solidity/libsolidity/ast/TypeProvider.h

238 lines
9.2 KiB
C++

/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include <libsolidity/ast/Types.h>
#include <array>
#include <map>
#include <memory>
#include <optional>
#include <utility>
namespace solidity::frontend
{
/**
* API for accessing the Solidity Type System.
*
* This is the Solidity Compiler's type provider. Use it to request for types. The caller does
* <b>not</b> own the types.
*
* It is not recommended to explicitly instantiate types unless you really know what and why
* you are doing it.
*/
class TypeProvider
{
public:
TypeProvider() = default;
TypeProvider(TypeProvider&&) = default;
TypeProvider(TypeProvider const&) = delete;
TypeProvider& operator=(TypeProvider&&) = default;
TypeProvider& operator=(TypeProvider const&) = delete;
~TypeProvider() = default;
/// Resets state of this TypeProvider to initial state, wiping all mutable types.
/// This invalidates all dangling pointers to types provided by this TypeProvider.
static void reset();
/// @name Factory functions
/// Factory functions that convert an AST @ref TypeName to a Type.
static Type const* fromElementaryTypeName(ElementaryTypeNameToken const& _type, std::optional<StateMutability> _stateMutability = {});
/// Converts a given elementary type name with optional data location
/// suffix " storage", " calldata" or " memory" to a type pointer. If suffix not given, defaults to " storage".
static TypePointer fromElementaryTypeName(std::string const& _name);
/// @returns boolean type.
static BoolType const* boolean() noexcept { return &m_boolean; }
static FixedBytesType const* byte() { return fixedBytes(1); }
static FixedBytesType const* fixedBytes(unsigned m) { return m_bytesM.at(m - 1).get(); }
static ArrayType const* bytesStorage();
static ArrayType const* bytesMemory();
static ArrayType const* bytesCalldata();
static ArrayType const* stringStorage();
static ArrayType const* stringMemory();
/// Constructor for a byte array ("bytes") and string.
static ArrayType const* array(DataLocation _location, bool _isString = false);
/// Constructor for a dynamically sized array type ("type[]")
static ArrayType const* array(DataLocation _location, Type const* _baseType);
/// Constructor for a fixed-size array type ("type[20]")
static ArrayType const* array(DataLocation _location, Type const* _baseType, u256 const& _length);
static ArraySliceType const* arraySlice(ArrayType const& _arrayType);
static AddressType const* payableAddress() noexcept { return &m_payableAddress; }
static AddressType const* address() noexcept { return &m_address; }
static IntegerType const* integer(unsigned _bits, IntegerType::Modifier _modifier)
{
solAssert((_bits % 8) == 0, "");
if (_modifier == IntegerType::Modifier::Unsigned)
return m_uintM.at(_bits / 8 - 1).get();
else
return m_intM.at(_bits / 8 - 1).get();
}
static IntegerType const* uint(unsigned _bits) { return integer(_bits, IntegerType::Modifier::Unsigned); }
static IntegerType const* uint256() { return uint(256); }
static IntegerType const* int256() { return integer(256, IntegerType::Modifier::Signed); }
static FixedPointType const* fixedPoint(unsigned m, unsigned n, FixedPointType::Modifier _modifier);
static StringLiteralType const* stringLiteral(std::string const& literal);
/// @param members the member types the tuple type must contain. This is passed by value on purspose.
/// @returns a tuple type with the given members.
static TupleType const* tuple(std::vector<Type const*> members);
static TupleType const* emptyTuple() noexcept { return &m_emptyTuple; }
static ReferenceType const* withLocation(ReferenceType const* _type, DataLocation _location, bool _isPointer);
/// @returns a copy of @a _type having the same location as this (and is not a pointer type)
/// if _type is a reference type and an unmodified copy of _type otherwise.
