can also be used without defining struct
 | 
						|
data types. Functions also work without any storage
 | 
						|
reference parameters, and they can have multiple storage reference
 | 
						|
parameters and in any position.
 | 
						|
 | 
						|
The calls to ``Set.contains``, ``Set.insert`` and ``Set.remove``
 | 
						|
are all compiled as calls (``DELEGATECALL``) to an external
 | 
						|
contract/library. If you use libraries, be aware that an
 | 
						|
actual external function call is performed.
 | 
						|
``msg.sender``, ``msg.value`` and ``this`` will retain their values
 | 
						|
in this call, though (prior to Homestead, because of the use of ``CALLCODE``, ``msg.sender`` and
 | 
						|
``msg.value`` changed, though).
 | 
						|
 | 
						|
The following example shows how to use :ref:`types stored in memory <data-location>` and
 | 
						|
internal functions in libraries in order to implement
 | 
						|
custom types without the overhead of external function calls:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    pragma solidity >=0.4.16 <0.6.0;
 | 
						|
 | 
						|
    library BigInt {
 | 
						|
        struct bigint {
 | 
						|
            uint[] limbs;
 | 
						|
        }
 | 
						|
 | 
						|
        function fromUint(uint x) internal pure returns (bigint memory r) {
 | 
						|
            r.limbs = new uint[](1);
 | 
						|
            r.limbs[0] = x;
 | 
						|
        }
 | 
						|
 | 
						|
        function add(bigint memory _a, bigint memory _b) internal pure returns (bigint memory r) {
 | 
						|
            r.limbs = new uint[](max(_a.limbs.length, _b.limbs.length));
 | 
						|
            uint carry = 0;
 | 
						|
            for (uint i = 0; i < r.limbs.length; ++i) {
 | 
						|
                uint a = limb(_a, i);
 | 
						|
                uint b = limb(_b, i);
 | 
						|
                r.limbs[i] = a + b + carry;
 | 
						|
                if (a + b < a || (a + b == uint(-1) && carry > 0))
 | 
						|
                    carry = 1;
 | 
						|
                else
 | 
						|
                    carry = 0;
 | 
						|
            }
 | 
						|
            if (carry > 0) {
 | 
						|
                // too bad, we have to add a limb
 | 
						|
                uint[] memory newLimbs = new uint[](r.limbs.length + 1);
 | 
						|
                uint i;
 | 
						|
                for (i = 0; i < r.limbs.length; ++i)
 | 
						|
                    newLimbs[i] = r.limbs[i];
 | 
						|
                newLimbs[i] = carry;
 | 
						|
                r.limbs = newLimbs;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        function limb(bigint memory _a, uint _limb) internal pure returns (uint) {
 | 
						|
            return _limb < _a.limbs.length ? _a.limbs[_limb] : 0;
 | 
						|
        }
 | 
						|
 | 
						|
        function max(uint a, uint b) private pure returns (uint) {
 | 
						|
            return a > b ? a : b;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    contract C {
 | 
						|
        using BigInt for BigInt.bigint;
 | 
						|
 | 
						|
        function f() public pure {
 | 
						|
            BigInt.bigint memory x = BigInt.fromUint(7);
 | 
						|
            BigInt.bigint memory y = BigInt.fromUint(uint(-1));
 | 
						|
            BigInt.bigint memory z = x.add(y);
 | 
						|
            assert(z.limb(1) > 0);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
As the compiler cannot know where the library will be
 | 
						|
deployed at, these addresses have to be filled into the
 | 
						|
final bytecode by a linker
 | 
						|
(see :ref:`commandline-compiler` for how to use the
 | 
						|
commandline compiler for linking). If the addresses are not
 | 
						|
given as arguments to the compiler, the compiled hex code
 | 
						|
will contain placeholders of the form ``__Set______`` (where
 | 
						|
``Set`` is the name of the library). The address can be filled
 | 
						|
manually by replacing all those 40 symbols by the hex
 | 
						|
encoding of the address of the library contract.
 | 
						|
 | 
						|
.. note::
 | 
						|
    Manually linking libraries on the generated bytecode is discouraged, because
 | 
						|
    it is restricted to 36 characters.
 | 
						|
    You should ask the compiler to link the libraries at the time
 | 
						|
    a contract is compiled by either using
 | 
						|
    the ``--libraries`` option of ``solc`` or the ``libraries`` key if you use
 | 
						|
    the standard-JSON interface to the compiler.
 | 
						|
 | 
						|
Restrictions for libraries in comparison to contracts:
 | 
						|
 | 
						|
- No state variables
 | 
						|
- Cannot inherit nor be inherited
 | 
						|
- Cannot receive Ether
 | 
						|
 | 
						|
(These might be lifted at a later point.)
 | 
						|
 | 
						|
.. _call-protection:
 | 
						|
 | 
						|
Call Protection For Libraries
 | 
						|
=============================
 | 
						|
 | 
						|
As mentioned in the introduction, if a library's code is executed
 | 
						|
using a ``CALL`` instead of a ``DELEGATECALL`` or ``CALLCODE``,
 | 
						|
it will revert unless a ``view`` or ``pure`` function is called.
