mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
499 lines
19 KiB
C++
499 lines
19 KiB
C++
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author Christian <c@ethdev.com>
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* @date 2014
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* Solidity data types
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*/
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#pragma once
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#include <memory>
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#include <string>
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#include <map>
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#include <boost/noncopyable.hpp>
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#include <libdevcore/Common.h>
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#include <libsolidity/Exceptions.h>
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#include <libsolidity/ASTForward.h>
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#include <libsolidity/Token.h>
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namespace dev
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{
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namespace solidity
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{
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// @todo realMxN, dynamic strings, text, arrays
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class Type; // forward
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class FunctionType; // forward
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using TypePointer = std::shared_ptr<Type const>;
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using TypePointers = std::vector<TypePointer>;
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/**
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* List of members of a type.
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*/
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class MemberList
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{
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public:
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using MemberMap = std::map<std::string, TypePointer>;
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MemberList() {}
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explicit MemberList(MemberMap const& _members): m_memberTypes(_members) {}
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TypePointer getMemberType(std::string const& _name) const
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{
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auto it = m_memberTypes.find(_name);
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return it != m_memberTypes.end() ? it->second : TypePointer();
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}
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MemberMap::const_iterator begin() const { return m_memberTypes.begin(); }
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MemberMap::const_iterator end() const { return m_memberTypes.end(); }
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private:
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MemberMap m_memberTypes;
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};
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/**
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* Abstract base class that forms the root of the type hierarchy.
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*/
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class Type: private boost::noncopyable, public std::enable_shared_from_this<Type>
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{
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public:
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enum class Category
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{
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INTEGER, INTEGER_CONSTANT, BOOL, REAL, STRING, CONTRACT, STRUCT, FUNCTION, MAPPING, VOID, TYPE, MAGIC
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};
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///@{
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///@name Factory functions
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/// Factory functions that convert an AST @ref TypeName to a Type.
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static TypePointer fromElementaryTypeName(Token::Value _typeToken);
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static TypePointer fromUserDefinedTypeName(UserDefinedTypeName const& _typeName);
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static TypePointer fromMapping(Mapping const& _typeName);
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static TypePointer fromFunction(FunctionDefinition const& _function);
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/// @}
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/// Auto-detect the proper type for a literal. @returns an empty pointer if the literal does
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/// not fit any type.
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static TypePointer forLiteral(Literal const& _literal);
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/// @returns a pointer to _a or _b if the other is implicitly convertible to it or nullptr otherwise
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static TypePointer commonType(TypePointer const& _a, TypePointer const& _b);
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virtual Category getCategory() const = 0;
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virtual bool isImplicitlyConvertibleTo(Type const& _other) const { return *this == _other; }
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virtual bool isExplicitlyConvertibleTo(Type const& _convertTo) const
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{
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return isImplicitlyConvertibleTo(_convertTo);
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}
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/// @returns the resulting type of applying the given unary operator or an empty pointer if
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/// this is not possible.
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/// The default implementation does not allow any unary operator.
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virtual TypePointer unaryOperatorResult(Token::Value) const { return TypePointer(); }
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/// @returns the resulting type of applying the given binary operator or an empty pointer if
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/// this is not possible.
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/// The default implementation allows comparison operators if a common type exists
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virtual TypePointer binaryOperatorResult(Token::Value _operator, TypePointer const& _other) const
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{
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return Token::isCompareOp(_operator) ? commonType(shared_from_this(), _other) : TypePointer();
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}
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virtual bool operator==(Type const& _other) const { return getCategory() == _other.getCategory(); }
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virtual bool operator!=(Type const& _other) const { return !this->operator ==(_other); }
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/// @returns number of bytes used by this type when encoded for CALL, or 0 if the encoding
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/// is not a simple big-endian encoding or the type cannot be stored in calldata.
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/// Note that irrespective of this size, each calldata element is padded to a multiple of 32 bytes.
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virtual unsigned getCalldataEncodedSize() const { return 0; }
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/// @returns number of bytes required to hold this value in storage.
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/// For dynamically "allocated" types, it returns the size of the statically allocated head,
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virtual u256 getStorageSize() const { return 1; }
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/// Returns true if the type can be stored in storage.
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virtual bool canBeStored() const { return true; }
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/// Returns false if the type cannot live outside the storage, i.e. if it includes some mapping.
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virtual bool canLiveOutsideStorage() const { return true; }
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/// Returns true if the type can be stored as a value (as opposed to a reference) on the stack,
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/// i.e. it behaves differently in lvalue context and in value context.
