mirror of
https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
169 lines
4.3 KiB
Plaintext
169 lines
4.3 KiB
Plaintext
/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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// NOTE: This file is used to generate `ewasmPolyfills/Comparison.h`.
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function iszero(x1, x2, x3, x4) -> r1, r2, r3, r4 {
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r4 := i64.extend_i32_u(iszero256(x1, x2, x3, x4))
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}
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function iszero256(x1, x2, x3, x4) -> r:i32 {
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r := i64.eqz(i64.or(i64.or(x1, x2), i64.or(x3, x4)))
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}
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function iszero320(x1, x2, x3, x4, x5) -> r:i32 {
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r := i64.eqz(i64.or(i64.or(i64.or(x1, x2), i64.or(x3, x4)), x5))
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}
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function iszero512(x1, x2, x3, x4, x5, x6, x7, x8) -> r:i32 {
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r := i32.and(iszero256(x1, x2, x3, x4), iszero256(x5, x6, x7, x8))
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}
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function eq(x1, x2, x3, x4, y1, y2, y3, y4) -> r1, r2, r3, r4 {
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r4 := i64.extend_i32_u(
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i32.and(
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i64.eq(x1, y1),
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i32.and(
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i64.eq(x2, y2),
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i32.and(
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i64.eq(x3, y3),
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i64.eq(x4, y4)
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)
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)
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)
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)
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}
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// returns 0 if a == b, -1 if a < b and 1 if a > b
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function cmp(a, b) -> r:i32 {
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r := i32.select(0xffffffff:i32, i64.ne(a, b), i64.lt_u(a, b))
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}
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function lt_320x320_64(x1, x2, x3, x4, x5, y1, y2, y3, y4, y5) -> z:i32 {
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switch cmp(x1, y1)
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case 0:i32 {
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switch cmp(x2, y2)
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case 0:i32 {
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switch cmp(x3, y3)
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case 0:i32 {
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switch cmp(x4, y4)
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case 0:i32 {
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z := i64.lt_u(x5, y5)
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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function lt_512x512_64(x1, x2, x3, x4, x5, x6, x7, x8, y1, y2, y3, y4, y5, y6, y7, y8) -> z:i32 {
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switch cmp(x1, y1)
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case 0:i32 {
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switch cmp(x2, y2)
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case 0:i32 {
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switch cmp(x3, y3)
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case 0:i32 {
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switch cmp(x4, y4)
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case 0:i32 {
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switch cmp(x5, y5)
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case 0:i32 {
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switch cmp(x6, y6)
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case 0:i32 {
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switch cmp(x7, y7)
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case 0:i32 {
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z := i64.lt_u(x8, y8)
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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function lt_256x256_64(x1, x2, x3, x4, y1, y2, y3, y4) -> z:i32 {
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switch cmp(x1, y1)
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case 0:i32 {
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switch cmp(x2, y2)
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case 0:i32 {
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switch cmp(x3, y3)
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case 0:i32 {
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z := i64.lt_u(x4, y4)
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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case 1:i32 { z := 0:i32 }
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default { z := 1:i32 }
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}
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function lt(x1, x2, x3, x4, y1, y2, y3, y4) -> z1, z2, z3, z4 {
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z4 := i64.extend_i32_u(lt_256x256_64(x1, x2, x3, x4, y1, y2, y3, y4))
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}
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function gte_256x256_64(x1, x2, x3, x4, y1, y2, y3, y4) -> z:i32 {
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z := i32.eqz(lt_256x256_64(x1, x2, x3, x4, y1, y2, y3, y4))
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}
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function gte_320x320_64(x1, x2, x3, x4, x5, y1, y2, y3, y4, y5) -> z:i32 {
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z := i32.eqz(lt_320x320_64(x1, x2, x3, x4, x5, y1, y2, y3, y4, y5))
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}
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function gte_512x512_64(x1, x2, x3, x4, x5, x6, x7, x8, y1, y2, y3, y4, y5, y6, y7, y8) -> z:i32 {
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z := i32.eqz(lt_512x512_64(x1, x2, x3, x4, x5, x6, x7, x8, y1, y2, y3, y4, y5, y6, y7, y8))
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}
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function gt(x1, x2, x3, x4, y1, y2, y3, y4) -> z1, z2, z3, z4 {
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z1, z2, z3, z4 := lt(y1, y2, y3, y4, x1, x2, x3, x4)
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}
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function slt(x1, x2, x3, x4, y1, y2, y3, y4) -> z1, z2, z3, z4 {
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// TODO correct?
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x1 := i64.add(x1, 0x8000000000000000)
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y1 := i64.add(y1, 0x8000000000000000)
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z1, z2, z3, z4 := lt(x1, x2, x3, x4, y1, y2, y3, y4)
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}
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function sgt(x1, x2, x3, x4, y1, y2, y3, y4) -> z1, z2, z3, z4 {
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z1, z2, z3, z4 := slt(y1, y2, y3, y4, x1, x2, x3, x4)
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}
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