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			68 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of cpp-ethereum.
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	cpp-ethereum is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	cpp-ethereum is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with cpp-ethereum.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * @author Christian <c@ethdev.com>
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 * @date 2014
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 * Solidity compiler.
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 */
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#include <libsolidity/codegen/Compiler.h>
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#include <libevmasm/Assembly.h>
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#include <libsolidity/codegen/ContractCompiler.h>
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using namespace std;
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using namespace dev;
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using namespace dev::solidity;
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void Compiler::compileContract(
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	ContractDefinition const& _contract,
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	std::map<const ContractDefinition*, eth::Assembly const*> const& _contracts
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)
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{
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	ContractCompiler runtimeCompiler(m_runtimeContext, m_optimize);
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	runtimeCompiler.compileContract(_contract, _contracts);
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	ContractCompiler creationCompiler(m_context, m_optimize);
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	m_runtimeSub = creationCompiler.compileConstructor(m_runtimeContext, _contract, _contracts);
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	if (m_optimize)
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		m_context.optimise(m_optimizeRuns);
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	if (_contract.isLibrary())
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	{
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		solAssert(m_runtimeSub != size_t(-1), "");
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		m_context.injectVersionStampIntoSub(m_runtimeSub);
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	}
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}
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void Compiler::compileClone(
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	ContractDefinition const& _contract,
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	map<ContractDefinition const*, eth::Assembly const*> const& _contracts
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)
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{
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	ContractCompiler cloneCompiler(m_context, m_optimize);
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	m_runtimeSub = cloneCompiler.compileClone(_contract, _contracts);
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	if (m_optimize)
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		m_context.optimise(m_optimizeRuns);
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}
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eth::AssemblyItem Compiler::functionEntryLabel(FunctionDefinition const& _function) const
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{
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	return m_runtimeContext.functionEntryLabelIfExists(_function);
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}
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