/// This function is mostly useful to modify inner types appropriately.
static Type const* withLocationIfReference(DataLocation _location, Type const* _type, bool _isPointer = false)
{
if (auto refType = dynamic_cast<ReferenceType const*>(_type))
return withLocation(refType, _location, _isPointer);
return _type;
}
static bool isReferenceWithLocation(Type const* _type, DataLocation _location)
{
if (auto const* refType = dynamic_cast<ReferenceType const*>(_type))
if (refType->location() == _location)
return true;
return false;
}
/// @returns the internally-facing or externally-facing type of a function or the type of a function declaration.
static FunctionType const* function(FunctionDefinition const& _function, FunctionType::Kind _kind = FunctionType::Kind::Declaration);
/// @returns the accessor function type of a state variable.
static FunctionType const* function(VariableDeclaration const& _varDecl);
/// @returns the function type of an event.
static FunctionType const* function(EventDefinition const& _event);
/// @returns the type of a function type name.
static FunctionType const* function(FunctionTypeName const& _typeName);
/// @returns the function type to be used for a plain type (not derived from a declaration).
static FunctionType const* function(
strings const& _parameterTypes,
strings const& _returnParameterTypes,
FunctionType::Kind _kind = FunctionType::Kind::Internal,
bool _arbitraryParameters = false,
StateMutability _stateMutability = StateMutability::NonPayable
);
/// @returns a highly customized FunctionType, use with care.
static FunctionType const* function(
TypePointers const& _parameterTypes,
TypePointers const& _returnParameterTypes,
strings _parameterNames = strings{},
strings _returnParameterNames = strings{},
FunctionType::Kind _kind = FunctionType::Kind::Internal,
bool _arbitraryParameters = false,
StateMutability _stateMutability = StateMutability::NonPayable,
Declaration const* _declaration = nullptr,
bool _gasSet = false,
bool _valueSet = false,
bool _bound = false,
bool _saltSet = false
);
/// Auto-detect the proper type for a literal. @returns an empty pointer if the literal does
/// not fit any type.
static TypePointer forLiteral(Literal const& _literal);
static RationalNumberType const* rationalNumber(Literal const& _literal);
static RationalNumberType const* rationalNumber(
rational const& _value,
Type const* _compatibleBytesType = nullptr
);
static ContractType const* contract(ContractDefinition const& _contract, bool _isSuper = false);
static InaccessibleDynamicType const* inaccessibleDynamic() noexcept { return &m_inaccessibleDynamic; }
/// @returns the type of an enum instance for given definition, there is one distinct type per enum definition.
static EnumType const* enumType(EnumDefinition const& _enum);
/// @returns special type for imported modules. These mainly give access to their scope via members.
static ModuleType const* module(SourceUnit const& _source);
static TypeType const* typeType(Type const* _actualType);
static StructType const* structType(StructDefinition const& _struct, DataLocation _location);
static ModifierType const* modifier(ModifierDefinition const& _modifierDef);
static MagicType const* magic(MagicType::Kind _kind);
static MagicType const* meta(Type const* _type);
static MappingType const* mapping(Type const* _keyType, Type const* _valueType);
private:
/// Global TypeProvider instance.
static TypeProvider& instance()
{
static TypeProvider _provider;
return _provider;
}
template <typename T, typename... Args>
static inline T const* createAndGet(Args&& ... _args);
static BoolType const m_boolean;
static InaccessibleDynamicType const m_inaccessibleDynamic;
/// These are lazy-initialized because they depend on `byte` being available.
static std::unique_ptr<ArrayType> m_bytesStorage;
static std::unique_ptr<ArrayType> m_bytesMemory;
static std::unique_ptr<ArrayType> m_bytesCalldata;
static std::unique_ptr<ArrayType> m_stringStorage;
static std::unique_ptr<ArrayType> m_stringMemory;
static TupleType const m_emptyTuple;
static AddressType const m_payableAddress;
static AddressType const m_address;
static std::array<std::unique_ptr<IntegerType>, 32> const m_intM;
static std::array<std::unique_ptr<IntegerType>, 32> const m_uintM;
static std::array<std::unique_ptr<FixedBytesType>, 32> const m_bytesM;
static std::array<std::unique_ptr<MagicType>, 4> const m_magics; ///< MagicType's except MetaType
std::map<std::pair<unsigned, unsigned>, std::unique_ptr<FixedPointType>> m_ufixedMxN{};
std::map<std::pair<unsigned, unsigned>, std::unique_ptr<FixedPointType>> m_fixedMxN{};
std::map<std::string, std::unique_ptr<StringLiteralType>> m_stringLiteralTypes{};
std::vector<std::unique_ptr<Type>> m_generalTypes{};
};
}