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			73 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * Optimisation stage that removes unused variables and functions.
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 */
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#pragma once
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#include <libyul/optimiser/ASTWalker.h>
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#include <libyul/YulString.h>
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#include <libyul/ControlFlowSideEffects.h>
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#include <map>
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#include <set>
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namespace solidity::yul
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{
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struct Dialect;
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struct OptimiserStepContext;
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/**
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 * Optimisation stage that removes unreachable code
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 *
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 * Unreachable code is any code within a block which is preceded by a
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 * leave, return, invalid, break, continue, selfdestruct or revert or
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 * a call to a user-defined function that never returns (either due to
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 * recursion or a call to return / revert / stop).
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 *
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 * Function definitions are retained as they might be called by earlier
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 * code and thus are considered reachable.
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 *
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 * Because variables declared in a for loop's init block have their scope extended to the loop body,
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 * we require ForLoopInitRewriter to run before this step.
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 *
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 * Prerequisite: ForLoopInitRewriter, Function Hoister, Function Grouper
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 */
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class DeadCodeEliminator: public ASTModifier
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{
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public:
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	static constexpr char const* name{"DeadCodeEliminator"};
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	static void run(OptimiserStepContext&, Block& _ast);
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	using ASTModifier::operator();
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	void operator()(ForLoop& _for) override;
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	void operator()(Block& _block) override;
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private:
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	DeadCodeEliminator(
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		Dialect const& _dialect,
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		std::map<YulString, ControlFlowSideEffects> _sideEffects
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	): m_dialect(_dialect), m_functionSideEffects(move(_sideEffects)) {}
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	Dialect const& m_dialect;
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	std::map<YulString, ControlFlowSideEffects> m_functionSideEffects;
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};
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}
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