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			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| 	This file is part of solidity.
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| 
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| 	solidity is free software: you can redistribute it and/or modify
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| 	it under the terms of the GNU General Public License as published by
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| 	the Free Software Foundation, either version 3 of the License, or
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| 	(at your option) any later version.
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| 
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| 	solidity is distributed in the hope that it will be useful,
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| 	but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 	GNU General Public License for more details.
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| 
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| 	You should have received a copy of the GNU General Public License
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| 	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| // SPDX-License-Identifier: GPL-3.0
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| 
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| #include <tools/yulPhaser/Selections.h>
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| 
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| #include <tools/yulPhaser/SimulationRNG.h>
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| 
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| #include <cmath>
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| #include <numeric>
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| 
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| using namespace std;
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| using namespace solidity::phaser;
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| 
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| vector<size_t> RangeSelection::materialise(size_t _poolSize) const
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| {
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| 	size_t beginIndex = static_cast<size_t>(round(double(_poolSize) * m_startPercent));
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| 	size_t endIndex = static_cast<size_t>(round(double(_poolSize) * m_endPercent));
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| 	vector<size_t> selection;
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| 
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| 	for (size_t i = beginIndex; i < endIndex; ++i)
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| 		selection.push_back(i);
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| 
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| 	return selection;
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| }
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| 
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| vector<size_t> MosaicSelection::materialise(size_t _poolSize) const
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| {
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| 	size_t count = static_cast<size_t>(round(double(_poolSize) * m_selectionSize));
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| 
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| 	vector<size_t> selection;
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| 	for (size_t i = 0; i < count; ++i)
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| 		selection.push_back(min(m_pattern[i % m_pattern.size()], _poolSize - 1));
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| 
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| 	return selection;
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| }
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| 
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| vector<size_t> RandomSelection::materialise(size_t _poolSize) const
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| {
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| 	size_t count = static_cast<size_t>(round(double(_poolSize) * m_selectionSize));
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| 
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| 	vector<size_t> selection;
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| 	for (size_t i = 0; i < count; ++i)
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| 		selection.push_back(SimulationRNG::uniformInt(0, _poolSize - 1));
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| 
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| 	return selection;
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| }
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| 
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| vector<size_t> RandomSubset::materialise(size_t _poolSize) const
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| {
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| 	vector<size_t> selection;
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| 	for (size_t index = 0; index < _poolSize; ++index)
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| 		if (SimulationRNG::bernoulliTrial(m_selectionChance))
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| 			selection.push_back(index);
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| 
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| 	return selection;
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| }
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