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virtual bool isValueType() const { return false; }
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virtual unsigned getSizeOnStack() const { return 1; }
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/// Returns the list of all members of this type. Default implementation: no members.
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virtual MemberList const& getMembers() const { return EmptyMemberList; }
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/// Convenience method, returns the type of the given named member or an empty pointer if no such member exists.
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TypePointer getMemberType(std::string const& _name) const { return getMembers().getMemberType(_name); }
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virtual std::string toString() const = 0;
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virtual u256 literalValue(Literal const*) const
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{
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BOOST_THROW_EXCEPTION(InternalCompilerError() << errinfo_comment("Literal value requested "
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"for type without literals."));
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}
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protected:
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/// Convenience object used when returning an empty member list.
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static const MemberList EmptyMemberList;
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};
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/**
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* Any kind of integer type including hash and address.
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*/
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class IntegerType: public Type
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{
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public:
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enum class Modifier
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{
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UNSIGNED, SIGNED, HASH, ADDRESS
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};
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virtual Category getCategory() const override { return Category::INTEGER; }
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explicit IntegerType(int _bits, Modifier _modifier = Modifier::UNSIGNED);
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virtual bool isImplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual bool isExplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual TypePointer unaryOperatorResult(Token::Value _operator) const override;
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virtual TypePointer binaryOperatorResult(Token::Value _operator, TypePointer const& _other) const override;
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virtual bool operator==(Type const& _other) const override;
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virtual unsigned getCalldataEncodedSize() const override { return m_bits / 8; }
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virtual bool isValueType() const override { return true; }
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virtual MemberList const& getMembers() const { return isAddress() ? AddressMemberList : EmptyMemberList; }
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virtual std::string toString() const override;
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int getNumBits() const { return m_bits; }
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bool isHash() const { return m_modifier == Modifier::HASH || m_modifier == Modifier::ADDRESS; }
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bool isAddress() const { return m_modifier == Modifier::ADDRESS; }
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bool isSigned() const { return m_modifier == Modifier::SIGNED; }
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static const MemberList AddressMemberList;
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private:
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int m_bits;
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Modifier m_modifier;
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};
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/**
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* Integer constants either literals or computed. Example expressions: 2, 2+10, ~10.
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* There is one distinct type per value.
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*/
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class IntegerConstantType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::INTEGER_CONSTANT; }
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static std::shared_ptr<IntegerConstantType const> fromLiteral(std::string const& _literal);
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explicit IntegerConstantType(bigint _value): m_value(_value) {}
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virtual bool isImplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual bool isExplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual TypePointer unaryOperatorResult(Token::Value _operator) const override;
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virtual TypePointer binaryOperatorResult(Token::Value _operator, TypePointer const& _other) const override;
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virtual bool operator==(Type const& _other) const override;
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virtual bool canBeStored() const override { return false; }
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virtual bool canLiveOutsideStorage() const override { return false; }
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virtual unsigned getSizeOnStack() const override { return 1; }
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virtual std::string toString() const override;
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virtual u256 literalValue(Literal const* _literal) const override;
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/// @returns the smallest integer type that can hold the value or an empty pointer if not possible.
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std::shared_ptr<IntegerType const> getIntegerType() const;
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private:
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bigint m_value;
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};
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/**
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* String type with fixed length, up to 32 bytes.
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*/
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class StaticStringType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::STRING; }
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/// @returns the smallest string type for the given literal or an empty pointer
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/// if no type fits.
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static std::shared_ptr<StaticStringType> smallestTypeForLiteral(std::string const& _literal);
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StaticStringType(int _bytes);
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virtual bool isImplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual bool operator==(Type const& _other) const override;
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virtual unsigned getCalldataEncodedSize() const override { return m_bytes; }
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virtual bool isValueType() const override { return true; }
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virtual std::string toString() const override { return "string" + dev::toString(m_bytes); }
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virtual u256 literalValue(Literal const* _literal) const override;
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int getNumBytes() const { return m_bytes; }
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private:
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int m_bytes;
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};
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/**
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* The boolean type.
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*/
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class BoolType: public Type
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{
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public:
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BoolType() {}
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virtual Category getCategory() const { return Category::BOOL; }
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virtual bool isExplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual TypePointer unaryOperatorResult(Token::Value _operator) const override;
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virtual TypePointer binaryOperatorResult(Token::Value _operator, TypePointer const& _other) const override;
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virtual unsigned getCalldataEncodedSize() const { return 1; }
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virtual bool isValueType() const override { return true; }
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virtual std::string toString() const override { return "bool"; }
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virtual u256 literalValue(Literal const* _literal) const override;
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};
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/**
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* The type of a contract instance, there is one distinct type for each contract definition.
