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			178 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * Optimiser component that performs function inlining for arbitrary functions.
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 */
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#pragma once
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#include <libyul/ASTForward.h>
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#include <libyul/optimiser/ASTCopier.h>
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#include <libyul/optimiser/ASTWalker.h>
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#include <libyul/optimiser/NameDispenser.h>
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#include <libyul/optimiser/OptimiserStep.h>
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#include <libyul/Exceptions.h>
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#include <liblangutil/SourceLocation.h>
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#include <optional>
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#include <set>
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#include <utility>
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namespace solidity::yul
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{
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class NameCollector;
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/**
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 * Optimiser component that modifies an AST in place, inlining functions.
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 * Expressions are expected to be split, i.e. the component will only inline
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 * function calls that are at the root of the expression and that only contains
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 * variables as arguments. More specifically, it will inline
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 *  - let x1, ..., xn := f(a1, ..., am)
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 *  - x1, ..., xn := f(a1, ..., am)
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 * f(a1, ..., am)
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 *
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 * The transform changes code of the form
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 *
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 * function f(a, b) -> c { ... }
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 * let z := f(x, y)
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 *
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 * into
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 *
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 * function f(a, b) -> c { ... }
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 *
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 * let f_a := x
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 * let f_b := y
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 * let f_c
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 * code of f, with replacements: a -> f_a, b -> f_b, c -> f_c
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 * let z := f_c
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 *
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 * Prerequisites: Disambiguator
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 * More efficient if run after: Function Hoister, Expression Splitter
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 */
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class FullInliner: public ASTModifier
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{
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public:
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	static constexpr char const* name{"FullInliner"};
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	static void run(OptimiserStepContext& _context, Block& _ast);
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	/// Inlining heuristic.
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	/// @param _callSite the name of the function in which the function call is located.
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	bool shallInline(FunctionCall const& _funCall, YulString _callSite);
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	FunctionDefinition* function(YulString _name)
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	{
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		auto it = m_functions.find(_name);
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		if (it != m_functions.end())
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			return it->second;
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		return nullptr;
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	}
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	/// Adds the size of _funCall to the size of _callSite. This is just
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	/// a rough estimate that is done during inlining. The proper size
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	/// should be determined after inlining is completed.
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	void tentativelyUpdateCodeSize(YulString _function, YulString _callSite);
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private:
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	enum Pass { InlineTiny, InlineRest };
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	FullInliner(Block& _ast, NameDispenser& _dispenser, Dialect const& _dialect);
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	void run(Pass _pass);
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	/// @returns a map containing the maximum depths of a call chain starting at each
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	/// function. For recursive functions, the value is one larger than for all others.
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	std::map<YulString, size_t> callDepths() const;
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	void updateCodeSize(FunctionDefinition const& _fun);
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	void handleBlock(YulString _currentFunctionName, Block& _block);
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	bool recursive(FunctionDefinition const& _fun) const;
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	Pass m_pass;
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	/// The AST to be modified. The root block itself will not be modified, because
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	/// we store pointers to functions.
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	Block& m_ast;
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	std::map<YulString, FunctionDefinition*> m_functions;
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	/// Functions not to be inlined (because they contain the ``leave`` statement).
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	std::set<YulString> m_noInlineFunctions;
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	/// Names of functions to always inline.
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	std::set<YulString> m_singleUse;
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	/// Variables that are constants (used for inlining heuristic)
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	std::set<YulString> m_constants;
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	std::map<YulString, size_t> m_functionSizes;
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	NameDispenser& m_nameDispenser;
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	Dialect const& m_dialect;
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};
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/**
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 * Class that walks the AST of a block that does not contain function definitions and perform
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 * the actual code modifications.
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 */
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class InlineModifier: public ASTModifier
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{
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public:
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	InlineModifier(FullInliner& _driver, NameDispenser& _nameDispenser, YulString _functionName, Dialect const& _dialect):
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		m_currentFunction(std::move(_functionName)),
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		m_driver(_driver),
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		m_nameDispenser(_nameDispenser),
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		m_dialect(_dialect)
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	{ }
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	void operator()(Block& _block) override;
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private:
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	std::optional<std::vector<Statement>> tryInlineStatement(Statement& _statement);
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	std::vector<Statement> performInline(Statement& _statement, FunctionCall& _funCall);
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	YulString m_currentFunction;
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	FullInliner& m_driver;
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	NameDispenser& m_nameDispenser;
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	Dialect const& m_dialect;
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};
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/**
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 * Creates a copy of a block that is supposed to be the body of a function.
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 * Applies replacements to referenced variables and creates new names for
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 * variable declarations.
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 */
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class BodyCopier: public ASTCopier
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{
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public:
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	BodyCopier(
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		NameDispenser& _nameDispenser,
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		std::map<YulString, YulString> _variableReplacements
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	):
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		m_nameDispenser(_nameDispenser),
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		m_variableReplacements(std::move(_variableReplacements))
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	{}
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	using ASTCopier::operator ();
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	Statement operator()(VariableDeclaration const& _varDecl) override;
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	Statement operator()(FunctionDefinition const& _funDef) override;
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	YulString translateIdentifier(YulString _name) override;
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	NameDispenser& m_nameDispenser;
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	std::map<YulString, YulString> m_variableReplacements;
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};
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}
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