mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
238 lines
9.6 KiB
C++
238 lines
9.6 KiB
C++
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author Christian <c@ethdev.com>
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* @author Gav Wood <g@ethdev.com>
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* @date 2014
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* Full-stack compiler that converts a source code string to bytecode.
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*/
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#pragma once
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#include <ostream>
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#include <string>
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#include <memory>
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#include <vector>
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#include <functional>
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#include <boost/noncopyable.hpp>
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#include <json/json.h>
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#include <libdevcore/Common.h>
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#include <libdevcore/FixedHash.h>
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#include <libevmasm/SourceLocation.h>
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#include <libevmasm/LinkerObject.h>
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#include <libsolidity/interface/Exceptions.h>
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namespace dev
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{
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namespace eth
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{
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class Assembly;
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class AssemblyItem;
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using AssemblyItems = std::vector<AssemblyItem>;
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}
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namespace solidity
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{
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// forward declarations
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class Scanner;
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class ContractDefinition;
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class FunctionDefinition;
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class SourceUnit;
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class Compiler;
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class GlobalContext;
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class InterfaceHandler;
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class Error;
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enum class DocumentationType: uint8_t
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{
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NatspecUser = 1,
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NatspecDev,
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ABIInterface,
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ABISolidityInterface
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};
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/**
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* Easy to use and self-contained Solidity compiler with as few header dependencies as possible.
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* It holds state and can be used to either step through the compilation stages (and abort e.g.
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* before compilation to bytecode) or run the whole compilation in one call.
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*/
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class CompilerStack: boost::noncopyable
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{
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public:
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/// File reading callback, should return a pair of content and error message (exactly one nonempty)
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/// for a given path.
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using ReadFileCallback = std::function<std::pair<std::string, std::string>(std::string const&)>;
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/// Creates a new compiler stack.
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/// @param _readFile callback to used to read files for import statements. Should return
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/// @param _addStandardSources Adds standard sources if @a _addStandardSources.
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explicit CompilerStack(bool _addStandardSources = true, ReadFileCallback const& _readFile = ReadFileCallback());
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/// Resets the compiler to a state where the sources are not parsed or even removed.
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void reset(bool _keepSources = false, bool _addStandardSources = true);
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/// Adds a source object (e.g. file) to the parser. After this, parse has to be called again.
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/// @returns true if a source object by the name already existed and was replaced.
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void addSources(StringMap const& _nameContents, bool _isLibrary = false)
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{
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for (auto const& i: _nameContents) addSource(i.first, i.second, _isLibrary);
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}
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bool addSource(std::string const& _name, std::string const& _content, bool _isLibrary = false);
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void setSource(std::string const& _sourceCode);
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/// Parses all source units that were added
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/// @returns false on error.
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bool parse();
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/// Sets the given source code as the only source unit apart from standard sources and parses it.
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/// @returns false on error.
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bool parse(std::string const& _sourceCode);
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/// Returns a list of the contract names in the sources.
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std::vector<std::string> contractNames() const;
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std::string defaultContractName() const;
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/// Compiles the source units that were previously added and parsed.
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/// @returns false on error.
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bool compile(bool _optimize = false, unsigned _runs = 200);
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/// Parses and compiles the given source code.
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/// @returns false on error.
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bool compile(std::string const& _sourceCode, bool _optimize = false);
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/// Inserts the given addresses into the linker objects of all compiled contracts.
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void link(std::map<std::string, h160> const& _libraries);
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/// Tries to translate all source files into a language suitable for formal analysis.
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/// @returns false on error.
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bool prepareFormalAnalysis();
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std::string const& formalTranslation() const { return m_formalTranslation; }
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/// @returns the assembled object for a contract.
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eth::LinkerObject const& object(std::string const& _contractName = "") const;
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/// @returns the runtime object for the contract.
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eth::LinkerObject const& runtimeObject(std::string const& _contractName = "") const;
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/// @returns the bytecode of a contract that uses an already deployed contract via CALLCODE.
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/// The returned bytes will contain a sequence of 20 bytes of the format "XXX...XXX" which have to
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/// substituted by the actual address. Note that this sequence starts end ends in three X
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/// characters but can contain anything in between.
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eth::LinkerObject const& cloneObject(std::string const& _contractName = "") const;
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/// @returns normal contract assembly items
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eth::AssemblyItems const* assemblyItems(std::string const& _contractName = "") const;
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/// @returns runtime contract assembly items
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eth::AssemblyItems const* runtimeAssemblyItems(std::string const& _contractName = "") const;
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/// @returns hash of the runtime bytecode for the contract, i.e. the code that is
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/// returned by the constructor or the zero-h256 if the contract still needs to be linked or
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/// does not have runtime code.