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*/
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class ContractType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::CONTRACT; }
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ContractType(ContractDefinition const& _contract): m_contract(_contract) {}
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/// Contracts can be implicitly converted to super classes and to addresses.
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virtual bool isImplicitlyConvertibleTo(Type const& _convertTo) const override;
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/// Contracts can be converted to themselves and to integers.
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virtual bool isExplicitlyConvertibleTo(Type const& _convertTo) const override;
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virtual TypePointer unaryOperatorResult(Token::Value _operator) const override;
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virtual bool operator==(Type const& _other) const override;
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virtual bool isValueType() const override { return true; }
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virtual std::string toString() const override;
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virtual MemberList const& getMembers() const override;
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ContractDefinition const& getContractDefinition() const { return m_contract; }
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/// Returns the function type of the constructor. Note that the location part of the function type
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/// is not used, as this type cannot be the type of a variable or expression.
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std::shared_ptr<FunctionType const> const& getConstructorType() const;
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/// @returns the identifier of the function with the given name or Invalid256 if such a name does
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/// not exist.
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u256 getFunctionIdentifier(std::string const& _functionName) const;
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private:
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ContractDefinition const& m_contract;
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/// Type of the constructor, @see getConstructorType. Lazily initialized.
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mutable std::shared_ptr<FunctionType const> m_constructorType;
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/// List of member types, will be lazy-initialized because of recursive references.
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mutable std::unique_ptr<MemberList> m_members;
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};
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/**
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* The type of a struct instance, there is one distinct type per struct definition.
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*/
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class StructType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::STRUCT; }
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StructType(StructDefinition const& _struct): m_struct(_struct) {}
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virtual TypePointer unaryOperatorResult(Token::Value _operator) const override;
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virtual bool operator==(Type const& _other) const override;
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virtual u256 getStorageSize() const override;
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virtual bool canLiveOutsideStorage() const override;
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virtual unsigned getSizeOnStack() const override { return 1; /*@todo*/ }
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virtual std::string toString() const override;
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virtual MemberList const& getMembers() const override;
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u256 getStorageOffsetOfMember(std::string const& _name) const;
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private:
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StructDefinition const& m_struct;
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/// List of member types, will be lazy-initialized because of recursive references.
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mutable std::unique_ptr<MemberList> m_members;
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};
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/**
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* The type of a function, identified by its (return) parameter types.
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* @todo the return parameters should also have names, i.e. return parameters should be a struct
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* type.
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*/
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class FunctionType: public Type
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{
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public:
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/// The meaning of the value(s) on the stack referencing the function:
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/// INTERNAL: jump tag, EXTERNAL: contract address + function identifier,
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/// BARE: contract address (non-abi contract call)
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/// OTHERS: special virtual function, nothing on the stack
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enum class Location { INTERNAL, EXTERNAL, CREATION, SEND,
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SHA3, SUICIDE,
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ECRECOVER, SHA256, RIPEMD160,
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LOG0, LOG1, LOG2, LOG3, LOG4,
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SET_GAS, SET_VALUE, BLOCKHASH,
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BARE };
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virtual Category getCategory() const override { return Category::FUNCTION; }
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explicit FunctionType(FunctionDefinition const& _function, bool _isInternal = true);
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FunctionType(strings const& _parameterTypes, strings const& _returnParameterTypes,
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Location _location = Location::INTERNAL):
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FunctionType(parseElementaryTypeVector(_parameterTypes), parseElementaryTypeVector(_returnParameterTypes),
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_location) {}
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FunctionType(TypePointers const& _parameterTypes, TypePointers const& _returnParameterTypes,
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Location _location = Location::INTERNAL,
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bool _gasSet = false, bool _valueSet = false):
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m_parameterTypes(_parameterTypes), m_returnParameterTypes(_returnParameterTypes),
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m_location(_location), m_gasSet(_gasSet), m_valueSet(_valueSet) {}
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TypePointers const& getParameterTypes() const { return m_parameterTypes; }
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TypePointers const& getReturnParameterTypes() const { return m_returnParameterTypes; }
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virtual bool operator==(Type const& _other) const override;
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virtual std::string toString() const override;
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virtual bool canBeStored() const override { return false; }
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virtual u256 getStorageSize() const override { BOOST_THROW_EXCEPTION(InternalCompilerError() << errinfo_comment("Storage size of non-storable function type requested.")); }
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virtual bool canLiveOutsideStorage() const override { return false; }
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virtual unsigned getSizeOnStack() const override;
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virtual MemberList const& getMembers() const override;
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Location const& getLocation() const { return m_location; }
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std::string getCanonicalSignature() const;
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bool gasSet() const { return m_gasSet; }
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bool valueSet() const { return m_valueSet; }
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/// @returns a copy of this type, where gas or value are set manually. This will never set one
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/// of the parameters to fals.
