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			164 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * @author Christian <c@ethdev.com>
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 * @date 2014
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 * Code generator for contracts.
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 */
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#pragma once
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#include <libsolidity/ast/ASTVisitor.h>
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#include <libsolidity/codegen/CompilerContext.h>
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#include <libsolidity/interface/DebugSettings.h>
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#include <libevmasm/Assembly.h>
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#include <functional>
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#include <ostream>
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#include <map>
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namespace solidity::frontend
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{
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/**
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 * Code generator at the contract level. Can be used to generate code for exactly one contract
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 * either either in "runtime mode" or "creation mode".
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 */
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class ContractCompiler: private ASTConstVisitor
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{
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public:
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	explicit ContractCompiler(
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		ContractCompiler* _runtimeCompiler,
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		CompilerContext& _context,
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		OptimiserSettings _optimiserSettings
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	):
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		m_optimiserSettings(std::move(_optimiserSettings)),
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		m_runtimeCompiler(_runtimeCompiler),
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		m_context(_context)
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	{
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	}
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	void compileContract(
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		ContractDefinition const& _contract,
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		std::map<ContractDefinition const*, std::shared_ptr<Compiler const>> const& _otherCompilers
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	);
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	/// Compiles the constructor part of the contract.
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	/// @returns the identifier of the runtime sub-assembly.
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	size_t compileConstructor(
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		ContractDefinition const& _contract,
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		std::map<ContractDefinition const*, std::shared_ptr<Compiler const>> const& _otherCompilers
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	);
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private:
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	/// Registers the non-function objects inside the contract with the context and stores the basic
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	/// information about the contract like the AST annotations.
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	void initializeContext(
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		ContractDefinition const& _contract,
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		std::map<ContractDefinition const*, std::shared_ptr<Compiler const>> const& _otherCompilers
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	);
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	/// Adds the code that is run at creation time. Should be run after exchanging the run-time context
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	/// with a new and initialized context. Adds the constructor code.
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	/// @returns the identifier of the runtime sub assembly
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	size_t packIntoContractCreator(ContractDefinition const& _contract);
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	/// Appends code that deploys the given contract as a library.
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	/// Will also add code that modifies the contract in memory by injecting the current address
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	/// for the call protector.
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	size_t deployLibrary(ContractDefinition const& _contract);
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	/// Appends state variable initialisation and constructor code.
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	void appendInitAndConstructorCode(ContractDefinition const& _contract);
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	void appendBaseConstructor(FunctionDefinition const& _constructor);
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	void appendConstructor(FunctionDefinition const& _constructor);
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	/// Appends code that returns a boolean flag on the stack that tells whether
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	/// the contract has been called via delegatecall (false) or regular call (true).
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	/// This is done by inserting a specific push constant as the first instruction
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	/// whose data will be modified in memory at deploy time.
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	void appendDelegatecallCheck();
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	/// Appends the function selector. Is called recursively to create a binary search tree.
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	/// @a _runs the number of intended executions of the contract to tune the split point.
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	void appendInternalSelector(
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		std::map<util::FixedHash<4>, evmasm::AssemblyItem const> const& _entryPoints,
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		std::vector<util::FixedHash<4>> const& _ids,
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		evmasm::AssemblyItem const& _notFoundTag,
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		size_t _runs
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	);
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	void appendFunctionSelector(ContractDefinition const& _contract);
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	void appendCallValueCheck();
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	void appendReturnValuePacker(TypePointers const& _typeParameters, bool _isLibrary);
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	void registerStateVariables(ContractDefinition const& _contract);
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	void registerImmutableVariables(ContractDefinition const& _contract);
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	void initializeStateVariables(ContractDefinition const& _contract);
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	bool visit(VariableDeclaration const& _variableDeclaration) override;
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	bool visit(FunctionDefinition const& _function) override;
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	bool visit(InlineAssembly const& _inlineAssembly) override;
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	bool visit(TryStatement const& _tryStatement) override;
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	void handleCatch(std::vector<ASTPointer<TryCatchClause>> const& _catchClauses);
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	bool visit(TryCatchClause const& _clause) override;
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	bool visit(IfStatement const& _ifStatement) override;
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	bool visit(WhileStatement const& _whileStatement) override;
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	bool visit(ForStatement const& _forStatement) override;
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	bool visit(Continue const& _continueStatement) override;
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	bool visit(Break const& _breakStatement) override;
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	bool visit(Return const& _return) override;
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	bool visit(Throw const& _throw) override;
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	bool visit(EmitStatement const& _emit) override;
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	bool visit(VariableDeclarationStatement const& _variableDeclarationStatement) override;
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	bool visit(ExpressionStatement const& _expressionStatement) override;
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	bool visit(PlaceholderStatement const&) override;
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	bool visit(Block const& _block) override;
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	void endVisit(Block const& _block) override;
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	/// Repeatedly visits all function which are referenced but which are not compiled yet.
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	void appendMissingFunctions();
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	/// Appends one layer of function modifier code of the current function, or the function
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	/// body itself if the last modifier was reached.
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	void appendModifierOrFunctionCode();
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	void appendStackVariableInitialisation(VariableDeclaration const& _variable);
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	void compileExpression(Expression const& _expression, TypePointer const& _targetType = TypePointer());
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	/// Frees the variables of a certain scope (to be used when leaving).
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	void popScopedVariables(ASTNode const* _node);
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	/// Sets the stack height for the visited loop.
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	void storeStackHeight(ASTNode const* _node);
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	OptimiserSettings const m_optimiserSettings;
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	/// Pointer to the runtime compiler in case this is a creation compiler.
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	ContractCompiler* m_runtimeCompiler = nullptr;
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	CompilerContext& m_context;
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	/// Tag to jump to for a "break" statement and the stack height after freeing the local loop variables.
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	std::vector<std::pair<evmasm::AssemblyItem, unsigned>> m_breakTags;
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	/// Tag to jump to for a "continue" statement and the stack height after freeing the local loop variables.
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	std::vector<std::pair<evmasm::AssemblyItem, unsigned>> m_continueTags;
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	/// Tag to jump to for a "return" statement and the stack height after freeing the local function or modifier variables.
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	/// Needs to be stacked because of modifiers.
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	std::vector<std::pair<evmasm::AssemblyItem, unsigned>> m_returnTags;
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	unsigned m_modifierDepth = 0;
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	FunctionDefinition const* m_currentFunction = nullptr;
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	// arguments for base constructors, filled in derived-to-base order
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	std::map<FunctionDefinition const*, ASTNode const*> const* m_baseArguments;
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	/// Stores the variables that were declared inside a specific scope, for each modifier depth.
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	std::map<unsigned, std::map<ASTNode const*, unsigned>> m_scopeStackHeight;
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};
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}
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