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dev::h256 contractCodeHash(std::string const& _contractName = "") const;
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/// Streams a verbose version of the assembly to @a _outStream.
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/// @arg _sourceCodes is the map of input files to source code strings
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/// @arg _inJsonFromat shows whether the out should be in Json format
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/// Prerequisite: Successful compilation.
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Json::Value streamAssembly(std::ostream& _outStream, std::string const& _contractName = "", StringMap _sourceCodes = StringMap(), bool _inJsonFormat = false) const;
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/// Returns a string representing the contract interface in JSON.
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/// Prerequisite: Successful call to parse or compile.
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std::string const& interface(std::string const& _contractName = "") const;
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/// Returns a string representing the contract interface in Solidity.
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/// Prerequisite: Successful call to parse or compile.
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std::string const& solidityInterface(std::string const& _contractName = "") const;
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/// Returns a string representing the contract's documentation in JSON.
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/// Prerequisite: Successful call to parse or compile.
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/// @param type The type of the documentation to get.
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/// Can be one of 4 types defined at @c DocumentationType
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std::string const& metadata(std::string const& _contractName, DocumentationType _type) const;
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/// @returns the previously used scanner, useful for counting lines during error reporting.
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Scanner const& scanner(std::string const& _sourceName = "") const;
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/// @returns the parsed source unit with the supplied name.
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SourceUnit const& ast(std::string const& _sourceName = "") const;
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/// @returns the parsed contract with the supplied name. Throws an exception if the contract
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/// does not exist.
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ContractDefinition const& contractDefinition(std::string const& _contractName) const;
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/// @returns the offset of the entry point of the given function into the list of assembly items
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/// or zero if it is not found or does not exist.
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size_t functionEntryPoint(
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std::string const& _contractName,
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FunctionDefinition const& _function
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) const;
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/// Helper function for logs printing. Do only use in error cases, it's quite expensive.
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/// line and columns are numbered starting from 1 with following order:
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/// start line, start column, end line, end column
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std::tuple<int, int, int, int> positionFromSourceLocation(SourceLocation const& _sourceLocation) const;
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/// @returns the list of errors that occured during parsing and type checking.
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ErrorList const& errors() const { return m_errors; }
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private:
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/**
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* Information pertaining to one source unit, filled gradually during parsing and compilation.
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*/
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struct Source
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{
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std::shared_ptr<Scanner> scanner;
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std::shared_ptr<SourceUnit> ast;
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std::string interface;
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bool isLibrary = false;
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void reset() { scanner.reset(); ast.reset(); interface.clear(); }
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};
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struct Contract
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{
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ContractDefinition const* contract = nullptr;
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std::shared_ptr<Compiler> compiler;
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eth::LinkerObject object;
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eth::LinkerObject runtimeObject;
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eth::LinkerObject cloneObject;
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mutable std::unique_ptr<std::string const> interface;
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mutable std::unique_ptr<std::string const> solidityInterface;
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mutable std::unique_ptr<std::string const> userDocumentation;
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mutable std::unique_ptr<std::string const> devDocumentation;
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};
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/// Loads the missing sources from @a _ast (named @a _path) using the callback
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/// @a m_readFile and stores the absolute paths of all imports in the AST annotations.
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/// @returns the newly loaded sources.
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StringMap loadMissingSources(SourceUnit const& _ast, std::string const& _path);
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void resolveImports();
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/// @returns the absolute path corresponding to @a _path relative to @a _reference.
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std::string absolutePath(std::string const& _path, std::string const& _reference) const;
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/// Compile a single contract and put the result in @a _compiledContracts.
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void compileContract(
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bool _optimize,
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unsigned _runs,
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ContractDefinition const& _contract,
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std::map<ContractDefinition const*, eth::Assembly const*>& _compiledContracts
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);
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Contract const& contract(std::string const& _contractName = "") const;
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Source const& source(std::string const& _sourceName = "") const;
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ReadFileCallback m_readFile;
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bool m_parseSuccessful;
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std::map<std::string const, Source> m_sources;
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std::shared_ptr<GlobalContext> m_globalContext;
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std::vector<Source const*> m_sourceOrder;
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std::map<std::string const, Contract> m_contracts;
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std::string m_formalTranslation;
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ErrorList m_errors;
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};
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}
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}
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