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TypePointer copyAndSetGasOrValue(bool _setGas, bool _setValue) const;
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private:
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static TypePointers parseElementaryTypeVector(strings const& _types);
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TypePointers m_parameterTypes;
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TypePointers m_returnParameterTypes;
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Location const m_location;
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bool const m_gasSet = false; ///< true iff the gas value to be used is on the stack
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bool const m_valueSet = false; ///< true iff the value to be sent is on the stack
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mutable std::unique_ptr<MemberList> m_members;
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};
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/**
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* The type of a mapping, there is one distinct type per key/value type pair.
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*/
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class MappingType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::MAPPING; }
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MappingType(TypePointer const& _keyType, TypePointer const& _valueType):
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m_keyType(_keyType), m_valueType(_valueType) {}
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virtual bool operator==(Type const& _other) const override;
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virtual std::string toString() const override;
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virtual bool canLiveOutsideStorage() const override { return false; }
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TypePointer const& getKeyType() const { return m_keyType; }
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TypePointer const& getValueType() const { return m_valueType; }
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private:
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TypePointer m_keyType;
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TypePointer m_valueType;
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};
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/**
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* The void type, can only be implicitly used as the type that is returned by functions without
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* return parameters.
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*/
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class VoidType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::VOID; }
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VoidType() {}
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virtual TypePointer binaryOperatorResult(Token::Value, TypePointer const&) const override { return TypePointer(); }
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virtual std::string toString() const override { return "void"; }
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virtual bool canBeStored() const override { return false; }
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virtual u256 getStorageSize() const override { BOOST_THROW_EXCEPTION(InternalCompilerError() << errinfo_comment("Storage size of non-storable void type requested.")); }
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virtual bool canLiveOutsideStorage() const override { return false; }
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virtual unsigned getSizeOnStack() const override { return 0; }
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};
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/**
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* The type of a type reference. The type of "uint32" when used in "a = uint32(2)" is an example
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* of a TypeType.
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*/
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class TypeType: public Type
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{
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public:
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virtual Category getCategory() const override { return Category::TYPE; }
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TypeType(TypePointer const& _actualType, ContractDefinition const* _currentContract = nullptr):
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m_actualType(_actualType), m_currentContract(_currentContract) {}
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TypePointer const& getActualType() const { return m_actualType; }
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virtual TypePointer binaryOperatorResult(Token::Value, TypePointer const&) const override { return TypePointer(); }
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virtual bool operator==(Type const& _other) const override;
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virtual bool canBeStored() const override { return false; }
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virtual u256 getStorageSize() const override { BOOST_THROW_EXCEPTION(InternalCompilerError() << errinfo_comment("Storage size of non-storable type type requested.")); }
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virtual bool canLiveOutsideStorage() const override { return false; }
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virtual std::string toString() const override { return "type(" + m_actualType->toString() + ")"; }
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virtual MemberList const& getMembers() const override;
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private:
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TypePointer m_actualType;
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/// Context in which this type is used (influences visibility etc.), can be nullptr.
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ContractDefinition const* m_currentContract;
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/// List of member types, will be lazy-initialized because of recursive references.
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mutable std::unique_ptr<MemberList> m_members;
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};
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/**
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* Special type for magic variables (block, msg, tx), similar to a struct but without any reference
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* (it always references a global singleton by name).
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*/
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class MagicType: public Type
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{
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public:
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enum class Kind { BLOCK, MSG, TX };
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virtual Category getCategory() const override { return Category::MAGIC; }
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MagicType(Kind _kind);
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virtual TypePointer binaryOperatorResult(Token::Value, TypePointer const&) const override
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{
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return TypePointer();
|
|
}
|
|
|
|
virtual bool operator==(Type const& _other) const;
|
|
virtual bool canBeStored() const override { return false; }
|
|
virtual bool canLiveOutsideStorage() const override { return true; }
|
|
virtual unsigned getSizeOnStack() const override { return 0; }
|
|
virtual MemberList const& getMembers() const override { return m_members; }
|
|
|
|
virtual std::string toString() const override;
|
|
|
|
private:
|
|
Kind m_kind;
|
|
|
|
MemberList m_members;
|
|
};
|
|
|
|
}
|
|
}
|