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			233 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * Control flow graph and stack layout structures used during code generation.
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 */
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#pragma once
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#include <libyul/AST.h>
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#include <libyul/AsmAnalysisInfo.h>
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#include <libyul/Dialect.h>
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#include <libyul/Exceptions.h>
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#include <libyul/Scope.h>
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#include <functional>
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#include <list>
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#include <vector>
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namespace solidity::yul
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{
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/// The following structs describe different kinds of stack slots.
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/// Each stack slot is equality- and less-than-comparable and
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/// specifies an attribute ``canBeFreelyGenerated`` that is true,
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/// if a slot of this kind always has a known value at compile time and
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/// therefore can safely be removed from the stack at any time and then
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/// regenerated later.
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/// The label pushed as return label before a function call, i.e. the label the call is supposed to return to.
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struct FunctionCallReturnLabelSlot
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{
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	std::reference_wrapper<yul::FunctionCall const> call;
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	bool operator==(FunctionCallReturnLabelSlot const& _rhs) const { return &call.get() == &_rhs.call.get(); }
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	bool operator<(FunctionCallReturnLabelSlot const& _rhs) const { return &call.get() < &_rhs.call.get(); }
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	static constexpr bool canBeFreelyGenerated = true;
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};
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/// The return jump target of a function while generating the code of the function body.
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/// I.e. the caller of a function pushes a ``FunctionCallReturnLabelSlot`` (see above) before jumping to the function and
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/// this very slot is viewed as ``FunctionReturnLabelSlot`` inside the function body and jumped to when returning from
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/// the function.
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struct FunctionReturnLabelSlot
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{
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	std::reference_wrapper<Scope::Function const> function;
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	bool operator==(FunctionReturnLabelSlot const& _rhs) const
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	{
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		// There can never be return label slots of different functions on stack simultaneously.
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		yulAssert(&function.get() == &_rhs.function.get(), "");
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		return true;
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	}
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	bool operator<(FunctionReturnLabelSlot const& _rhs) const
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	{
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		// There can never be return label slots of different functions on stack simultaneously.
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		yulAssert(&function.get() == &_rhs.function.get(), "");
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		return false;
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	}
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	static constexpr bool canBeFreelyGenerated = false;
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};
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/// A slot containing the current value of a particular variable.
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struct VariableSlot
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{
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	std::reference_wrapper<Scope::Variable const> variable;
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	std::shared_ptr<DebugData const> debugData{};
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	bool operator==(VariableSlot const& _rhs) const { return &variable.get() == &_rhs.variable.get(); }
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	bool operator<(VariableSlot const& _rhs) const { return &variable.get() < &_rhs.variable.get(); }
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	static constexpr bool canBeFreelyGenerated = false;
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};
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/// A slot containing a literal value.
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struct LiteralSlot
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{
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	u256 value;
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	std::shared_ptr<DebugData const> debugData{};
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	bool operator==(LiteralSlot const& _rhs) const { return value == _rhs.value; }
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	bool operator<(LiteralSlot const& _rhs) const { return value < _rhs.value; }
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	static constexpr bool canBeFreelyGenerated = true;
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};
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/// A slot containing the index-th return value of a previous call.
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struct TemporarySlot
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{
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	/// The call that returned this slot.
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	std::reference_wrapper<yul::FunctionCall const> call;
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	/// Specifies to which of the values returned by the call this slot refers.
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	/// index == 0 refers to the slot deepest in the stack after the call.
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	size_t index = 0;
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	bool operator==(TemporarySlot const& _rhs) const { return &call.get() == &_rhs.call.get() && index == _rhs.index; }
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	bool operator<(TemporarySlot const& _rhs) const { return std::make_pair(&call.get(), index) < std::make_pair(&_rhs.call.get(), _rhs.index); }
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	static constexpr bool canBeFreelyGenerated = false;
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};
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/// A slot containing an arbitrary value that is always eventually popped and never used.
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/// Used to maintain stack balance on control flow joins.
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struct JunkSlot
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{
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	bool operator==(JunkSlot const&) const { return true; }
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	bool operator<(JunkSlot const&) const { return false; }
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	static constexpr bool canBeFreelyGenerated = true;
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};
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using StackSlot = std::variant<FunctionCallReturnLabelSlot, FunctionReturnLabelSlot, VariableSlot, LiteralSlot, TemporarySlot, JunkSlot>;
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/// The stack top is usually the last element of the vector.
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using Stack = std::vector<StackSlot>;
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/// @returns true if @a _slot can be generated on the stack at any time.
