mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
162 lines
4.7 KiB
C++
162 lines
4.7 KiB
C++
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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* Optimiser component that removes assignments to variables that are not used
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* until they go out of scope or are re-assigned.
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*/
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#include <libyul/optimiser/UnusedAssignEliminator.h>
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#include <libyul/optimiser/Semantics.h>
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#include <libyul/optimiser/OptimizerUtilities.h>
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#include <libyul/ControlFlowSideEffectsCollector.h>
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#include <libyul/AST.h>
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#include <libyul/AsmPrinter.h>
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#include <libsolutil/CommonData.h>
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#include <range/v3/action/remove_if.hpp>
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#include <iostream>
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using namespace std;
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using namespace solidity;
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using namespace solidity::yul;
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void UnusedAssignEliminator::run(OptimiserStepContext& _context, Block& _ast)
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{
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UnusedAssignEliminator uae{
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_context.dialect,
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ControlFlowSideEffectsCollector{_context.dialect, _ast}.functionSideEffectsNamed()
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};
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uae(_ast);
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uae.m_storesToRemove += uae.m_allStores - uae.m_usedStores;
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set<Statement const*> toRemove{uae.m_storesToRemove.begin(), uae.m_storesToRemove.end()};
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StatementRemover remover{toRemove};
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remover(_ast);
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}
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void UnusedAssignEliminator::operator()(Identifier const& _identifier)
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{
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markUsed(_identifier.name);
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}
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void UnusedAssignEliminator::operator()(Assignment const& _assignment)
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{
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visit(*_assignment.value);
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// Do not visit the variables because they are Identifiers
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}
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void UnusedAssignEliminator::operator()(FunctionDefinition const& _functionDefinition)
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{
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ScopedSaveAndRestore outerReturnVariables(m_returnVariables, {});
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for (auto const& retParam: _functionDefinition.returnVariables)
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m_returnVariables.insert(retParam.name);
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UnusedStoreBase::operator()(_functionDefinition);
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}
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void UnusedAssignEliminator::operator()(FunctionCall const& _functionCall)
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{
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UnusedStoreBase::operator()(_functionCall);
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ControlFlowSideEffects sideEffects;
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if (auto builtin = m_dialect.builtin(_functionCall.functionName.name))
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sideEffects = builtin->controlFlowSideEffects;
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else
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sideEffects = m_controlFlowSideEffects.at(_functionCall.functionName.name);
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if (!sideEffects.canContinue)
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// We do not return from the current function, so it is OK to also
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// clear the return variables.
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m_activeStores.clear();
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}
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void UnusedAssignEliminator::operator()(Leave const&)
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{
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for (YulString name: m_returnVariables)
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markUsed(name);
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m_activeStores.clear();
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}
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void UnusedAssignEliminator::operator()(Block const& _block)
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{
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UnusedStoreBase::operator()(_block);
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for (auto const& statement: _block.statements)
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if (auto const* varDecl = get_if<VariableDeclaration>(&statement))
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for (auto const& var: varDecl->variables)
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m_activeStores.erase(var.name);
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}
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void UnusedAssignEliminator::visit(Statement const& _statement)
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{
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UnusedStoreBase::visit(_statement);
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if (auto const* assignment = get_if<Assignment>(&_statement))
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{
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// We do not remove assignments whose values might have side-effects,
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// but clear the active stores to the assigned variables in any case.
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if (SideEffectsCollector{m_dialect, *assignment->value}.movable())
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{
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m_allStores.insert(&_statement);
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for (auto const& var: assignment->variableNames)
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m_activeStores[var.name] = {&_statement};
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}
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else
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for (auto const& var: assignment->variableNames)
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m_activeStores[var.name].clear();
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}
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}
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void UnusedAssignEliminator::shortcutNestedLoop(ActiveStores const& _zeroRuns)
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{
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// Shortcut to avoid horrible runtime:
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// Change all assignments that were newly introduced in the for loop to "used".
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// We do not have to do that with the "break" or "continue" paths, because
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// they will be joined later anyway.
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for (auto& [variable, stores]: m_activeStores)
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{
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auto zeroIt = _zeroRuns.find(variable);
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for (auto& assignment: stores)
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{
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if (zeroIt != _zeroRuns.end() && zeroIt->second.count(assignment))
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continue;
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m_usedStores.insert(assignment);
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}
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}
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}
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void UnusedAssignEliminator::finalizeFunctionDefinition(FunctionDefinition const& _functionDefinition)
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{
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for (auto const& retParam: _functionDefinition.returnVariables)
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markUsed(retParam.name);
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}
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void UnusedAssignEliminator::markUsed(YulString _variable)
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{
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for (auto& assignment: m_activeStores[_variable])
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m_usedStores.insert(assignment);
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m_activeStores.erase(_variable);
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}
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