 | 
						|
 | 
						|
The EVM does not provide a direct way for a contract to detect
 | 
						|
whether it was called using ``CALL`` or not, but a contract
 | 
						|
can use the ``ADDRESS`` opcode to find out "where" it is
 | 
						|
currently running. The generated code compares this address
 | 
						|
to the address used at construction time to determine the mode
 | 
						|
of calling.
 | 
						|
 | 
						|
More specifically, the runtime code of a library always starts
 | 
						|
with a push instruction, which is a zero of 20 bytes at
 | 
						|
compilation time. When the deploy code runs, this constant
 | 
						|
is replaced in memory by the current address and this
 | 
						|
modified code is stored in the contract. At runtime,
 | 
						|
this causes the deploy time address to be the first
 | 
						|
constant to be pushed onto the stack and the dispatcher
 | 
						|
code compares the current address against this constant
 | 
						|
for any non-view and non-pure function.
 | 
						|
 | 
						|
.. index:: ! using for, library
 | 
						|
 | 
						|
.. _using-for:
 | 
						|
 | 
						|
*********
 | 
						|
Using For
 | 
						|
*********
 | 
						|
 | 
						|
The directive ``using A for B;`` can be used to attach library
 | 
						|
functions (from the library ``A``) to any type (``B``).
 | 
						|
These functions will receive the object they are called on
 | 
						|
as their first parameter (like the ``self`` variable in Python).
 | 
						|
 | 
						|
The effect of ``using A for *;`` is that the functions from
 | 
						|
the library ``A`` are attached to *any* type.
 | 
						|
 | 
						|
In both situations, *all* functions in the library are attached,
 | 
						|
even those where the type of the first parameter does not
 | 
						|
match the type of the object. The type is checked at the
 | 
						|
point the function is called and function overload
 | 
						|
resolution is performed.
 | 
						|
 | 
						|
The ``using A for B;`` directive is active only within the current
 | 
						|
contract, including within all of its functions, and has no effect
 | 
						|
outside of the contract in which it is used. The directive
 | 
						|
may only be used inside a contract, not inside any of its functions.
 | 
						|
 | 
						|
By including a library, its data types including library functions are
 | 
						|
available without having to add further code.
 | 
						|
 | 
						|
Let us rewrite the set example from the
 | 
						|
:ref:`libraries` in this way::
 | 
						|
 | 
						|
    pragma solidity >=0.4.16 <0.6.0;
 | 
						|
 | 
						|
    // This is the same code as before, just without comments
 | 
						|
    library Set {
 | 
						|
      struct Data { mapping(uint => bool) flags; }
 | 
						|
 | 
						|
      function insert(Data storage self, uint value)
 | 
						|
          public
 | 
						|
          returns (bool)
 | 
						|
      {
 | 
						|
          if (self.flags[value])
 | 
						|
            return false; // already there
 | 
						|
          self.flags[value] = true;
 | 
						|
          return true;
 | 
						|
      }
 | 
						|
 | 
						|
      function remove(Data storage self, uint value)
 | 
						|
          public
 | 
						|
          returns (bool)
 | 
						|
      {
 | 
						|
          if (!self.flags[value])
 | 
						|
              return false; // not there
 | 
						|
          self.flags[value] = false;
 | 
						|
          return true;
 | 
						|
      }
 | 
						|
 | 
						|
      function contains(Data storage self, uint value)
 | 
						|
          public
 | 
						|
          view
 | 
						|
          returns (bool)
 | 
						|
      {
 | 
						|
          return self.flags[value];
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    contract C {
 | 
						|
        using Set for Set.Data; // this is the crucial change
 | 
						|
        Set.Data knownValues;
 | 
						|
 | 
						|
        function register(uint value) public {
 | 
						|
            // Here, all variables of type Set.Data have
 | 
						|
            // corresponding member functions.
 | 
						|
            // The following function call is identical to
 | 
						|
            // `Set.insert(knownValues, value)`
 | 
						|
            require(knownValues.insert(value));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
It is also possible to extend elementary types in that way::
 | 
						|
 | 
						|
    pragma solidity >=0.4.16 <0.6.0;
 | 
						|
 | 
						|
    library Search {
 | 
						|
        function indexOf(uint[] storage self, uint value)
 | 
						|
            public
 | 
						|
            view
 | 
						|
            returns (uint)
 | 
						|
        {
 | 
						|
            for (uint i = 0; i < self.length; i++)
 | 
						|
                if (self[i] == value) return i;
 | 
						|
            return uint(-1);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    contract C {
 | 
						|
        using Search for uint[];
 | 
						|
        uint[] data;
 | 
						|
 | 
						|
        function append(uint value) public {
 | 
						|
            data.push(value);
 | 
						|
        }
 | 
						|
 | 
						|
        function replace(uint _old, uint _new) public {
 | 
						|
            // This performs the library function call
 | 
						|
            uint index = data.indexOf(_old);
 | 
						|
            if (index == uint(-1))
 | 
						|
                data.push(_new);
 | 
						|
            else
 | 
						|
                data[index] = _new;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
Note that all library calls are actual EVM function calls. This means that
 | 
						|
if you pass memory or value types, a copy will be performed, even of the
 | 
						|
``self`` variable. The only situation where no copy will be performed
 | 
						|
is when storage reference variables are used.
 |