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			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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 * Compiler that transforms Yul Objects to Wasm text and binary representation (Ewasm flavoured).
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 */
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#pragma once
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#include <string>
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#include <vector>
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#include <tuple>
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#include <libsolutil/Common.h>     // solidity::bytes
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namespace solidity::yul
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{
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struct Object;
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struct Dialect;
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namespace wasm
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{
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struct Module;
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}
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class WasmObjectCompiler
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{
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public:
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	/// Compiles the given object and returns the Wasm text and binary representation.
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	static std::pair<std::string, bytes> compile(Object& _object, Dialect const& _dialect);
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private:
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	WasmObjectCompiler(Dialect const& _dialect):
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		m_dialect(_dialect)
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	{}
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	wasm::Module run(Object& _object);
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	Dialect const& m_dialect;
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};
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}
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