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			140 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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#pragma once
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#include <libyul/optimiser/ASTWalker.h>
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#include <libyul/ControlFlowSideEffects.h>
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#include <set>
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#include <stack>
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#include <optional>
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#include <list>
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namespace solidity::yul
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{
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struct Dialect;
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struct ControlFlowNode
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{
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	std::vector<ControlFlowNode const*> successors;
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	/// Function call AST node, if present.
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	FunctionCall const* functionCall = nullptr;
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};
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/**
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 * The control flow of a function with entry and exit nodes.
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 */
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struct FunctionFlow
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{
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	ControlFlowNode const* entry;
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	ControlFlowNode const* exit;
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};
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/**
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 * Requires: Disambiguator, Function Hoister.
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 */
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class ControlFlowBuilder: private ASTWalker
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{
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public:
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	/// Computes the control-flows of all function defined in the block.
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	/// Assumes the functions are hoisted to the topmost block.
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	explicit ControlFlowBuilder(Block const& _ast);
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	std::map<FunctionDefinition const*, FunctionFlow> const& functionFlows() const { return m_functionFlows; }
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private:
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	using ASTWalker::operator();
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	void operator()(FunctionCall const& _functionCall) override;
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	void operator()(If const& _if) override;
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	void operator()(Switch const& _switch) override;
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	void operator()(FunctionDefinition const& _functionDefinition) override;
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	void operator()(ForLoop const& _forLoop) override;
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	void operator()(Break const& _break) override;
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	void operator()(Continue const& _continue) override;
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	void operator()(Leave const& _leaveStatement) override;
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	void newConnectedNode();
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	ControlFlowNode* newNode();
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	std::vector<std::shared_ptr<ControlFlowNode>> m_nodes;
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	ControlFlowNode* m_currentNode = nullptr;
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	ControlFlowNode const* m_leave = nullptr;
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	ControlFlowNode const* m_break = nullptr;
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	ControlFlowNode const* m_continue = nullptr;
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	std::map<FunctionDefinition const*, FunctionFlow> m_functionFlows;
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};
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/**
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 * Computes control-flow side-effects for user-defined functions.
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 * Source does not have to be disambiguated, unless you want the side-effects
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 * based on function names.
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 */
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class ControlFlowSideEffectsCollector
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{
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public:
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	explicit ControlFlowSideEffectsCollector(
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		Dialect const& _dialect,
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		Block const& _ast
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	);
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	std::map<FunctionDefinition const*, ControlFlowSideEffects> const& functionSideEffects() const
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	{
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		return m_functionSideEffects;
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	}
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	/// Returns the side effects by function name, requires unique function names.
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	std::map<YulString, ControlFlowSideEffects> functionSideEffectsNamed() const;
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private:
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	/// @returns false if nothing could be processed.
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	bool processFunction(FunctionDefinition const& _function);
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	/// @returns the next pending node of the function that is not
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	/// a function call to a function that might not continue.
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	/// De-queues the node or returns nullptr if no such node is found.
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	ControlFlowNode const* nextProcessableNode(FunctionDefinition const& _function);
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	/// @returns the side-effects of either a builtin call or a user defined function
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	/// call (as far as already computed).
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	ControlFlowSideEffects const& sideEffects(FunctionCall const& _call) const;
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	/// Queues the given node to be processed (if not already visited)
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	/// and if it is a function call, records that `_functionName` calls
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	/// `*_node->functionCall`.
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	void recordReachabilityAndQueue(FunctionDefinition const& _function, ControlFlowNode const* _node);
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	Dialect const& m_dialect;
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	ControlFlowBuilder m_cfgBuilder;
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	/// Function references, but only for calls to user-defined functions.
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	std::map<FunctionCall const*, FunctionDefinition const*> m_functionReferences;
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	/// Side effects of user-defined functions, is being constructod.
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	std::map<FunctionDefinition const*, ControlFlowSideEffects> m_functionSideEffects;
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	/// Control flow nodes still to process, per function.
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	std::map<FunctionDefinition const*, std::list<ControlFlowNode const*>> m_pendingNodes;
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	/// Control flow nodes already processed, per function.
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	std::map<FunctionDefinition const*, std::set<ControlFlowNode const*>> m_processedNodes;
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	/// Set of reachable function calls nodes in each function (including calls to builtins).
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	std::map<FunctionDefinition const*, std::set<FunctionCall const*>> m_functionCalls;
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};
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}
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