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inline bool canBeFreelyGenerated(StackSlot const& _slot)
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{
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	return std::visit([](auto const& _typedSlot) { return std::decay_t<decltype(_typedSlot)>::canBeFreelyGenerated; }, _slot);
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}
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/// Control flow graph consisting of ``CFG::BasicBlock``s connected by control flow.
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struct CFG
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{
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	explicit CFG() {}
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	CFG(CFG const&) = delete;
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	CFG(CFG&&) = delete;
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	CFG& operator=(CFG const&) = delete;
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	CFG& operator=(CFG&&) = delete;
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	~CFG() = default;
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	struct BuiltinCall
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	{
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		std::shared_ptr<DebugData const> debugData;
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		std::reference_wrapper<BuiltinFunction const> builtin;
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		std::reference_wrapper<yul::FunctionCall const> functionCall;
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		/// Number of proper arguments with a position on the stack, excluding literal arguments.
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		/// Literal arguments (like the literal string in ``datasize``) do not have a location on the stack,
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		/// but are handled internally by the builtin's code generation function.
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		size_t arguments = 0;
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	};
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	struct FunctionCall
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	{
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		std::shared_ptr<DebugData const> debugData;
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		std::reference_wrapper<Scope::Function const> function;
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		std::reference_wrapper<yul::FunctionCall const> functionCall;
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		/// True, if the call is recursive, i.e. entering the function involves a control flow path (potentially involving
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		/// more intermediate function calls) that leads back to this very call.
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		bool recursive = false;
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	};
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	struct Assignment
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	{
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		std::shared_ptr<DebugData const> debugData;
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		/// The variables being assigned to also occur as ``output`` in the ``Operation`` containing
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		/// the assignment, but are also stored here for convenience.
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		std::vector<VariableSlot> variables;
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	};
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	struct Operation
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	{
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		/// Stack slots this operation expects at the top of the stack and consumes.
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		Stack input;
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		/// Stack slots this operation leaves on the stack as output.
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		Stack output;
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		std::variant<FunctionCall, BuiltinCall, Assignment> operation;
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	};
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	struct FunctionInfo;
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	/// A basic control flow block containing ``Operation``s acting on the stack.
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	/// Maintains a list of entry blocks and a typed exit.
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	struct BasicBlock
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	{
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		struct MainExit {};
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		struct ConditionalJump
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		{
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			std::shared_ptr<DebugData const> debugData;
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			StackSlot condition;
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			BasicBlock* nonZero = nullptr;
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			BasicBlock* zero = nullptr;
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		};
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		struct Jump
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		{
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			std::shared_ptr<DebugData const> debugData;
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			BasicBlock* target = nullptr;
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			/// The only backwards jumps are jumps from loop post to loop condition.
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			bool backwards = false;
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		};
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		struct FunctionReturn
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		{
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			std::shared_ptr<DebugData const> debugData;
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			CFG::FunctionInfo* info = nullptr;
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		};
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		struct Terminated {};
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		std::shared_ptr<DebugData const> debugData;
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		std::vector<BasicBlock*> entries;
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		std::vector<Operation> operations;
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		std::variant<MainExit, Jump, ConditionalJump, FunctionReturn, Terminated> exit = MainExit{};
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	};
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	struct FunctionInfo
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	{
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		std::shared_ptr<DebugData const> debugData;
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		Scope::Function const& function;
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		BasicBlock* entry = nullptr;
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		std::vector<VariableSlot> parameters;
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		std::vector<VariableSlot> returnVariables;
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	};
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	/// The main entry point, i.e. the start of the outermost Yul block.
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	BasicBlock* entry = nullptr;
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	/// Subgraphs for functions.
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	std::map<Scope::Function const*, FunctionInfo> functionInfo;
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	/// List of functions in order of declaration.
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	std::list<Scope::Function const*> functions;
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	/// Container for blocks for explicit ownership.
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	std::list<BasicBlock> blocks;
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	/// Container for generated variables for explicit ownership.
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	/// Ghost variables are generated to store switch conditions when transforming the control flow
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	/// of a switch to a sequence of conditional jumps.
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	std::list<Scope::Variable> ghostVariables;
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	/// Container for generated calls for explicit ownership.
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	/// Ghost calls are used for the equality comparisons of the switch condition ghost variable with
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	/// the switch case literals when transforming the control flow of a switch to a sequence of conditional jumps.
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	std::list<yul::FunctionCall> ghostCalls;
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	BasicBlock& makeBlock(std::shared_ptr<DebugData const> _debugData)
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	{
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		return blocks.emplace_back(BasicBlock{move(_debugData), {}, {}});
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	}
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};
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}
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